Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

The Heavens is a private server-exclusive map that takes place on flying islands. It is a community map, which means its rewards are meant to change based on its difficulty. However, due to bugs, this is not the case. As it is a Normal map, its rewards would not have been changed, meaning there is no difference despite the bug.

The Heavens has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

The Heavens takes place on two large flying islands in the sky, which are surrounded by clouds. There are also a few smaller islands near them in the sky. On the islands there are two towers and a castle with white walls and blue roofs. The castle is also surrounded by brick walls with towers at the edges. There are also many trees and rocks around the map, alongside multiple hills which can be used as cliff spots. Wooden fences and arches can also be seen near the path.
The path starts at a portal and ends at a cave. The path itself is curvy and takes multiple turns. The path also goes over a bridge, which connects the two main islands.

Interactive Map


Rewards

The game calculates how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Mode Coins/Gem Reward EXP Reward
Easy Coin 250 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Casual Coin 400 × (Waves/30)^1.75 + Coin 50 (Triumph Only) Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)
Intermediate Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin 650 ÷ (1 + [(35 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 135 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)
Fallen Coin 850 ÷ (1 + [(40 ÷ Current Wave) - 1]^1.3) + Coin 150 (Triumph Only) Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)
Hidden Wave Gem 100 Experience 250 EXP

Strategy

  • There are multiple u-turns on this map, which can serve as decent spots for your ground towers.
  • Cliff towers should be placed at the first island, as it has the highest amount of cliff spaces.
  • Some ravines make it different to fully utilize the advantage of curves in the map.

Gallery

Trailers

Update History

  • 9 June 2023 - v1.8.0
    • The Heavens added.
  • 21 June 2024 - v1.25.0
    • Bug: The Heavens appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: The Heavens appears in PVP Test mode matchmaking map override but cannot be chosen.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined