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Soldier
(Regular • Golden Perk)
ARTICLE GALLERY HISTORY

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This article is about Soldier. You may be looking for Undead Solider, a Mission Quest.

"A cheap and effective burst tower. Great for beginners!"
―Store Description
"A cheap and effective burst tower."
―Former Store Description

Description

The Soldier is a starter ground tower that fires in bursts. It can be bought for Coin 400 in the store.

The Soldier fires in bursts, with a short delay between each burst. It is a fairly cheap tower, making it recommended for use in earlier waves. It gains hidden detection at Level 2, so it is an effective counter against Hidden enemies.

The Soldier is considered an early to mid-game tower. Later on during the game, its effectiveness dwindles against high health enemies, being outclassed by other towers with higher DPS.

Upgrades

Level 1 - Better Vision - Cash (Gameplay Currency)$100

+2 Range Range


Sell Price changes to Cash (Gameplay Currency)$150

Level 2 - Better Aiming - Cash (Gameplay Currency)$400

+1 Range Range

+1 Damage Damage

3 > 4 Burst Burst

+Hidden Detection Hidden Detection


Sell Price changes to Cash (Gameplay Currency)$282

Level 3 - Equipment Upgrades - Cash (Gameplay Currency)$1,500

+2 Damage Damage

4 > 5 Burst Burst

1 > 0.8 Cooldown Cooldown


Sell Price changes to Cash (Gameplay Currency)$779

Level 4 - Deadliest Soldier - Cash (Gameplay Currency)$4,750

+2 Range Range

+4 Damage Damage

0.158 > 0.128 Firerate Firerate

5 > 7 Burst Burst


Sell Price changes to Cash (Gameplay Currency)$2,366

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Burst Count Firerate[1] Cooldown Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$350 1 3 0.158 1 13 2.04 Cash (Gameplay Currency)$171.57
1 Cash (Gameplay Currency)$450 1 3 0.158 1 15 2.04 Cash (Gameplay Currency)$220.59
2 Cash (Gameplay Currency)$850 2 4 0.158 1 16 4.9 Cash (Gameplay Currency)$173.47
3 Cash (Gameplay Currency)$2,350 4 5 0.158 0.8 16 12.58 Cash (Gameplay Currency)$186.8
4 Cash (Gameplay Currency)$7,100 8 7 0.128 0.8 18 33.02 Cash (Gameplay Currency)$215.02

Skins

To see all the upgrades of a skin, see the gallery page.

Skin Blue Red Cold Soldier Party
Rarity Common Common Uncommon Exclusive
Daily Store Cost Coin 1,250 Coin 1,250 Robux 105 N/A
Obtained From Basic Skincrate Basic Skincrate Premium Skincrate Party Skincrate
Skin Toy Doughboy Golden Valentines
Rarity Common Common Golden Common
Daily Store Cost Coin 850 Robux 85 Coin 50,000 Coin 4,000
Obtained From Toy Skincrate Premium Skincrate Golden Skincrate Lovestruck Skincrate,
Lovely Skincrate,
Season of Love Season
Skin Ducky Grand Theft Holiday Beast Slayer
Rarity Common Common Event Event
Daily Store Cost Coin 3,000 Robux 255 Coin 5,000 N/A
Obtained From Ducky Skincrate,
Hunting Season
Deluxe Skincrate,
Philips x TDS Season
Jolly Skincrate,
Violent Night Season
Krampus' Revenge Season
Skin Liberator Toilet Stealth Ops Aerobics
Rarity Rare Legendary Rare Common
Daily Store Cost Robux 120 Robux 190 Robux 120 N/A
Obtained From Premium Skincrate Premium Skincrate (Formerly)[3] Premium Skincrate Hexscape Event Regular Battle Pass
Skin Dark Frost Korblox Bunny
Rarity Uncommon Event Uncommon
Daily Store Cost N/A N/A N/A
Obtained From Operation I.C.E Regular Battle Pass The Hunt: Mega Edition Event Easy Difficulty Ducky Revenge Regular Battle Pass

Strategy

  • The Soldier is an effective early-game tower at Level 2, having high DPS for a cheap price.
    • By mid-game, you should have multiple Level 3–4 Soldiers, as they can effectively kill enemies that appear there, such as the Dark Necromancer or Slow Boss.
      • However, it loses value as the waves progress due to its DPS being too low to deal with high health enemies that appear later on during the game.
      • It should not be relied on late-game if you have better towers and can be replaced by towers like the Minigunner or Ranger.
  • The Soldier is able to change targets between bursts if another enemy enters its range.
    • This avoids the need to swap targets from time to time.
  • The Soldier's firerate can be boosted by the Commander.
    • However, the Soldier's cooldown cannot be decreased.
    • However, it is not recommended to prioritize this tower over higher DPS alternatives such as the Minigunner and Turret.

