Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

Musaceae Kingdom is a private server-exclusive map that takes place on a tropical island. It is a community map, which means its rewards are meant to change based on its difficulty. However, due to bugs, this is not the case. As it is an Insane map, its Coin Coins rewards would have been increased by 25%.

Musaceae Kingdom has the All Paths modifier, which duplicates all enemies for each path with the exception of bosses. It also increases Coin Coins and Experience EXP rewards by 10%.

Design & Path

Musaceae Kingdom takes place on tropical isles with several cliffs on top with a castle and multiple other smaller buildings. The buildings are made out of grey bricks with red or blue roofs. There are also multiple other smaller islands and some floating rocks. A few airships can be seen around the main island. There are also small beaches with palm trees at the bottom of the cliffs. Two statues and a kraken can also be found in the water. There are multiple trees on the cliffs, some of them being palm trees with bananas growing on them. On the cliffs, you can also find a few rocks and bushes. Cliffs are connected by bridges. Most of them are basic wooden bridges, while the bridge to the castle is made out of stone. There are also multiple cannons placed around the map.
One of the paths starts at a cave, while the other starts at an airship. Both paths end at a castle. The paths are relatively long and wind around the island on the map. The paths conjoin in the middle of the map and then go toward the castle.

Interactive Map


Rewards

The game calculates how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Mode Coins/Gem Reward EXP Reward
Easy (Coin 250 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only)) × 1.1 (Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Casual (Coin 400 × (Waves/30)^1.75 + Coin 50 (Triumph Only)) × 1.1 (Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)) × 1.1
Intermediate (Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.1 (Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Molten (Coin 650 ÷ (1 + [(35 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.1 (Experience 135 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)) × 1.1
Fallen (Coin 850 ÷ (1 + [(40 ÷ Current Wave) - 1]^1.3) + Coin 150 (Triumph Only)) × 1.1 (Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)) × 1.1
Hidden Wave Gem 150 × 1.1 Experience 250 EXP × 1.1

Strategy

  • All enemies, except the major boss spawn twice on this map due to the All Paths modifier.
    • The increased amount of enemies allows you to gain more cash by damaging enemies.
  • It is recommended to place your towers where the paths intersect.
    • Do note that ground space is a bit limited here, as is it generally only close to the path. This means you may not want to use the Turret, as it has a bigger placement footprint.
      • The Military Base and Farm should also be placed far away from the area where you place down your DPS towers, as they will take up important space.
  • As both paths have a very similar length, once the paths intersect enemies from each path will be very close to each other, making crowd control towers like the Gladiator, Mortar or Executioner very useful here, especially ones with large AOE damage.
    • Crowd control towers should be placed near the intersection or at the island at the end.
    • The Ace Pilot can also be used early on during the game because of its splash damage. It should be placed at the last island with the tower, because of its path.
    • As most ground spots near the combined paths are very close to the path, the Rocketeer may not be that useful here because of its deadzone range.
  • While this map has quite a lot of cliff spots, they are far apart from each other, making cliff towers a bit less useful here.
    • Cliff towers should be placed on the cliff near the intersection.

Gallery

Thumbnails

Trailers

Update History

  • 9 June 2023 - v1.8.0
    • Musaceae Kingdom added.
  • 21 June 2024 - v1.25.0
    • Bug: Musaceae Kingdom appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: Musaceae Kingdom appears in PVP Test mode matchmaking map override but cannot be chosen.
  • 29 January 2025 - v1.51.0


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined