Skills are special attributes applied to matches that can affect gameplay. There are four types of Skills, Offensive, Economy, Strategy and Defense. It is unlocked at Level 15.
Mechanics

Skill tree with all skills unlocked
Skills will apply buffs to the player's towers and units. These start off small and linearly become slightly higher. Each Skill has its own, some being as low as 10 and other having up to 50 Levels. In the majority of cases, they only apply to the player who has the Skill and not every single player in the match. However, if the thing that the Skill affects is shared by the player, it will function in various ways, like including Skill boosts from every player or only picking the one with the highest Level.
Each Skill will start out very cheap, but it will quickly become far more expensive as the equation for the cost is exponential. It is calculated as:
The result is then rounded to the nearest multiple of 5 by rounding up only if the decimal is greater than 0.6; otherwise, it is rounded down.
Total cost to fully upgrade every Skill is 824,070. To have every single Skill available to upgrade, the player has to purchase every single Skill except Precision, Scavenger, Scholar, Re-enforcements and Beefed Up Minions to Level 10, which would have a total cost of
48,195. The lowest amount of currency required to have every Skill for a specific path unlocked will be listed separately in each Skill section.
After the player unlocks a Skill from a specific path, a modifier for that path will appear, applying the effects for the player. The description of the modifier will list every single Skill owned and how much it boosts specific statistics.
In the Settings, it is possible to disable Skills with the Skills Enabled setting.
Hidden Wave cannot be activated with skills enabled. Certain modes, like Hardcore or Tutorial also disable Skills.
Resetting Skills
If the player is unsatisfied with what Skills they spent their currency on, they have the option to reset their Skills. While this will not bring back their Coins, it will give them back in the form of
Skill Credits. These are a unique currency only usable for Skills. Player is only given back 95% of what they spent, and they have to pay
200 to reset Skills. Each reset will become more expensive by
200.
After resetting, Skills are unable to be upgraded using Coins, they are restricted to only
Skill Credits. Once the player has run out of possible upgrades, the method of upgrading Skills is
Coins again.
Skills
Offensive
Offensive-oriented Skills that allow towers to deal more damage.
- Lowest cost needed to be able to upgrade any of the Skills is
12,730, which is the cost for upgrading all Skills except Precision to Level 10.
- Total cost for unlocking every Level is
190,835.
"Tower range is increased by X%."
Boosts tower range by 0.5% for each purchase. Due to a bug, the upgrade menu will insist that the range boost is actually the same as the percentage for Expanded Barracks, this however is not the case. The actual attack range and range ring will be boosted according to the Enhanced Optics boost. Has a base cost of 6 with an exponential value of 1.73.
20 ⢠0.5% total increase
75 ā¢
95 total cost ⢠1% total increase
150 ā¢
245 total cost ⢠1.5% total increase
245 ā¢
490 total cost ⢠2% total increase
360 ā¢
850 total cost ⢠2.5% total increase
490 ā¢
1,340 total cost ⢠3% total increase
645 ā¢
1,985 total cost ⢠3.5% total increase
810 ā¢
2,795 total cost ⢠4% total increase
995 ā¢
3,790 total cost ⢠4.5% total increase
1,190 ā¢
4,980 total cost ⢠5% total increase
1,405 ā¢
6,385 total cost ⢠5.5% total increase
1,635 ā¢
8,020 total cost ⢠6% total increase
1,875 ā¢
9,895 total cost ⢠6.5% total increase
2,135 ā¢
12,030 total cost ⢠7% total increase
2,405 ā¢
14,435 total cost ⢠7.5% total increase
2,685 ā¢
17,120 total cost ⢠8% total increase
2,985 ā¢
20,105 total cost ⢠8.5% total increase
3,295 ā¢
23,400 total cost ⢠9% total increase
3,615 ā¢
27,015 total cost ⢠9.5% total increase
3,955 ā¢
30,970 total cost ⢠10% total increase
50 ⢠0.5% total increase
170 ā¢
220 total cost ⢠1% total increase
355 ā¢
575 total cost ⢠1.5% total increase
590 ā¢
1,165 total cost ⢠2% total increase
875 ā¢
2,040 total cost ⢠2.5% total increase
1,210 ā¢
3,250 total cost ⢠3% total increase
1,595 ā¢
4,845 total cost ⢠3.5% total increase
2,025 ā¢
6,870 total cost ⢠4% total increase
2,495 ā¢
9,365 total cost ⢠4.5% total increase
3,010 ā¢
12,375 total cost ⢠5% total increase
3,565 ā¢
15,940 total cost ⢠5.5% total increase
4,165 ā¢
20,105 total cost ⢠6% total increase
4,800 ā¢
24,905 total cost ⢠6.5% total increase
5,480 ā¢
30,385 total cost ⢠7% total increase
6,195 ā¢
36,580 total cost ⢠7.5% total increase
6,950 ā¢
43,530 total cost ⢠8% total increase
7,740 ā¢
51,270 total cost ⢠8.5% total increase
8,570 ā¢
59,840 total cost ⢠9% total increase
9,435 ā¢
69,275 total cost ⢠9.5% total increase
10,335 ā¢
79,610 total cost ⢠10% total increase
"AOE explosion radius is increased by X%."
AOE explosion radius of towers is increased by 0.8% for each purchase. There is a requirement of reaching Level 10 in Enhanced Optics before it is unlocked. Has a base cost of 5 with an exponential value of 1.725.
15 ⢠0.5% total increase
55 ā¢
70 total cost ⢠1% total increase
105 ā¢
175 total cost ⢠1.5% total increase
175 ā¢
350 total cost ⢠2% total increase
255 ā¢
605 total cost ⢠2.5% total increase
355 ā¢
960 total cost ⢠3% total increase
460 ā¢
1,420 total cost ⢠3.5% total increase
580 ā¢
2,000 total cost ⢠4% total increase
710 ā¢
2,710 total cost ⢠4.5% total increase
850 ā¢
3,560 total cost ⢠5% total increase
1,005 ā¢
4,565 total cost ⢠5.5% total increase
1,165 ā¢
5,730 total cost ⢠6% total increase
1,340 ā¢
7,070 total cost ⢠6.5% total increase
1,525 ā¢
8,595 total cost ⢠7% total increase
1,715 ā¢
10,310 total cost ⢠7.5% total increase
1,915 ā¢
12,225 total cost ⢠8% total increase
2,130 ā¢
14,355 total cost ⢠8.5% total increase
2,350 ā¢
16,705 total cost ⢠9% total increase
2,580 ā¢
19,285 total cost ⢠9.5% total increase
2,820 ā¢
22,105 total cost ⢠10% total increase
3,065 ā¢
25,170 total cost ⢠10.5% total increase
3,320 ā¢
28,490 total cost ⢠11% total increase
3,585 ā¢
32,075 total cost ⢠11.5% total increase
3,860 ā¢
35,935 total cost ⢠12% total increase
4,140 ā¢
40,075 total cost ⢠12.5% total increase
30 ⢠0.8% total increase
110 ā¢
140 total cost ⢠1.6% total increase
225 ā¢
365 total cost ⢠2.4% total increase
375 ā¢
740 total cost ⢠3.2% total increase
560 ā¢
1,300 total cost ⢠4% total increase
775 ā¢
2,075 total cost ⢠4.8% total increase
1,020 ā¢
3,095 total cost ⢠5.6% total increase
1,295 ā¢
4,390 total cost ⢠6.4% total increase
1,595 ā¢
5,985 total cost ⢠7.2% total increase
1,925 ā¢
7,910 total cost ⢠8% total increase
2,280 ā¢
10,190 total cost ⢠8.8% total increase
2,660 ā¢
12,850 total cost ⢠9.6% total increase
3,070 ā¢
15,920 total cost ⢠10.4% total increase
3,500 ā¢
19,420 total cost ⢠11.2% total increase
3,960 ā¢
23,380 total cost ⢠12% total increase
4,440 ā¢
27,820 total cost ⢠12.8% total increase
4,950 ā¢
32,770 total cost ⢠13.6% total increase
5,480 ā¢
38,250 total cost ⢠14.4% total increase
6,030 ā¢
44,280 total cost ⢠15.2% total increase
6,610 ā¢
50,890 total cost ⢠16% total increase
7,210 ā¢
58,100 total cost ⢠16.8% total increase
7,830 ā¢
65,930 total cost ⢠17.6% total increase
8,475 ā¢
74,405 total cost ⢠18.4% total increase
9,140 ā¢
83,545 total cost ⢠19.2% total increase
9,830 ā¢
93,375 total cost ⢠20% total increase
"Debuff durations applied to enemies are increased by X%."
