Description[]
v1.46.0 is the ninety-ninth update to be released in Tower Defense Simulator, on the 16th of December 2024.
This update was given the name Operation I.C.E Update as this update added the Operation I.C.E Event.
Additions[]
Towers[]
Skins[]
- Frost Legion Sniper
- Dark Frost Soldier
- Dark Frost Crook Boss
- Frost Legion Freezer
- Dark Frost Warden
- Cozy Camp Farm
- Dark Frost Mortar
- Dark Frost Trapper
- Dark Frost Cowboy
- Nutcracker Minigunner
- Dark Frost Electroshocker
- Santa Commander
- Dark Frost Engineer
- Rudolph Brawler
- Frost Legion Mercenary Base
- Frost Mortar
Enemies[]
- Snowy
- Frozen
- Siege Engine
- Packed Ice
- Snow Minion
- Snow Golem
- Snowman
- Cold Mist
- Deep Freeze
- Frost Hunter
- Crying Angel
- Unstable Ice
- Frost Mystery
- Frost Invader
- Frost Ravager
- Frost Mage
- Frost Necromancer
- Frost Hero
- Frost Spirit
- Ice Beacon
Maps[]
- Outpost 32 (Event)
- Badlands (Sandbox)
- Classic Candy Cane Lane (Sandbox)
- Classic Castle (Sandbox)
- Classic Forest Camp (Sandbox)
- Classic Island Chaos (Sandbox)
- Classic Winter (Sandbox)
- Cold Ambush (Sandbox)
- Headache Headquarters (Sandbox)
- Rotfield (Sandbox)
- Dev (Sandbox)
- Tower Outskirts (Sandbox)
Challenges[]
Consumables[]
Nametags[]
- Aurora Nametag
- Blizzard Nametag
- Firework Nametag
- Gingerbread Nametag
- MeltingIce Nametag
- Northstar Nametag
- Reindeer Nametag
- StarryNight Nametag
Stickers[]
Emotes[]
Crates[]
Miscellanous[]
- Operation I.C.E Event
Bells Currency
- Logbooks
- Sandbox Mode
- Operation I.C.E Battle Pass
- Tower and Unit Freeze Immunity
- Brain Rot modifier
- Retro Death modifier
- Classic Oof modifier
- Small modifier
- Boss modifier
- April fools 2022 modifier
- Double Health modifier
- 7th Ability Keybind
- Professor V narrator
- 1x1x1x1 narrator
Removals[]
- In v1.46.8:
- Catalog button
Changes & Bugfixes[]
- Pursuit is now freeze immune.
- Field Medic now gives enemies immunity to being frozen.
- Freeze now has a 2.5 second cooldown before an enemy can be frozen again, with the cooldown starting the moment an enemy is frozen.
- Burn now bypasses defense, with the only exception being the Archer's burn.
- Towers now can be quickly placed, which is similar to placing it down regularly but the tower's upgrade screen is not opened.
- Default Cryomancer Level 0-3 appearance changed.
- New Christmas lobby.
- HP Locked now displays its rewards increase.
- Changed Tommy Goon 2 name from Body Guard to Tommy Goon.
- Removed Enemies Beta from Badlands II, Polluted Wasteland II, Pizza Party, Oops! All slimes! and Jailed Towers.
- Added Badlands modifier to Oops! All slimes!.
- Multiple health related fixes due to Enemies Beta being removed from Polluted Wasteland II:
- Necromancer now has 800 health instead of 600.
- Necromancer Boss now has 60,000 health instead of 14,000.
- Cursed Skeleton now has 2,500 health instead of 500
- Skeleton now has 55 health instead of 15, though it still does not have its original 60 health.
- Fixed chillness damage not scaling properly with Time Scale.
- Fixed Pursuit's bottom path missile firerate being much slower than intended.
- Fixed Gladiator being unable to attack enemies in range higher than 6.
- Fixed Mercenary Base not summoning units in situations where when originally placed, it had no path in range, but even after gaining enough range to reach a path, it would not summon anything.
- Fixed Engineer sentries not using their skins most of the time, instead using the Default one.
- Fixed Cryomancer having the Pyromancer's store description.
- Fixed Dwarf Pyromancer skin using its Level 5 appearance at Level 4, now Level 4 has its own correct appearance.
- Fixed Grenadier's muzzle flare not appearing and its firing sound not playing when firing.
- Fixed various issues with replication.
- Fixed background music getting quieter even when dialogue audio is muted.
- Fixed Tommy Goon 1 being called Pistol Goon.
- Fixed Starter Bundle incorrectly displaying its discount as 211%, though it now incorrectly lists it as 47% instead of 53%.
- In v1.46.1:
- In v1.46.2:
- Updated Crying Angel model.
- Added more enemies to the Sandbox mode.
- In v1.46.3:
- Changed
Bell rewards.
- Outpost 32 Easy difficulty reduced from
16 to
6 per wave.
- Outpost 32 Hard difficulty reduced from
25 to
9 per wave.
