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Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Similar Article
This article is about Slow Boss. You may be looking for Slow, Mega Slow, Chained Boss, Giant Boss or Slow King.

Quote
"Can you feel the ground shake? Something big is almost here...
Give it all you got! Take it down!"

Commander dialogue on Wave 16 (Easy)
Quote
"Don't be alarmed, a Slow Boss has made an entrance!
We'll need a lot of firepower to take it down!"

Commander dialogue on Wave 16 (Casual)
Quote
"Loud thuds in the distance? I don't like what I'm hearing...
It sounds like something huge is coming! Prepare!"

Commander dialogue on Wave 22 (Legacy Molten)
Commander dialogue on Wave 16 (Formerly, Easy)

Quote
"Their numbers are beginning to thin out, but stay alert.
You're doing great."

Commander dialogue on Wave 9 (The Takeover Event, Noob)

Quote
"distant voice? I don't like what I hear.
This is a beautiful thing! Portable!"

Commander dialogue on Wave 16 (Translated Easy)
Commander dialogue on Wave 22 (Translated Molten)

Quote
"Woud thuds in the distance? I don't wike what I'm heawing.. (・ω・ `)...........
It sounds wike something huge is coming! Pwepawe! (☉_☉) "

Commander dialogue on Wave 16 (April Fools 2022 Normal)
Commander dialogue on Wave 22 (April Fools 2022 Molten)

Quote
"Get ready for a HUGE boss!"
―Beginning of Wave 16 (Pre-Overhaul, Beginner's)
Beginning of Wave 22 (Pre-Overhaul, Molten)
Beginning of Wave 23 (Pre-MEGA)

Description

The Slow Boss, previously known as Boss2, is a slow and tough boss that appears in the Easy, Casual, Legacy Molten and Basic Arena PVP modes. It also appeared in the SFOTH Event, The Classic Event and The Takeover Event. Though the Slow Boss is slower than the Normal Boss and Necromancer, its high health makes it a considerable threat. Later on in the game, it will appear in large, mostly packed, hordes, causing many problems if you lack high DPS towers.

The Slow Boss can be spawned by the Mystery Boss upon its death in the Legacy Molten and Easy modes. In Easy mode, the Grave Digger used to rarely spawn the Slow Boss. The Slow Boss could also have been spawned by the Swordmaster.

Appearance

The current version of the Slow Boss is a large humanoid with a waist, lower arms and lower legs in its rig. It has a desaturated dark green skin color and a light brown torso, waist and legs. It is faceless and is lightly covered in dirt.

The first version of the Slow Boss was a humanoid with a waist, lower arms and lower legs in its rig. It had a dark green skin color, and a light brown torso, waist and legs, which were all coated in dirt. It was faceless.

The current version of the legacy Slow Boss has a desaturated green skin color and a diagonal scar going across its face. It has a grey pebble torso and legs. It has green hooks on its torso and right arm and has large tumors on its left arm. Its torso occasionally emits green particles. Its head is slightly tilted downwards and it has a twisted left leg.

It makes a dry roaring sound on death.

The current Enemies Beta version of the legacy Slow Boss is a humanoid with a waist, lower arms and lower legs in its rig. It has a dark green skin color, and a light brown torso, waist and legs, which are all coated in dirt. It is faceless.

It makes a dry roaring sound on death.

The second version of the legacy Slow Boss is similar to the current version, except it had glowing red eyes with a mouth closed by teal stitches.

The first version version of the legacy Slow Boss had a dark green skin color and a dark grey corroded torso and dark brown corroded legs. It had a drooling zombie face with glowing red eyes. It also emitted green particles from its torso.

Strategy

  • Many towers can be used to deal with the Slow Boss on its debut.
  • Multiple towers can take advantage of the Slow Boss' slow speed.
    • Short-ranged towers like the Assassin are able to get many more hits in, making them more effective.
    • The Military Base and Crook Boss' units will have more time to shoot at the Slow Boss before colliding into it.
    • The Brawler on levels 2 and above is able to stunlock multiple Slow Bosses.
  • Though not necessary, all stalling towers will work against the Slow Boss, and can slow it down significantly.
    • However, the first Slow Boss in Easy mode is a Boss enemy. This means it is either fully or partially unaffected by all forms of stalling.
    • Do note that the Slow Boss large size makes the freezing, knockback and stunning towers like Freezer, Brawler and Warden less effective than usual.

