Totality Tower has been removed from the game as of the 26th of January 2022 as it was part of the Solar Eclipse Event.
This page has been preserved for historical purposes.
Description
Totality Tower was the event map for the fourth night of the Solar Eclipse Event, and was the final map of the Solar Eclipse Event. Like other event maps, this map had a specialized wave structure with special enemies. Players started with $1,500 (
$1,600 if the player joined the Paradoxum Games group) at the start of the game. Upon triumphing, you were awarded with
150,
50 EXP,
240 Solar Shards and the Executioner on the first triumph. Losing on wave 16 awarded
50,
50 EXP, and
200 Solar Shards instead. This map used The Umbra and the Commander as Narrators.
Design and Path
Totality Tower was the interior of a large clockwork tower. Numerous gears were scattered around the map, some protruding from the walls, some on the walls and others laying on the ground. Scaffolding was also scattered about, being able to act as cliff space for towers. Crates and barrels also appeared throughout. The Umbra is walking on the upper floor of this building, disappearing on wave 16 after spawning as the boss.
The path started at a large doorway and ended at an open building with an interactable Star Cannon on top of it. The path went straight and took a square loop which leads into another loop opposite of it. After that, the path went straight and turned to the right, which led to another right turn. The path then took two more turns to the left before going straight as it lead into the exit.
Interactive Map
Rewards
The game calculated how much Coins and
EXP you received based on how many waves you survived and if you won a match. During periods of 50% more
EXP (08:00 UTC Friday – 08:00 UTC Sunday), any
EXP earned was multiplied by 1.5x. The VIP gamepass also multiplied any
EXP earned by 1.25x.
Any rewards that ended in a decimal point was rounded down, no matter the first figure of the leading decimal.
Rewards were calculated as:
Currency | Equation |
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Waves 0-9: ![]() Waves 10-16: ![]() |
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Badges
There is also one badge which you could obtain when playing on this map, which had additional rewards alongside the badge. It is:
Solar Eclipse 2021 ✖ UNOBTAINABLE | |
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Cast the Umbra out of this world!.. for now..
Rewards: |
Wave Structure
Formula for calculating wave bonus on each wave was:
- (
$220 + (
$75 × Waves Completed)) ÷ Players
The waves in Totality Tower could not be skipped. They followed these timings:
Waves | Wave Timer |
---|---|
1-9 | 1:00 |
10 | 1:40 |
11-14 | 1:00 |
15 | 1:20 |
16 | N/A |
Bolded names indicates an enemy type's debut.
Wave | Dialogue | Path | Enemy Type & Amount | |
---|---|---|---|---|
1 | ![]() |
So, you must be the "hero" I've heard all about. Aww.. So adorable! Yet, it is far too late now! | Left | 3x Pike |
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In due time, this world will be engulfed within the Dark Sun! | Middle | 3x Pike | |
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Mmm.. I can already feel the power flowing through my veins.. And soon enough, you will join me! | Right | 3x Pike | |
2 | - | Left | 3x Pike, 2x Knight | |
Middle | 3x Pike, 2x Knight | |||
Right | 3x Pike, 2x Knight | |||
3 | - | Left | 3x Pike, 3x Knight | |
Middle | 3x Pike, 3x Knight | |||
Right | 3x Pike, 3x Knight | |||
4 | - | Left | 3x Knight, 1x Clanker | |
Middle | 3x Knight, 1x Clanker | |||
Right | 3x Knight, 1x Clanker | |||
5 | - | Left | 2x Knight, 2x Clanker, 2x Pike | |
Middle | 2x Knight, 2x Clanker, 2x Pike | |||
Right | 2x Knight, 2x Clanker, 2x Pike | |||
6 | - | Left | 2x Wraith, 4x Pike | |
Middle | 2x Wraith, 4x Pike | |||
Right | 2x Wraith, 4x Pike | |||
7 | - | Left | 2x Lunar Shard, 2x Knight, 2x Pike, 2x Clanker | |
Middle | 2x Lunar Shard, 2x Knight, 2x Pike, 1x Clanker, 1x Cobalt Guard | |||
Right | 2x Lunar Shard, 2x Knight, 2x Pike, 2x Clanker | |||
8 | ![]() |
Show them no mercy! | Left | 2x Lunar Shard, 2x Knight, 1x Wraith, 1x Vampire |
Middle | 2x Lunar Shard, 2x Knight, 1x Wraith, 1x Vampire | |||
Right | 2x Lunar Shard, 2x Knight, 1x Wraith, 1x Vampire | |||
9 | - | Left | 2x Wraith, 2x Solar Shard, 1x Cobalt Guard | |
Middle | 2x Wraith, 2x Solar Shard, 1x Cobalt Guard | |||
Right | 2x Wraith, 2x Solar Shard, 1x Cobalt Guard | |||
10 | ![]() |
Panic more for me darling... It's adorable! | Left | 3x Wraith, 3x Clanker, 2x Solar Shard, 2x Vampire |
Middle | 3x Wraith, 3x Clanker, 1x Solar Shard, 1x Headless Jaxe, 2x Vampire | |||
Right | 3x Wraith, 3x Clanker, 2x Solar Shard, 2x Vampire | |||
11 | - | Left | 3x Vampire, 3x Lunar Shard, 3x Solar Shard, 3x Lunar Shard, 6x Clanker, 1x Mega Clanker | |
Middle | 3x Vampire, 3x Lunar Shard, 3x Solar Shard, 3x Lunar Shard, 6x Clanker, 1x Mega Clanker | |||
Right | 3x Vampire, 3x Lunar Shard, 3x Solar Shard, 3x Lunar Shard, 6x Clanker, 1x Mega Clanker | |||
12 | - | Left | 3x Ghost Knight, 3x Solar Shard, 4x Clanker, 2x Mega Clanker | |
