To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1
|
Damage Method Single
|
Firerate
0.18
|
Hidden Detection
Level 2+
|
Range
16
|
Lead Detection N/A
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades
+2 Range
Sell Price changes to $783
|
+1 Range
+Hidden Detection
Sell Price changes to $1000
|
+1 Damage
0.18 > 0.13 Firerate
Sell Price changes to $1,500
|
0.13 > 0.08 Firerate
Sell Price changes to $3,033
|
+2 Range
+2 Damage
Sell Price changes to $6,033
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.18
|
1.4
|
16
|
5.56
|
$359.71
|
1
|
$2,350
|
1
|
0.18
|
1.4
|
18
|
5.56
|
$422.66
|
2
|
$3,000
|
1
|
0.18
|
1.4
|
19
|
5.56
|
$539.57
|
3
|
$4,500
|
2
|
0.13
|
1.4
|
19
|
15.38
|
$292.59
|
4
|
$9,100
|
2
|
0.08
|
1.4
|
19
|
25
|
$364
|
5
|
$18,100
|
4
|
0.08
|
1.4
|
21
|
50
|
$362
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1
|
Damage Method Single
|
Firerate
0.18
|
Hidden Detection
Level 2+
|
Range
16
|
Lead Detection N/A
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades
+3 Range
Sell Price changes to $783
|
+1 Range
+Hidden Detection
Sell Price changes to $1000
|
+1 Damage
0.18 > 0.13 Firerate
Sell Price changes to $1,500
|
+1 Range
0.13 > 0.08 Firerate
Sell Price changes to $3,033
|
+2 Range
+2 Damage
Sell Price changes to $6,033
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.18
|
1.4
|
16
|
5.56
|
$359.71
|
1
|
$2,350
|
1
|
0.18
|
1.4
|
19
|
5.56
|
$422.66
|
2
|
$3,000
|
1
|
0.18
|
1.4
|
20
|
5.56
|
$539.57
|
3
|
$4,500
|
2
|
0.13
|
1.4
|
20
|
15.38
|
$292.59
|
4
|
$9,100
|
2
|
0.08
|
1.4
|
21
|
25
|
$364
|
5
|
$18,100
|
4
|
0.08
|
1.4
|
23
|
50
|
$362
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+2 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
4
|
0.09
|
22
|
44.44[2]
|
$422.48
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$500
|
Placement Type Ground
|
Damage
1
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
12
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $562
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $693
|
0.2 > 0.17 Firerate
Sell Price changes to $1,193
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $2,568
|
+1 Range
+2 Damage
Sell Price changes to $4,693
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
12
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
15
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
16
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
16
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09[2]
|
17
|
22.22
|
$462.42
|
5
|
$18,775
|
4
|
0.09[2]
|
18
|
44.44
|
$422.48
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$500
|
Placement Type Ground
|
Damage
1
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
12
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $562
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $693
|
0.2 > 0.17 Firerate
Sell Price changes to $1,193
|
+3 Range
0.17 > 0.09 Firerate
Sell Price changes to $2,568
|
+4 Range
+2 Damage
Sell Price changes to $4,568
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
12
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
15
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
16
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
16
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09[2]
|
19
|
22.22
|
$462.42
|
5
|
$18,275
|
4
|
0.09[2]
|
23
|
44.44
|
$411.23
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[3]
|
Damage Method Single
|
Firerate
0.18
|
Hidden Detection
Level 2+
|
Range
16
|
Lead Detection N/A
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades
+2 Range
Sell Price changes to $783
|
+1 Range
+Hidden Detection
Sell Price changes to $1000
|
+2 Damage
0.18 > 0.13 Firerate
