Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

v1.8.4 is the fifty-eighth update to be released on Tower Defense Simulator, on the 5th of August 2023.

Oddly, the update version for this update is v1.8.4, despite there being no v1.8.3 update.

This update was also given the name Unwavering Tides Update.

This version encompassed three updates, the main v1.8.4 Update (released 5 August 2023) and two minor updates, the v1.8.4a (released 19 September 2023) and v1.8.4b (released 20 September 2023).

Additions

Skincrates

Maps

Changes & Bugfixes

Towers

  • Accelerator rebalanced.
    • Statistical changes:
      • Base
        • Hidden detection moved to Level 1.
      • Level 1
        • Damage increased from +4 to +5.
        • Hidden detection added.
      • Level 2
        • Overcharge changed from 180 > 280 to 180 > 375.
      • Level 3
        • Damage decreased from +11 to +10
        • Overcharge changed from 280 > 425 to 375 > 625.
      • Level 4
        • Damage increased from +11 to +20.
        • Overcharge changed from 425 > 1,080 to 625 > 1,350.
      • Level 5
        • Damage decreased from +14 to +5.
        • Range decreased from +5 to +2.5.
        • Overcharge changed from 1,080 > 3,000 to 1,350 > 3,000.
        • Cost increased from Cash (Gameplay Currency)$30,000 to Cash (Gameplay Currency)$34,000.
  • Crook Boss buffed.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.808 to 0.758.
        • Cost decreased from Cash (Gameplay Currency)$650 to Cash (Gameplay Currency)$450.
      • Level 1
        • Now spawns Body Guard (moved from Level 2).
        • Max units decreased from 3 to 1.
        • Cost decreased from Cash (Gameplay Currency)$300 to Cash (Gameplay Currency)$250.
        • Name changed from 9mm Caliber to Hired Help.
      • Level 2
        • Firerate changed from 0.808 to 0.758 > 0.558.
        • Body Guard spawnrate decreased from 60 to 45.
        • Name changed from Eyes Everywhere to Underground Eye.
      • Level 3
        • Firerate changed from 0.808 > 0.208 to 0.558 > 0.158.
        • Range decreased from +2 to +1.
        • Max units increased from +0 to +1.
        • Cost increased from Cash (Gameplay Currency)$1,500 to Cash (Gameplay Currency)$2,000.
        • Name changed from Better Armed to Tommy Gun.
      • Level 4
        • Damage decreased from +4 to +2.
        • Firerate changed from 0.208 > 0.158 to 0.158 > 0.108.
        • Range increased from +2 to +3.
        • Max units increased from +0 to +1.
        • Body Guards 2 spawnrate decreased from 45 to 40.
        • Cost decreased from Cash (Gameplay Currency)$9,000 to Cash (Gameplay Currency)$8,000.
        • Name changed from Most Wanted to Criminal Mastermind.
  • Golden Crook Boss rebalanced.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.808 to 0.708.
        • Range decreased from 12 to 10.
        • Max units decreased from 3 to 1.
      • Level 1
        • Damage decreased from +1 to +0.
        • Range increased from +0 to +1.
        • Firerate changed from 0.808 to 0.708 > 0.558.
        • Now spawns the Golden Body Guard (moved from Level 2).
          • Spawnrate increased from 45 to 50.
        • Cost decreased from Cash (Gameplay Currency)$400 to Cash (Gameplay Currency)$275.
        • Name changed from 9mm Caliber to Henchment Funds.
      • Level 2
        • Firerate changed from 0.808 > 0.558 to 0.558 > 0.408.
        • Spawnrate changed from 45 to 50 > 40.
        • Cost increased from Cash (Gameplay Currency)$1,000 to Cash (Gameplay Currency)$1,050.
        • Name changed from Henchmen Funds to Goldeneye.
      • Level 3
        • Firerate changed from 0.558 > 0.208 to 0.408 > 0.108.
        • Max units increased from +0 to +1.
        • Cost increased from Cash (Gameplay Currency)$2,000 to Cash (Gameplay Currency)$3,250.
