Tower Defense Simulator Wiki
Advertisement
Tower Defense Simulator Wiki
Sandbox Only Content

Legacy Molten Mode is content only available through the Sandbox mode.
It is not accessible anywhere else in the game.

Similar Article
This article is about Legacy Molten Mode. You may be looking for other uses of Molten.

Description

Legacy Molten, internally referred to as Normal, is a mode exclusive to Sandbox mode. It is an older version of Molten mode, more specifically mostly replicating the version before the 11th of December 2024 without Enemies Beta applied, with some minor differences, like the income, wave structure or soundtracks.

While the actual legacy Fallen mode used to give cash on damage, with a shared cash of 50% of the damage dealt being given to all other players, this is not the case here. In the Sandbox mode, the new income system is used. Though the enemies have no set cash values, they all give Cash (Gameplay Currency)$5 on death.

Cash is only gained if an enemy is killed, or in some cases, damaged by a specific amount of health. Additionally, the amount gained is a set amount of cash, which is not always equal to the enemy's health. In solo, you receive 100% of the cash when an enemy is killed, or it is damaged enough. With each additional player, this decreases by 25%, which means that in a quad, you only get 25% of the cash.

The cash distribution between players is based on how much damage they dealt. If a player has not dealt any damage, they will receive a percentage of the enemy's full cash upon its death or when it was damaged enough:

  • Duo: 12.5%
  • Trio: 16.7%
  • Quad: 18.75%

On the condition that the resulting amount has a decimal, it gets rounded up or down depending on the decimal value. If it is at least 0.5, it gets rounded up. If it is less than 0.5, it gets rounded down. For example, the Normal gives Cash (Gameplay Currency)$5 when killed in solo, Cash (Gameplay Currency)$3.75 in duo, rounded up to Cash (Gameplay Currency)$4, Cash (Gameplay Currency)$2.5 in trio, rounded up to Cash (Gameplay Currency)$3 and Cash (Gameplay Currency)$1.25 in quad, rounded down to Cash (Gameplay Currency)$1 between the players that damaged it. Players that did not damage it receive Cash (Gameplay Currency)$0.625 in duo, rounded up to Cash (Gameplay Currency)$1, Cash (Gameplay Currency)$0.835 in trio, rounded up to Cash (Gameplay Currency)$1 and Cash (Gameplay Currency)$0.9375 in quad, rounded up to Cash (Gameplay Currency)$1.

Enemies

Normal
Wave 1
Speedy
Wave 5
Slow
Wave 7
Normal Boss
Wave 10
Hidden
Wave 13
Mystery
Wave 16
Necromancer
Wave 19
Molten
Wave 20
Slow Boss
Wave 22
Hidden Boss
Wave 24
Shock
Wave 26
Speedy Boss
Wave 30
Mystery Boss
Wave 32
Mystery Summoner
Wave 36
Molten Titan
Wave 39
Molten Boss
Wave 40

Wave Structure

In Legacy Molten mode, the formula for calculating wave bonus on each wave is:

(Cash (Gameplay Currency)$205 + (Waves Completed - 1) Ɨ Cash (Gameplay Currency)$75) Ɨ (1 - 0.1 Ɨ Players)

The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.

The waves in Legacy Molten mode follow these timings:

Waves Wave Timer Skip Time[1]
1-29 1:00 0:19[2]
30-39 1:20 0:19[3]
40 99:99 N/A

Bolded names indicates an enemy type's debut.

Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
REWCommanderObservant
Here comes the horde! 5x Normal
REWCommanderNeutral
Place your towers quick to prepare for the incoming enemies!
2 - 6x Normal
3 - 7x Normal
4 - 10x Normal
5
REWCommanderObservant
Faster zombies are coming in quick! 5x Speedy
REWCommanderNeutral
You know the drill, quick bursts of damage and we'll do just fine.
6 - 5x Normal, 4x Speedy
7
REWCommanderNeutral
Woah, these guys look a lot tougher than what we've dealt with before! 8x Slow
8 - 2x Speedy, 4x Normal, 4x Slow
9 - 8x Slow, 5x Normal, 4x Speedy
10
REWCommanderScared
The zombie onslaught is bringing in a boss! 8x Normal, 1x Normal Boss
REWCommanderAggressive
Prepare and upgrade your units, and HOLD YOUR GROUND!
11 - 8x Slow, 8x Normal, 8x Speedy
12 - 6x Normal, 2x Normal Boss
13
REWCommanderObservant
I just spotted some Hidden zombies coming in! 8x Hidden
REWCommanderNeutral
Upgrade your units to detect these tricky enemies!
14 - 7x Slow, 2x Normal Boss
15
REWCommanderObservant
More hiddens are approaching! 16x Hidden
16
REWCommanderScared
Here come mystery zombies! 8x Mystery
REWCommanderSkeptical
They'll turn into a different zombie when killed! I wonder what's inside them?
17 - 6x Slow, 4x Mystery
18 - 16x Mystery
19
REWCommanderScared
Looks like the zombie horde is "summoning" a Necromancer. 4x Slow, 6x Speedy, 4x Hidden, 8x Mystery, 2x Normal Boss, 1x Necromancer
REWCommanderAggressive
Don't let them get the chance to raise even more zombies!
20
REWCommanderNeutral
The air's getting pretty hot. Whats that? 8x Molten
REWCommanderObservant
Molten enemies inbound!
REWCommanderAggressive
They have a lot of health, but with enough fire power, we'll easily take em' out!
21
REWCommanderNeutral
Still alive? Good 2x Normal Boss, 8x Slow, 4x Hidden, 5x Mystery, 5x Molten
22
REWCommanderScared
Loud thuds in the distance? I don't like what I'm hearing.. 8x Slow, 4x Hidden, 8x Mystery, 2x Normal Boss, 1x Slow Boss
REWCommanderAggressive
It sounds like something huge is coming! Prepare!
23 - 6x Molten, 1x Slow Boss, 4x Mystery, 1x Necromancer
24
REWCommanderScared
A fast boss that's ALSO hidden? 6x Molten, 1x Hidden Boss
REWCommanderDisappointed
You GOTTA be kidding me!
REWCommanderDisappointed
Please tell me you've got units to detect it by now..
25 - 12x Molten, 2x Slow, 2x Necromancer
26
REWCommanderScared
Shockers coming in hot, we need units that slow zombies down or quick bursts of damage! 10x Shock
27 - 10x Shock, 8x Molten, 4x Normal Boss
28 - 2x Slow Boss, 10x Shock, 2x Necromancer, 2x Hidden Boss
29 - 1x Slow Boss, 10x Mystery, 12x Shock, 12x Molten
30
REWCommanderNeutral
This big guy may not be as fast as shocks, but he sure is heavier! 10x Molten, 4x Normal Boss, 2x Hidden Boss, 4x Hidden, 4x Slow, 9x Shock, 1x Speedy Boss
REWCommanderTeaching
Units with a lot of range can help with keeping this enemy on our radar!
31 - 6x Slow Boss, 1x Speedy Boss, 10x Molten, 1x Necromancer,
32
REWCommanderSkeptical
A fast, hidden, or tanky threat? What could it be? 3x Slow Boss, 8x Mystery, 1x Speedy Boss, 7x Mystery Boss
REWCommanderAggressive
Prepare for the worst, anything can go wrong now...
33 - 6x Slow Boss, 24x Shock, 8x Mystery Boss, 1x Necromancer, 3x Hidden Boss
34 - 8x Slow Boss, 1x Speedy Boss, 8x Shock, 14x Molten, 7x Mystery Boss
35
REWCommanderObservant
A ton of mysteries are on their way! 15x Mystery, 10x Mystery Boss
REWCommanderScared
Prepare for a mystery rush!
36
REWCommanderObservant
A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! 5x Slow Boss, 8x Shock, 1x Mystery Summoner
REWCommanderAggressive
Eliminate this threat and don't give him ANY breathing room to summon anything!
37 - 2x Speedy Boss, 16x Shock, 6x Slow Boss, 3x Hidden Boss, 15x Molten, 1x Mystery Summoner
38 - 8x Slow Boss, 10x Normal Boss, 10x Mystery Boss, 6x Hidden Boss
39
REWCommanderScared
Woah, it's hotter than a volcano in here. Something big is coming, get ready! 3x Speedy Boss, 15x Shock, 25x Molten, 5x Molten Titan
40
REWCommanderScared
Its the Molten Titan! 10x Molten, 5x Molten Titan, 1x Molten Boss
REWCommanderAggressive
Shoot him with everything you have, and don't get burnt!
Lose Dialogue
CommaReac1
CommaReac2
CommaReac3
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Update History

  • 17 December 2024 - v1.46.4
    • Legacy Molten mode added, available through the Sandbox mode.
  • 17 December 2024 - v1.46.5
    • Legacy Molten mode is no longer available through the Sandbox mode.
  • 12 February 2025 - v1.53.3a
    • Legacy Molten mode added, available through the Sandbox mode.

Notes

  1. ↑ How long you have to wait before you can skip.
  2. ↑ Skip at 0:40.
  3. ↑ Skip at 1:00.


Gamemodes
Regular
Special Maps
Sandbox Only
Other
Removed
Waves
Regular
Sandbox Only
Special Maps
Removed
Rewards
Regular
Special Maps
Advertisement