Tower debuffs, such as stun, shock, freeze, burn, poison, confusion or chill are longer by 1% for each purchase. There is a requirement of reaching Level 10 in Improved Gunpowder before it is unlocked. Has a base cost of 5 with an exponential value of 1.77.
15 ⢠1% total increase
60 ā¢
75 total cost ⢠2% total increase
120 ā¢
195 total cost ⢠3% total increase
200 ā¢
395 total cost ⢠4% total increase
300 ā¢
695 total cost ⢠5% total increase
410 ā¢
1,105 total cost ⢠6% total increase
540 ā¢
1,645 total cost ⢠7% total increase
685 ā¢
2,330 total cost ⢠8% total increase
845 ā¢
3,175 total cost ⢠9% total increase
1,015 ā¢
4,190 total cost ⢠10% total increase
1,205 ā¢
5,395 total cost ⢠11% total increase
1,405 ā¢
6,800 total cost ⢠12% total increase
1,615 ā¢
8,415 total cost ⢠13% total increase
1,845 ā¢
10,260 total cost ⢠14% total increase
2,085 ā¢
12,345 total cost ⢠15% total increase
2,335 ā¢
14,680 total cost ⢠16% total increase
2,600 ā¢
17,280 total cost ⢠17% total increase
2,875 ā¢
20,155 total cost ⢠18% total increase
3,165 ā¢
23,320 total cost ⢠19% total increase
3,465 ā¢
26,785 total cost ⢠20% total increase
3,780 ā¢
30,565 total cost ⢠21% total increase
4,105 ā¢
34,670 total cost ⢠22% total increase
4,440 ā¢
39,110 total cost ⢠23% total increase
4,785 ā¢
43,895 total cost ⢠24% total increase
5,145 ā¢
49,040 total cost ⢠25% total increase
40 ⢠1% total increase
140 ā¢
180 total cost ⢠2% total increase
285 ā¢
465 total cost ⢠3% total increase
475 ā¢
940 total cost ⢠4% total increase
710 ā¢
1,650 total cost ⢠5% total increase
985 ā¢
2,635 total cost ⢠6% total increase
1,295 ā¢
3,930 total cost ⢠7% total increase
1,640 ā¢
5,570 total cost ⢠8% total increase
2,025 ā¢
7,595 total cost ⢠9% total increase
2,440 ā¢
10,035 total cost ⢠10% total increase
2,890 ā¢
12,925 total cost ⢠11% total increase
3,375 ā¢
16,300 total cost ⢠12% total increase
3,895 ā¢
20,195 total cost ⢠13% total increase
4,440 ā¢
24,635 total cost ⢠14% total increase
5,020 ā¢
29,655 total cost ⢠15% total increase
5,635 ā¢
35,290 total cost ⢠16% total increase
6,275 ā¢
41,565 total cost ⢠17% total increase
6,950 ā¢
48,515 total cost ⢠18% total increase
7,650 ā¢
56,165 total cost ⢠19% total increase
8,380 ā¢
64,545 total cost ⢠20% total increase
9,140 ā¢
73,685 total cost ⢠21% total increase
9,930 ā¢
83,615 total cost ⢠22% total increase
10,750 ā¢
94,365 total cost ⢠23% total increase
11,595 ā¢
105,960 total cost ⢠24% total increase
12,470 ā¢
118,430 total cost ⢠25% total increase
"Every X Enemies shots, tower deal a critical hit (1.25x damage). Cannot stack with other critical hit towers."
Every 29th tower shot will be a critical hit that deals 1.25x damage, with the number of shots decreasing by 1 with each upgrade. There is a requirement of reaching Level 10 in Fight Dirty before it is unlocked. Has a base cost of 7 with an exponential value of 2.035.
Each enemy hit by a tower counts as a shot. For example, each enemy hit by the Electroshocker's lightning increases the hit counter. Does not stack with critical hits from the Brawler or Warden, but does stack with Slasher's crits. Some splash towers, these being the Paintballer, Demoman, Rocketeer, Mortar and Snowballer cannot crit either, but other towers like the Firework Technician can crit. Secondary attacks like Pursuit's missiles do not work, with the exception of the Swarmer's Bee Swarm Grenade, Elementalist's Heatwave and Archer's explosion. Damage over time does not crit. Units are unable to deal crits. The Accelerator, Trapper and DJ Booth are also unable to crit.
50 ⢠29 shots required
215 ā¢
265 total cost ⢠28 shots required
490 ā¢
755 total cost ⢠27 shots required
880 ā¢
1,635 total cost ⢠26 shots required
1,385 ā¢
3,020 total cost ⢠25 shots required
2,010 ā¢
5,030 total cost ⢠24 shots required
2,750 ā¢
7,780 total cost ⢠23 shots required
3,610 ā¢
11,390 total cost ⢠22 shots required
4,590 ā¢
15,980 total cost ⢠21 shots required
5,685 ā¢
21,665 total cost ⢠20 shots required
6,900 ā¢
28,565 total cost ⢠19 shots required
8,240 ā¢
36,805 total cost ⢠18 shots required
9,695 ā¢
46,500 total cost ⢠17 shots required
11,275 ā¢
57,775 total cost ⢠16 shots required
12,975 ā¢
70,750 total cost ⢠15 shots required
115 ⢠39 shots required
455 ā¢
570 total cost ⢠38 shots required
1,015 ā¢
1,585 total cost ⢠37 shots required
1,795 ā¢
3,380 total cost ⢠36 shots required
2,790 ā¢
6,170 total cost ⢠35 shots required
4,005 ā¢
10,175 total cost ⢠34 shots required
5,435 ā¢
15,610 total cost ⢠33 shots required
7,080 ā¢
22,690 total cost ⢠32 shots required
8,940 ā¢
31,630 total cost ⢠31 shots required
11,015 ā¢
42,645 total cost ⢠30 shots required
13,300 ā¢
55,945 total cost ⢠29 shots required
15,800 ā¢
71,745 total cost ⢠28 shots required
18,515 ā¢
90,260 total cost ⢠27 shots required
21,445 ā¢
111,705 total cost ⢠26 shots required
24,580 ā¢
136,285 total cost ⢠25 shots required
Economy
Economy-oriented Skills that allow the player to earn more cash.
- Lowest cost needed to be able to upgrade any of the Skills is
13,895, which is the cost for upgrading all Skills except Scavenger to Level 10.
- Total cost for unlocking every Level is
197,450.
"Selling towers returns x% more money."
Tower sell cost returns 1.2% more money ever purchase. With the base sell cost, it is ~34.53% sell cost at Level 1. Has a base cost of 4 with an exponential value of 1.75.
