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Golden Crook Boss
(Regular ā€¢ Golden Perk)
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This article is about Golden Crook Boss. You may be looking for its normal counterpart, the Crook Boss, the Crook, the Golden Crook or other uses of Gold.

Quote
"Command henchmen to fight for you while looking cool!"
―Store Description

Description

The Golden Crook Boss is an upgraded version of the Crook Boss, obtained from the Golden Skincrate for Coin 50,000 if the player owns the Crook Boss. It can also be bought in the Daily Store for Coin 55,000. The normal counterpart, the Crook Boss, can be claimed by reaching Level 30 or alternatively purchasing it for Robux 300.

Initially, the Golden Crook Boss has high damage, though it fires quite slowly and has rather low range. However, with later upgrades, the firerate decreases and its damage increases significantly. The range also increases but is still quite short compared to other towers, such as the Minigunner. The Golden Crook Boss has the ability to spawn Golden Pistol Goon from Level 0, which with later levels get double spawns. Additional, at Level 3, it spawns Golden Tommy Goon 1, which gets replaced by Golden Tommy Goon 2 at Level 4. Every time it summons an unit, it stops attacking for a second. Both Golden Tommy Goon 1 and Golden Tommy Goon 2 have hidden detection and Golden Pistol Goon has flying detection with hidden detection as well.

In comparison to its normal counterpart, the Crook Boss, the Golden Crook Boss has higher damage and slightly higher range, but it has slower firerate on earlier Levels and it is more expensive at all Levels. It also spawns stronger units, which have a faster spawnrate.

The Golden Crook Boss can be considered an all round tower, as its cheap cost for high DPS makes it a decent tower early on during the game and has sufficient DPS to remain strong in the late game.

There is a limit of five Golden Crook Bosses per player. Additionally, it has a limit of 10 Golden Pistol Goons per tower and a limit of 4 Golden Tommy Goon 1s and Golden Tommy Goon 2s per tower.

Upgrades

Level 1 - Lvl 1. Broke - Cash (Gameplay Currency)$500
Stronger Bullets

0.908 > 0.708 Firerate Firerate

+2 Damage Damage


Sell Price changes to Cash (Gameplay Currency)$433

Level 2 - Lvl . 2 Normie - Cash (Gameplay Currency)$1,500
CrookBoss2

+1 Range Range

+4 Damage Damage

+Hidden Detection Hidden Detection

+Flying Detection Flying Detection

Now spawns two Golden Pistol Goons instead of one


Sell Price changes to Cash (Gameplay Currency)$933

Level 3 - Lvl 3. Gamer - Cash (Gameplay Currency)$6,000
Crook Boss 3 New

+1 Range Range

0.708 > 0.188 Firerate Firerate

ā€¢50 Spawnrate Spawnrate

ā€¢5 Damage Damage

ā€¢0.188 Firerate Firerate

ā€¢17.5 Range Range

ā€¢125 Health Health

ā€¢200 Lifespan Lifespan

ā€¢Hidden Detection Hidden Detection


Sell Price changes to Cash (Gameplay Currency)$2,933

Level 4 - Lvl. 4 GOD - Cash (Gameplay Currency)$30,000
CrookBoss5

+10 Damage Damage

+1.5 Range Range

0.188 > 0.108 Firerate Firerate

Replaces Golden Tommy Goon 1

ā€¢50 Spawnrate Spawnrate

ā€¢12 Damage Damage

ā€¢0.108 Firerate Firerate

ā€¢20 Range Range

ā€¢225 Health Health

ā€¢200 Lifespan Lifespan

ā€¢Hidden Detection Hidden Detection


Sell Price changes to Cash (Gameplay Currency)$12,933

Stats Table

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page.

