Gladiator has been made unobtainable from the game as of the 13th of October 2019 as it was part of the SFOTH Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.
"Slash nearby enemies and deal area damage. Won from beating Gladiator Event 2019"
The Gladiator is a short-range ground tower that could have been unlocked by triumphing The Heights during the SFOTH Event. It could have also been obtained through a gamepass for 200 for a limited time during the Black Friday Sale 2019, for 500 for a limited time during the Memorial Day Sale 2021 and for 500 during the Black Friday Sale 2021.
The Gladiator attacks by swinging its sword, dealing the same damage to all enemies caught in its swing, hitting every enemy in a 180° arc. This makes it a multi-target tower. However, the Gladiator has very short range, making it most useful against slow groups of enemies, such as Slows and Slow Bosses, but conversely making it weak against fast enemies and those with lots of health, such as Speedy Bosses.
The Gladiator is also immune to most stuns due to its unique passive ability, with very few exceptions.
Due to the Gladiator's attack hitting every enemy within a 180° arc, it can deal high amounts of damage to compact hordes of enemies.
Since the Gladiator has very short range, it should be placed at bends or turns on the map to make the most use of its range. You can also place the Gladiator at points where enemies cross over more than once.
Because of the Gladiator's hitbox, if the DJ Booth increases the range of the Gladiator to a number beyond 6, the enemies in the gained range will not be damaged.
The Gladiator's swingrate can be decreased with the Commander, helping the Gladiator attack faster.
The Gladiator'sWarrior's Call, paired with the Commander's Call to Arms, can handle fast enemies, like the Shock.
The Gladiator's capability to hit more than one enemy makes it very efficient against groups of enemies, especially slow ones, such as the Slow.
The Gladiator struggles against fast enemies, such as the Shock and Glitch, as they will move out of the Gladiator's range very quickly.
Additionally, singular high health enemies, like the Speedy Boss, can easily pass the Gladiator. However, a horde of slow, high health enemies, like the Slow Boss, is optimal for the Gladiator as it can hit a decent amount of enemies within its range.
If you want to deal with the fast enemies, it is best you try and group Gladiators up along the path, so enemies will be hit at many points of the path.
The Gladiator can surprisingly handle Hiddens well at Level 3+ and Shadows at Level 4+.
Use the Warrior's Call for high health enemies or large groups of enemies.
Early on, the Gladiator can be very useful against Mysteries as there is a chance that the Gladiator hits both the Mystery itself and the enemy that spawns from it.
The Gladiator is also very useful against summoned enemies from enemies like the Necromancer.
Try to not to place the Gladiator on extremely high ground on maps like Space City, as its hitbox will not be able to hit enemies on the path.
Uniquely, it can hit flying enemies, like the Balloon, from this position, though another detectable enemy must be in range. Even so, this is extremely rare and not recommended.
The Gladiator has a small placement footprint, meaning that it can squeeze in beside other towers quite easily.
When the game was in Alpha, the Gladiator's upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans sword".
The Gladiator can be seen in Medieval Times farming in front of a house, supposedly on vacation.
This was due to the fact that the Gladiator was unusable between the 13th of October 2019 and the 29th of November 2019.
Attempting to place the Gladiator resulted in the following message being displayed: "Hey! I'm on vacation, don't bother me!".
This Easter egg is still in the game, despite the Gladiator being usable again.
Prior to the 29th of November 2019, the Gladiator had two abilities: Frenzy and Sharp Edge.
Frenzy was the original name for Warrior's Call.
Sharp Edge increased damage by 100% for 8 seconds, having had a 60-second cooldown between each use.
Prior to the MEGA Update and the Medic's addition to the game, the Gladiator was the only tower that was able to heal base health.
At Level 5, the Gladiator healed +1 HP per kill (for base health). This was, however, removed on the 29th of November 2019.
The Gladiator used to have four main attacks after the 29th of November 2019. Each attack was chosen at random prior to the 26th of May 2020.
The first one was a simple Sword Slash. This hit the least amount of enemies.
The second one was a Sword Spin. This made the Gladiator spin around 360 degrees, damaging any enemy in the said area.
The third was the Piercing Lunge, which could be unlocked at Level 4. As the name suggests, the Gladiator lunged forward to deal damage to anyone within range.
The fourth was the Sharp Dash, which could be unlocked at Level 5. The Gladiator quickly dashed forward, and did an attack similar to the Piercing Lunge, but it affected more enemies as the range was increased. This affected the most amount of enemies.
This was the first event tower to be added to the game.