Sell Price changes to $1,500
|
0.13 > 0.08 Firerate
Sell Price changes to $3,033
|
+2 Range
+3 Damage
Sell Price changes to $6,033
|
Stats Table
Level
|
Total Price
|
Damage[3]
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.18
|
1.4
|
16
|
5.56
|
$359.71
|
1
|
$2,350
|
1
|
0.18
|
1.4
|
18
|
5.56
|
$422.66
|
2
|
$3,000
|
1
|
0.18
|
1.4
|
19
|
5.56
|
$539.57
|
3
|
$4,500
|
3
|
0.13
|
1.4
|
19
|
23.08
|
$194.97
|
4
|
$9,100
|
3
|
0.08
|
1.4
|
19
|
37.5
|
$242.67
|
5
|
$18,100
|
6
|
0.08
|
1.4
|
21
|
75
|
$241.33
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[3]
|
Damage Method Single
|
Firerate
0.18
|
Hidden Detection
Level 2+
|
Range
16
|
Lead Detection N/A
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades
+3 Range
Sell Price changes to $783
|
+1 Range
+Hidden Detection
Sell Price changes to $1000
|
+2 Damage
0.18 > 0.13 Firerate
Sell Price changes to $1,500
|
+1 Range
0.13 > 0.08 Firerate
Sell Price changes to $3,033
|
+2 Range
+3 Damage
Sell Price changes to $6,033
|
Stats Table
Level
|
Total Price
|
Damage[3]
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.18
|
1.4
|
16
|
5.56
|
$359.71
|
1
|
$2,350
|
1
|
0.18
|
1.4
|
19
|
5.56
|
$422.66
|
2
|
$3,000
|
1
|
0.18
|
1.4
|
20
|
5.56
|
$539.57
|
3
|
$4,500
|
3
|
0.13
|
1.4
|
20
|
23.08
|
$194.97
|
4
|
$9,100
|
3
|
0.08
|
1.4
|
21
|
37.5
|
$242.67
|
5
|
$18,100
|
6
|
0.08
|
1.4
|
23
|
75
|
$241.33
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[3]
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+2 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+3 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage[3]
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$400
|
2
|
$2,775
|
3
|
0.2
|
20
|
15
|
$185
|
3
|
$4,775
|
3
|
0.17
|
20
|
17.65
|
$270.54
|
4
|
$10,275
|
3
|
0.09[2]
|
21
|
33.33
|
$308.28
|
5
|
$18,775
|
6
|
0.09[2]
|
22
|
66.67
|
$281.61
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[4]
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+3 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage[4]
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
5
|
0.09
|
22
|
55.56[2]
|
$337.92
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[5]
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+3 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage[5]
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
5
|
0.09
|
22
|
55.56[2]
|
$337.92
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+2 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
4
|
0.09
|
22
|
44.44[2]
|
$422.48
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[5]
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+3 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage[5]
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
5
|
0.09
|
22
|
55.56[2]
|
$337.92
|
Base Stats
Cost
$2,000
|
Placement Footprint Average
|
Sell Price
$666
|
Placement Type Ground
|
Damage
1[6]
|
Damage Type Single
|
Firerate
0.2
|
Hidden Detection
Level 2+
|
Range
16
|
|
Placement Limit N/A
|
|
|
Upgrades
+3 Range
Sell Price changes to $750
|
+1 Range
+1 Damage
+Hidden Detection
Sell Price changes to $925
|
0.2 > 0.17 Firerate
Sell Price changes to $1,591
|
+1 Range
0.17 > 0.09 Firerate
Sell Price changes to $3,425
|
+1 Range
+2 Damage
Sell Price changes to $6,258
|
Stats Table
Level
|
Total Price
|
Damage[6]
|
Firerate
|
Range
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
1
|
0.2
|
16
|
5
|
$400
|
1
|
$2,250
|
1
|
0.2
|
19
|
5
|
$450
|
2
|
$2,775
|
2
|
0.2
|
20
|
10
|
$277.5
|
3
|
$4,775
|
2
|
0.17
|
20
|
11.76
|
$406.04
|
4
|
$10,275
|
2
|
0.09
|
21
|
22.22[2]
|
$462.42
|
5
|
$18,775
|
4
|
0.09
|
22
|
44.44[2]
|
$422.48
|
Notes