- Outpost 32 Easy difficulty reduced from
- Fixed Snowballer and Elementalist not being given out upon triumphing Outpost 32.
- Fixed Easy and Hard difficulty for Outpost 32 not being given out.
- In v1.46.4:
- Updated Sandbox mode and enemy selection.
- Legacy Molten, legacy Fallen and Golden modes are now available.
- Multiple legacy enemies like the Gold Titan are now available.
- Updated Frost Ravager animations.
- In v1.46.5:
- Implemented Winter Spotlight.
- Frost Spirit True Form is now possible to activate.
- Shards and radios are scattered around Outpost 32 if everyone in the server has the regular token.
- Added Winter Spotlight pop up message.
- Outpost 32 now gives the token badges.
- Updated Sandbox mode and enemy selection.
- Legacy Molten, legacy Fallen and Golden modes are no longer available.
- Multiple legacy enemies like the Gold Titan are no longer available.
- In v1.46.6:
- Fixed Winter Spotlight pop up size not scaling well on some screen, taking up the whole screen.
- In v1.46.6a:
- Fixed Winter Spotlight badges not being given out.
- In v1.46.7:
- Changed
Bell rewards.
- Easy increased from
4 to
5 per wave.
- Casual increased from
7 to
8 per wave.
- Molten reduced from
13 to
10 per wave.
- Fallen reduced from
15 to
14 per wave.
- Hardcore reduced from
20 to
16 per wave.
- Outpost 32 Easy difficulty reduced from
6 to
4 per wave.
- Outpost 32 Hard difficulty reduced from
9 to
8 per wave.
- Easy increased from
- Fixed Elementalist's Heatwave not dealing any damage.
Gallery[]
Official Update Log[]
NOTE: Not everything here will be accurate, as this is transcribed from the in-game update log. Several things may be incorrect and things that are missing.
v1.46.0[]
- āļøOperation I.C.Eāļø
- š§In the wake of the Hexscape incident, our brightest mind, Professor V, has been leading classified research into the enigmatic science of cross-world travel. Outpost 32, our most advanced facility, has been repurposed for these critical experiments.
- However, during a routine test on the portal, a catastrophic malfunction occuredātearing a rift to the Frost Dimension. Now, waves of Frost Invaders are pouring throughm threatening to obliterate the facility and its vital research.
- The Frost Spirit and his army are invading! Protect Outpost 32 and it's vital researchāfailure is not an option.Two new Event Towers! The Snowballer and Elementalist join the fight against the Frost Invasion.
- Sandbox Mode
- Logbooks drop from enemies
- While weaker then the Fallen, the molten forces are here to provide a solid and fair challenge to experienced players.
- Spawn enemies, use maps and gamemodes by collecting logbooks and triumphing
- Toggle any music
- Give any enemy any modifier
- Set the timescale up to 2 and down to 0 freely.
- Admin Mode
- New Skins š„
- New Emotes šŗ
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Jolly Tree | Double Chunk Cookie | Chilly | Snowman |
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Caroling | Sleigh Ride | Snowball |
- New Nametags š·ļø
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Reindeer Nametag | Blizzard Nametag | Gingerbread Nametag | Aurora Nametag |
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Firework Nametag | MeltingIce Nametag | Northstar Nametag | StarryNight Nametag |
- New Stickers šØ
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Chilly | Goofy Sledger | Elf Present | Frost Spirit |
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Krampus |
- New Consumables š¬
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Festive Tree | Present Cluster Bomb | Fruit Cake | Santa's Air Strike |
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Molten Monster |
- šØ Game Changes:
- Small Changes
- Fixed various rare situational issues with replication
- Freeze tick damage properly scaled with time
- Grenadier properly plays audio and muzzle flash on fire
- Elementalist
- Unlocked by completing Frost Invasion on Hard mode
- Comes with the ability to toggle frost or fire mode changing what active ability or debuff is available.
