Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

v1.67.3 is the one-hundred and nineteenth update to be released in Tower Defense Simulator, on the 13th of June 2025.

It has five versions, the main v1.67.3 update (released 13 June 2025) and four minor updates, v1.67.4 (released 13 June 2025), v1.67.4a (released 15 June 2025), v1.67.4b (released 16 June 2025), v1.67.5 (released 18 June 2025) and v1.67.6 (released 18 June 2025).

Changes & Bugfixes

  • Skills overhauled.
    • Refunds given out to players, all upgrades which were discounted will now give back the difference between the older more expensive price and the new cheaper price.
      • For Fortify, the last 10 Levels are not refunded as they were removed. Because of this, the maximum refund possible is Coin 803,600 instead of the expected Coin 826,460.
    • Restarting Skills added. 95% of the currency spent is converted into Skill Credit Skill Credits. Restarting costs Coin 200, with the cost increasing by Coin 200 each restart.
    • Adjustments:
      • Enhanced Optics
        • Base cost decreased from 9 to 6.
        • Exponential value decreased from 1.78 to 1.73.
      • Improved Gunpowder
        • Base cost decreased from 7 to 5.
        • Exponential value decreased from 1.78 to 1.725.
        • Explosion radius increase decreased from 0.8% to 0.5%.
      • Fight Dirty
        • Base cost decreased from 8 to 5.
        • Exponential value decreased from 1.78 to 1.77.
      • Precision
        • Base cost decreased from 11 to 7.
        • Exponential value increased from 1.98 to 2.035.
        • Starting shots decreased from 39 to 29.
        • Visual effects added.
      • Resourcefulness
        • Base cost decreased from 7 to 4.
        • Exponential value increased from 1.74 to 1.75.
      • Bigger Budget
        • Base cost decreased from 7 to 4.
        • Exponential value increased from 1.75 to 1.82.
      • Stonks
        • Base cost decreased from 10 to 7.
        • Exponential value decreased from 1.8 to 1.78.
      • Scavenger
        • Base cost decreased from 10 to 7.
        • Exponential value increased from 1.85 to 1.865.
        • Visual effects added.
      • Accelerator
        • Base cost decreased from 6 to 4.
        • Exponential value decreased from 1.8 to 1.77.
      • Scholar
        • Base cost decreased from 9 to 5.
        • Exponential value decreased from 1.85 to 1.83.
      • Expanded Barracks
        • Base cost decreased from 9 to 6.
        • Exponential value increased from 1.85 to 1.86.
        • Spawnrate reduction decreased from 1% to 0.75%.
      • Fortify
        • Base cost decreased from 5 to 3.
        • Exponential value decreased from 1.425 to 1.4.
        • Levels reduced from 50 to 40.
        • Base health increase decreased from 6 to 5.
      • Over-Heal
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.65 to 1.7.
        • Over-heal boost increased from 4 to 8.
      • Bandages
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.685 to 1.7.
      • Extreme Conditioning
        • Base cost decreased from 8 to 5.
        • Exponential value increased from 1.7 to 1.725.
      • Beefed Up Minions
        • Base cost decreased from 9 to 6.
        • Exponential value decreased from 1.7 to 1.68.
        • Unit health boost increased from 0.6% to 0.75%.
  • Precision Number of shots required for critical hit at Max Level decreased from 25 to 15.
In v1.67.4:
  • Fixed Skills being displayed as completely reset after the migration until the player either rejoined or purchased an upgrade.
In v1.67.4a:
  • Birthday modifier is now active on all maps.
In v1.67.4b:
  • Birthday modifier is no longer active on all maps.
In v1.67.5:
In v1.67.6:
  • Ducky Skincrate taken offsale.
  • Fixed converted Flying and Ghost enemies by the Hacker dealing insanely high DPS to enemies.
  • Fixed reviving turning Hacker cloned towers into permanent towers.
  • Fixed Hacker clones taking up the placement limit.
  • Fixed Hacker skipping waves in Hardcore.
  • Fixed Hidden Wave having various issues with its activation.
  • Fixed Spring Time Cowboy, Mecha Bunny Cowboy and Duck Necromancer (Level 4 only) breaking after generating a firework.
  • Fixed Hacker's converted enemies being damaged by the Nuke's fallout damage.
  • Fixed Hacker being immune to stuns.
  • Fixed Hacker being immune to freeze.
  • Fixed Hacker having lead detection by making it no longer deal energy damage.
  • Fixed cloned Farms generating thorns from the Harvester's ability, even after they have disappeared.
  • Fixed cloned towers contributing to the DJ Booth's Drop The Beat ability power, even after they have disappeared.
  • Fixed situations where players are unable to matchmake due to them cancelling looking for a match.
  • Fixed Hacker clone placement marker being blocked by players.
  • Fixed towers visually having larger range than their actual range in Hardcore mode.
  • Fixed Sandbox mode tower range becoming far larger than it should be visually when the player disables the Skills enabled option in the admin panel.
  • Fixed fireworks from the Firework Technician being invisible if generated by the The Flea and The Beast Jesters, Biologist, Spring Time Cowboy, Duck Rocketeer, Duck Necromancer, Ducky DJ Booth, Mecha Bunny Cowboy, Swarmer and Hacker.
  • Fixed stun visuals not appearing above the heads of the The Flea and The Beast Jesters, Biologist, Spring Time Cowboy, Duck Rocketeer, Duck Necromancer, Ducky DJ Booth, Mecha Bunny Cowboy, Swarmer and Hacker.
  • Fixed Skills refund giving players decimal Coin Coins.
  • Fixed Hacker's drone not being affected by Time Scale.

Gallery

Thumbnails

Icons

Renders

Official Update Log

NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.

v1.67.3

  • šŸ’» Skill Tree Migration & Resetting
    • Because prices for Skills have been dramatically changed players will be given a refund based on the difference
    • Major reduction in skill prices across the board.
    • A new currency is introduced where you can reset your skill points to skill credits.
    • You can use this credit to purchase skill points back at the same price as the original cost.
  • šŸ”„Coming SoonšŸ”„
    • ā˜€ļøSummer Battlepass
    • 🄊PVP Gamemode
    • ...keep an eye on our socials for more info!šŸ“¢

šŸ”ØGame Changes:

  • Improvements
    • Fixed the currency displayed for buying the hacker to be correct
    • Fixed enemies not dying to the hacker tower in Hardcore mode
  • Skill Tree
    • Total Unlock price (1,500,000+ Coins > 780,000+ Coins)
    • Reduced total levels of Fortify (50 > 40)
    • Max health at max Fortify (400 > 300)
    • Max additional health at max Over Heal (100 > 200)
    • Improved Gunpowder Max Explosion (20% > 12.5%)
    • Expanded Barracks Max Unit Cooldown (20% > 15%)
    • Beefed Up Minions Max Unit Health Increase (18.75% > 15%)
    • Precision Number of shots required for critical hit at Max Level (25 > 15)


Legacy Versions
BETA
Release
Overhaul
Modern Versions
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69