Tower Defense Simulator Wiki
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Tower Defense Simulator Wiki
Removed Content

Shrike Crystal has been removed from the game as of the 13th of October 2019.
Shrike Crystal may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

Description[]

The Shrike Crystal was a crystal that appeared once a Controlled was killed. The crystal stunned nearby towers and were resistant to explosions. You could not lose to these as they could not move, but they had a large amount of health, more than the Slow Boss, and allowed other enemies to pass through. The Shrike Crystal was mostly a support enemy as it allowed other enemies to pass stunned towers.

Appearance[]

At the center of Shrike Crystals were Controlled enemies, and white, slightly transparent, marble crystals expanded from it. The Shrike Crystal could grow to a size larger than the player.

Strategy[]

  • While you cannot die to the Shrike Crystal, they are very dangerous, as the towers near to it cannot attack, allowing faster enemies to overwhelm your defenses.
  • These are immune to splash damage from the Demoman, Rocketer and Commando, meaning that they are quite hard to destroy.
  • Long-ranged towers, such as the Outlaw, are recommended as they can be placed far away from the Shrike Crystal.
  • Make sure you place towers a distance away from the spawn, in case a Controlled is spawn-killed, and make sure you do not place long-ranged towers near the path.
  • If you can, relocate your towers away from the Shrike Crystal.
    • Additionally, you can wait until the Shrike Crystal reaches its maximum size as they can no longer stun towers at its greatest size.

Trivia[]

  • The Shrike Crystal was a reference to the Shrike from the Marvel Cinematic Universe.

Update History[]


Regular Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Hardcore Mode
Special Enemies
Polluted Wasteland II
Badlands II
Pizza Party
Headache Headquarters
Tutorial
Challenge Only
PVP Test
Sandbox Only Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
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