Tower Defense Simulator Wiki
Tower Defense Simulator Wiki
Removed Content

Judging Hall has been removed from the game as of the 23rd of April 2025.
Judging Hall may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

Description

Judging Hall was an easy PVP map for the PVP Test.

Judging Hall had the Enemies Beta modifier, which changed the appearance of some enemies, replaced some enemies with other enemies and changed stats of some enemies.

Design & Path

Judging Hall took place in a large colosseum, split into two halves, the red half and blue half. Both sides contained a translucent neon floor with multiple grey boxes and a black path with neon green lights. Multiple lines could also be seen on the floor.

The path started at one side of the map and ends at the other. It entered a loop in the beginning and then took a few short straights and multiple turns.

Interactive Map


Strategy

  • The loop at the start of the path or the turn at the end are considered its best spots, as they allow towers to see most of the path.
    • Towers like Sledger and Brawler or Warden may also be placed on the corners of these loops, as these placements allow them to utilize most of their range.
  • The cliff spaces located on the middle of the map are usually the most optimable for a similar reason.
  • Support towers, like the DJ Booth, should be placed to cover both ground towers and cliff towers between the two loops if possible.

Trivia

  • The intermission lobby listed SorenDerg as one of the creators. However, they were not actually involved in creating this map and have not been active in the Tower Defense Simulator community since early 2023.
  • Judging Hall is the finished version of PVP_2

Update History

  • 9 April 2025 - v1.60.0
    • Judging Hall added.
  • 23 April 2025 - v1.62.0
    • Judging Hall removed.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined