Polluted Wasteland has been removed from the game as of the 8th of May 2021.
Polluted Wasteland may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.
Description
Polluted Wasteland was a night-time map that had recently been through a nuclear disaster. On Fallen and Golden modes, some of the enemies were replaced with nuclear variants. This map had a normal wave structure on other gamemodes.
Design & Path
Polluted Wasteland took place at an abandoned nuclear power plant that appears to have been damaged. Several cooling towers, cooling units, storage tanks and nuclear reactors could be seen, with many appearing damaged or overflowing with radioactivity. A power station could also be seen here, with power lines coming from the power station. Several metal fences surrounded the structures on this map. Several dead trees were planted around the map. Slight hills could also be seen around the map.
The brown pebble path was rather complicated on this map. The path started and ended at two caves, but the route taken to get to the end was rather long and convoluted. The path went around the first corner and took the long straight to the first figure of eight. It took the left circle, down the bisector path onto the right circle. The route went back onto the main path and took the right circle, down the bisector path, then took the left circle then back onto the main path to proceed to the end.
Wave Structure Changes
Normal and Molten modes had their usual wave structure.
Golden mode was similar to the regular Golden modes, except some of the enemies were changed. The wave structure was the same to normal Golden mode apart from the following changes:
- The Radioactive replaced the Heavy.
- The Wasted Boss replaced the Abnormal Boss.
- The Splitter replaced the Boomer.
Fallen mode was similar to the regular Fallen mode, except some of the enemies were changed. The wave structure was the same to normal Fallen mode apart from the following changes:
- The Radioactive replaced the Heavy.
- The Wasted Boss replaced the Abnormal Boss.
- The Amalgamation replaced the Giant Boss.
- The Rusher replaced the Hazard.
- The Circuit replaced the Error.
- The Splitter replaced the Boomer.
- The Nuclear Fallen King replaced the Fallen King.
Strategy
- Since the path passes through the middle several times, it is suggested to place towers near it.
- Here, early on, the Shotgunner, Gladiator and Slasher can shine.
- The Ace Pilot and Pursuit are useful on this map as the path loops in circles.
- However, be aware that the enemies in Fallen mode, particularly the Circuit, may prevent them from reaching their full potential, due to their high speed.
- The Military Base is extremely useful on this map due to the long path, as well as the compact nature of the path.
- For this reason, the Crook Boss is also quite useful on this map because of the Crook and Mafia it spawns at Levels 4-5, respectively.
- There are some cliff spaces on the nuclear cooling units and cliffs. A Ranger paired with a DJ Booth covers most of the map.
- Due to the path structure, the Pyromancer is very useful with clearing out early game enemies with the speed-up being less of an issue due to the long path.
- However, do note that you should sell the Pyromancer later on to avoid speeding-up fast troublesome enemies like the Amalgamation, the Rusher and the Circuit.
Gallery
Trivia
- Polluted Wasteland was the first map to have a curved path.
- This was also the second map to not have 90-degree corners, after Chess Board.
- This was the third map to have paths intersect without being a two-pathed map, with the first two being Crossroads and Rocket Arena.
- Unlike the other two, this map had several cross-over points.
- Coincidentally, this map was added on the 29th of April 2020, three days after the 34th anniversary of the Chernobyl disaster which occurred on the 26th of April 1986.
- This map was originally meant to take place during the day, but was changed to taking place during the night.
- There was an Easter egg behind the power station, with text being engraved into the building reading "Sweet was here".
- This is likely referencing to SweetHiddenLove, a map maker for Tower Defense Simulator.
- Polluted Wasteland had the longest path length in the game.
Update History
- 29 April 2020 - Release v1.10.0
- Polluted Wasteland added.
- 1 May 2020 - Release v1.10.0b
- You now get
50 additional EXP for triumphing Fallen mode.
- You now get
- 29 October 2020 - Overhaul v1.0.0
- Hard difficulty added.
- 8 May 2021 - Overhaul v1.3.0
- Polluted Wasteland removed.
![]() |
---|
PVP Test | ||
---|---|---|
Easy | Crash Course ⢠Judging Hall ⢠Laser Stadium ⢠Warm Land |
Sandbox Mode | ||
---|---|---|
Hard | Classic Candy Cane Lane ⢠Classic Castle ⢠Classic Forest Camp ⢠Classic Island Chaos ⢠Classic Winter | |
Insane | Badlands ⢠Rotfield ⢠Tower Outskirts | |
Special | Dev ⢠Headache Headquarters |
Other | ||
---|---|---|
Normal | Tutorial |
Event | ||
---|---|---|
Undefined | Area 51 ⢠Village of Despair ⢠Eggy Island | |
Easy | Rotfield | |
Normal | Cyber City ⢠Foggy Forest ⢠D00M's Revenge ⢠Cold Ambush ⢠Krampus Frosthold ⢠Outpost 32 (Operation I.C.E) | |
Hard | The Heights ⢠Nightmare Carnival ⢠Tower Outskirts ⢠Totality Tower ⢠Classic Candy Cane Lane ⢠Classic Winter ⢠Classic Forest Camp ⢠Classic Island Chaos ⢠Classic Castle ⢠Bathroom Approach | |
Insane | Trick or Threat Town ⢠Outpost 32 (Frost Invasion) | |
Event | A Dark Tale ⢠The Haunted Past ⢠The Great Finale ⢠Huevous Hunt ⢠Failed Gateway ⢠The Nightmare Realm ⢠Containment ⢠Pls Donate ⢠Korblox Temple |
Removed | ||
---|---|---|
Undefined | Candy Cane Lane ⢠Doomspire ⢠Island Chaos ⢠Subzero ⢠Castle ⢠Mount Amillion ⢠End of the Line ⢠Canyon ⢠Castle Outskirts ⢠Candy Valley ⢠Fungi Forest ⢠Freight Fright ⢠Graveyard ⢠Winter ⢠Robloxia ⢠Ancient Colosseum ⢠Highlands ⢠Voidlands ⢠PVP | |
Easy | PVP_1 ⢠PVP_2 ⢠PVP_3 ⢠PVP_4 ⢠PVP_5 ⢠PVP_6 ⢠PVP_7 ⢠PVP_8 ⢠PVP_9 ⢠PVP_10 ⢠PVP_11 | |
Hard | Polluted Wasteland ⢠Nightmare Carnival |