Description
v1.65.0 is the one-hundred and fifteenth update to be released in Tower Defense Simulator, on the 28th of May 2025.
This update encompassed four versions, the main v1.65.0 update (released 28 May 2025) and three minor versions, the v1.65.1 (released 28 May 2025), v1.65.2 (released 28 May 2025) and v1.58.3 (released 28 May 2025).
Additions
- Skills
- Enhanced Optics
- Improved Gunpowder
- Fight Dirty
- Precision
- Resourcefulness
- Bigger Budget
- Stonks
- Scavenger
- Accelerator
- Scholar
- Expanded Barracks
- Re-enforcements
- Fortify
- Over-Heal
- Bandages
- Extreme Conditioning
- Beefed Up Minions
Removals
Maps
One map was removed as it was part of the Ducky Revenge Event.
Miscellaneous
- Ducky Revenge Event
- Ducky Doom 3 narrator
- Nerd Duck narrator
- Bunny Sentry
Changes & Bugfixes
Towers
- Warden cost increased from
420 to
600.
- Pursuit cost increased from
1,050 to
1,500.
- Gatling Gun cost increased from
1,819 to
2,599.
- Mercenary Base cost increased from
1,350 to
1,800.
- Engineer cost increased from
1,687 to
2,250.
- Biologist cost increased from
504 to
849.
- Fixed Medic's Cleansing ability breaking when The Flea and The Beast Jester skins, Biologist, Spring Time Cowboy, Duck Rocketeer, Duck Necromancer, Ducky DJ Booth, Mecha Bunny Cowboy and Swarmer were in its range.
- Fixed The Flea and The Beast Jester skins, Biologist, Spring Time Cowboy, Duck Rocketeer, Duck Necromancer, Ducky DJ Booth, Mecha Bunny Cowboy and Swarmer not having Cleansing ability effects appear on them.
- Fixed Ice Turrets not despawning when their Elementalist was sold.
- Fixed Field Medic being able to protect the Missile APC, Ice Turret, Sunflower, Ivy and Nightshade.
- Fixed Fallen Missile APC missiles being collidable.
- Fixed Stranded Medic animations and sounds at Level 5.
- Fixed Ghost DJ Booth particle emitters being visible.
- Fixed Bloxy Commander not having its sparkle particle effects.
- Fixed Spooky Crook Boss not having a muzzle flash at Level 5.
- Fixed Holiday Minigunner Level 0-2 firing sound.
- Fixed Level 5 Accelerator upgrade description listing an incorrect overcharge value.
Enemies
Multiple enemies now only appear in Sandbox Mode, as they were removed alongside the Ducky Revenge Event.
- Ducky
- Cool Ducky
- Fat Ducky
- Mother Ducky
- Eggroll 1
- Eggroll 2
- Eggroll 3
- Spy Ducky
- Agent Ducky
- Flying Ducky
- Evil Ducky
- Explosive Ducky
- Grandmother Ducky
- Aged Eggroll 1
- Aged Eggroll 2
- Aged Eggroll 3
- Chunky Ducky
- Long Ducky
- P3NGU
- Elite Ducky
- Operator Ducky
- Missile Ducky
- Mega Duck
- Ducky Unit
- Ducky D00M III
- Super Soldier Ducky
- Nerd Duck
Maps
- In v1.65.1:
- Fixed Lighthaos not being selectable in the intermission lobby.
Miscellaneous
- Hidden Wave can no longer be activated if Skills are active.
- Skills are now disabled in the Tutorial.
- Levels no longer boost base health.
- Rewards have been moved into the Index.
- Updated lobby UI.
- The Ducky went down to Georgia Mission Quest is no longer available or possible to complete.
- Admin Mode cost increased from
5,199 to
7,999.
- Boosted costs of various Ducky Revenge Event developer products.
- Premium Track:
424 to
499
- Levels:
- Level 1:
27 to
32
- Level 2:
28 to
34
- Level 3:
30 to
36
- Level 4:
32 to
38
- Level 5:
119 to
140
- Level 6:
35 to
42
- Level 7:
47 to
44
- Level 8:
39 to
46
- Level 9:
40 to
48
- Level 10:
127 to
150
- Level 11:
44 to
52
- Level 12:
45 to
54
- Level 13:
47 to
56
- Level 14:
49 to
58
- Level 15:
135 to
160
- Level 16:
52 to
62
- Level 17:
54 to
64
- Level 18:
56 to
66
- Level 19:
57 to
68
- Level 20:
144 to
170
- Level 21:
61 to
72
- Level 22:
62 to
74
- Level 23:
64 to
76
- Level 24:
66 to
78
- Level 25:
153 to
180
- Level 26:
69 to
82
- Level 27:
71 to
84
- Level 28:
73 to
86
- Level 29:
74 to
88
- Level 30:
161 to
190
- Level 31:
78 to
92
- Level 32:
79 to
94
- Level 33:
81 to
96
- Level 34:
83 to
98
- Level 35:
170 to
200
- Level 36:
86 to
102
- Level 37:
88 to
104
- Level 38:
90 to
106
- Level 39:
91 to
108
- Level 40:
178 to
210
- Level 1:
- Skip All:
- Level 1:
4,275 to
5,030
- Level 2:
4,248 to
4,998
- Level 3:
4,219 to
4,964
- Level 4:
4,928 to
4,188
- Level 5:
4,156 to
4,890
- Level 6:
4,037 to
4,750
- Level 7:
4,001 to
4,708
- Level 8:
3,930 to
4,624
- Level 9:
3,891 to
4,578
- Level 10:
3,850 to
4,530
- Level 11:
3,672 to
4,320
- Level 12:
3,627 to
4,268
- Level 13:
3,581 to
4,214
- Level 14:
3,534 to
4,158
- Level 15:
3,485 to
4,100
- Level 16:
3,285 to
3,865
- Level 17:
3,232 to
3,803
- Level 18:
3,178 to
3,793
- Level 19:
3,079 to
3,623
- Level 20:
3,021 to
3,623
- Level 21:
2,792 to
3,285
- Level 22:
2,731 to
3,213
- Level 23:
2,688 to
3,193
- Level 24:
2,561 to
3,013
- Level 25:
2,452 to
2,885
- Level 26:
2,193 to
2,580
- Level 27:
2,123 to
2,498
- Level 28:
2,051 to
2,414
- Level 29:
1,936 to
2,278
- Level 30:
1,861 to
2,190
- Level 31:
1,572 to
1,850
- Level 32:
1,494 to
1,758
- Level 33:
1,414 to
1,664
- Level 34:
1,290 to
1,518
- Level 35:
1,156 to
1,360
- Level 36:
799 to
940
- Level 37:
712 to
838
- Level 38:
625 to
734
- Level 39:
533 to
628
- Level 40:
391 to
460
- Level 1:
- Premium Track:
- Currency costs increased.