10 ⢠~34.53% total sell cost
40 ā¢
50 total cost ⢠~35.73% total sell cost
75 ā¢
125 total cost ⢠~~36.93% total sell cost
130 ā¢
255 total cost ⢠~38.13% total sell cost
190 ā¢
445 total cost ⢠~39.33% total sell cost
260 ā¢
705 total cost ⢠~40.53% total sell cost
340 ā¢
1,045 total cost ⢠~41.73% total sell cost
430 ā¢
1,475 total cost ⢠~42.93% total sell cost
530 ā¢
2,005 total cost ⢠~44.13% total sell cost
635 ā¢
2,640 total cost ⢠~45.33% total sell cost
750 ā¢
3,390 total cost ⢠~46.53% total sell cost
875 ā¢
4,265 total cost ⢠~47.73% total sell cost
1,005 ā¢
5,270 total cost ⢠~48.93% total sell cost
1,145 ā¢
6,415 total cost ⢠~50.13% total sell cost
1,295 ā¢
7,710 total cost ⢠~51.33% total sell cost
1,450 ā¢
9,160 total cost ⢠~52.53% total sell cost
1,610 ā¢
10,770 total cost ⢠~53.73% total sell cost
1,780 ā¢
12,550 total cost ⢠~54.93% total sell cost
1,955 ā¢
14,505 total cost ⢠~56.13% total sell cost
2,140 ā¢
16,645 total cost ⢠~57.33% total sell cost
2,330 ā¢
18,975 total cost ⢠~58.53% total sell cost
2,530 ā¢
21,505 total cost ⢠~59.73% total sell cost
2,730 ā¢
24,235 total cost ⢠~60.93% total sell cost
2,945 ā¢
27,180 total cost ⢠~62.13% total sell cost
3,160 ā¢
30,340 total cost ⢠~63.33% total sell cost
30 ⢠~34.53% total sell cost
100 ā¢
125 total cost ⢠~35.73% total sell cost
200 ā¢
325 total cost ⢠~36.93% total sell cost
330 ā¢
655 total cost ⢠~38.13% total sell cost
485 ā¢
1,140 total cost ⢠~39.33% total sell cost
665 ā¢
1,810 total cost ⢠~40.53% total sell cost
870 ā¢
2,680 total cost ⢠~41.73% total sell cost
1,100 ā¢
3,780 total cost ⢠~42.93% total sell cost
1,350 ā¢
5,130 total cost ⢠~44.13% total sell cost
1,625 ā¢
6,755 total cost ⢠~45.33% total sell cost
1,915 ā¢
8,670 total cost ⢠~46.53% total sell cost
2,230 ā¢
10,900 total cost ⢠~47.73% total sell cost
2,560 ā¢
13,460 total cost ⢠~48.93% total sell cost
2,915 ā¢
16,375 total cost ⢠~50.13% total sell cost
3,285 ā¢
19,665 total cost ⢠~51.33% total sell cost
3,680 ā¢
23,340 total cost ⢠~52.53% total sell cost
4,085 ā¢
27,430 total cost ⢠~53.73% total sell cost
4,515 ā¢
31,945 total cost ⢠~54.93% total sell cost
4,960 ā¢
36,905 total cost ⢠~56.13% total sell cost
5,425 ā¢
42,325 total cost ⢠~57.33% total sell cost
5,905 ā¢
48,230 total cost ⢠~58.53% total sell cost
6,400 ā¢
54,630 total cost ⢠~59.73% total sell cost
6,915 ā¢
61,545 total cost ⢠~60.93% total sell cost
7,445 ā¢
68,990 total cost ⢠~62.13% total sell cost
7,995 ā¢
76,985 total cost ⢠~63.33% total sell cost
"Starting cash is increased by X%."
Starting cash is increased by 1% for each purchase. There is a requirement of reaching Level 10 in Resourcefulness before it is unlocked. Has a base cost of 4 with an exponential value of 1.82.
10 ⢠1% total increase
45 ā¢
55 total cost ⢠2% total increase
90 ā¢
145 total cost ⢠3% total increase
155 ā¢
300 total cost ⢠4% total increase
235 ā¢
535 total cost ⢠5% total increase
325 ā¢
860 total cost ⢠6% total increase
430 ā¢
1,290 total cost ⢠7% total increase
550 ā¢
1,840 total cost ⢠8% total increase
680 ā¢
2,520 total cost ⢠9% total increase
825 ā¢
3,345 total cost ⢠10% total increase
980 ā¢
4,325 total cost ⢠11% total increase
1,145 ā¢
5,470 total cost ⢠12% total increase
1,325 ā¢
6,795 total cost ⢠13% total increase
1,520 ā¢
8,315 total cost ⢠14% total increase
1,720 ā¢
10,035 total cost ⢠15% total increase
1,935 ā¢
11,970 total cost ⢠16% total increase
2,165 ā¢
14,135 total cost ⢠17% total increase
2,400 ā¢
16,535 total cost ⢠18% total increase
2,650 ā¢
19,185 total cost ⢠19% total increase
2,910 ā¢
22,095 total cost ⢠20% total increase
3,180 ā¢
25,275 total cost ⢠21% total increase
3,460 ā¢
28,735 total cost ⢠22% total increase
3,750 ā¢
32,485 total cost ⢠23% total increase
4,050 ā¢
36,535 total cost ⢠24% total increase
4,365 ā¢
40,900 total cost ⢠25% total increase
30 ⢠1% total increase
110 ā¢
140 total cost ⢠2% total increase
220 ā¢
360 total cost ⢠3% total increase
370 ā¢
730 total cost ⢠4% total increase
550 ā¢
1,280 total cost ⢠5% total increase
760 ā¢
2,040 total cost ⢠6% total increase
1,000 ā¢
3,040 total cost ⢠7% total increase
1,265 ā¢
4,305 total cost ⢠8% total increase
1,560 ā¢
5,865 total cost ⢠9% total increase
1,885 ā¢
7,750 total cost ⢠10% total increase
2,230 ā¢
9,980 total cost ⢠11% total increase
2,605 ā¢
12,585 total cost ⢠12% total increase
3,000 ā¢
15,585 total cost ⢠13% total increase
3,425 ā¢
19,010 total cost ⢠14% total increase
3,870 ā¢
22,880 total cost ⢠15% total increase
4,340 ā¢
27,220 total cost ⢠16% total increase
4,830 ā¢
32,050 total cost ⢠17% total increase
5,345 ā¢
37,395 total cost ⢠18% total increase
5,885 ā¢
43,280 total cost ⢠19% total increase
6,445 ā¢
49,725 total cost ⢠20% total increase
7,030 ā¢
56,755 total cost ⢠21% total increase
7,635 ā¢
64,390 total cost ⢠22% total increase
8,260 ā¢
72,650 total cost ⢠23% total increase
8,910 ā¢
81,560 total cost ⢠24% total increase
9,580 ā¢
91,140 total cost ⢠25% total increase
"Wave rewards are increased by X%."
Wave bonus is higher by 0.5% for each purchase by adding it to the match wave bonus multiplier. Wave clear bonus is also affected, as it is a percentage of the wave bonus. There is a requirement of reaching Level 10 in Bigger Budget before it is unlocked. Has a base cost of 7 with an exponential value of 1.78.
