Description
Nimble is a status effect that makes an enemy twice as fast.
Mechanics
Nimble makes any enemy with it twice as fast.
Enemy List
These following event enemies have Nimble:
These following enemies can spawn with Nimble, but do not have it by default:
- Slow (Casual, Intermediate)
- Normal Boss (Easy, Casual)
- Hidden (Molten)
- Slime (Intermediate)
- Enraged
- Reaver
- Hidden Boss (Intermediate, Casual)
- Quick (Jailed Towers, Back to Basics, Legion)
- Heavy (Molten, Back to Basics)
- Shadow (Jailed Towers, Legion)
- Breaker2 (Molten, Jailed Towers, Back to Basics, Legion)
- Fallen (Legion)
- Glitch (Legion)
- Hazard (Jailed Towers, Legion)
- Boomer (Jailed Towers, Legion)
- Breaker4 (Fallen, Legion)
- Fallen Tank (Fallen)
- Fallen Guardian (Fallen)
- Fallen Shield (Fallen)
- Fallen Giant (Fallen)
- Fallen Angel
- Fallen Rusher (Fallen)
- Molten
- Molten Golem
- Molten Demon
- Molten Hound
- Elite Molten
- Elite Hazmat
These following enemy used to spawn with Nimble, but did not have it by default:
The following enemies could spawn with Nimble in events, but did not have it by default:
- Hidden (The Classic)
- Korblox Warrior (The Classic)
- Korblox Soul (The Classic)
- Korblox Undead (The Classic)
- Redcliff Traitor (The Classic)
- Breaker2 (The Classic, Pls Donate)
- Normal Boss (The Classic)
- Korblox Guard (The Classic)
- Speedy (The Classic)
- Mind Shackled (Hexscape)
- Hex Spawn (Hexscape)
- Hex Minion (Hexscape)
- Hex Wraith (Hexscape)
- Hex Revenant (Hexscape)
- Hex Corpse (Hexscape)
- Forsaken Skull (Hexscape)
- Rotting Terror (Hexscape)
- Blight Walker (Hexscape)
- Conjurer (Hexscape)
- Hex's Maw (Hexscape)
- Enigma (Hexscape)
- Unknown Boss (Hexscape)
- Guest (Pls Donate)
- Trader (Pls Donate)
- Cat (Pls Donate)
- Necromancer (Enemies Beta Enemy, Pls Donate)
- Snowy (Operation I.C.E)
- Frozen (Operation I.C.E)
- Packed Ice (Operation I.C.E)
- Snow Minion (Operation I.C.E)
- Cold Mist (Operation I.C.E)
- Deep Freeze (Operation I.C.E)
- Unstable Ice (Operation I.C.E)
- Crying Angel (Operation I.C.E)
- Frost Mystery (Operation I.C.E)
- Frost Invader (Operation I.C.E)
- Frost Undead (Operation I.C.E)
All enemies in the Vanguard challenge map spawn with the Nimble attribute due to the Vanguard modifier.
Enemies can receive Nimble, even if they did not spawn with it if they are hit by a gift explosion created by the Fallen Jester's Devious Tricks ability and by the Hex Weaver with its Spooky Tricks ability.
Update History
- 3 May 2024 - v1.20.0
- Nimble added.
- Bug: When a burn, chillness, stun, Toxic Gunner poison or DJ Booth slowdown effect is applied to a Nimble enemy, the enemy loses the speed increase from Nimble once the effect ends.
- 4 November 2024 - v1.39.7
- Bugfix: All effects no longer cause enemies to lose their speed increase from Nimble once the effect ends.
Enemy Types | Hidden ā¢ Lead ā¢ Flying ā¢ Ghost ā¢ Boss | |
---|---|---|
Immunities | Freeze Immunity ā¢ Burn Immunity ā¢ Splash Damage Immunity ā¢ Stun Immunity ā¢ Full Immunity ā¢ Energy Immunity (Removed) ā¢ Collision Immunity (Removed) ā¢ Partial Electric Immunity (Removed) | |
Status Effects | Scale ā¢ Bloated ā¢ Nimble ā¢ Slime ā¢ Health Regen ā¢ Tank ā¢ Aggro ā¢ Corpse ā¢ No Target ā¢ Shield (Removed) | |
Other | Shield Health ā¢ Defense |