        • Name changed from Better Armed to M1927.
      • Level 4
        • Damage decreased from +6 to +3.
        • Firerate changed from 0.208 > 0.138 to 0.108 > 0.088.
        • Spawnrate changed from 45 to 40 > 35.
        • Max units increased from +0 to +1.
        • Cost decreased from Cash (Gameplay Currency)$9,000 to Cash (Gameplay Currency)$8,500.
        • Name changed from Most Wanted to Level 100 BOSS.
  • Warden buffed.
    • Statistical changes:
      • Base
        • Firerate decreased from 1.208 to 1.108.
        • Placement limit of 20 added.
      • Level 1
        • Cost decreased from Cash (Gameplay Currency)$350 to Cash (Gameplay Currency)$250.
        • Firerate changed from 1.208 > 1.008 to 1.108 > 0.908.
      • Level 2
        • Fireate changed from 1.008 > 0.808 to 0.908 > 0.808
      • Level 3
        • Damage increased from +18 to +28.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$13,500 to Cash (Gameplay Currency)$14,500.
        • Damage increased from +50 to +60
        • Stun block cooldown decreased from 5 to 0.25.
        • Name changed from Riot Control to Class Foxtrot Defense Level.
  • Golden Pyromancer buffed.
    • Statistical changes:
      • Level 2
        • Range increased from +0 to +1.
        • Cost decreased from Cash (Gameplay Currency)$1,000 to Cash (Gameplay Currency)$750.
      • Level 3
        • Range decreased from +1 to +0.
        • Cost decreased from Cash (Gameplay Currency)$1,800 to Cash (Gameplay Currency)$1,500.
      • Level 4
        • Burn time changed from 4.5 > 2.5 to 4.5 > 6.5.
        • Cost increased from Cash (Gameplay Currency)$4,600 to Cash (Gameplay Currency)$6,000.
      • Level 5
        • Burn time changed from 2.5 > 3.5 to 6.5 > 10.
  • Golden Cowboy buffed.
    • Statistical changes:
      • Level 1
        • Name changed from Steady Hand to Headshot Practice.
      • Level 2
        • Income changed from Cash (Gameplay Currency)$25 > Cash (Gameplay Currency)$40 to Cash (Gameplay Currency)$25 > Cash (Gameplay Currency)$45.
        • Name changed from Lucky Shot to Gold Shot.
      • Level 4
        • Income changed from Cash (Gameplay Currency)$40 > Cash (Gameplay Currency)$65 to Cash (Gameplay Currency)$45 > Cash (Gameplay Currency)$115.
      • Level 5
        • Income changed from Cash (Gameplay Currency)$65 > Cash (Gameplay Currency)$100 to Cash (Gameplay Currency)$115 > Cash (Gameplay Currency)$160.
        • Name changed from Gold Rush to Wildest Of The West.
  • Demoman buffed.
    • Statistical changes:
      • Base
        • Range increased from 8 to 9.
        • Firerate decreased from 3.008 to 2.758
      • Level 1
        • Range decreased from +2 to +1.
        • Firerate changed from 3.008 > 2.658 to 2.758 > 2.508
        • Cost decreased from Cash (Gameplay Currency)$100 to Cash (Gameplay Currency)$50.
      • Level 2
        • Cost decreased from Cash (Gameplay Currency)$525 to Cash (Gameplay Currency)$450.
      • Level 3
        • Firerate changed from 2.658 > 1.508 to 2.508 > 1.508.
      • Level 4
        • Hidden detection added.
  • Gladiator nerfed.
    • Statistical changes:
      • Level 3
        • When the Warrior's Call ability is activated, the Gladiator cannot attack for a few seconds.
  • Ability animation added to the Vigilante and Pirate skins.
  • Fixed animation blending issues for the Warden and Gladiator.
  • Fixed the Level 4 Warden using wrong animations.

Maps

Skincrates

In v1.8.4a:
In v1.8.4c:

Official Update Trailer

Tower_Defense_Simulator_-_UNWAVERING_TIDES_Trailer

Tower Defense Simulator - UNWAVERING TIDES Trailer

Gallery

Thumbnails

Icons

Official Update Log

NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.

v1.8.4


Legacy Versions
BETA
Release
Overhaul
Modern Versions
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74