30 ⢠0.5% total increase
110 ā¢
140 total cost ⢠1% total increase
225 ā¢
365 total cost ⢠1.5% total increase
375 ā¢
740 total cost ⢠2% total increase
560 ā¢
1,300 total cost ⢠2.5% total increase
775 ā¢
2,075 total cost ⢠3% total increase
1,020 ā¢
3,095 total cost ⢠3.5% total increase
1,295 ā¢
4,390 total cost ⢠4% total increase
1,595 ā¢
5,985 total cost ⢠4.5% total increase
1,925 ā¢
7,910 total cost ⢠5% total increase
2,280 ā¢
10,190 total cost ⢠5.5% total increase
2,660 ā¢
12,850 total cost ⢠6% total increase
3,070 ā¢
15,920 total cost ⢠6.5% total increase
3,500 ā¢
19,420 total cost ⢠7% total increase
3,960 ā¢
23,380 total cost ⢠7.5% total increase
4,440 ā¢
27,820 total cost ⢠8% total increase
4,950 ā¢
32,770 total cost ⢠8.5% total increase
5,480 ā¢
38,250 total cost ⢠9% total increase
6,030 ā¢
44,280 total cost ⢠9.5% total increase
6,610 ā¢
50,890 total cost ⢠10% total increase
65 ⢠0.5% total increase
220 ā¢
285 total cost ⢠1% total increase
455 ā¢
740 total cost ⢠1.5% total increase
765 ā¢
1,505 total cost ⢠2% total increase
1,145 ā¢
2,650 total cost ⢠2.5% total increase
1,585 ā¢
4,235 total cost ⢠3% total increase
2,095 ā¢
6,330 total cost ⢠3.5% total increase
2,665 ā¢
8,995 total cost ⢠4% total increase
3,295 ā¢
12,290 total cost ⢠4.5% total increase
3,980 ā¢
16,270 total cost ⢠5% total increase
4,725 ā¢
20,995 total cost ⢠5.5% total increase
5,525 ā¢
26,520 total cost ⢠6% total increase
6,385 ā¢
32,905 total cost ⢠6.5% total increase
7,295 ā¢
40,200 total cost ⢠7% total increase
8,260 ā¢
48,460 total cost ⢠7.5% total increase
9,275 ā¢
57,735 total cost ⢠8% total increase
10,345 ā¢
68,080 total cost ⢠8.5% total increase
11,470 ā¢
79,550 total cost ⢠9% total increase
12,640 ā¢
92,190 total cost ⢠9.5% total increase
13,860 ā¢
106,050 total cost ⢠10% total increase
"Every X Enemies kills grant 1.5x rewards from enemies."
Reward from killing enemies is boosted by 1.5x every 29th kill. Decreases by 1 with each upgrade. There is a requirement of reaching Level 10 in Stonks before it is unlocked. Has a base cost of 7 with an exponential value of 1.865.
35 ⢠29 kills required
135 ā¢
170 total cost ⢠28 kills required
290 ā¢
460 total cost ⢠27 kills required
500 ā¢
960 total cost ⢠26 kills required
760 ā¢
1,720 total cost ⢠25 kills required
1,065 ā¢
2,785 total cost ⢠24 kills required
1,420 ā¢
4,205 total cost ⢠23 kills required
1,820 ā¢
6,025 total cost ⢠22 kills required
2,270 ā¢
8,295 total cost ⢠21 kills required
2,760 ā¢
11,055 total cost ⢠20 kills required
3,300 ā¢
14,355 total cost ⢠19 kills required
3,880 ā¢
18,235 total cost ⢠18 kills required
4,505 ā¢
22,740 total cost ⢠17 kills required
5,170 ā¢
27,910 total cost ⢠16 kills required
5,880 ā¢
33,790 total cost ⢠15 kills required
6,635 ā¢
40,425 total cost ⢠14 kills required
7,430 ā¢
47,855 total cost ⢠13 kills required
8,265 ā¢
56,120 total cost ⢠12 kills required
9,140 ā¢
65,260 total cost ⢠11 kills required
10,060 ā¢
75,320 total cost ⢠10 kills required
70 ⢠29 kills required
255 ā¢
325 total cost ⢠28 kills required
540 ā¢
865 total cost ⢠27 kills required
920 ā¢
1,785 total cost ⢠26 kills required
1,390 ā¢
3,175 total cost ⢠25 kills required
1,945 ā¢
5,120 total cost ⢠24 kills required
2,590 ā¢
7,710 total cost ⢠23 kills required
3,315 ā¢
11,025 total cost ⢠22 kills required
4,125 ā¢
15,150 total cost ⢠21 kills required
5,010 ā¢
20,160 total cost ⢠20 kills required
5,980 ā¢
26,140 total cost ⢠19 kills required
7,020 ā¢
33,160 total cost ⢠18 kills required
8,145 ā¢
41,305 total cost ⢠17 kills required
9,340 ā¢
50,645 total cost ⢠16 kills required
10,610 ā¢
61,255 total cost ⢠15 kills required
11,955 ā¢
73,210 total cost ⢠14 kills required
13,375 ā¢
86,585 total cost ⢠13 kills required
14,870 ā¢
101,455 total cost ⢠12 kills required
16,430 ā¢
117,885 total cost ⢠11 kills required
18,065 ā¢
135,950 total cost ⢠10 kills required
Strategy
Strategy-oriented Skills that boost placement limits, tower ability cooldowns, Logbook odds and unit spawnrate.
- Lowest cost needed to be able to upgrade any of the Skills is
10,965, which is the cost for upgrading all Skills except Scholar and Re-enforcements to Level 10.
- Total cost for unlocking every Level is
265,570.
"Reduces cooldowns of active abilities by X%."
Reduces tower ability cooldowns by 0.5% for each purchase. Has a base cost of 4 with an exponential value of 1.77.
10 ⢠0.5% total decrease
40 ā¢
50 total cost ⢠1% total decrease
80 ā¢
130 total cost ⢠1.5% total decrease
135 ā¢
265 total cost ⢠2% total decrease
200 ā¢
465 total cost ⢠2.5% total decrease
275 ā¢
740 total cost ⢠3% total decrease
365 ā¢
1,105 total cost ⢠3.5% total decrease
460 ā¢
1,565 total cost ⢠4% total decrease
570 ā¢
2,135 total cost ⢠4.5% total decrease
685 ā¢
2,820 total cost ⢠5% total decrease
810 ā¢
3,630 total cost ⢠5.5% total decrease
945 ā¢
4,575 total cost ⢠6% total decrease
1,090 ā¢
5,665 total cost ⢠6.5% total decrease
1,240 ā¢
6,905 total cost ⢠7% total decrease
1,405 ā¢
8,310 total cost ⢠7.5% total decrease
1,575 ā¢
9,885 total cost ⢠8% total decrease
1,750 ā¢
11,635 total cost ⢠8.5% total decrease
1,940 ā¢
13,575 total cost ⢠9% total decrease
2,135 ā¢
15,710 total cost ⢠9.5% total decrease
2,335 ā¢
18,045 total cost ⢠10% total decrease
2,545 ā¢
20,590 total cost ⢠10.5% total decrease
2,765 ā¢
23,355 total cost ⢠11% total decrease
2,990 ā¢
26,345 total cost ⢠11.5% total decrease
3,225 ā¢
29,570 total cost ⢠12% total decrease
3,465 ā¢
33,035 total cost ⢠12.5% total decrease
25 ⢠0.5% total decrease
85 ā¢
110 total cost ⢠1% total decrease
180 ā¢
290 total cost ⢠1.5% total decrease
305 ā¢
595 total cost ⢠2% total decrease
455 ā¢
1,050 total cost ⢠2.5% total decrease
630 ā¢
1,680 total cost ⢠3% total decrease
835 ā¢
2,515 total cost ⢠3.5% total decrease
1,060 ā¢
3,575 total cost ⢠4% total decrease
1,315 ā¢
4,890 total cost ⢠4.5% total decrease
1,585 ā¢
6,475 total cost ⢠5% total decrease
1,885 ā¢
8,360 total cost ⢠5.5% total decrease
2,205 ā¢
10,565 total cost ⢠6% total decrease
2,545 ā¢
13,110 total cost ⢠6.5% total decrease
2,910 ā¢
16,020 total cost ⢠7% total decrease
3,295 ā¢
19,315 total cost ⢠7.5% total decrease
3,700 ā¢
23,015 total cost ⢠8% total decrease
4,125 ā¢
27,140 total cost ⢠8.5% total decrease
4,570 ā¢
31,710 total cost ⢠9% total decrease
5,040 ā¢
36,750 total cost ⢠9.5% total decrease
5,525 ā¢
42,275 total cost ⢠10% total decrease
6,035 ā¢
48,310 total cost ⢠10.5% total decrease
6,560 ā¢
54,870 total cost ⢠11% total decrease
7,110 ā¢
61,980 total cost ⢠11.5% total decrease
7,675 ā¢
69,655 total cost ⢠12% total decrease
8,260 ā¢
77,915 total cost ⢠12.5% total decrease
"Logbook drop rate increases by X."
