To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Cost
$6,000
|
Placement Footprint Large (2)
|
Sell Price
$2,000
|
Placement Type Ground
|
Damage
10
|
Damage Method Single
|
Firerate
0.308
|
Hidden Detection
Level 1+
|
Range
15
|
Lead Detection
Level 2+
|
Placement Limit
3
|
Flying Detection N/A
|
|
Upgrades
+5 Range
+Hidden Detection
Sell Price changes to $2,333
|
+5 Damage
+Lead Detection
Sell Price changes to $3,750
|
+2 Range
0.308 > 0.158 Firerate
Sell Price changes to $7,750
|
+2 Range
+17 Damage
Sell Price changes to $16,416
|
+2 Range
+23 Damage
0.158 > 0.128 Firerate
Sell Price changes to $35,166
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$6,000
|
10
|
0.308
|
15
|
32.47
|
$184.79
|
1
|
$7,000
|
10
|
0.308
|
20
|
32.47
|
$215.58
|
2
|
$11,250
|
15
|
0.308
|
20
|
48.7
|
$231.01
|
3
|
$23,250
|
15
|
0.158
|
22
|
94.94
|
$244.89
|
4
|
$49,250
|
32
|
0.158
|
24
|
202.53
|
$243.17
|
5
|
$105,500
|
55
|
0.128
|
26
|
429.69
|
$245.53
|
Base Stats
Cost
$4,000
|
Placement Footprint Large (2)
|
Sell Price
$1,333
|
Placement Type Ground
|
Damage
8
|
Damage Method Single
|
Firerate
0.558
|
Hidden Detection
Level 1+
|
Range
16
|
Lead Detection
Level 2+
|
Placement Limit
5
|
Flying Detection N/A
|
|
Upgrades
+4 Range
+Hidden Detection
Sell Price changes to $1,500
|
+12 Damage
0.558 > 0.708 Firerate
+Lead Detection
Sell Price changes to $2,166
|
+2 Range
0.708 > 0.358 Firerate
Sell Price changes to $4,583
|
0.358 > 0.308 Firerate
+2 Range
+8 Damage
Sell Price changes to $8,750
|
+2 Range
+7 Damage
0.308 > 0.183 Firerate
Sell Price changes to $19,416
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$4,000
|
8
|
0.558
|
16
|
14.34
|
$278.94
|
1
|
$4,500
|
8
|
0.558
|
20
|
14.34
|
$313.81
|
2
|
$6,500
|
20
|
0.708
|
20
|
28.25
|
$230.09
|
3
|
$13,750
|
20
|
0.358
|
22
|
55.87
|
$246.11
|
4
|
$26,250
|
28
|
0.308
|
24
|
90.91
|
$288.75
|
5
|
$58,250
|
35
|
0.183
|
26
|
191.26
|
$304.56
|
Base Stats
Cost
$4,000
|
Placement Footprint Large
|
Sell Price
$1,333
|
Placement Type Ground
|
Damage
6
|
Damage Method Single
|
Firerate
0.508
|
Hidden Detection
Level 3+
|
Range
16
|
Lead Detection N/A
|
Placement Limit
5
|
Flying Detection N/A
|
|
Upgrades
+2 Range
Sell Price changes to $1,500
|
+1 Range
+7 Damage
Sell Price changes to $2,166
|
+2 Range
0.508 > 0.383 Firerate
+Hidden Detection
Sell Price changes to $3,833
|
+3 Range
0.383 > 0.208 Firerate
Sell Price changes to $8,000
|
+2 Range
+12 Damage
Sell Price changes to $14,666
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$4,000
|
6
|
0.508
|
16
|
11.81
|
$338.7
|
1
|
$4,500
|
6
|
0.508
|
18
|
11.81
|
$381.03
|
2
|
$6,500
|
13
|
0.508
|
19
|
25.59
|
$254.01
|
3
|
$11,500
|
13
|
0.383
|
21
|
