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Skeleton Knight
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This article is about Skeleton Knight. You may be looking for other uses of Skeleton.

Description

The Skeleton Knight is a unit spawned from the Necromancer's Level 2 and 3 gravestones. It can be considered an upgrade of the Sword Skeleton, owing to its higher health and damage.

Similar to the Sword Skeleton, if there are enemies in its range, it will stop moving and start attacking them with its sword. If there are no enemies in its range, it will wait for a while for enemies to enter it. If no enemy enters its range, it will continue walking. It can also deal damage through collision.

Appearance

The Skeleton Knight is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than most other enemies and has two large black eyeholes. It wears a brown belt, black crown and a chestplate, which has a skull with neon blue eyes. It wields a black sword with skulls that have neon blue eyes.

Skins

Skin Mage Fallen
Obtained From Deluxe Skincrate Mission Quests

Strategy

  • The Skeleton Knight is pretty useful against slow enemies with high health, like the Molten or Abnormal Boss.
    • However, its low range makes it ineffective against fast enemies with high health, like the Shock or Glitch.
    • Stalling towers such as the Freezer can allow the Skeleton Knight to attack enemies for longer, maximizing their high DPS potential (~137 DPS per unit).
  • The Skeleton Knight can deal full collision damage to enemies with defense, like the Heavy or Abnormal Boss.
    • The damage from its sword is still affected by defense.
  • The Skeleton Knight can be useful against hidden enemies as it has hidden detection, though it may struggle against higher health hidden enemies like the Shadow Boss.
  • The Skeleton Knight will struggle against any enemy with abilities that damage units because of its low health.
    • For example, if the Fallen King uses its The Foil, the ƉpĆ©e and the Sabre attack, the Skeleton Knight will take significant damage and die in two slashes.

Update History

  • 31 October 2023 - v1.9.0g
    • Skeleton Knight added.
    • Bug: Skeleton Knight sometimes gets stuck in the ground for a short amount of time after spawning.
  • 12 November 2023 - v1.9.0l
    • Bug: Skeleton Knight starts going backwards after reaching the entrance, dying at the exit.
  • 1 December 2023 - v1.9.4b
    • Bugfix: Skeleton Knight no longer goes backwards after reaching the entrance, now disappears instead.
  • 10 February 2024 - v1.13.0
    • Skeleton Knight now has hidden detection.
  • 24 February 2024 - v1.14.0
    • Health increased from 65 to 100.
    • Damage increased from 25 to 35.
    • Range increased from 6 to 7.
  • 29 March 2024 - v1.17.0
    • New skin: Mage
  • 21 August 2024 - v1.28.0
    • New skin: Fallen
  • 15 January 2025 - v1.49.0
    • Health increased from 100 to 250.
    • Damage increased from 35 to 90.
    • Range increased from 7 to 7.5.


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