Description
Splash Damage Immunity (with its tag referring to it as "No Explosion"), also referred to as Explosion Immunity, is an immunity that prevents the enemy from being damaged by most forms of Splash Damage.
Mechanics
Splash Damage Immunity makes enemies immune to Splash Damage. However, some towers that deal such damage can also deal non-splash damage, which can harm enemies with this immunity as long as they do not have any other attributes that could prevent the tower from doing so. While most forms of Splash Damage do not deal damage to it, there are some exceptions to this, such as the Paintballer, which is likely due to the game not registering it as dealing explosive damage. As of currently, this immunity is not used in the game, outside of occasional events which include enemies with this immunity.
Prior to the 24th of December 2019, splash damage did minimal damage to enemies with Splash Damage Immunity. This was because if the enemy was directly targeted by splash damage (called direct damage), they would be damaged. However they would not be damaged if they were not directly targeted, even if they were in the explosion radius. The Freezer could still deal direct damage until the Overhaul Update, where its Splash Damage was removed, though it could not freeze the enemies with its projectile.
Enemy List
The following event enemies had Splash Damage Immunity:
- Raider Boss (Area 51)
- Ghost (Nightmare Carnival)
- Present (Village of Despair)
- Ghost (Trick or Threat Town)
- Ghost (Solar Eclipse)
- Wraith (Solar Eclipse)
- Ghost Knight (Solar Eclipse)
- Hallow Guard (Lunar Overture)
- Eclipsed (Nil Zone)
- Actor2 (Nil Zone)
The following event enemies can spawn with Splash Damage Immunity but do not have it by default:
- Null Scout (Null & Void)
- Null Crook Boss (Null & Void)
- Null Pyromancer (Null & Void)
- Null Medic (Null & Void)
The following Sandbox mode exclusive enemies have Splash Damage Immunity:
The following enemies once had Splash Damage Immunity, but now no longer have it:
- Fallen
- Fallen Hero (Legacy version)
- Gold Guard
The following removed enemies had Splash Damage Immunity:
Update History
- 2 August 2019 - BETA v1.7.0
- Splash Damage Immunity added.
- 13 October 2019 - Release v1.0.0
- Splash Damage Immunity now prevents enemies from being frozen by the Freezer, as it deals Splash Damage.
- 29 October 2020 - Overhaul v1.0.0
- Splash Damage Immunity no longer prevents enemies from being frozen by the Freezer, as it is no longer a Splash Damage tower.
- Now displayed with the
EXP tag under an enemy's health bar.
- 7 April 2023 - v1.7.0
- Tag displayed under an enemy's health bar changed from
EXP to
No Explosion.
- Tag displayed under an enemy's health bar changed from
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|---|---|---|
| Enemy Types | Hidden • Lead • Flying • Ghost • Boss | |
| Immunities | Freeze Immunity • Burn Immunity • Splash Damage Immunity • Stun Immunity • Full Immunity • Energy Immunity (Removed) • Collision Immunity (Removed) • Partial Electric Immunity (Removed) | |
| Status Effects | Scale • Bloated • Nimble • Slime • Health Regen • Tank • Aggro • Corpse • No Target • Blessed • Shield (Removed) | |
| Other | Shield Health • Defense | |
