To see the statistics of this tower without the Firerate Bug , visit the Firerate Bug page.
Base Stats
Cost $1,000
Placement Footprint Average (1.5)
Sell Price $333
Placement Type Cliff
Damage 12
Damage Method Splash
Firerate 5.008
Hidden Detection N/A
Range 22 5 (Explosion)
Lead Detection Level 0+
Placement Limit 4
Flying Detection Level 0+
Upgrades
+2 Range
5.008 > 4.508 Firerate
Sell Price changes to $533
+12 Damage
4.508 > 4.008 Firerate
5 > 6.5 Explosion Radius
Sell Price changes to $966
+31 Damage
+4 Range
Sell Price changes to $2,033
+70 Damage
4.008 > 3.508 Firerate
+2 Range
+Cluster Bombs
ā¢40x3 Damage
ā¢4 Explosion Radius
Sell Price changes to $4,866
+5 Range
+125 Damage
6.5 > 8 Explosion Radius
+Stronger Cluster Bombs
ā¢50x3 Damage
ā¢4 Explosion Radius
Sell Price changes to $11,533
Stats Table
Level
Total Price
Splash Damage [ 1]
Cluster Damage[ 1]
Firerate[ 2]
Range
Explosion Radius
Cluster Explosion Radius
DPS[ 3]
Cluster DPS[ 3]
Cost Efficiency[ 4]
0
$1,000
12
N/A
5.008
22
5
N/A
2.4
N/A
$416.67
1
$1,600
12
N/A
4.508
24
5
N/A
2.66
N/A
$601.5
2
$2,900
24
N/A
4.008
24
6.5
N/A
5.99
N/A
$484.14
3
$6,100
55
N/A
4.008
28
6.5
N/A
13.72
N/A
$444.61
4
$14,600
125
40x3
3.508
30
6.5
4
35.63
34.21
$209.05
5
$34,600
250
50x3
3.508
35
8
4
71.27
42.76
$303.43
Base Stats
Cost $1,000
Placement Footprint Average
Sell Price $333
Placement Type Cliff
Damage 12
Damage Method Splash
Firerate 5.008
Hidden Detection N/A
Range 22 5 (Explosion)
Lead Detection Level 0+
Placement Limit 6
Flying Detection Level 0+
Upgrades
+2 Range
5.008 > 4.508 Firerate
Sell Price changes to $533
+12 Damage
4.508 > 4.008 Firerate
5 > 6.5 Explosion Radius
Sell Price changes to $966
+31 Damage
+4 Range
Sell Price changes to $2,033
+70 Damage
4.008 > 3.508 Firerate
+2 Range
6.5 > 7 Explosion Radius
Sell Price changes to $4,866
+5 Range
+125 Damage
7 > 8 Explosion Radius
Sell Price changes to $12,033
Stats Table
Level
Total Price
Splash Damage [ 1]
Firerate[ 2]
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$1,000
12
5.008
22
5
2.4
$416.67
1
$1,600
12
4.508
24
5
2.66
$601.5
2
$2,900
24
4.008
24
6.5
5.99
$484.14
3
$6,100
55
4.008
28
6.5
13.72
$444.61
4
$14,600
125
3.508
30
7
35.63
$409.77
5
$36,100
250
3.508
35
8
71.27
$485.48
Base Stats
Cost $1,000
Placement Footprint Average
Sell Price $333
Placement Type Cliff
Damage 10
Damage Method Splash
Firerate 5.008
Hidden Detection N/A
Range 22 8 (Explosion)
Lead Detection Level 0+
Placement Limit 6
Flying Detection Level 0+
Upgrades
+2 Range
5.008 > 4.508 Firerate
Sell Price changes to $533
+10 Damage
4.508 > 4.008 Firerate
8 > 12 Explosion Radius
Sell Price changes to $966
+30 Damage
+4 Range
12 > 14 Explosion Radius
Sell Price changes to $2,033
+50 Damage
4.008 > 3.508 Firerate
+2 Range
Sell Price changes to $5,200
+5 Range
+75 Damage
14 > 20 Explosion Radius
Sell Price changes to $12,866
Stats Table
Level
Total Price
Splash Damage [ 1]
Firerate[ 2]
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$1,000
10
5.008
22
8
2
$500
1
$1,600
10
4.508
24
8
2.22
$720.72
2
$2,900
20
4.008
24
12
4.99
$581.16
3
$6,100
50
4.008
28
14
12.48
$488.78
4
$15,600
100
3.508
30
14
28.51
$547.18
5
$38,600
175
3.508
35
20
49.89
$773.7
Base Stats
Cost $400
Placement Footprint Average
Sell Price $133
Placement Type Cliff
Damage 5
Damage Method Splash
Firerate 5
Hidden Detection N/A
Range 22 4 (Explosion)
Lead Detection Level 0+
Placement Limit 5
Flying Detection Level 0+
Upgrades
+3 Range
Sell Price changes to $216
5.008 > 4.508 Firerate
Sell Price changes to $350
+10 Damage
4 > 5 Explosion Radius
