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Shotgunner
ARTICLE ADVANCED STATS

Shotgunner
Tower ā€¢ Enemy

"This enemy has already taken quite a beating, but it can take a lot more!
Look out for the giant boss!"

Commander dialogue on Wave 22 (Pizzeria)

Description

The Shotgunner is a large and high health enemy that appears in Pizza Party. It has a high amount of health, decent defense but a slightly slow speed. It also has the Stun Immunity, which makes the Warden and Electroshocker only slow it down instead of fully stopping it and knockback towers cannot knock it back, and the Freeze Immunity, preventing it from being frozen or chilled.

Appearance

The Shotgunner is a robot that resembles the Level 4 Default Shotgunner. It has dark skin, black mask, torso, sleeves, pants, gloves and harness, grey headset and shoes, shotgun shell bandolier, shotgun shells belt and shotgun shell pouch on arms, and red button knee-pads. It also has yellow button eyes which are popped out of its head, wires protruding from the Shotgunner and a battery pack on its back.

On death, it will shake and flail its arms around, emit yellow sparks, and then power down, with the yellow light on its backpack turning off. It also plays a powering down sound when it dies.

Strategy

  • When dealing with the Shotgunner when it first debuts, high DPS towers are best. Such towers include the Accelerator and Ranger.
    • The Commander should be used to further boost the firerate of these towers.
    • Do note that the Accelerator will remain locked onto the Shotgunner until it is defeated, letting other enemies get past. Other towers should be placed to deal with these enemies when using the Accelerator.
    • The Military Base's Tank and Railgun Tank are quite strong against Shotgunners, as their collision and splash damage ignore the Shotgunner's defense.
      • Later on however, stronger crowd control towers such as Mortar should be used instead of the Military Base due to Shotgunners appearing more frequently in later waves with higher health.
    • The Ranger can be used, as in addition to dealing high DPS to the Shotgunner, it can counter the Balloon Kid, another enemy that appears in Pizza Party.
    • With the Lost Souls modifier active, your high DPS options are mostly limited to the Minigunner and Golden Minigunner, which should be used.
  • It is not recommended to skip a wave until the Shotgunner is defeated. Otherwise, the enemies from the following wave may overcome your towers while they are still trying to deal with the Shotgunner, with the Shotgunner acting as a meat shield.
  • Later on, Shotgunners will spawn in hordes. Towers that can damage multiple enemies at once, like the Executioner, Mortar or Gladiator can deal lots of damage to these hordes.
    • Additionally, most splash damage towers ignore the Shotgunner's defense, making them even more effective.
    • Generally, however, these towers are unable to outright defeat hordes of Shotgunners, so high DPS towers should still be used alongside them.
  • As it has a rather large amount of health and walks quickly, staling towers like the Electroshocker or Warden can be useful here, though a lot of them will be less effective because of its immunities.
  • The Shotgunner's defense can be reduced by defense dropping towers like the Pyromancer and Electroshocker.
    • Freeze defense dropping towers cannot be used due to the Shotgunner's Freeze Immunity.

Gallery

Thumbnails

Promotional Images

Promotional Videos

Trailers

Miscellaneous

Update History

  • 31 October 2022 - v1.4.2
    • Shotgunner added.
  • 23 May 2023 - v1.7.3a
  • 22 January 2025 - v1.50.0
    • Health increased from 2,000 to 2,500.
    • Speed slightly increased from 2 to 2.1.
    • Defense decreased from 40% to 30%.
    • Now gives Cash (Gameplay Currency)$1,000 every 50% health lost.
    • Freeze Immunity added.
    • Bug: Appears twice in the Index, one of them not loading in any model for the preview.
  • 29 January 2025 - v1.51.0
    • Health decreased from 2,500 to 2,250.
    • Cash given increased from Cash (Gameplay Currency)$1,000 to Cash (Gameplay Currency)$1,500 every 50% health lost.

Notes

  1. ā†‘ Only the first Shotgunner is a Boss enemy.


Pizzeria (Pizza Party)
Previous Debut Current Debut Next Debut
Citizen Plush
Wave 14
Shotgunner
Wave 15
Marionette
Wave 16


Regular Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Hardcore Mode
Special Enemies
Polluted Wasteland II
Badlands II
Pizza Party
Tutorial
Challenge Only
Sandbox Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other
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