Tower Defense Simulator Wiki
Advertisement
Tower Defense Simulator Wiki
Frost Spirit
Frost Invasion ā€¢ Operation I.C.E ā€¢ Sticker
Sandbox Only Content

Frost Spirit (Operation I.C.E) was previously removed from the game on the 15th of January 2025 as it was part of the Operation I.C.E Event, though it has been made available through the Sandbox mode.
It is not accessible anywhere else in the game, aside from in Sandbox Mode. This page will attempt to include information about both the version before removal and its re-added version.

Similar Article
This article is about Frost Spirit (Operation I.C.E). You may be looking for other uses of Frost.

Quote
"Send him back to their frozen wasteland!"
Dispatcher on Wave 25 (Easy, Outpost 32)
Dispatcher on Wave 40 (Hard, Outpost 32)

Description

The Frost Spirit was a boss that appeared on Wave 25 at Easy difficulty and Wave 40 at Hard difficulty in Outpost 32 and was the final boss of the Operation I.C.E Event. It currently can only appear in Sandbox mode. It moves at a very slow speed, however it possesses an exceptionally high amount of health, higher than most other event bosses. Its health was boosted by 50% in True Form - a version which was activated in both Easy and Hard difficulty through the Elite Token activation for the Roblox Winter Spotlight Event.

The Frost Spirit has seven abilities, three of them can be used at any point, three of them are only used by it after entering its second phase and one which is its second phase activation. The first ability is Seismic Glaciers, where the Frost Spirit swings its scythe into the ground, creating a forward column of ice that freezes towers and units caught in it for 5 seconds, also dealing 2,000 damage to units. The second ability is Hailstorm Avalanche, which makes it summon 25 icicles from the sky, which fall down and can stun towers and units, freezing them for 5 seconds and dealing 1,000 damage to units. Its third and last ability usable at any point is The Dead of Everest, where it slams its scythe down and raises its hand upwards, summoning six enemies. These can be the Frost Mage with a 40% chance and a 0.75 delay, the Frost Hero with a 15% chance and a 1.5 delay or the Frost Invader with a 45% chance and a 0.5 delay. Each enemy has a 20% chance to be Bloated. Its fourth ability is Antarctic Armageddon, which happens at 75% health or in its True Form, instantly. This makes it fly up into the air, temporarily becoming Flying and then landing, creating a visual shockwave that does not stun towers or damage units. After this, it can use three more abilities. The first of these abilities is Arctic Absorption, which makes it summon three Ice Beacons. These would heal the Frost Spirit by 100 every second in Easy and 1,000 every second in Hard while they were still on the path. They will be instantly killed when the Frost Spirit is at max health. In Sandbox mode, it appears to default to the value used in the Hard difficulty. During this ability, the Frost Spirit will become immobile and gain the No Target attribute. All damage dealt to it at that time will redirect damage dealt to it to the Ice Beacons it has summoned, regardless if the tower actually hit them or not. The next ability is Ryanair Remontada, where the Frost Spirit will jump to another path. As it started from the middle path, it will jump to the right path, then the left path and then the middle path, repeating the order. This works on other maps, such as Infernal Abyss. The last ability is Blizzard Beam, which makes the Frost Spirit fire a laser beam from its face, sweeping it in a 360 degree arc, freezing every tower and unit caught in it for 12 seconds and dealing 10,000 damage to units.

Logbook Description

"The Frost Spirit is one of the most powerful entities in the Frost Realm. Leading his own army, he commands all creatures under his domain. His followers fight unwaveringly for his cause as he demands absolute order and sacrifice to fulfill his desires. Once enraged, his arrack[sic] patterns change."

Appearance

The Frost Spirit is an entity with purple skin with multiple dark purple veins on its body. On its right hand, it has blue fingers which it uses to hold its staff with. It wears a white robe, which has a fur outline around it and a hood, which covers most of its face other than its neon blue face. On its shoulders, multiple blue and purple thorns stick out, which are going through its robe. On its back, it has two purple and blue ice wings, which it uses to fly above the path during some of its abilities. Multiple chains are wrapped around its body and wings, with some being attached to the bands on its arms and torso. It also wears dark grey pants and grey shoes. It holds a giant scythe which it uses to perform some of its abilities.

Event Strategy

As this enemy only appears through Sandbox mode, no strategy section is made for its current version. Instead, a strategy section for the one that appeared without Sandbox mode in Outpost 32 is listed instead.

  • High DPS towers like the Ranger, Pursuit, Engineer, Gatling Gun, Turret or Accelerator are highly recommended due to the Frost Spirit's extremely high health.
    • Due to its ability to jump between paths, it can often go out of range of your towers, making towers with high range ideal here. While not necessary, the towers having flying detection is also useful in these situations, as it allows them to damage it while it is a Flying enemy.
    • Support towers like the Commander and DJ Booth are extremely beneficial in buffing your towers.
      • The DJ Booth is especially useful, as its range buff allows your towers to keep the Frost Spirit in their range for longer.
  • As all of its abilities freeze, stun immunity has little use against it, though the Gatling Gun can still fire when frozen.
    • The Medic cannot be used as it cannot cleanse freeze from towers.
    • The Mercenary Base's Field Medic can be used to protect units from being frozen or damaged, though do note there is a cooldown before it can be applied after it has been broken.
  • As the Frost Spirit has the Boss, Stun Immunity and Freeze Immunity attributes, it cannot be stalled at all.

Gallery

Icons

Thumbnails

Promotional Images

Badges

Miscellaneous

Trivia

  • The Frost Spirit is a returning boss from the Frost Invasion Event, awakened by Sentinel Ramiel and the Children of Exo to attack T.D.S, the fictional organization that the player is fighting for.
  • The Frost Spirit is the second boss to be able to switch paths, with the first being Krampus from Krampus Frosthold.
  • The Frost Spirit is the strongest Flying enemy when using the Ryanair Remontada ability, albeit only for a few seconds.
  • The shards that are required to unlock True Form are the Frost Spirit's halo based on the Winter Spotlight description.

Update History

  • 16 December 2024 - v1.46.0
    • Frost Spirit added.
    • Bug: Frost Spirit animation when entering Antarctic Armageddon does not always play.
    • Bug: Craters created by the Frost Spirit after landing from the Ryanair Remontada can sometimes appear in the sky.
    • Bug: Spawn animation does not play properly.
  • 17 December 2024 - v1.46.5
    • True Form version added.
  • 2 January 2025 - v1.47.6c
    • True Form version removed.
  • 15 January 2025 - v1.49.0
    • Frost Spirit removed from the main game, now appears exclusively in Sandbox mode.


Outpost 32 (Operation I.C.E Event)
(16 December 2024 ā€“ Present)
Previous Debut Current Debut Next Debut
Frost Necromancer
Wave 24 (Easy)
Frost Hero
Wave 35 (Hard)
Frost Spirit
Wave 25 (Easy)
Frost Spirit
Wave 40 (Hard)
End
N/A


EnemiesNewHeader
Regular Enemies
Tutorial
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Hardcore Mode
Polluted Wasteland II
Badlands II
Pizza Party
Challenge Maps Only
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Legacy Enemies
Replaced
Pre-MEGA
Golden Mode
Polluted Wasteland
Hidden Wave (Legacy)
Headache Headquarters
Other
Advertisement