Golden Crook Boss Stats
Level Total Price Damage Firerate Range DPS Cost Efficiency[1]
0 Cash (Gameplay Currency)$800 4 0.908 14 4.41 Cash (Gameplay Currency)$181.41
1 Cash (Gameplay Currency)$1,300 6 0.708 14 8.47 Cash (Gameplay Currency)$153.48
2 Cash (Gameplay Currency)$2,800 10 0.708 15 14.12 Cash (Gameplay Currency)$198.3
3 Cash (Gameplay Currency)$8,800 10 0.188 16 53.19 Cash (Gameplay Currency)$165.44
4 Cash (Gameplay Currency)$38,800 20 0.108 17.5 185.19 Cash (Gameplay Currency)$209.51


Goon Stats[2]
Level Goon Health Damage Spawnrate Firerate Lifespan Limit Range Detections DPS
0-4 Golden Pistol Goon 25 3 50 0.608 150 10 20 Hidden, Flying 4.93
3 Golden Tommy Goon 1 125 5 50 0.188 200 4 17.5 Hidden 26.6
4 Golden Tommy Goon 2 225 12 50 0.108 200 20 Hidden 111.11

Skins

To see all the upgrades of a skin, see the gallery page.

CBRCBossIcon DemonCBIconFeb10 NewCheckerCrookBoss XmasCBIconFeb10
Skin Default Demon Checker Xmas
Rarity Common Event Common Event
Daily Store Cost N/A N/A Robux 85 N/A
Obtained From Free Spooky Skincrate
Halloween 2019 Skincrate
Premium Skincrate Christmas 2019 Skincrate
NewRedCrookBoss NewBlueCrookBoss SovietCrookBossM24Icon SpookyCBIconFeb10
Skin Red Blue Soviet Spooky
Rarity Common Common Legendary Event
Daily Store Cost Coin 1,250 Coin 1,250 Robux 560 N/A
Obtained From Basic Skincrate Basic Skincrate Deluxe Skincrate Spooky Skincrate
NewCupidCrookBoss NewHolidayCrookBoss NewPirateCrookBoss NewNecromancerCrookBoss
Skin Cupid Holiday Pirate Necromancer
Rarity Legendary Event Rare Exclusive
Daily Store Cost Coin 7,000 Coin 5,000 Coin 4,500 Coin 5,000
Obtained From Lovely Skincrate
Season of Love Season
Jolly Skincrate
Violent Night Season
Pirate Skincrate Halloween Skincrate
NewCorsoCrookBoss DSCBoss SteamPunkCrookBoss CyberneticCrookBossIcon
Skin Corso DRKSHDW SteamPunk Cybernetic
Rarity Rare Uncommon Rare Rare
Daily Store Cost Coin 3,000 Robux 85 Robux 560 N/A
Obtained From Daily Skin Store Premium Skincrate Deluxe Skincrate Mission Quests
DarkFrostCrookBossIconIG
Skin Dark Frost
Rarity Common
Daily Store Cost N/A
Obtained From Operation I.C.E Premium Battle Pass