Multiplies the chance to drop Logbooks by 1.01, increasing by 0.01 for each purchase. There is a requirement of reaching Level 10 in Accelerator before it is unlocked. Has a base cost of 5 with an exponential value of 1.83.
20 ⢠1.01 total multiplier
65 ā¢
85 total cost ⢠1.02 total multiplier
140 ā¢
225 total cost ⢠1.03 total multiplier
240 ā¢
465 total cost ⢠1.04 total multiplier
360 ā¢
825 total cost ⢠1.05 total multiplier
505 ā¢
1,330 total cost ⢠1.06 total multiplier
670 ā¢
2,000 total cost ⢠1.07 total multiplier
855 ā¢
2,855 total cost ⢠1.08 total multiplier
1,060 ā¢
3,915 total cost ⢠1.09 total multiplier
1,285 ā¢
5,200 total cost ⢠1.1 total multiplier
1,530 ā¢
6,730 total cost ⢠1.11 total multiplier
1,795 ā¢
8,525 total cost ⢠1.12 total multiplier
2,075 ā¢
10,600 total cost ⢠1.13 total multiplier
2,380 ā¢
12,980 total cost ⢠1.14 total multiplier
2,700 ā¢
15,680 total cost ⢠1.15 total multiplier
3,040 ā¢
18,720 total cost ⢠1.16 total multiplier
3,395 ā¢
22,115 total cost ⢠1.17 total multiplier
3,770 ā¢
25,885 total cost ⢠1.18 total multiplier
4,160 ā¢
30,045 total cost ⢠1.19 total multiplier
4,570 ā¢
34,615 total cost ⢠1.2 total multiplier
60 ⢠1.01 total increase
210 ā¢
270 total cost ⢠1.02 total multiplier
445 ā¢
715 total cost ⢠1.03 total multiplier
755 ā¢
1,470 total cost ⢠1.04 total multiplier
1,145 ā¢
2,615 total cost ⢠1.05 total multiplier
1,600 ā¢
4,215 total cost ⢠1.06 total multiplier
2,130 ā¢
6,345 total cost ⢠1.07 total multiplier
2,730 ā¢
9,075 total cost ⢠1.08 total multiplier
3,395 ā¢
12,470 total cost ⢠1.09 total multiplier
4,125 ā¢
16,595 total cost ⢠1.10 total multiplier
4,920 ā¢
21,515 total cost ⢠1.11 total multiplier
5,780 ā¢
27,295 total cost ⢠1.12 total multiplier
6,700 ā¢
33,995 total cost ⢠1.13 total multiplier
7,685 ā¢
41,680 total cost ⢠1.14 total multiplier
8,730 ā¢
50,410 total cost ⢠1.15 total multiplier
9,840 ā¢
60,250 total cost ⢠1.16 total multiplier
11,005 ā¢
71,255 total cost ⢠1.17 total multiplier
12,235 ā¢
83,490 total cost ⢠1.18 total multiplier
13,520 ā¢
97,010 total cost ⢠1.19 total multiplier
14,870 ā¢
111,880 total cost ⢠1.20 total multiplier
"Cooldown for spawning units is reduced by X%."
Reduces tower's spawnrate by 0.75% for each purchase. There is a requirement of reaching Level 10 in Accelerator before it is unlocked. Has a base cost of 6 with an exponential value of 1.86.
30 ⢠0.75% total decrease
100 ā¢
130 total cost ⢠1.5% total decrease
215 ā¢
345 total cost ⢠2.25% total decrease
370 ā¢
715 total cost ⢠3% total decrease
560 ā¢
1,275 total cost ⢠3.75% total decrease
785 ā¢
2,060 total cost ⢠4.5% total decrease
1,045 ā¢
3,105 total cost ⢠5.25% total decrease
1,340 ā¢
4,445 total cost ⢠6% total decrease
1,670 ā¢
6,115 total cost ⢠6.75% total decrease
2,030 ā¢
8,145 total cost ⢠7.5% total decrease
2,420 ā¢
10,565 total cost ⢠8.25% total decrease
2,850 ā¢
13,415 total cost ⢠9% total decrease
3,305 ā¢
16,720 total cost ⢠9.75% total decrease
3,795 ā¢
20,515 total cost ⢠10.5% total decrease
4,315 ā¢
24,830 total cost ⢠11.25% total decrease
4,865 ā¢
29,695 total cost ⢠12% total decrease
5,445 ā¢
35,140 total cost ⢠12.75% total decrease
6,055 ā¢
41,195 total cost ⢠13.5% total decrease
6,695 ā¢
47,890 total cost ⢠14.25% total decrease
7,365 ā¢
55,255 total cost ⢠15% total decrease
60 ⢠1% total decrease
210 ā¢
270 total cost ⢠2% total decrease
445 ā¢
715 total cost ⢠3% total decrease
755 ā¢
1,470 total cost ⢠4% total decrease
1,145 ā¢
2,615 total cost ⢠5% total decrease
1,600 ā¢
4,215 total cost ⢠6% total decrease
2,130 ā¢
6,345 total cost ⢠7% total decrease
2,730 ā¢
9,075 total cost ⢠8% total decrease
3,395 ā¢
12,470 total cost ⢠9% total decrease
4,125 ā¢
16,595 total cost ⢠10% total decrease
4,920 ā¢
21,515 total cost ⢠11% total decrease
5,780 ā¢
27,295 total cost ⢠12% total decrease
6,700 ā¢
33,995 total cost ⢠13% total decrease
7,685 ā¢
41,680 total cost ⢠14% total decrease
8,730 ā¢
50,410 total cost ⢠15% total decrease
9,840 ā¢
60,250 total cost ⢠16% total decrease
11,005 ā¢
71,255 total cost ⢠17% total decrease
12,235 ā¢
83,490 total cost ⢠18% total decrease
13,520 ā¢
97,010 total cost ⢠19% total decrease
14,870 ā¢
111,880 total cost ⢠20% total decrease
"Increases the tower placement limit by X. (Scales with number of players)."
Increases placement limit for the player by 1 for each purchase. In matches with more players, the limit will scale. In duo, it is 0.8 rather than 1 per purchase, while in trio and higher it is 0.5 per purchase. There is a requirement of reaching Level 10 in Expanded Barracks before it is unlocked. Has a base cost of 100 with an exponential value of 1.5.
1,000 ⢠1 total increase
2,830 ā¢
3,830 total cost ⢠2 total increase
5,195 ā¢
9,025 total cost ⢠3 total increase
8,000 ā¢
17,025 total cost ⢠4 total increase
11,180 ā¢
28,205 total cost ⢠5 total increase
14,695 ā¢
42,900 total cost ⢠6 total increase
18,520 ā¢
61,420 total cost ⢠7 total increase
22,625 ā¢
84,045 total cost ⢠8 total increase
27,000 ā¢
111,045 total cost ⢠9 total increase
31,620 ā¢
142,665 total cost ⢠10 total increase
Defense
Defense-oriented Skills that boost base health, reduce negative effect cooldowns and buff unit health.
- Lowest cost needed to be able to upgrade any of the Skills is
10,605, which is the cost for upgrading all Skills except Beefed Up Minions to Level 10.
- Total cost for unlocking every Level is
170,215.
"Increases the player's health pool by X. (In groups, the highest HP is used.)"
Increases the maximum base health by 5 for each purchase. In duo+, the highest base health is chosen. Has a base cost of 3 with an exponential value of 1.4.