Gallery

Previous Variants (Modern)

Previous Variants (Legacy)

Animations (Modern)

Animations (Legacy)

Converted Variants (Modern)

Corpse Variants (Modern)

Corpse Variants (Legacy)

Thumbnails

Icons

Promotional Images

Promotional Videos

Trailers

Renders

Miscellaneous

Trivia

  • The original name and appearance were based on the Boss2 from Tower Battles.
  • When the Uber Mystery was in the game, it had a chance of spawning the Slow Boss upon its death in Golden and Fallen modes.
  • In Hardcore Testing BETA, the Slow Boss had 10 defense.
    • This would be later re-added for the modern version with 25% defense. Although the legacy version has none.
  • The death sound Slow Boss makes is a deeper sound than Boss2's from Tower Battles.
  • The Slow King and the Mega Slow can be considered 2 Hardcore variants of the Slow Boss.
  • Due to a bug, the Slow Bosses spawning on wave 29 of Easy mode were separated by an extremely long amount of time. Because of this, even without skipping the wave, the enemies would not have enough time to spawn, causing them to spawn on Wave 30 instead.
    • Since these enemies would not count as enemies that spawned on Wave 30, you could have them spawn after triumphing by killing just the enemies that spawned on wave 30. You could reach zero base health after triumphing this way, but this would not make you lose.
    • This was later fixed on 12th of March 2022, where the time between each spawn is now quicker, with each spawn being 2 seconds instead of 8 seconds.

Update History

  • 14 June 2019 - BETA v1.0.0
    • Boss2 added.
  • 10 July 2019 - BETA v1.4.0
    • Health decreased from 1,600 to 1,200.
  • 15 July 2019 - BETA v1.5.1
    • Renamed from Boss2 to Slow Boss.
    • Appearance changed.
  • 13 October 2019 - Release v1.0.0
    • Health increased from 1,200 to 1,800.
    • First wave appearance changed from wave 17 to wave 22 in Easy and Normal modes (now Normal and Molten modes).
    • Basic Freeze Immunity removed.
  • 14 February 2020
  • 26 May 2020 - Release v1.11.0
    • First wave appearance changed from wave 22 to wave 16 in Beginners mode (now Normal mode).
  • 29 October 2020 - Overhaul 1.0.0
  • 8 May 2021 - Overhaul v1.3.0
    • Appearance changed.
    • Death sound changed.
  • 31 October 2022 - v1.4.2
    • Now has a new appearance with the Enemies Beta modifier active.
  • 24 February 2024 - v1.14.0
    • Modern variant added.
    • Speed slightly increased in Easy mode (1.5 to 1.6).
    • Now uses Enemies Beta appearance with a different animation in Easy mode.
    • Now gives Cash (Gameplay Currency)$300 every 400 health in Easy mode.
    • Now has 25% defense in Easy mode.
    • Now is a boss enemy upon first spawn in Easy mode.
  • 3 May 2024 - v1.20.0
    • Slow Boss can no longer be confused by the Jester while it is a boss enemy.
  • 10 May 2024 - v1.21.0
    • Slow Boss is now immune to the fallout damage from the Nuke while it is a boss enemy.
  • 18 May 2024 - v1.22.0
    • Slow Boss is now immune to knockback while it is a boss enemy.
    • Now appears in PVP Test.
      • Unlocked on Wave 22.
      • Can be sent out for Cash (Gameplay Currency)$600 in groups of one.
      • Adds Cash (Gameplay Currency)$28 to economy.
  • 23 May 2024 - v1.23.0
  • 27 May 2024 - v1.23.2
    • Health decreased from 2,000 to 1,600 in Molten mode.
  • 28 May 2024 - v1.23.3
  • 29 May 2024 - v1.23.4
    • Economy boost increased from Cash (Gameplay Currency)$28 to Cash (Gameplay Currency)$44.
    • Cooldown increased from 1 to 2.
    • First spawn is no longer a boss in PVP Test.
  • 21 June 2024 - v1.25.0
    • Send cost increased from Cash (Gameplay Currency)$600 to Cash (Gameplay Currency)$660.
    • Send cooldown increased from 2 to 3.
  • 19 July 2024 - v1.26.0
    • Send cooldown removed.
  • 28 August 2024 - v1.29.0
    • Bug: Can be slowed down by the DJ Booth while a boss.
  • 31 August 2024 - v1.29.7
    • Bugfix: No longer can be slowed down by the DJ Booth while a boss.
  • 25 September 2024 - v1.33.0
    • Health increased from 1,600 to 1,750 in Easy mode.
    • Speed increased from 1.6 to 1.9.
    • Appearance and animation changed.
    • Bug: Defense can no longer be dropped by electric and poison defense dropping towers.
  • 6 November 2024 - v1.40.0
    • Slow Boss can no longer have its defense dropped while a Boss enemy.
    • Bugfix: Poison and electric defense dropping towers now can drop its defense, though the Jester still cannot drop it.
  • 11 December 2024 - v1.45.0
  • 17 December 2024 - v1.46.4
  • 17 December 2024 - v1.46.5
    • Slow Boss no longer appears in Legacy Molten mode, as it has been removed.
  • 12 February 2025 - v1.53.0
    • Legacy version now uses the correct statistics in Sandbox mode.
  • 12 February 2025 - v1.53.3a
  • 9 April 2025 - v1.60.0
    • Now appears in Low Rank PVP Test.
      • Has a spawn timer of 3.
      • Number sent increased from 1 to 1-2.
      • Economy bonus decreased from Cash (Gameplay Currency)$66 to Cash (Gameplay Currency)$-50.
      • Now changes the health of the Slow Boss to 2,500 when sent.
    • Bug: Uses its base health for natural wave structure spawns when sent instead of the designated send health.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 30 April 2025 - v1.63.0
    • Bug: Legacy Slow Boss no longer uses the death sound effect.
  • 23 July 2025 - v1.71.0
    • Now appears in Basic Arena PVP, carrying over most of its PVP Test statistics.
      • Number sent decreased from 1-2 to 1.
  • 6 August 2025 - v1.72.0
    • Wave unlocked increased from Wave 22 to Wave 23.
    • Spawn timer decreased from 3 to 2.
    • Send cost increased from Cash (Gameplay Currency)$660 to Cash (Gameplay Currency)$750.
    • Economy bonus increased from Cash (Gameplay Currency)$-50 to Cash (Gameplay Currency)$-10.
    • Health increased from 2,500 to 2,800 when sent.
  • 12 September 2025 - v1.74.3a
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.