Trivia

  • When the game was in Alpha, the Soldier's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans gun".
  • The Soldier's name and function is very loosely based on the Soldier from Tower Battles.
    • The Soldier's Level 3 upgrade name before the Valentines 2022 Update, "Up Skill", seemed to be taken from the Mercenary's third upgrade name, from Tower Battles.
      • The Soldier's Level 4 upgrade name, "Deadliest Soldier", could also be referencing the Mercenary's fourth upgrade name "World's Deadliest".
  • The Soldier's firerate is not the time in between bursts, but the time in between each bullet in the burst.
  • The Soldier, along with the Turret, are the first towers to have toys made based on them.
  • Prior to the Solar Eclipse Update, the Soldier alongside the Commander used to appear on the "Triumph" screen.

Update History

For previous cosmetic variations, see the gallery page.

  • 14 June 2019 - BETA v1.0.0
    • Soldier added.
  • 15 August 2019 - BETA v1.10.0
    • Unlock cost increased from Coin 100 to Coin 250.
  • 13 October 2019 - Release v1.0.0
    • Statistical changes:
      • Base
        • Range increased from 8 to 12.
      • Level 2
        • Damage decreased from +1 to +0.
      • Level 3
        • Damage decreased from +3 to +2.
    • New skins: Red, Blue, Cold Soldier
  • 9 November 2019 - Release v1.2.0
    • Commander now reduces cooldown four-fold.
    • Bug: Level 4 firerate decrease does not occur.
  • 1 January 2020 - Release v1.5.1
    • New skin: Party
  • 4 March 2020 - Release v1.8.0
    • New SFX.
  • 18 March 2020 - Release v1.8.1
    • New skin: Toy
  • 29 October 2020 - Overhaul v1.0.0
    • Unlock cost increased from Coin 250 to Coin 350.
    • Upgrade names added.
    • Commander now reduces cooldown by stated percentage.
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Skin rarity added to Basic Skincrate and Premium Skincrate skins.
    • Statistical changes:
      • Base
        • Range decreased from 12 to 10.
        • Firerate decreased from 0.25 to 0.23.
        • Cooldown increased from 1 to 1.2.
      • Level 1
        • Range increased from +1 to +2.
      • Level 2
        • Range decreased from +2 to +1.
      • Level 3
        • Firerate changed from 0.25 to 0.23 > 0.18.
        • Damage decreased from +2 to +1.
        • Cost decreased from Cash (Gameplay Currency)$1,500 to Cash (Gameplay Currency)$1,400.
        • Cooldown decreased from 1 to 1.2 > 0.85.
      • Level 4
        • Firerate changed from 0.2 > 0.15 to 0.15.
        • Damage increased from +2 to +3.
        • Burst count increased from +0 to +1.
        • Cost increased from Cash (Gameplay Currency)$3,100 to Cash (Gameplay Currency)$5,500.
      • Level 5 removed
        • Original statistics:
          • Cost: Cash (Gameplay Currency)$5,500
          • +3 Damage
          • +2 Range
    • New skins: Doughboy, Golden
  • 8 May 2021 - Overhaul v1.3.0
    • Level 2 upgrade name changed from Radio to Radio Communications.
  • 13 February 2022 - v1.0.1
    • Statistical changes:
      • Base
        • Cost decreased from Cash (Gameplay Currency)$375 to Cash (Gameplay Currency)$350.
        • Range increased from 10 to 13.
        • Firerate decreased from 0.23 to 0.18.
        • Cooldown decreased from 1.2 to 1.
      • Level 1
        • Name changed from Laser Sight to Better Vision.
      • Level 2
        • Cost increased from Cash (Gameplay Currency)$300 to Cash (Gameplay Currency)$500.
        • Name changed from Radio Communications to Better Aiming.
        • Damage increased from +0 to +1.
      • Level 3
        • Name changed from Up Skill to Equipment Upgrades.
        • Cost increased from Cash (Gameplay Currency)$1,400 to Cash (Gameplay Currency)$1,500.
        • Range decreased from +1 to +0.
        • Burst changed from 3 > 4 to 3 > 5.
        • Cooldown changed from 1.2 > 0.85 to 1.
        • Firerate changed from 0.23 > 0.18 to 0.18.
      • Level 4
        • Cost decreased from Cash (Gameplay Currency)$5,500 to Cash (Gameplay Currency)$3,750.
        • Range increased from +1 to +2.