5 ⢠5 total increase
10 ā¢
15 total cost ⢠10 total increase
20 ā¢
35 total cost ⢠15 total increase
30 ā¢
65 total cost ⢠20 total increase
45 ā¢
110 total cost ⢠25 total increase
55 ā¢
165 total cost ⢠30 total increase
70 ā¢
235 total cost ⢠35 total increase
85 ā¢
320 total cost ⢠40 total increase
100 ā¢
420 total cost ⢠45 total increase
115 ā¢
535 total cost ⢠50 total increase
135 ā¢
670 total cost ⢠55 total increase
150 ā¢
820 total cost ⢠60 total increase
170 ā¢
990 total cost ⢠65 total increase
185 ā¢
1,175 total cost ⢠70 total increase
205 ā¢
1,380 total cost ⢠75 total increase
225 ā¢
1,605 total cost ⢠80 total increase
245 ā¢
1,850 total cost ⢠85 total increase
265 ā¢
2,115 total cost ⢠90 total increase
285 ā¢
2,400 total cost ⢠95 total increase
310 ā¢
2,710 total cost ⢠100 total increase
330 ā¢
3,040 total cost ⢠105 total increase
350 ā¢
3,390 total cost ⢠110 total increase
375 ā¢
3,765 total cost ⢠115 total increase
400 ā¢
4,165 total cost ⢠120 total increase
420 ā¢
4,585 total cost ⢠125 total increase
445 ā¢
5,030 total cost ⢠130 total increase
470 ā¢
5,500 total cost ⢠135 total increase
495 ā¢
5,995 total cost ⢠140 total increase
520 ā¢
6,515 total cost ⢠145 total increase
545 ā¢
7,060 total cost ⢠150 total increase
570 ā¢
7,630 total cost ⢠155 total increase
595 ā¢
8,225 total cost ⢠160 total increase
620 ā¢
8,845 total cost ⢠165 total increase
650 ā¢
9,495 total cost ⢠170 total increase
675 ā¢
10,170 total cost ⢠175 total increase
700 ā¢
10,870 total cost ⢠180 total increase
730 ā¢
11,600 total cost ⢠185 total increase
755 ā¢
12,355 total cost ⢠190 total increase
785 ā¢
13,140 total cost ⢠195 total increase
815 ā¢
13,955 total cost ⢠200 total increase
10 ⢠6 total increase
25 ā¢
35 total cost ⢠12 total increase
45 ā¢
80 total cost ⢠18 total increase
70 ā¢
150 total cost ⢠24 total increase
100 ā¢
250 total cost ⢠30 total increase
125 ā¢
375 total cost ⢠36 total increase
160 ā¢
535 total cost ⢠42 total increase
190 ā¢
725 total cost ⢠48 total increase
225 ā¢
950 total cost ⢠54 total increase
265 ā¢
1,215 total cost ⢠60 total increase
300 ā¢
1,515 total cost ⢠66 total increase
340 ā¢
1,855 total cost ⢠72 total increase
385 ā¢
2,240 total cost ⢠78 total increase
425 ā¢
2,665 total cost ⢠84 total increase
470 ā¢
3,135 total cost ⢠90 total increase
515 ā¢
3,650 total cost ⢠96 total increase
560 ā¢
4,210 total cost ⢠102 total increase
610 ā¢
4,820 total cost ⢠108 total increase
660 ā¢
5,480 total cost ⢠114 total increase
705 ā¢
6,185 total cost ⢠120 total increase
760 ā¢
6,945 total cost ⢠126 total increase
810 ā¢
7,755 total cost ⢠132 total increase
865 ā¢
8,620 total cost ⢠138 total increase
915 ā¢
9,535 total cost ⢠144 total increase
970 ā¢
10,505 total cost ⢠150 total increase
1,030 ā¢
11,535 total cost ⢠156 total increase
1,085 ā¢
12,620 total cost ⢠162 total increase
1,145 ā¢
13,765 total cost ⢠168 total increase
1,200 ā¢
14,965 total cost ⢠174 total increase
1,260 ā¢
16,225 total cost ⢠180 total increase
1,320 ā¢
17,545 total cost ⢠186 total increase
1,385 ā¢
18,930 total cost ⢠192 total increase
1,445 ā¢
20,375 total cost ⢠198 total increase
1,505 ā¢
21,880 total cost ⢠204 total increase
1,570 ā¢
23,450 total cost ⢠210 total increase
1,635 ā¢
25,085 total cost ⢠216 total increase
1,700 ā¢
26,785 total cost ⢠222 total increase
1,765 ā¢
28,550 total cost ⢠228 total increase
1,835 ā¢
30,385 total cost ⢠234 total increase
1,900 ā¢
32,285 total cost ⢠240 total increase
1,970 ā¢
34,255 total cost ⢠246 total increase
2,035 ā¢
36,290 total cost ⢠252 total increase
2,105 ā¢
38,395 total cost ⢠258 total increase
2,175 ā¢
40,570 total cost ⢠264 total increase
2,250 ā¢
42,820 total cost ⢠270 total increase
2,320 ā¢
45,140 total cost ⢠276 total increase
2,390 ā¢
47,530 total cost ⢠282 total increase
2,465 ā¢
49,995 total cost ⢠288 total increase
2,540 ā¢
52,535 total cost ⢠294 total increase
2,610 ā¢
55,145 total cost ⢠300 total increase
"Increases how much extra HP can be kept from over-healing by X."
Increases amount of health kept per player from over-healing by 4 for every purchase. There is a requirement of reaching Level 10 in Fortify before it is unlocked. Has a base cost of 5 with an exponential value of 1.7.
15 ⢠8 total increase
50 ā¢
65 total cost ⢠16 total increase
100 ā¢
165 total cost ⢠24 total increase
160 ā¢
325 total cost ⢠32 total increase
235 ā¢
560 total cost ⢠40 total increase
325 ā¢
885 total cost ⢠48 total increase
420 ā¢
1,305 total cost ⢠56 total increase
530 ā¢
1,835 total cost ⢠64 total increase
645 ā¢
2,480 total cost ⢠72 total increase
775 ā¢
3,255 total cost ⢠80 total increase
910 ā¢
4,165 total cost ⢠88 total increase
1,055 ā¢
5,220 total cost ⢠96 total increase
1,205 ā¢
6,425 total cost ⢠104 total increase
1,370 ā¢
7,795 total cost ⢠112 total increase
1,540 ā¢
9,335 total cost ⢠120 total increase
1,720 ā¢
11,055 total cost ⢠128 total increase
1,905 ā¢
12,960 total cost ⢠136 total increase
2,100 ā¢
15,060 total cost ⢠144 total increase
2,300 ā¢
17,360 total cost ⢠152 total increase
2,510 ā¢
19,870 total cost ⢠160 total increase
2,730 ā¢
22,600 total cost ⢠168 total increase
2,955 ā¢
25,555 total cost ⢠176 total increase
3,185 ā¢
28,740 total cost ⢠184 total increase
3,425 ā¢
32,165 total cost ⢠192 total increase
3,670 ā¢
35,835 total cost ⢠200 total increase
30 ⢠4 total increase
95 ā¢
125 total cost ⢠8 total increase
190 ā¢
315 total cost ⢠12 total increase
305 ā¢
620 total cost ⢠16 total increase
440 ā¢
1,060 total cost ⢠20 total increase
595 ā¢
1,655 total cost ⢠24 total increase
765 ā¢
2,420 total cost ⢠28 total increase
955 ā¢
3,375 total cost ⢠32 total increase
1,160 ā¢
4,535 total cost ⢠36 total increase
1,380 ā¢
5,915 total cost ⢠40 total increase
1,615 ā¢
7,530 total cost ⢠44 total increase
1,865 ā¢
9,395 total cost ⢠48 total increase
2,130 ā¢
11,525 total cost ⢠52 total increase
2,405 ā¢
13,930 total cost ⢠56 total increase
2,695 ā¢
16,625 total cost ⢠60 total increase
3,000 ā¢
19,625 total cost ⢠64 total increase
3,315 ā¢
22,940 total cost ⢠68 total increase
3,640 ā¢
26,580 total cost ⢠72 total increase
3,980 ā¢
30,560 total cost ⢠76 total increase
4,335 ā¢
34,895 total cost ⢠80 total increase
4,695 ā¢
39,590 total cost ⢠84 total increase
5,070 ā¢
44,660 total cost ⢠88 total increase
5,455 ā¢
50,115 total cost ⢠92 total increase
5,855 ā¢
55,970 total cost ⢠96 total increase
6,260 ā¢
62,230 total cost ⢠100 total increase
"Regenerates X health at the start of every wave."