Strategy

  • You can only place a maximum of five Golden Crook Bosses.
    • If you have other towers without placement limits (such as the Minigunner and the Militant) then it is best to use them after you have got five Golden Crook Bosses.
  • The Golden Crook Boss can be easily upgraded to gain hidden and flying detection for a relatively cheap price, meaning that hidden and flying enemies can be easily managed.
    • Additionally, all of its units can also target hidden enemies, making it quite useful against them.
      • The Golden Pistol Goon also has flying detection, however due to its low DPS it's only useful for low HP flying enemies, such as the Balloon.
    • The Golden Crook Boss at Level 3 is particularly effective against hidden and flying enemies with higher health.
      • However, it does not have lead detection, so it cannot damage the Lead Balloon.
  • The Golden Crook Boss is well worth its cost mid-game, and it does a great job at dealing damage, especially when the goons are included.
    • In some regards, the Golden Crook Boss is superior to the Minigunner, but it does have a hefty placement limit, and it often relies on the goons that can be killed easily.
  • Do not rely entirely on the goons as their low health makes them vulnerable to enemy collision and abilities that deal damage.
  • If you are on a map where units can consistently target enemies from further away, such as Crossroads or Honey Valley, the units that spawn from the Golden Crook Boss may prove quite useful in providing extra damage, especially against slower enemies.
    • You may also use towers, such as the Electroshocker, Frost Blaster or Freezer, to slow down enemies, giving the units more time to shoot at enemies.
    • Do note, however, that there is a limit on how many of them can be spawned from a single Golden Crook Boss. Additionally, they all have lifespans, making them last on the map for only a few minutes.
  • It may be useful to keep skipping waves in order to keep the Golden Crook Boss's units attacking so they can stack more.
    • Do be aware that you may be overwhelmed by the amount of enemies, so make sure you are safe before skipping.
  • The Field Medic can protect the Golden Crook Boss's units from attacks that can damage unit, such as stomps, so it can be useful to pair this tower with the Mercenary Base in modes like Hardcore mode or Polluted Wasteland II, allowing you to stack up a lot of units.
    • Be aware that this may cause major performance issues if there are too many units present.
  • It is possible to get a Golden Crook Boss on Wave 2 in most gamemodes with the use of offensive consumables (such as Molotov or Grenade), making this a great pick for early game.
    • Alternatively, skipping a couple of waves can also garner a Golden Crook Boss.

Trivia

  • The current upgrade names are a reference to the text that appeared in the upgrade descriptions of the Crook Boss before the MEGA Update, which could have been considered the upgrade names for the tower.
    • The Level 1-3 upgrade names are the same as the Crook Boss before the MEGA Update.
    • These upgrade names were a reference to the Mafia City meme, as the Crook Boss was originally a reference to that meme.
  • The former second Level 2 upgrade name, Goldeneye, is a reference to the James Bond franchise.
    • The name originally comes from Operation Goldeneye, a plan by Commander Ian Fleming to monitor the alliance between Francoist Spain and the Axis powers during World War II.
    • Ian Fleming would later use the name for his estate in Jamaica, where he wrote the James Bond series.
    • GoldenEye would be used for the title of the 17th film in the James Bond film series, starring Pierce Brosnan as James Bond in 1995.
    • Officially, the upgrade name was based on the GoldenEye 007 Nintendo 64 video game, released in 1997.
  • The former second Level 3 upgrade name, M1927, is the name of a Thompson gun. However, at Level 3 both the Default and Golden skins wielded an M1A1 Thompson. They did not wield any weapons similar to the M1927 Thompson until Level 4.
  • The former second Level 4 upgrade name, Level 100 BOSS, is most likely a reference to the Mafia City meme.
    • This is because originally, the Crook Boss was a reference to the this meme.

Update History

For previous cosmetic variations, see the gallery page.