Middle | 3x Ghost Knight, 3x Solar Shard, 4x Clanker, 2x Mega Clanker | |||
Right | 3x Ghost Knight, 3x Solar Shard, 4x Clanker, 2x Mega Clanker | |||
13 | ![]() |
Your fear... It tastes DELICIOUS. | Left | 4x Cursed Knight, 4x Ghost Knight, 4x Vampire, 4x Solar Shard, 3x Mega Clanker |
Middle | 4x Cursed Knight, 4x Ghost Knight, 4x Vampire, 4x Solar Shard, 3x Mega Clanker | |||
Right | 4x Cursed Knight, 4x Ghost Knight, 4x Vampire, 4x Solar Shard, 3x Mega Clanker | |||
14 | - | Left | 3x Cursed Horse, 2x Flare, 4x Cursed Knight, 3x Cursed Guard | |
Middle | 3x Cursed Horse, 2x Flare, 4x Cursed Knight, 3x Cursed Guard | |||
Right | 3x Cursed Horse, 2x Flare, 4x Cursed Knight, 3x Cursed Guard | |||
15 | ![]() |
Your feeble acts are all for nothing! | Left | 3x Cursed Horse, 3x Flare, 1x Lunar Shield, 4x Cursed Knight, 3x Cursed Guard, 1x Lunar Servant |
Middle | 3x Cursed Horse, 3x Flare, 1x Lunar Shield, 4x Cursed Knight, 3x Cursed Guard, | |||
Right | 3x Cursed Horse, 3x Flare, 1x Lunar Shield, 4x Cursed Knight, 3x Cursed Guard, 1x Solar Servant | |||
16 | ![]() |
IT IS TIME... | Left | 2x Lunar Shield, 3x Flare, 6x Solar Shard, 6x Cursed Knight, 3x Cursed Guard, 1x Solar Servant |
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Hello? Anyone there?… | |||
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We finally made contact! See those charges spawning around the map?.. | Middle | 2x Lunar Shield, 3x Flare, 6x Solar Shard, 6x Cursed Knight, 3x Cursed Guard, 1x Lunar Servant | |
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Grab them! You can use them to charge the large cannon and stun the[sic] Umbra! | |||
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If you time your shots right, you can cancel out her attacks! | Right | 2x Lunar Shield, 3x Flare, 6x Solar Shard, 6x Cursed Knight, 3x Cursed Guard, 1x The Umbra | |
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Were you waiting for me? How sweet of you.. In that case, I will be sure to serve you well! | |||
Lose Dialogue | ||||
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Succumb to the dark sun! Like the many before you.. | |||
Triumph Dialogue | ||||
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No... This can't be!.. THIS CAN'T BE!... |
Wave Audio | |
---|---|
Wave | Audio |
1 | |
8 | |
10 | |
13 | |
15 | |
16 | |
Triumph | |
Lost | |
Unused |
Strategy
- Due to the large amount of enemies with high health that spawn on this map, you need to use high DPS towers, such as the Minigunner, Ranger, Turret or Accelerator.
- It is recommended to use slowing towers like the Toxic Gunner or Sledger, as many enemies have fast speed and high health, like the Cursed Horse and Lunar Shield.
- The Mortar and Pursuit can be used as an effective way to deal with the Clankers that spawn early on during the game.
- Later on during the game, towers like the Accelerator and Ranger can deal with the Clankers and Mega Clankers that spawn.
- It is recommended to use the Ranger to kill the Bat spawned by the Vampire, which is a Flying enemy.
- The Minigunner and Crook Boss can be used to kill the Wraiths that spawn early on.
- The Ace Pilot and Pursuit are useful on this map, as it has multiple loops.
Gallery
Thumbnails
Promotional Videos
Trailers
Trivia
- This map's path was similar to the Monkey Meadow's path from Bloons Tower Defense 6.
- This map is the first map to have interactable objects, specifically the Star Cannon and the accompanying Charge. The second map to have interactable objects is D00M's Revenge.
- This is the first map to have more than one Narrator, with them being The Umbra and the Commander.
- This is the first map to have three lanes.
- Additionally, this is the second event map to have more than one lane, with the first being Outpost 32 from the Frost Invasion Event.
- Originally, this map was supposed to have 20 waves. It was changed to 16 waves upon release.
- The Path of Totality ambience music in-game was different from the one that was uploaded to Youtube. The song uploaded to Youtube includes a choir, while the in-game version lacks it entirely.
- This map was also used as background for v1.27.0 thumbnail and promotional images.
Update History
Solar Eclipse Event | ||
---|---|---|
Previous Map | Current Map | Next Map |
Tower Outskirts Night III |
Totality Tower Night IV |
End N/A |
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---|
PVP Test | ||
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Easy | Crash Course • Judging Hall • Laser Stadium • Warm Land |
Other | ||
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Normal | Tutorial |
Removed | ||
---|---|---|
Undefined | Candy Cane Lane • Doomspire • Island Chaos • Subzero • Castle • Mount Amillion • End of the Line • Canyon • Castle Outskirts • Candy Valley • Fungi Forest • Freight Fright • Graveyard • Winter • Robloxia • Ancient Colosseum • Highlands • Voidlands • PVP | |
Easy | PVP_1 • PVP_2 • PVP_3 • PVP_4 • PVP_5 • PVP_6 • PVP_7 • PVP_8 • PVP_9 • PVP_10 • PVP_11 | |
Hard | Polluted Wasteland • Nightmare Carnival |