Heals the base health per player by 1 for each purchase. There is a requirement of reaching Level 10 in Over-Heal before it is unlocked. Has a base cost of 5 with an exponential value of 1.7.
15 ⢠1 total increase
50 ā¢
65 total cost ⢠2 total increase
100 ā¢
165 total cost ⢠3 total increase
160 ā¢
325 total cost ⢠4 total increase
235 ā¢
560 total cost ⢠5 total increase
325 ā¢
885 total cost ⢠6 total increase
420 ā¢
1,305 total cost ⢠7 total increase
530 ā¢
1,835 total cost ⢠8 total increase
645 ā¢
2,480 total cost ⢠9 total increase
775 ā¢
3,255 total cost ⢠10 total increase
910 ā¢
4,165 total cost ⢠11 total increase
1,055 ā¢
5,220 total cost ⢠12 total increase
1,205 ā¢
6,425 total cost ⢠13 total increase
1,370 ā¢
7,795 total cost ⢠14 total increase
1,540 ā¢
9,335 total cost ⢠15 total increase
1,720 ā¢
11,055 total cost ⢠16 total increase
1,905 ā¢
12,960 total cost ⢠17 total increase
2,100 ā¢
15,060 total cost ⢠18 total increase
2,300 ā¢
17,360 total cost ⢠19 total increase
2,510 ā¢
19,870 total cost ⢠20 total increase
2,730 ā¢
22,600 total cost ⢠21 total increase
2,955 ā¢
25,555 total cost ⢠22 total increase
3,185 ā¢
28,740 total cost ⢠23 total increase
3,425 ā¢
32,165 total cost ⢠24 total increase
3,670 ā¢
35,835 total cost ⢠25 total increase
35 ⢠1 total increase
105 ā¢
140 total cost ⢠2 total increase
210 ā¢
350 total cost ⢠3 total increase
345 ā¢
695 total cost ⢠4 total increase
500 ā¢
1,195 total cost ⢠5 total increase
680 ā¢
1,875 total cost ⢠6 total increase
880 ā¢
2,755 total cost ⢠7 total increase
1,105 ā¢
3,860 total cost ⢠8 total increase
1,345 ā¢
5,205 total cost ⢠9 total increase
1,610 ā¢
6,815 total cost ⢠10 total increase
1,890 ā¢
8,705 total cost ⢠11 total increase
2,190 ā¢
10,895 total cost ⢠12 total increase
2,505 ā¢
13,400 total cost ⢠13 total increase
2,835 ā¢
16,235 total cost ⢠14 total increase
3,185 ā¢
19,420 total cost ⢠15 total increase
3,555 ā¢
22,975 total cost ⢠16 total increase
3,935 ā¢
26,910 total cost ⢠17 total increase
4,335 ā¢
31,245 total cost ⢠18 total increase
4,745 ā¢
35,990 total cost ⢠19 total increase
5,175 ā¢
41,165 total cost ⢠20 total increase
5,620 ā¢
46,785 total cost ⢠21 total increase
6,075 ā¢
52,860 total cost ⢠22 total increase
6,550 ā¢
59,410 total cost ⢠23 total increase
7,035 ā¢
66,445 total cost ⢠24 total increase
7,535 ā¢
73,980 total cost ⢠25 total increase
"Reduces stun and debuff durations from enemies by X%."
Reduces tower stun and debuff durations from enemies by 0.8% for each purchase. There is a requirement of reaching Level 10 in Bandages before it is unlocked. Has a base cost of 5 with an exponential value of 1.725.
15 ⢠0.8% total decrease
55 ā¢
70 total cost ⢠1.6% total decrease
105 ā¢
175 total cost ⢠2.4% total decrease
175 ā¢
350 total cost ⢠3.2% total decrease
255 ā¢
605 total cost ⢠4% total decrease
355 ā¢
960 total cost ⢠4.8% total decrease
460 ā¢
1,420 total cost ⢠5.6% total decrease
580 ā¢
2,000 total cost ⢠6.4% total decrease
710 ā¢
2,710 total cost ⢠7.2% total decrease
850 ā¢
3,560 total cost ⢠8% total decrease
1,005 ā¢
4,565 total cost ⢠8.8% total decrease
1,165 ā¢
5,730 total cost ⢠9.6% total decrease
1,340 ā¢
7,070 total cost ⢠10.4% total decrease
1,525 ā¢
8,595 total cost ⢠11.2% total decrease
1,715 ā¢
10,310 total cost ⢠12% total decrease
1,915 ā¢
12,225 total cost ⢠12.8% total decrease
2,130 ā¢
14,355 total cost ⢠13.6% total decrease
2,350 ā¢
16,705 total cost ⢠14.4% total decrease
2,580 ā¢
19,285 total cost ⢠15.2% total decrease
2,820 ā¢
22,105 total cost ⢠16% total decrease
3,065 ā¢
25,170 total cost ⢠16.8% total decrease
3,320 ā¢
28,490 total cost ⢠17.6% total decrease
3,585 ā¢
32,075 total cost ⢠18.4% total decrease
3,860 ā¢
35,935 total cost ⢠19.2% total decrease
4,140 ā¢
40,075 total cost ⢠20% total decrease
35 ⢠0.8% total decrease
110 ā¢
145 total cost ⢠1.6% total decrease
220 ā¢
365 total cost ⢠2.4% total decrease
360 ā¢
725 total cost ⢠3.2% total decrease
530 ā¢
1,255 total cost ⢠4% total decrease
720 ā¢
1,975 total cost ⢠4.8% total decrease
935 ā¢
2,910 total cost ⢠5.6% total decrease
1,175 ā¢
4,085 total cost ⢠6.4% total decrease
1,435 ā¢
5,520 total cost ⢠7.2% total decrease
1,720 ā¢
7,240 total cost ⢠8% total decrease
2,020 ā¢
9,260 total cost ⢠8.8% total decrease
2,345 ā¢
11,605 total cost ⢠9.6% total decrease
2,685 ā¢
14,290 total cost ⢠10.4% total decrease
3,045 ā¢
17,335 total cost ⢠11.2% total decrease
3,425 ā¢
20,760 total cost ⢠12% total decrease
3,820 ā¢
24,580 total cost ⢠12.8% total decrease
4,235 ā¢
28,815 total cost ⢠13.6% total decrease
4,670 ā¢
33,485 total cost ⢠14.4% total decrease
5,120 ā¢
38,605 total cost ⢠15.2% total decrease
5,585 ā¢
44,190 total cost ⢠16% total decrease
6,065 ā¢
50,255 total cost ⢠16.8% total decrease
6,565 ā¢
56,820 total cost ⢠17.6% total decrease
7,080 ā¢
63,900 total cost ⢠18.4% total decrease
7,615 ā¢
71,515 total cost ⢠19.2% total decrease
8,160 ā¢
79,675 total cost ⢠20% total decrease
"Health of summoned units is increased by X%."
Increases unit's health by 0.6% for each purchase. Only applies to units summoned by towers, units summoned through other sources, like consumables, are not affected. There is a requirement of reaching Level 10 in Extreme Conditioning before it is unlocked. Has a base cost of 6 with an exponential value of 1.68.