  • 13 May 2022
    • Golden Crook Boss added, replacing the Golden Crook Boss skin buffs.
    • Bug: GoldenGuard2 uses an incorrect name.
    • Bug: Golden Crook Boss's units can collide with players.
    • Bug: Golden Crook Boss's units range can be increased by the DJ Booth.
  • 21 May 2022
  • 22 May 2022
    • Bugfix: Golden Crook Boss's units now cannot collide with players.
  • 5 August 2022
    • Bugfix: Golden Crook Boss's units range can no longer be increased by the DJ Booth.
  • 21 December 2022
    • Units no longer spawn in a queue.
    • Spawnrate now resets when the Golden Crook Boss is upgraded to a Level that spawns a different unit.
    • Skin rarity added to all skins
    • Firerate increased for units due Firerate Bug getting more severe for units.
    • Checker skin rarity changed from Uncommon to Common.
    • New skin: Holiday
  • 9 January 2023
  • 14 February 2023
    • Cupid skin rarity changed from Event to Legendary.
  • 21 March 2023
    • Bug: Golden Crook Boss does not have a placement limit.
  • 22 March 2023
    • Bugfix: Golden Crook Boss now has a placement limit.
  • 7 April 2023
  • 5 August 2023
    • Statistical changes:
      • Base
        • Firerate decreased from 0.808 to 0.708.
        • Range decreased from 12 to 10.
        • Max units decreased from 3 to 1.
      • Level 1
        • Damage decreased from +1 to +0.
        • Range increased from +0 to +1.
        • Firerate changed from 0.808 to 0.708 > 0.558.
        • Now spawns the Golden Body Guard (moved from Level 2).
          • Spawnrate increased from 45 to 50.
        • Cost decreased from Cash (Gameplay Currency)$400 to Cash (Gameplay Currency)$275.
        • Name changed from 9mm Caliber to Henchment Funds.
      • Level 2
        • Firerate changed from 0.808 > 0.558 to 0.558 > 0.408.
        • Spawnrate changed from 45 to 50 > 40.
        • Cost increased from Cash (Gameplay Currency)$1,000 to Cash (Gameplay Currency)$1,050.
        • Name changed from Henchmen Funds to Goldeneye.
      • Level 3
        • Firerate changed from 0.558 > 0.208 to 0.408 > 0.108.
        • Max units increased from +0 to +1.
        • Cost increased from Cash (Gameplay Currency)$2,000 to Cash (Gameplay Currency)$3,250.
        • Name changed from Better Armed to M1927.
      • Level 4
        • Damage decreased from +6 to +3.
        • Firerate changed from 0.208 > 0.138 to 0.108 > 0.088.
        • Spawnrate changed from 45 to 40 > 35.
        • Max units increased from +0 to +1.
        • Cost decreased from Cash (Gameplay Currency)$9,000 to Cash (Gameplay Currency)$8,500.
        • Name changed from Most Wanted to Level 100 BOSS.
    • New skin: Pirate
  • 22 September 2023
    • Bug: Pirate skin is removed.
      • This was fixed later the same day.
  • 28 October 2023
    • New skin: Necromancer
  • 12 November 2023
    • Bug: Golden Crook Boss units start going backwards after reaching the entrance, disappearing after reaching the exit.
  • 1 December 2023
    • Bugfix: Golden Crook Boss units no longer move backwards after reaching the entrance, they now disappear there instead.
  • 28 January 2024
    • New skin: Corso
  • 9 February 2024
    • Bug: Golden Crook Boss no longer spawns units.
  • 10 February 2024
    • Golden Crook Boss now performs an animation when a unit spawns, during which it cannot attack anything.
    • Statistical changes:
      • Base
        • Base Cost increased from Cash (Gameplay Currency)$600 to Cash (Gameplay Currency)$900.
        • Damage increased from 3 to 10.
        • Firerate increased from 0.708 to 1.758.
        • Range increased from 10 to 12.
        • Placement Limit increased from 4 to 6.
        • Unit limit removed.
        • Now spawns Golden Goon1 every 35 seconds.
      • Level 1
        • Cost increased from Cash (Gameplay Currency)$275 to Cash (Gameplay Currency)$375.
        • Firerate changed from 0.708 > 0.558 and 1.758 > 1.508.
        • Range decreased from +1 to +0.
        • Golden Goon1 spawnrate decreased from 35 to 25 seconds.
        • No longer spawns Golden Body Guard.
        • Name changed from Henchmen Funds to Lvl 1. Broke.
      • Level 2
        • Cost increased from Cash (Gameplay Currency)$1,050 to Cash (Gameplay Currency)$1,100.