33.94
|
$338.83
|
4
|
$24,000
|
13
|
0.208
|
24
|
62.5
|
$384
|
5
|
$44,000
|
25
|
0.208
|
26
|
120.19
|
$366.09
|
Base Stats
Cost
$4,000
|
Placement Footprint Large
|
Sell Price
$1,333
|
Placement Type Ground
|
Damage
6
|
Damage Method Single
|
Firerate
0.53
|
Hidden Detection
Level 3+
|
Range
16
|
Lead Detection N/A
|
Placement Limit
5
|
Flying Detection N/A
|
|
Upgrades
+2 Range
Sell Price changes to $1,500
|
+1 Range
+7 Damage
Sell Price changes to $2,166
|
+2 Range
0.53 > 0.405 Firerate
+Hidden Detection
Sell Price changes to $3,833
|
+3 Range
0.405 > 0.23 Firerate
Sell Price changes to $8,000
|
+2 Range
+12 Damage
Sell Price changes to $14,666
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$4,000
|
6
|
0.53
|
16
|
11.32
|
$353.36
|
1
|
$4,500
|
6
|
0.53
|
18
|
11.32
|
$397.53
|
2
|
$6,500
|
13
|
0.53
|
19
|
24.53
|
$264.98
|
3
|
$11,500
|
13
|
0.405
|
21
|
32.1
|
$358.26
|
4
|
$24,000
|
13
|
0.23
|
24
|
56.52
|
$426.67
|
5
|
$44,000
|
25
|
0.23
|
26
|
108.7
|
$404.79
|
Base Stats
Cost
$4,000
|
Placement Footprint Large
|
Sell Price
$1,333
|
Placement Type Ground
|
Damage
6
|
Damage Method Single
|
Firerate
0.55
|
Hidden Detection
Level 3+
|
Range
16
|
Lead Detection N/A
|
Placement Limit
5
|
Flying Detection N/A
|
|
Upgrades
+2 Range
Sell Price changes to $1,500
|
+1 Range
+7 Damage
Sell Price changes to $2,166
|
+2 Range
0.55 > 0.425 Firerate
+Hidden Detection
Sell Price changes to $3,833
|
+3 Range
0.425 > 0.25 Firerate
Sell Price changes to $8,000
|
+2 Range
+12 Damage
Sell Price changes to $14,666
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$4,000
|
6
|
0.55
|
16
|
10.91
|
$366.64
|
1
|
$4,500
|
6
|
0.55
|
18
|
10.91
|
$412.47
|
2
|
$6,500
|
13
|
0.55
|
19
|
23.64
|
$274.96
|
3
|
$11,500
|
13
|
0.425
|
21
|
30.59
|
$375.94
|
4
|
$24,000
|
13
|
0.25
|
24
|
52
|
$461.54
|
5
|
$44,000
|
25
|
0.25
|
26
|
100
|
$440
|
Base Stats
Cost
$4,000
|
Placement Footprint Average
|
Sell Price
$1,000
|
Placement Type Ground
|
Damage
6
|
Damage Type Single
|
Firerate
0.55
|
Hidden Detection
Level 3+
|
Range
10
|
|
Placement Limit
5
|
|
|
Upgrades
+2 Range
Sell Price changes to $1,125
|
+1 Range
+7 Damage
Sell Price changes to $1,625
|
+2 Range
0.55 > 0.425 Firerate
+Hidden Detection
Sell Price changes to $2,875
|
+3 Range
0.425 > 0.25 Firerate
Sell Price changes to $6,000
|
+2 Range
+12 Damage
Sell Price changes to $12,250
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$4,000
|
6
|
0.55
|
10
|
10.91
|
$366.64
|
1
|
$4,500
|
6
|
0.55
|
12
|
10.91
|
$412.47
|
2
|
$6,500
|
13
|
0.55
|
13
|
23.64
|
$274.96
|
3
|
$11,500
|
13
|
0.425
|
15
|
30.59
|
$375.94
|
4
|
$24,000
|
13
|
0.25
|
18
|
52
|
$461.54
|
5
|
$44,000
|
25
|
0.25
|
20
|
100
|
$440
|