Sell Price changes to $1,350
+10 Damage
5 > 6 Explosion Radius
Sell Price changes to $3,750
+5 Range
+35 Damage
4.508 > 3.008 Firerate
Sell Price changes to $7,750
Stats Table
Level
Total Price
Splash Damage
Firerate
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$400
5
5.008
22
4
1
$400
1
$650
5
5.008
25
4
1
$650
2
$1,050
5
4.508
25
4
1.11
$945.95
3
$4,050
15
4.508
25
5
3.33
$1,216.22
4
$11,250
25
4.508
25
6
5.55
$2,027.03
5
$23,250
60
3.008
30
6
19.95
$1,165.41
Base Stats
Cost $400
Placement Footprint Average
Sell Price $133
Placement Type Cliff
Damage 5
Damage Method Splash
Firerate 5.03
Hidden Detection N/A
Range 22 4 (Explosion)
Lead Detection Level 0+
Placement Limit 5
Flying Detection Level 0+
Upgrades
+3 Range
Sell Price changes to $216
5.03 > 4.53 Firerate
Sell Price changes to $350
+10 Damage
4 > 5 Explosion Radius
Sell Price changes to $1,350
+10 Damage
5 > 6 Explosion Radius
Sell Price changes to $3,750
+5 Range
+35 Damage
4.53 > 3.03 Firerate
Sell Price changes to $7,750
Stats Table
Level
Total Price
Splash Damage
Firerate
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$400
5
5.03
22
4
0.99
$404.04
1
$650
5
5.03
25
4
0.99
$656.57
2
$1,050
5
4.53
25
4
1.1
$954.55
3
$4,050
15
4.53
25
5
3.31
$1,223.56
4
$11,250
25
4.53
25
6
5.52
$2,038.04
5
$23,250
60
3.03
30
6
19.8
$1,174.24
Base Stats
Cost $400
Placement Footprint Average
Sell Price $133
Placement Type Cliff
Damage 5
Damage Method Splash
Firerate 5.03
Hidden Detection N/A
Range 22 4 (Explosion)
Lead Detection Level 0+
Placement Limit 5
Flying Detection Level 0+
Upgrades
+3 Range
Sell Price changes to $216
5.03 > 4.53 Firerate
Sell Price changes to $350
+10 Damage
Sell Price changes to $1,350
+10 Damage
4 > 6 Explosion Radius
Sell Price changes to $3,750
+5 Range
+35 Damage
4.53 > 3.03 Firerate
Sell Price changes to $7,750
Stats Table
Level
Total Price
Splash Damage
Firerate
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$400
5
5.03
22
4
0.99
$404.04
1
$650
5
5.03
25
4
0.99
$656.57
2
$1,050
5
4.53
25
4
1.1
$954.55
3
$4,050
15
4.53
25
4
3.31
$1,223.56
4
$11,250
25
4.53
25
6
5.52
$2,038.04
5
$23,250
60
3.03
30
6
19.8
$1,174.24
Base Stats
Cost $400
Placement Footprint Average
Sell Price $133
Placement Type Cliff
Damage 5
Damage Method Splash
Firerate 5.03
Hidden Detection N/A
Range 25 4 (Explosion)
Lead Detection Level 0+
Placement Limit 5
Flying Detection Level 0+
Upgrades
+2 Range
Sell Price changes to $216
5.03 > 4.53 Firerate
Sell Price changes to $350
+10 Damage
Sell Price changes to $1,350
+10 Damage
4 > 6 Explosion Radius
Sell Price changes to $3,750
+2 Range
+35 Damage
4.53 > 3.03 Firerate
Sell Price changes to $7,750
Stats Table
Level
Total Price
Splash Damage
Firerate
Range
Explosion Radius
DPS[ 3]
Cost Efficiency
0
$400
5
5.03
25
4
0.99
$404.04
1
$650
5
5.03
27
4
0.99
$656.57
2
$1,050
5
4.53
27
4
1.1
$954.55
3
$4,050
15
4.53
27
4
3.31
$1,223.56
4
$11,250
25
4.53
27
6
5.52
$2,038.04
5
$23,250
60
3.03
29
6
19.8
$1,174.24
Notes
ā 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Number is the damage dealt in the inner explosion sphere. Splash damage is decreased linearly if the enemy is in the outer explosion sphere.
ā 2.0 2.1 2.2 2.3 2.4 Firerate does not account for projectile travel time.
ā 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 DPS assumes only one enemy is hit and receives full splash damage. DPS does not account for projectile travel time.
ā 4.0 4.1 4.2 Accounts for both normal and cluster bomb DPS.
ā Prior to 23rd of April 2022, Nuclear Devastation was misspelt as Nuclear Devistation