        • Range decreased from from +2 to +1.5.
        • Firerate changed from 0.558 > 0.408 to 1.508 > 1.208.
        • Now spawns two Golden Goon1s.
        • Name changed from Goldeneye to Lvl. 2 Normie.
      • Level 3
        • Cost increased from Cash (Gameplay Currency)$3,250 to Cash (Gameplay Currency)$4,750.
        • Range increased from +0 to +1.5.
        • Firerate changed from 0.408 > 0.108 to 1.208 > 0.128.
        • Damage decreased from +0 to -5.
        • Now spawns Golden Goon2 every 25 seconds.
        • Name changed from M1927 to Lvl 3. Gamer.
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$8,500 to Cash (Gameplay Currency)$17,500.
        • Range increased from +0 to +2.5.
        • Firerate changed from 0.108 > 0.088 to 0.128 > 0.108.
        • Damage increased from +3 to +6.
        • Now spawns Golden Goon3 instead of Golden Goon2 every 20 seconds.
        • Name changed from Level 100 BOSS to "Lvl. 4 GOD.
    • New skins: DRKSHDW, SteamPunk
    • Bugfix: Golden Crook Boss can now spawn units again.
  • 8 March 2024
    • Bug: First spawn's spawnrate appears as random when placed down, despite actually being the full duration, which is fixed upon deselecting and selecting the tower again.
    • Bug: Level 1 spawnrate decrease visually resets the spawnrate.
  • 5 April 2024
    • New skin: Cybernetic
    • Bug: Golden Goon1 no longer has flying detection.
    • Bug: Cybernetic skin units have collision.
  • 19 April 2024
    • Bug: Level 1 does not decrease spawnrate.
    • Bug: Golden Goon2 and Golden Goon3 no longer spawns.
    • Bugfix: First spawn's spawnrate is now displayed correctly.
  • 26 April 2024
  • 3 May 2024
    • Statistical changes:
      • Base
        • Cost decreased from Cash (Gameplay Currency)$900 to Cash (Gameplay Currency)$800.
        • Damage decreased from 10 to 8.
        • Firerate decreased from 1.758 to 1.658.
        • Range increased from 12 to 12.5
        • Golden Goon1 firerate increased from 0.608 to 0.708.
      • Level 1
        • Cost decreased from Cash (Gameplay Currency)$375 to Cash (Gameplay Currency)$350.
        • Firerate changed from 1.758 > 1.508 and 1.658 > 1.358.
      • Level 2
        • Damage increased from +0 to +2.
        • Firerate changed from 1.508 > 1.208 to 1.358 > 1.108.
      • Level 3
        • Firerate changed from 1.208 > 0.128 to 1.108 > 0.128.
        • Range decreased from +1.5 to +1.
        • Golden Goon2 range increased from 16 to 17.
      • Level 4
  • 21 June 2024
    • Bug: Regular damage is no longer boosted by damage buffs.
  • 2 August 2024
    • Bugfix: Regular damage is now boosted by damage buffs.
  • 11 September 2024
    • Placement limit decreased from 6 to 5.
    • Statistical changes:
      • Base
      • Level 1
        • Cost increased from Cash (Gameplay Currency)$350 to Cash (Gameplay Currency)$500.
        • Damage increased from +0 to +2.
        • Firerate changed from 1.658 > 1.358 to 0.908 > 0.708.
        • Golden Pistol Goon spawnrate changed from 35 > 25 to 50.
          • This spawnrate change did not happen due to a bug.
      • Level 2
        • Cost increased from Cash (Gameplay Currency)$1,100 to Cash (Gameplay Currency)$1,500.
        • Damage increased from +2 to +4.
        • Range decreased from +1.5 to +1.
        • Firerate changed from 1.358 > 1.108 to 0.708.
        • Flying detection added.
      • Level 3
      • Level 4
        • Cost increased from Cash (Gameplay Currency)$17,500 to Cash (Gameplay Currency)$30,000.
        • Damage increased from +6 to +10.
        • Range decreased from +2.5 to +1.5.
        • Firerate changed from 0.128 > 0.108 to 0.188 > 0.108.
        • Golden Body Guard spawnrate increased from 20 to 50.
        • Golden Body Guard health increased from 65 to 225.
        • Golden Body Guard damage increased from 5 to 12.
        • Golden Body Guard firerate decreased from 0.158 to 0.108.
    • Bugfix: Golden Pistol Goon now has flying detection.
  • 23 October 2024
  • 30 October 2024
  • 16 December 2024

Notes

  1. ā†‘ Does not account for unit DPS.
  2. ā†‘ Goons are not affected by any buffs or debuffs.


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