To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Only tracks changes made to the golden perk. For the Golden skin, go to the Minigunner/History page.
Base Stats[]
Cost
$3,000
|
Type Offensive
|
Sell Price
$1,000
|
Placement Type Ground
|
Damage
3
|
Damage Method Single
|
Firerate
0.128
|
Hidden Detection
Level 2+
|
Range
15
|
Lead Detection N/A
|
Placement Limit
12
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades[]
+1 Damage
1.4 > 1.2 Rev-Up Time
Sell Price changes to $1,300
|
+1 Damage
+3 Range
+Hidden Detection
Sell Price changes to $1,966
|
+5 Damage
0.128 > 0.108 Firerate
1.2 > 1 Rev-Up Time
Sell Price changes to $4,800
|
+2 Range
+18 Damage
Sell Price changes to $14,800
|
Stats Table[]
Level
|
Total Price
|
Damage
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$3,000
|
3
|
0.128
|
1.4
|
15
|
23.44
|
$127.99
|
1
|
$3,900
|
4
|
0.128
|
1.2
|
15
|
31.25
|
$124.8
|
2
|
$5,900
|
5
|
0.128
|
1.2
|
18
|
39.06
|
$151.04
|
3
|
$14,400
|
10
|
0.108
|
1
|
18
|
92.59
|
$155.52
|
4
|
$44,400
|
28
|
0.108
|
1
|
20
|
259.26
|
$171.26
|
Base Stats[]
Cost
$3,000
|
Type Offensive
|
Sell Price
$1,000
|
Placement Type Ground
|
Damage
3
|
Damage Method Single
|
Firerate
0.128
|
Hidden Detection
Level 2+
|
Range
13
|
Lead Detection N/A
|
Placement Limit
15
|
Flying Detection N/A
|
Rev-Up Time
1.25
|
|
|
Upgrades[]
+1 Damage
1.25 > 0.75 Rev-Up Time
Sell Price changes to $1,266
|
+2 Damage
+1 Range
+Hidden Detection
Sell Price changes to $2,066
|
+4 Damage
0.128 > 0.108 Firerate
+2 Range
Sell Price changes to $4,650
|
+2 Range
+14 Damage
0.75 > 2.25 Rev-Up Time
Sell Price changes to $12,650
|
Stats Table[]
Level
|
Total Price
|
Damage
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$3,000
|
3
|
0.128
|
1.25
|
13
|
23.44
|
$127.99
|
1
|
$3,800
|
4
|
0.128
|
0.75
|
13
|
31.25
|
$121.6
|
2
|
$6,200
|
6
|
0.128
|
0.75
|
14
|
46.88
|
$132.25
|
3
|
$13,950
|
10
|
0.108
|
0.75
|
16
|
92.59
|
$150.66
|
4
|
$37,950
|
24
|
0.108
|
2.25
|
18
|
222.22
|
$170.78
|
Base Stats[]
Cost
$3,750
|
Type Offensive
|
Sell Price
$1,250
|
Placement Type Ground
|
Damage
3
|
Damage Method Single
|
Firerate
0.158
|
Hidden Detection
Level 2+
|
Range
15
|
Lead Detection
Level 3+
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
2
|
|
|
Upgrades[]
0.158 > 0.128 Firerate
2 > 1.4 Rev-Up Time
Sell Price changes to $1,466
|
+1 Damage
+2 Range
+Hidden Detection
Sell Price changes to $2,133
|
+4 Damage
0.128 > 0.108 Firerate
+Lead Detection
Sell Price changes to $5,050
|
+2 Range
+6 Damage
Sell Price changes to $9,216
|
Stats Table[]
Level
|
Total Price
|
Damage
|
Firerate
|
Rev-Up Time
|
Range
|
DPS[1]
|
Cost Efficiency
|
0
|
$3,750
|
3
|
0.158
|
2
|
15
|
18.99
|
$197.47
|
1
|
$4,400
|
3
|
0.128
|
1.4
|
15
|
23.44
|
$187.71
|
2
|
$6,400
|
4
|
0.128
|
1.4
|
17
|
31.25
|
$204.8
|
3
|
$15,150
|
8
|
0.108
|
1.4
|
17
|
74.07
|
$204.54
|
4
|
$27,650
|
14
|
0.108
|
1.4
|
19
|
129.63
|
$213.3
|
Base Stats[]
Cost
$3,000
|
Type Offensive
|
Sell Price
$1,000
|
Placement Type Ground
|
Damage
2
|
Damage Method Single
|
Firerate
0.148
|
Hidden Detection
Level 2+
|
Range
16
|
Lead Detection N/A
|
Placement Limit N/A
|
Flying Detection N/A
|
Rev-Up Time
1.4
|
|
|
Upgrades[]
+2 Range
0.148 > 0.108 Firerate
Sell Price changes to $1,250
|
+1 Damage
+1 Range
+Hidden Detection
Sell Price changes to $1,916
|
+1 Damage
0.108 > 0.058 Firerate
Sell Price changes to $4,416
|
+2 Range
+2 Damage
Sell Price changes to $7,750
|
Stats Table[]
Level
|
Total Price
|
Damage
|
Firerate
|
Range
|
DPS[2]
|
Cost Efficiency
|
0
|
$3,000
|
2
|
0.148
|
16
|
13.51
|
$222.06
|
1
|
$3,750
|
2
|
0.108
|
18
|
18.52
|
$202.48
|
2
|
$5,750
|
3
|
0.108
|
19
|
27.78
|
$206.98
|
3
|
$13,250
|
4
|
0.058
|
19
|
68.97
|
$192.11
|
4
|
$23,250
|
6
|
0.058
|
21
|
103.45
|
$224.75
|
Notes[]
- ā 1.0 1.1 1.2 DPS does not consider rev-up time.
- ā DPS does not consider rev-up time. Rev-up time is 1.4 seconds.