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ARTICLE | ![]() |
GALLERY | ![]() |
HISTORY |
To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Upgrades
Level 3 - Stunning Blows - ![]() |
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![]() +Lead Detection +Stuns enemies every hit instead of every third hit
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Stats Table
Base Stats
Base Stats | ||||||||||||||
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Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
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Stats Table
Base Stats
Base Stats | ||||||||||||||
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Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Base Stats
Base Stats | ||||||||||||||
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![]()
|
Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Base Stats
Base Stats | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]()
|
Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Base Stats
Base Stats | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]()
|
Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Base Stats
Base Stats | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]()
|
Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Base Stats
Base Stats | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]()
|
Upgrades
Level 3 - Stunning Blows - ![]() |
---|
![]() +Lead Detection +Stuns enemies every hit instead of every third hit
|
Stats Table
Notes
- ā 1.0 1.1 1.2 1.3 1.4 1.5 Every third hit is a critical hit. Critical hits increase damage by 50%. If the damage is a decimal, the damage is rounded up.
- ā 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 DPS is calculated as [(Damage Ć 2) + Critical Damage] Ć· 3 Ć· Swingrate.
- ā 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 Only happens every third hit.
- ā 4.0 4.1 Every third hit is a critical hit. Critical hits are meant to increase damage by 50%, though due to a bug this does not happen. If the damage is a decimal, the damage is rounded up.
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Towers | |
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Scout ⢠Sniper ⢠Paintballer ⢠Demoman ⢠Hunter ⢠Soldier | |
Militant ⢠Medic ⢠Freezer ⢠Farm ⢠Shotgunner ⢠Rocketeer ⢠Trapper ⢠Ace Pilot ⢠Pyromancer ⢠Military Base ⢠Crook Boss | |
Electroshocker ⢠Commander ⢠Warden ⢠Cowboy ⢠DJ Booth ⢠Minigunner ⢠Ranger ⢠Pursuit ⢠Gatling Gun ⢠Turret ⢠Mortar ⢠Mercenary Base | |
Brawler ⢠Necromancer ⢠Accelerator ⢠Engineer | |
Golden Minigunner ⢠Golden Crook Boss ⢠Golden Pyromancer ⢠Golden Scout ⢠Golden Cowboy ⢠Golden Soldier | |
Gladiator ⢠Commando ⢠Slasher ⢠Frost Blaster ⢠Archer ⢠Swarmer ⢠Toxic Gunner ⢠Sledger ⢠Executioner ⢠Elf Camp ⢠Jester ⢠Cryomancer ⢠Hallow Punk ⢠Harvester ⢠Snowballer ⢠Elementalist ⢠Firework Technician ⢠Biologist ⢠War Machine ⢠Mecha Base | |
Sentry |
Units | |
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Humvee ⢠Humvee 2 ⢠Humvee 3 ⢠Tank ⢠Railgun Tank ⢠Motorcycle (Removed) ⢠Truck1 (Removed) ⢠Truck2 (Removed) ⢠Truck3 (Removed) | |