Coins
1,000:
50 to
70
2,500:
180 to
200
5,000:
297 to
350
10,000:
552 to
650
Gems
100:
59 to
70
500:
318 to
375
1,500:
850 to
1,000
2,500:
1,275 to
1,500
- Fixed the inventory having additional title and sticker categories, which did not work at all.
- In v1.65.2:
- Fixed the base 100 health from the match not being re-added upon restarting. Only health from the Fortify would be re-added, which meant that without it the game would restart with 0 health.
- In v1.65.3:
- Version number changed from v1.65.2 to v1.65.3.
Official Update Trailer
Skill Tree Trailer - Tower Defense Simulator
Gallery
Official Update Log
NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect, and there may be things that are missing.
- š³New Skill Tree System!
- Customize your playstyle with our brand new Skill Tree system!
- Unlock skills as you level up to enhance towers, economy, defense, and strategy.
- Each category features unique upgrades with branching progression paths.
- New HUD: Refactored the in-game HUD to improve readability and clarity.
- Skill Icons: View your currently active skills in-game via new HUD icons.
- Index Changes: Rewards are now integrated with the Index to reduce menu clutter.
- Hidden Wave Changes: Having skills enabled now disables Hidden Wave!
- š«Offensive Skills
- Enhanced Optics: Increases tower range.
- Improved Gunpowder: Boosts AOE explosion radius.
- Fight Dirty: Extends enemy debuff duration.
- Precision: Every X shots deal a 1.5x critical hit (non-stacking).
- šµEconomy Skills
- Resourcefulness: More cash from selling towers.
- Bigger Budget: Start with increased cash.
- Stonks: Increases wave rewards.
- Scavenger: Double kill rewards every X kills.
- šÆStrategy Skills
- Accelerator: Reduces cooldowns for active skills.
- Scholar: Increases Logbook drop rate.
- Expanded Barracks: Shorter cooldown for spawning units.
- Re-enforcements: Raises the tower placement limit.
- š”ļøDefense Skills
- Fortify: Boosts the player's health pool (uses highest HP in groups).
- Extreme Conditioning: Shortens duration of enemy debuffs/stuns.
- Beefed Up Minions: Increases summoned unit health.
- Over-Heal: Retain more HP from overhealing.
- Bandages: Automatically regenerate HP at the start of each wave.
- š„Coming Upš„
- Hacker Tower
- ...keep an eye on our socials for more info!š¢
šØ Game Changes:
- Bug Fixes
- Fixed Elementalist towers not despawning when tower is removed
- Fixed Accelerator's upgrade info text incorrectly stating for max level
- Fixed VFX for Bloxy Commander skin
- Fixed DJ Ghost skin particle emitter blocks not being transparent
- Fixed max Stranded Medic not using correct animation
- Fixed max Stranded Medic having no sounds
- Fixed Holiday Minigunner having no sounds
- Fixed Field Medic incorrectly healing missile APC unit
- Fixed collisions on Fallen missile APC
![]() |
---|
Legacy Versions | ||
---|---|---|
BETA | v1.0 ⢠v1.1 ⢠The Heights Update (v1.2) ⢠Outlaw Update (v1.3) ⢠v1.4 ⢠v1.5 ⢠v1.6 ⢠v1.7 ⢠v1.8 ⢠Area 51 Update (v1.9) ⢠v1.10 | |
Release | MEGA Update (v1.0) ⢠Halloween 2019 Update (v1.1) ⢠v1.2 ⢠v1.3 ⢠v1.4 ⢠Christmas 2019 Update (v1.5) ⢠v1.6 ⢠v1.7 ⢠v1.8 ⢠Egg Hunt 2020 Update (v1.9) ⢠Polluted Wasteland Update (v1.10) ⢠Smaller = Bigger Update (v1.11) ⢠Hardcore Testing BETA | |
Overhaul | Overhaul Update (v1.0) ⢠Halloween 2020 Update (v1.1) ⢠April Fools 2021 Update (v1.2) ⢠Frost Invasion Update (v1.3) ⢠v1.4 |