Notes

  1. Only the first Slow Boss spawned in Easy and Casual modes is a boss.


BeginnersHardcoreIcon Easy
Previous Debut Current Debut Next Debut
Necromancer & Armored
Wave 13
Slow Boss
Wave 16
Hidden Boss
Wave 17
Casual
Previous Debut Current Debut Next Debut
Necromancer
Wave 15
Slow Boss
Wave 16
Hidden Boss & Hazmat
Wave 17
MoltenHardcoreIcon Legacy Molten
Previous Debut Current Debut Next Debut
Molten
Wave 20
Slow Boss
Wave 22
Hidden Boss
Wave 24
Basic Arena PVP
Previous Debut Current Debut Next Debut
Armored
Wave 14
Slow Boss
Wave 16
Hidden Boss
Wave 17
The Heights (SFOTH Event)
(24 June 2019 – 13 October 2019)
Previous Debut Current Debut Next Debut
Brute
Wave 10
Slow Boss, Fallen Hero & Swordmaster
Wave 12
End
N/A
Classic Candy Cane Lane (The Classic Event, Mission 1)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Necromancer
Wave 7
Slow Boss
Wave 8
Breaker4
Wave 9
Classic Forest Camp (The Classic Event, Mission 3)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Breaker4
Wave 8
Slow Boss
Wave 9
Grave Digger
Wave 12
Classic Castle (The Classic Event, Mission 5)
(23 May 2024 – 28 May 2024)
Previous Debut Current Debut Next Debut
Korblox General
Wave 8
Redcliff Traitor, Breaker4 & Slow Boss
Wave 10
Korblox Deathwalker
Wave 12
Noob (The Takeover)
Previous Debut Current Debut Next Debut
Speedy Boss
Wave 8
Slow Boss
Wave 9
Brute
Wave 10
Bronze-Medal Silver-Medal Pre-MEGA (Easy, Normal, Hard & Insane) Gold-Medal Platinum-Medal
Previous Debut Current Debut Next Debut
Necromancer
Wave 14
Slow Boss
Wave 17
Molten
Wave 20


EnemiesNewHeader
Regular Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Special Enemies
Polluted Wasteland II
Badlands II
Pizza Party
Headache Headquarters
Tutorial
PVP
Sandbox Only Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
The Narratorium
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other