- Tower Limit of 5
- Level 0 Cost: 2000
- Level 1 Cost: 1500
- Level 2 Cost: 4000
- Level 3 Cost: 8000
- Level 4 Cost: 15000
- Level 0 Damage: 3
- Level 1 Damage: 5
- Level 2 Damage: 10
- Level 3 Damage: 12
- Level 4 Damage: 15
- Level 0 Range: 12
- Level 1 Range: 15
- Level 2 Range: 17
- Level 3 Range: 17
- Level 4 Range: 17
- Level 0 Cooldown: 0.6
- Level 1 Cooldown: 0.6
- Level 2 Cooldown: 0.6
- Level 3 Cooldown: 0.5
- Level 4 Cooldown: 0.4
- Level 0 Burst Size: 3
- Level 1 Burst Size: 4
- Level 2 Burst Size: 4
- Level 3 Burst Size: 5
- Level 4 Burst Size: 7
- Level 0 Burst Cooldown: 0.2
- Level 1 Burst Cooldown: 0.2
- Level 2 Burst Cooldown: 0.2
- Level 3 Burst Cooldown: 0.2
- Level 4 Burst Cooldown: 0.125
- Level 0 Frost Mode Debuff Duration: 2 Seconds
- Level 1 Frost Mode Debuff Duration: 2 Seconds
- Level 2 Frost Mode Debuff Duration: 2 Seconds
- Level 3 Frost Mode Debuff Duration: 2 Seconds
- Level 4 Frost Mode Debuff Duration: 2 Seconds
- Level 0 Frost Mode Slow Percent on Hit: 5%
- Level 1 Frost Mode Slow Percent on Hit: 7.5%
- Level 2 Frost Mode Slow Percent on Hit: 7.5%
- Level 3 Frost Mode Slow Percent on Hit: 10%
- Level 4 Frost Mode Slow Percent on Hit: 12.5%
- Level 0 Frost Mode Max Slow Percentage: 45%
- Level 1 Frost Mode Max Slow Percentage: 45%
- Level 2 Frost Mode Max Slow Percentage: 50%
- Level 3 Frost Mode Max Slow Percentage: 50%
- Level 4 Frost Mode Max Slow Percentage: 60%
- Level 0 Fire Mode Debuff Duration: 2 Seconds
- Level 1 Fire Mode Debuff Duration: 3 Seconds
- Level 2 Fire Mode Debuff Duration: 4 Seconds
- Level 3 Fire Mode Debuff Duration: 2 Seconds
- Level 4 Fire Mode Debuff Duration: 4 Seconds
- Level 0 Fire Mode Burn Damage: 5
- Level 1 Fire Mode Burn Damage: 8
- Level 2 Fire Mode Burn Damage: 8
- Level 3 Fire Mode Burn Damage: 10
- Level 4 Fire Mode Burn Damage: 10
- Level 0 Fire Mode Burn Tick Rate: 0.5 Seconds
- Level 1 Fire Mode Burn Tick Rate: 0.5 Seconds
- Level 2 Fire Mode Burn Tick Rate: 0.5 Seconds
- Level 3 Fire Mode Burn Tick Rate: 0.25 Seconds
- Level 4 Fire Mode Burn Tick Rate: 0.25 Seconds
- Level 2 Unlocks Ice Turret or Heatwave active ability depending on what mode Elementalist is in.
- Level 2 Ice Turret Damage: 10
- Level 3 Ice Turret Damage: 20
- Level 4 Ice Turret Damage: 30
- Level 2 Ice Turret Cooldown: 0.45
- Level 3 Ice Turret Cooldown: 0.35
- Level 4 Ice Turret Cooldown: 0.3
- Ice Turret Lifespan: 40 Seconds
- Ice Turret Can Freeze on Max Slow
- Ice Turret Range: 10
- Level 2 Ice Turret Slow Percent on Hit: 25%
- Level 3 Ice Turret Slow Percent on Hit: 25%
- Level 4 Ice Turret Slow Percent on Hit: 30%
- Level 2 Ice Turret Max Slow Percentage: 50%
- Level 3 Ice Turret Max Slow Percentage: 50%
- Level 4 Ice Turret Max Slow Percentage: 60%
- Level 2 Heatwave Damage: 150
- Level 3 Heatwave Damage: 250
- Level 4 Heatwave Damage: 400
- Level 2 Heatwave Range: 12.5
- Level 3 Heatwave Range: 13.5
- Level 4 Heatwave Range: 15
- Level 2 Heatwave Knockback: 20
- Level 3 Heatwave Knockback: 22.5
- Level 4 Heatwave Knockback: 25
- Level 2 Heatwave Burn Damage: 10
- Level 3 Heatwave Burn Damage: 15
- Level 4 Heatwave Burn Damage: 20
- Level 2 Heatwave Burn Duration: 5
- Level 3 Heatwave Burn Duration: 5
- Level 4 Heatwave Burn Duration: 5
- Heatwave Burn Tick Rate: 0.5 Seconds
- Snowballer
- Unlocked by completing Frost Invasion on Easy mode
- Level 0 Cost: 300
- Level 1 Cost: 150
- Level 2 Cost: 650
- Level 3 Cost: 2500
- Level 0 Damage: 4
- Level 1 Damage: 4
- Level 2 Damage: 8
- Level 3 Damage: 15
- Level 0 Range: 12
- Level 1 Range: 12
- Level 2 Range: 14
- Level 3 Range: 18
- Level 0 Cooldown: 3
- Level 1 Cooldown: 2.5
- Level 2 Cooldown: 2.5
- Level 3 Cooldown: 2
- Level 0 Slow Percentage on Hit: 15%
- Level 1 Slow Percentage on Hit: 20%
- Level 2 Slow Percentage on Hit: 30%
- Level 3 Slow Percentage on Hit: 30%
- Level 0 Max Slow: 30%
- Level 1 Max Slow: 40%
- Level 2 Max Slow: 60%
- Level 3 Max Slow: 60%
- Level 3 Can Freeze
- Level 3 Freeze Time: 2 Seconds
- Level 3 Explosion Radius: 4
- Small Changes