Sentry ⢠Rifle Sentry ⢠Minigun Sentry ⢠War Machine Sentry | |
Pistol Goon ⢠Tommy Goon 1 ⢠Tommy Goon 2 ⢠Body Guard (Removed) ⢠Body Guards 1 (Removed) ⢠Body Guards 2 (Removed) ⢠Golden Crook (Removed) ⢠Golden Mafia (Removed) ⢠Crook (Removed) ⢠Mafia (Removed) | |
Golden Pistol Goon ⢠Golden Tommy Goon 1 ⢠Tommy Goon 2 ⢠Golden Body Guard (Removed) ⢠Golden Body Guards 1 (Removed) ⢠Golden Body Guards 2 (Removed) | |
Gunner APC ⢠Missile APC | |
Rifleman ⢠Grenadier ⢠Riot Guard ⢠Field Medic | |
Elf ⢠Snowball Elf ⢠Bomber Elf ⢠Guardian Elf ⢠Cannoneer Elf ⢠Ripped Elf ⢠Gift Bomber ⢠Gunner Elf | |
Skeleton ⢠Sword Skeleton ⢠Giant Skeleton ⢠Skeleton Knight ⢠Hallow Guard ⢠Executioner Skeleton | |
Ice Turret | |
Sunflower ⢠Ivy ⢠Nightshade | |
Molten Monster ⢠Fire Ducky ⢠Confusion Ducky ⢠Ice Ducky ⢠Poison Ducky ⢠Shock Ducky | |
SWAT Van (Removed) | |
Mark I ⢠Mark II ⢠Mark III ⢠Mark IV ⢠Mark V ⢠XR600 (Removed) ⢠Armored XR600 (Removed) ⢠XR700 (Removed) ⢠XR900 (Removed) ⢠XR901 (Removed) | |
Citizen 1 (Removed) ⢠Citizen 2 (Removed) | |
Monster |
Tower Gallery Pages | |
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Scout ⢠Sniper ⢠Paintballer ⢠Demoman ⢠Hunter ⢠Soldier | |
Militant ⢠Medic ⢠Freezer ⢠Farm ⢠Shotgunner ⢠Rocketeer ⢠Trapper ⢠Ace Pilot ⢠Pyromancer ⢠Military Base ⢠Crook Boss | |
Electroshocker ⢠Commander ⢠Warden ⢠Cowboy ⢠DJ Booth ⢠Minigunner ⢠Ranger ⢠Pursuit ⢠Gatling Gun ⢠Turret ⢠Mortar ⢠Mercenary Base | |
Brawler ⢠Necromancer ⢠Accelerator ⢠Engineer | |
Golden Minigunner ⢠Golden Crook Boss ⢠Golden Pyromancer ⢠Golden Scout ⢠Golden Cowboy ⢠Golden Soldier | |
Gladiator ⢠Commando ⢠Slasher ⢠Frost Blaster ⢠Archer ⢠Swarmer ⢠Toxic Gunner ⢠Sledger ⢠Executioner ⢠Elf Camp ⢠Jester ⢠Cryomancer ⢠Hallow Punk ⢠Harvester ⢠Snowballer ⢠Elementalist ⢠Firework Technician ⢠War Machine ⢠Mecha Base | |
Sentry |
Unit Gallery Pages | |
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Humvee ⢠Humvee 2 ⢠Humvee 3 ⢠Tank ⢠Railgun Tank | |
Sentry ⢠Rifle Sentry ⢠Minigun Sentry ⢠War Machine Sentry | |
Pistol Goon ⢠Tommy Goon 1 ⢠Tommy Goon 2 | |
Golden Pistol Goon ⢠Golden Tommy Goon 1 ⢠Golden Tommy Goon 2 | |
Gunner APC ⢠Missile APC | |
Rifleman ⢠Grenadier ⢠Riot Guard ⢠Field Medic | |
Skeleton ⢠Sword Skeleton ⢠Giant Skeleton ⢠Skeleton Knight ⢠Hallow Guard ⢠Executioner Skeleton | |
Ice Turret |
History Pages | |
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Scout ⢠Sniper ⢠Paintballer ⢠Demoman ⢠Hunter ⢠Soldier | |
Militant ⢠Medic ⢠Freezer ⢠Farm ⢠Shotgunner ⢠Rocketeer ⢠Trapper ⢠Ace Pilot ⢠Pyromancer ⢠Military Base ⢠Crook Boss | |
Electroshocker ⢠Commander ⢠Warden ⢠Cowboy ⢠DJ Booth ⢠Minigunner ⢠Ranger ⢠Pursuit ⢠Gatling Gun ⢠Turret ⢠Mortar ⢠Mercenary Base | |
Brawler ⢠Necromancer ⢠Accelerator ⢠Engineer | |
Golden Minigunner ⢠Golden Crook Boss ⢠Golden Pyromancer ⢠Golden Scout ⢠Golden Cowboy ⢠Golden Soldier | |
Gladiator ⢠Commando ⢠Slasher ⢠Frost Blaster ⢠Archer ⢠Swarmer ⢠Toxic Gunner ⢠Sledger ⢠Executioner ⢠Elf Camp ⢠Jester ⢠Snowballer ⢠Elementalist ⢠War Machine ⢠Mecha Base | |
Sentry |