To see the statistics of this tower without the Firerate Bug , visit the Firerate Bug page.
Base Stats
Cost $2,000
Placement Footprint Average (1.5)
Sell Price $666
Placement Type Ground
Damage 2
Damage Method SingleSplash (Level 2+)
Firerate 0.108
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+6 Range
Sell Price changes to $750
+1 Damage
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
+5 Damage
10% Damage Buff
Sell Price changes to $2,633
+4 Damage
+2 Range
+Quad Missile Launcher
ā¢40 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+28 Damage
+2 Range
10% > 20% Damage Buff
+Hidden Detection
+Flying Detection
+Lead Detection
Quad Missile Launcher
ā¢80 Damage
ā¢4 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $23,466
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
Damage Buff
DPS[ 3]
Cost Efficiency
0
$2,000
2
N/A
0.108
N/A
12
N/A
N/A
18.52
$107.99
1
$2,250
2
N/A
0.108
N/A
18
N/A
N/A
18.52
$121.49
2
$2,900
3
20
0.108
5
22
5
N/A
31.78[ 4]
$91.25
3
$7,900
8
20
0.108
5
22
5
10%
78.07[ 5]
$101.19
4
$20,400
12
40x4
0.108
5
24
6
10%
143.11[ 6]
$142.55
5
$70,400
40
80x4
0.108
4
26
6
20%
450.37[ 7]
$156.32
Base Stats
Cost $2,000
Placement Footprint Average (1.5)
Sell Price $666
Placement Type Ground
Damage 1
Damage Method SingleSplash (Level 2+)
Firerate 0.108
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+6 Range
Sell Price changes to $750
+1 Damage
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
+2 Damage
Sell Price changes to $2,633
+6 Damage
+2 Range
+Quad Missile Launcher
ā¢25 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+8 Damage
+2 Range
Quad Missile Launcher
ā¢25 Damage
ā¢3 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $31,800
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
DPS[ 3]
Cost Efficiency
0
$2,000
1
N/A
0.108
N/A
12
N/A
9.26
$215.98
1
$2,250
1
N/A
0.108
N/A
18
N/A
9.26
$242.98
2
$2,900
2
20
0.108
5
22
5
22.52[ 8]
$128.77
3
$7,900
4
20
0.108
5
22
5
41.04[ 9]
$192.5
4
$20,400
10
25x4
0.108
5
24
6
112.52[ 10]
$181.3
5
$95,400
18
25x4
0.108
3
26
6
200[ 11]
$477
Base Stats
Cost $2,000
Placement Footprint Average (1.5)
Sell Price $666
Placement Type Ground
Damage 1
Damage Method SingleSplash (Level 2+)
Firerate 0.108
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+6 Range
Sell Price changes to $750
+1 Damage
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
+2 Damage
10% Damage Buff
Sell Price changes to $2,633
+6 Damage
+2 Range
+Quad Missile Launcher
ā¢25 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+8 Damage
+2 Range
10% > 20% Damage Buff
Quad Missile Launcher
ā¢25 Damage
ā¢3 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $31,800
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
Damage Buff
DPS[ 3]
Cost Efficiency
0
$2,000
1
N/A
0.108
N/A
12
N/A
N/A
9.26
$215.98
1
$2,250
1
N/A
0.108
N/A
18
N/A
N/A
9.26
$242.98
2
$2,900
2
20
0.108
5
22
5
N/A
22.52[ 8]
$128.77
3
$7,900
4
20
0.108
5
22
5
10%
41.04[ 9]
$192.5
4
$20,400
10
25x4
0.108
5
24
6
10%
112.52[ 10]
$181.3
5
$95,400
18
25x4
0.108
3
26
6
20%
200[ 11]
$477
Base Stats
Cost $2,000
Placement Footprint Average
Sell Price $666
Placement Type Ground
Damage 1
Damage Method SingleSplash (Level 2+)
Firerate 0.13
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+6 Range
Sell Price changes to $750
+1 Damage
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
+2 Damage
10% Damage Buff
Sell Price changes to $2,633
+6 Damage
+2 Range
+Quad Missile Launcher
ā¢25 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+8 Damage
+2 Range
10% > 20% Damage Buff
Quad Missile Launcher
ā¢25 Damage
ā¢3 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $31,800
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
Damage Buff
DPS[ 3]
Cost Efficiency
