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Lead
Attribute • Enemy
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This article is about Lead (Attribute). You may be looking for the Lead Boss or Lead Balloon.

Description

Lead is an enemy type that prevents the enemy from being damaged by any tower that does not have lead detection.

Mechanics

Lead enemies cannot be damaged by any tower without lead detection, though despite what the detection name suggests, they can still be targeted by towers without it unless other attributes prevent the tower from doing so. Only towers with lead detection can damage them. By default, Splash Damage (except Paintballer), fire damage and collision damage all have lead detection. Some towers cannot damage lead enemies with all their attacks as only some of them have it, such as the Archer not being able to damage Lead enemies with its arrows, but still being able to damage them through its burn. These following towers have lead detection:

Lead Detection
Tower Status Level
Scout None N/A
Sniper Full Level 3+
Paintballer None N/A
Demoman Full Level 0+
Hunter None N/A
Soldier None N/A
Militant None N/A
Shotgunner Full Level 2+
Pyromancer Full Level 0+
Ace Pilot Partial[1] Level 2+
Freezer None N/A
Medic None N/A
Farm None N/A
Military Base Partial[2] Level 0+
Rocketeer Full Level 0+
Trapper Full[3] Level 0+
Crook Boss Partial[4] Level 0+
Electroshocker Full Level 0+
Commander Partial[5] Level 2+
Warden Full Level 3+
Cowboy None N/A
DJ Booth Full Level 3+
Minigunner None N/A
Ranger Full Level 0+
Gatling Gun None N/A
Turret Full Level 2+
Mortar Full Level 0+
Pursuit Full Level 1+
Mercenary Base Partial[2] Level 0+
Brawler Partial[6] Level 0+
Necromancer Partial[2] Level 0+
Accelerator Full Level 0+
Engineer Partial[7] Level 0+
Hacker None N/A
Golden Minigunner None N/A
Golden Pyromancer Full Level 0+
Golden Crook Boss Partial[4] Level 0+
Golden Scout Full Level 2+
Golden Cowboy None N/A
Golden Soldier None N/A
Gladiator None N/A
Commando Partial[1] Level 3+
Slasher None N/A
Frost Blaster Full Level 0+
Archer Partial[8] Level 3+
Swarmer Partial[1] Level 4+
Toxic Gunner Full Level 0+
Sledger Full Level 2+
Executioner None N/A
Elf Camp Partial[2] Level 0+
Jester Partial[9] Level 0+
Cryomancer Full Level 0+
Hallow Punk Full Level 0+
Harvester None N/A
Snowballer Full Level 0+
Elementalist Partial[10] Level 0+
Biologist Partial[11] Level 1+
Warlock Partial[12] Level 0+
War Machine Full Level 2+
Mecha Base Partial[2] Level 0+

Enemy List

The following enemies are currently a Lead enemy:

The following event enemies were also a Lead enemy:

These following event enemies had a Lead variant:

Gallery

Attribute Icon

Update History

  • 29 October 2020 - Overhaul v1.0.0
    • Lead added.
  • 7 April 2023 - v1.7.0
    • Icon updated.
    • Tag displayed under an enemy's health bar changed from LEADLEAD to LeadLead.

Notes

  1. ↑ 1.0 1.1 1.2 Splash damage only.
  2. ↑ 2.0 2.1 2.2 2.3 2.4 Collision and splash damage only.
  3. ↑ While the Trapper itself does not have lead detection, all of its traps can damage lead enemies.
  4. ↑ 4.0 4.1 Collision damage only.
  5. ↑ Tower, splash and collision damage only.
  6. ↑ Fists only.
  7. ↑ Tower and splash damage only. Sentries are also able to damage them through their main gun, but that is a bug.
  8. ↑ Burn damage only.
  9. ↑ Burn and splash damage only.
  10. ↑ Burn damage only.
  11. ↑ Only the Ivy can damage Lead enemies.
  12. ↑ Ranged damage only.


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