        • Burst changed from 4 > 5 to 5 > 8.
        • Firerate changed from 0.18 to 0.18 > 0.13.
    • New skin: Valentines
    • Golden skin burst increase decreased on Level 3 from +4 to +2, and Level 4 from +10 to +4.
    • Bug: Statistics in the lobby are not updated.
    • Bug: Cooldown animation is sligthly longer than the cooldown statistic.
  • 12 March 2022 - v1.1.0
    • Firerate decreased due to the Firerate Bug being made less severe.
    • Commander can no longer decrease its cooldown.
    • Statistical changes:
      • Base
        • Firerate decreased from 0.18 to 0.158.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$3,750 to Cash (Gameplay Currency)$4,000.
        • Burst changed from 5 > 8 to 5 > 7.
        • Firerate changed from 0.18 > 0.13 to 0.158 > 0.133.
    • Golden skin burst increase decreased on Level 4 from +4 to +3.
  • 17 April 2022 - v1.2.0
    • New skin: Ducky
  • 13 May 2022 - v1.2.2
    • Golden skin buffs removed.
    • Statistical changes:
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$4,000 to Cash (Gameplay Currency)$5,000.
  • 30 September 2022 - v1.4.0
    • New skin: Grand Theft
  • 31 October 2022 - v1.4.2
    • Bug: Golden skin uses incorrect animations in the lobby.
  • 21 December 2022 - v1.6.0
    • Skin rarity added to all skins.
    • Cold Soldier skin rarity changed from Common to Uncommon.
    • New skin: Holiday
  • 14 February 2023 - v1.6.2
    • Valentines skin rarity changed from Event to Common.
  • 21 March 2023 - v1.6.3e
    • Statistical Changes:
      • Level 4
        • Cost decreased from Cash (Gameplay Currency)$5,000 to Cash (Gameplay Currency)$3,500.
        • Name changed from Deadliest's Soldier to Deadliest Soldier.
  • 5 May 2023 - v1.7.2
    • Ducky skin rarity changed from Event to Common.
    • Bugfix: Golden skin now uses correct animations in the regular lobby.
  • 21 December 2023 - v1.11.0
    • Unlock cost increased from Coin 350 to Coin 400.
    • Grand Theft skin rarity changed from Legendary to Common.
    • New skin: Beast Slayer
  • 28 January 2024 - v1.12.0
    • Bug: Beast Slayer is removed from the game.
  • 28 January 2024 - v1.12.0a
    • Bugfix: Beast Slayer skin is now in the game again.
  • 31 January 2024 - v1.12.0c
    • Beast Slayer skin rarity changed from Common to Event.
  • 29 March 2024 - v1.17.0
    • New skin: Liberator
  • 1 April 2024 - v1.17.0b
    • New skin: Toilet
    • Bug: Toilet skin cannot be equipped in the intermission lobby.
    • Bug: Toilet skin breaks the tower icon and stats in the tower hotbar.
  • 1 April 2024 - v1.17.2
    • Bugfix: Toilet skin now can be equipped in the intermission lobby.
    • Bugfix: Toilet skin no longer breaks the tower icon and stats in the tower hotbar.
  • 3 May 2024 - v1.20.0
    • Statistical changes:
      • Level 2
        • Cost decreased from Cash (Gameplay Currency)$500 to Cash (Gameplay Currency)$400.
        • Burst changed from 3 to 3 > 4.
      • Level 3
        • Damage increased from +1 to +2.
        • Burst changed from 3 > 5 to 4 > 5.
        • Cooldown changed from 1 to 1 > 0.8
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$3,500 to Cash (Gameplay Currency)$4,750.
        • Damage increased from +3 to +4.
        • Firerate changed from 0.158 > 0.133 to 0.158 > 0.128.
  • 21 June 2024 - v1.25.0
    • Bug: Damage is no longer boosted by damage buffs.
  • 2 August 2024 - v1.27.0
    • Bugfix: Damage is now boosted by damage buffs.
  • 11 September 2024 - v1.31.0
    • New skin: Stealth Ops
  • 23 October 2024 - v1.37.0
    • New skin: Aerobics
  • 16 December 2024 - v1.46.0
    • New skin: Dark Frost
  • 13 March 2025 - v1.57.7
    • New skin: Korblox
  • 9 April 2025 - v1.60.0
    • Offense role added.
  • 16 March 2025 - v1.61.0
    • New skin: Bunny

Notes

  1. ↑ Firerate only applies to the burst and is not the time between bursts.
  2. ↑ DPS is calculated as (Damage Ɨ Burst Count) Ć· (Cooldown + (Firerate Ɨ Burst Count)).
  3. ↑ Limited time skin obtainable between the 1st of April 2024 and 7th of April 2024.


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