0
$2,000
1
N/A
0.13
N/A
12
N/A
N/A
7.69
$260.08
1
$2,250
1
N/A
0.13
N/A
18
N/A
N/A
7.69
$292.59
2
$2,900
2
20
0.13
5
22
5
N/A
19.38[ 12]
$149.64
3
$7,900
4
20
0.13
5
22
5
10%
34.77[ 13]
$227.21
4
$20,400
10
25x4
0.13
5
24
6
10%
96.92[ 14]
$210.48
5
$95,400
18
25x4
0.13
3
26
6
20%
171.79[ 15]
$555.33
Base Stats
Cost $2,000
Placement Footprint Average
Sell Price $666
Placement Type Ground
Damage 1
Damage Method SingleSplash (Level 2+)
Firerate 0.13
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+6 Range
Sell Price changes to $750
+12 Damage
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
-9 Damage
10% Damage Buff
Sell Price changes to $2,633
+6 Damage
+2 Range
+Quad Missile Launcher
ā¢25 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+8 Damage
+2 Range
10% > 20% Damage Buff
Quad Missile Launcher
ā¢25 Damage
ā¢3 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $31,800
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
Damage Buff
DPS[ 3]
Cost Efficiency
0
$2,000
1
N/A
0.13
N/A
12
N/A
N/A
7.69
$260.08
1
$2,250
1
N/A
0.13
N/A
18
N/A
N/A
7.69
$292.59
2
$2,900
13
20
0.13
5
22
5
N/A
104[ 16]
$27.88
3
$7,900
4
20
0.13
5
22
5
10%
34.77[ 13]
$227.21
4
$20,400
10
25x4
0.13
5
24
6
10%
96.92[ 14]
$210.48
5
$95,400
18
25x4
0.13
3
26
6
20%
171.79[ 15]
$555.33
Base Stats
Cost $2,000
Placement Footprint Average
Sell Price $666
Placement Type Ground
Damage 1
Damage Method SingleSplash (Level 2+)
Firerate 0.15
Hidden Detection N/A[ 1]
Range 12
Lead Detection Level 2+ (Splash Damage only)
Placement Limit 10
Flying Detection N/A[ 2]
Upgrades
+2 Range
Sell Price changes to $750
+4 Range
+Missile Launcher
ā¢20 Damage
ā¢5 Missile Reload
ā¢5 Explosion Range
Sell Price changes to $966
+3 Damage
10% Damage Buff
Sell Price changes to $2,633
+5 Damage
+4 Range
+Quad Missile Launcher
ā¢25 Damage
ā¢5 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $6,800
+8 Damage
+2 Range
0.15 > 0.135 Firerate
10% > 20% Damage Buff
Quad Missile Launcher
ā¢25 Damage
ā¢3 Missile Reload
ā¢6 Explosion Range
Sell Price changes to $31,800
Stats Table
Level
Total Price
Normal Damage
Splash Damage
Firerate
Missile Reload
Range
Explosion Range
Damage Buff
DPS[ 3]
Cost Efficiency
0
$2,000
1
N/A
0.15
N/A
12
N/A
N/A
6.67
$299.85
1
$2,250
1
N/A
0.15
N/A
14
N/A
N/A
6.67
$337.33
2
$2,900
1
20
0.15
5
18
5
N/A
10.67[ 17]
$271.79
3
$7,900
4
20
0.15
5
18
5
10%
30.67[ 18]
$257.58
4
$20,400
9
25x4
0.15
5
22
6
10%
80[ 19]
$255
5
$95,400
17
25x4
0.135
3
24
6
20%
159.25[ 20]
$599.06
Notes
ā 1.0 1.1 1.2 1.3 1.4 1.5 Through splash damage, hidden enemies may be hit indirectly if another detectable enemy is nearby, but War Machine from this tower can never directly target hidden enemies.
ā 2.0 2.1 2.2 2.3 2.4 2.5 Through splash damage, flying enemies may be hit indirectly if another detectable enemy is nearby, but War Machine from this tower can never directly target flying enemies.
ā 3.0 3.1 3.2 3.3 3.4 3.5 Total DPS is calculated as Normal DPS + Missile DPS. Missile DPS assumes only one enemy is hit with all missiles and it receives full splash damage.
ā 27.78 Normal DPS + 4 Missile DPS
ā 74.07 Normal DPS + 4 Missile DPS
ā 111.11 Normal DPS + 32 Missile DPS
ā 370.37 Normal DPS + 80 Missile DPS
ā 8.0 8.1 18.52 Normal DPS + 4 Missile DPS
ā 9.0 9.1 37.04 Normal DPS + 4 Missile DPS
ā 10.0 10.1 92.52 Normal DPS + 20 Missile DPS
ā 11.0 11.1 166.67 Normal DPS + 33.33 Missile DPS
ā 15.38 Normal DPS + 4 Missile DPS
ā 13.0 13.1 30.77 Normal DPS + 4 Missile DPS
ā 14.0 14.1 76.92 Normal DPS + 20 Missile DPS
ā 15.0 15.1 138.46 Normal DPS + 33.33 Missile DPS
ā 100 Normal DPS + 4 Missile DPS
ā 6.67 Normal DPS + 4 Missile DPS
ā 26.67 Normal DPS + 4 Missile DPS
ā 60 Normal DPS + 20 Missile DPS
ā 125.92 Normal DPS + 33.33 Missile DPS