Description
Shield Health is additional health applied to some enemies.
Mechanics
Shield Health is a statistic that provides enemies with extra health which does not generate cash when damaged. This additional health is represented by a yellow bar on the enemy's health bar. Typically, shield health once depleted will result in an enemy's ability with specific effects. For instance, the Fallen Shield increases its speed after losing all of its shield health, or the Possessed Armor becomes hidden upon losing its shield health. It is also often used to boost the health of enemies over time with Mutation.
Shield Health is not affected by Bloated.
Enemy List
- Possessed Armor (250 health)
- Fallen Rusher (300 health)
- Fallen Shield (2,000 health)
- Fallen King (Legacy version, gains 15,000 health after Rage Mode)
- Hazard (50 health)
- Error (400 health)
- Rusher (1,500 health)
- Balloon (10 health)
- Fallen Rusher (Legacy version, 75 health)
- Fallen Titan (1,000 health)
- Lead Balloon (600 health)
- Slow King (3,000 health)
- Vindicator (5,000 health)
- Clown (400 health)
- Knight (150 health)
- Cobalt Guard (1,500 health)
- Balloon Kid (750 health)
- Voodoo Doll (2,500 health)
- Executioner (55,000 health)
The following event enemies also had Shield Health:
- Frost Ravager (15,000 Health, Frost Invasion)
- Mega Clanker (200 Health, Solar Eclipse Event)
- Lunar Shield (8,000 Health, Solar Eclipse Event)
- Tough Cookie (100 Health, Cold Ambush)
- Present3 (80 Health, Cold Ambush)
- Present2 (40 Health, Cold Ambush)
- Present (20 Health, Cold Ambush)
- Cookie Guard (160 Health,Cold Ambush)
- Evil Elf (500 Health, Cold Ambush)
- Present2 (60 Health, Krampus Frosthold)
- Tough Cookie (100 Health, Krampus Frosthold)
- Cookie Guard (160 Health,Krampus Frosthold)
- Present3 (80 Health, Krampus Frosthold)
- Evil Elf (500 Health, Krampus Frosthold)
- Krampus (Gains 50,000 Health after Lapland Turned Red, Krampus Frosthold)
- Frost Ravager (2,000 Health, Operation I.C.E)
Update History
- 29 October 2020 - Overhaul v1.0.0
- Shield Health added.
- Bug: Shield Health causes issues with targeting.
- 12 March 2022 - v1.1.0
- Damage dealt to Shield Health is now carried over to regular health when damage dealt is higher than Shield Health.
- 13 May 2022 - V1.2.2
- Shield Health now deals damage to base health.
- Bugfix: Shield Health no longer causes issues with targeting.
- 18 May 2024 - v1.22.0
- Shield Health no longer deals damage to base health.
![]() | ||
---|---|---|
Enemy Types | Hidden ā¢ Lead ā¢ Flying ā¢ Ghost ā¢ Boss | |
Immunities | Freeze Immunity ā¢ Burn Immunity ā¢ Splash Damage Immunity ā¢ Stun Immunity ā¢ Full Immunity ā¢ Energy Immunity (Removed) ā¢ Collision Immunity (Removed) ā¢ Partial Electric Immunity (Removed) | |
Status Effects | Scale ā¢ Bloated ā¢ Nimble ā¢ Slime ā¢ Health Regen ā¢ Tank ā¢ Aggro ā¢ Corpse ā¢ No Target ā¢ Shield (Removed) | |
Other | Shield Health ā¢ Defense |