20 ⢠0.6% total increase
65 ā¢
85 total cost ⢠1.2% total increase
130 ā¢
215 total cost ⢠1.8% total increase
210 ā¢
425 total cost ⢠2.4% total increase
305 ā¢
730 total cost ⢠3% total increase
410 ā¢
1,140 total cost ⢠3.6% total increase
535 ā¢
1,675 total cost ⢠4.2% total increase
665 ā¢
2,340 total cost ⢠4.8% total increase
815 ā¢
3,155 total cost ⢠5.4% total increase
970 ā¢
4,125 total cost ⢠6% total increase
1,140 ā¢
5,265 total cost ⢠6.6% total increase
1,320 ā¢
6,585 total cost ⢠7.2% total increase
1,510 ā¢
8,095 total cost ⢠7.8% total increase
1,710 ā¢
9,805 total cost ⢠8.4% total increase
1,920 ā¢
11,725 total cost ⢠9% total increase
2,140 ā¢
13,865 total cost ⢠9.6% total increase
2,370 ā¢
16,235 total cost ⢠10.2% total increase
2,605 ā¢
18,840 total cost ⢠10.8% total increase
2,855 ā¢
21,695 total cost ⢠11.4% total increase
3,110 ā¢
24,805 total cost ⢠12% total increase
3,375 ā¢
28,180 total cost ⢠12.6% total increase
3,650 ā¢
31,830 total cost ⢠13.2% total increase
3,935 ā¢
35,765 total cost ⢠13.8% total increase
4,225 ā¢
39,990 total cost ⢠14.4% total increase
4,525 ā¢
44,515 total cost ⢠15% total increase
40 ⢠0.75% total increase
135 ā¢
175 total cost ⢠1.5% total increase
270 ā¢
445 total cost ⢠2.25% total increase
440 ā¢
885 total cost ⢠3% total increase
645 ā¢
1,530 total cost ⢠3.75% total increase
880 ā¢
2,410 total cost ⢠4.5% total increase
1,145 ā¢
3,555 total cost ⢠5.25% total increase
1,435 ā¢
4,990 total cost ⢠6% total increase
1,755 ā¢
6,745 total cost ⢠6.75% total increase
2,100 ā¢
8,845 total cost ⢠7.5% total increase
2,470 ā¢
11,315 total cost ⢠8.25% total increase
2,860 ā¢
14,175 total cost ⢠9% total increase
3,280 ā¢
17,455 total cost ⢠9.75% total increase
3,720 ā¢
21,175 total cost ⢠10.5% total increase
4,185 ā¢
25,360 total cost ⢠11.25% total increase
4,670 ā¢
30,030 total cost ⢠12% total increase
5,175 ā¢
35,205 total cost ⢠12.75% total increase
5,705 ā¢
40,910 total cost ⢠13.5% total increase
6,255 ā¢
47,165 total cost ⢠14.25% total increase
6,820 ā¢
53,985 total cost ⢠15% total increase
7,410 ā¢
61,395 total cost ⢠15.75% total increase
8,020 ā¢
69,415 total cost ⢠16.5% total increase
8,650 ā¢
78,065 total cost ⢠17.25% total increase
9,300 ā¢
87,365 total cost ⢠18% total increase
9,970 ā¢
97,335 total cost ⢠18.75% total increase
Trivia
- Skills are as expensive as they are for the purpose of acting as a coin sink; players are not actually expected to fully upgrade every single Skill.[1]
Update History
- 28 May 2025 - v1.65.0
- Skills added.
- Bug: Units will have decimal health when affected by Beefed Up Minions.
- Bug: Enhanced Optics will cause the range statistic of towers to show inaccurate range, making it look like the range is boosted by Expanded Barracks instead. The range visuals and the actual area towers attack enemies in are, however, not boosted by the Expanded Barracks, they are correctly boosted based on what Enhanced Optics is upgraded to.
- Bug: Enhanced Optics Range Buff will be visually the same for every player as you, even though in reality every player has their own Enhanced Optics Range Buff applied.
- Bug: Precision is always active, even when Skills are disabled or when the player does not even have it unlocked.
- Bug: Scavenger is always active, even when Skills are disabled or when the player does not even have it unlocked.
- Bug: Bigger Budget sometimes will not apply its starting cash boost.
- Bug: Fortify can bypass mode base health limits.
- Bug: Fortify, Over-Heal and Bandages do not pick the Skill of the player which has it upgraded to the highest Level, but instead the latest player.
- Bug: Skills will randomly be shown as not unlocked even though they are actually unlocked.
- 13 June 2025 - v1.67.3
- Refunds given out to players, all upgrades which were discounted will now give back the difference between the older more expensive price and the new cheaper price.
- For Fortify, the last 10 Levels are not refunded as they were removed. Because of this, the maximum refund possible is
803,600 instead of the expected
826,460.
- For Fortify, the last 10 Levels are not refunded as they were removed. Because of this, the maximum refund possible is
- Restarting Skills added. 95% of the currency spent is converted into
Skill Credits. Restarting costs
200, with the cost increasing by
200 each restart.
- Adjustments:
- As a result of these adjustments, total unlock cost has been reduced from
1,650,530 to
824,070.
- Enhanced Optics
- Base cost decreased from 9 to 6.
- Exponential value decreased from 1.78 to 1.73.
- Improved Gunpowder
- Base cost decreased from 7 to 5.
- Exponential value decreased from 1.78 to 1.725.
- Explosion radius increase decreased from 0.8% to 0.5%.
- Fight Dirty
- Base cost decreased from 8 to 5.
- Exponential value decreased from 1.78 to 1.77.
- Precision
- Base cost decreased from 11 to 7.
- Exponential value increased from 1.98 to 2.035.
- Starting shots decreased from 39 to 29.
- Visual effects added.
- Resourcefulness
- Base cost decreased from 7 to 4.
- Exponential value increased from 1.74 to 1.75.
- Bigger Budget
- Base cost decreased from 7 to 4.
- Exponential value increased from 1.75 to 1.82.
- Stonks
- Base cost decreased from 10 to 7.
- Exponential value decreased from 1.8 to 1.78.
- Scavenger
- Base cost decreased from 10 to 7.
- Exponential value increased from 1.85 to 1.865.
- Visual effects added.
- Accelerator
- Base cost decreased from 6 to 4.
- Exponential value decreased from 1.8 to 1.77.
- Scholar
- Base cost decreased from 9 to 5.
- Exponential value decreased from 1.85 to 1.83.
- Expanded Barracks
- Base cost decreased from 9 to 6.
- Exponential value increased from 1.85 to 1.86.
- Spawnrate reduction decreased from 1% to 0.75%.
- Fortify
- Base cost decreased from 5 to 3.
- Exponential value decreased from 1.425 to 1.4.
- Levels reduced from 50 to 40.
- Base health increase decreased from 6 to 5.
- Over-Heal
- Base cost decreased from 8 to 5.
- Exponential value increased from 1.65 to 1.7.
- Over-heal boost increased from 4 to 8.
- Bandages
- Base cost decreased from 8 to 5.
- Exponential value increased from 1.685 to 1.7.
- Extreme Conditioning
- Base cost decreased from 8 to 5.
- Exponential value increased from 1.7 to 1.725.
- Beefed Up Minions
- Base cost decreased from 9 to 6.
- Exponential value decreased from 1.7 to 1.68.
- Unit health boost increased from 0.6% to 0.75%.
- As a result of these adjustments, total unlock cost has been reduced from
- Bug: After Skill cost prices have been refunded, some players received decimal currency.
- Bug: After the Skill tree refund, it will visually appear as fully incomplete until the player rejoins or upgrades a Skill.
- Bug: If the player does not have enough
Coins but has enough
Skill Credits to purchase an upgrade, the button will be visually red despite the player actually being able to purchase it.
- Bug: If the player attempts to upgrade a Skill after restarting while its cost is higher than both their current
Coins and
Skill Credits amounts, the Skill will not be purchased and all the
Skill Credits will disappear.
- Refunds given out to players, all upgrades which were discounted will now give back the difference between the older more expensive price and the new cheaper price.
- 18 June 2025 - v1.67.6
- Bugfix: Skills can no longer refund decimal
Coins.
- Bugfix: Skills can no longer refund decimal
- 25 June 2025 - v1.68.0
- Requirement of Level 15 added.
- Updated music.
Notes