Description
Freeze Immunity (with its tag referring to it as "No Freeze") is an immunity that prevents the enemy from being frozen and chilled. For towers and units, it prevents them from being frozen.
Mechanics
Freeze Immunity makes it so that the enemy cannot be frozen. Additionally, it stops the enemy from being chilled by them. This includes the Freezer, Frost Blaster, Sledger, Cryomancer and Jester. Because of its chillness immunity, it also prevents the enemies from having their defense dropped by freezing towers. Additionally, as the Sledger deals double damage to frozen or chilled enemies, it cannot deal double damage to them. Larger enemies are also frozen for a shorter amount of time than average sized enemies.
Freeze Immunity is given to all Boss enemies, though that immunity is different from the regular one. Both version are immune to being frozen, however, it is only partially immune to chillness. It is slowed down less by chillness, but it is not immune to it. This means that bosses can have their defense dropped and can be dealt double damage to by the Sledger, as long as the enemy does not have the regular Freeze Immunity. It is also given to all Flying enemies, with identical immunities to its regular version.
Freeze Immunity also used to prevent enemies from being slowed down from frost mark while it was still in the game.
While the Freezer dealt splash damage, it could not freeze any enemy with Splash Damage Immunity. However, these enemies could still be frozen by the Frost Blaster or through its Ice Age ability.
Before the MEGA Update, there was an additional type of Freeze Immunity, referred to as Basic Freeze. These enemies could not be frozen by the Freezer's main attack, but could be frozen through its Ice Drop ability.
Towers
Certain towers and units also have the Freeze Immunity, which prevents them from being frozen, though it does not prevent them from being targeted. An Unstable Ice from the Operation I.C.E Event will still target a freeze immune Molten Monster, even though it not only deals no damage but also does not freeze it.
Enemy List
The following enemies have Freeze Immunity:
- Hazmat
- Fallen Hazmat
- Elite Hazmat
- Fallen Hero
- Fallen Shield
- Clown
- Tanker
- Molten Summoner
- Summoner Boss
- Speedy King
- Abomination
- Conjurer
- Shotgunner
- Cobalt Guard
- Commander
- Voodoo Doll
- Reaper
- Necromancer Boss (Enemies Beta Enemy)
- Nuclear Guardian
- Cavalry
- Patient Zero
- Molten Warlord
- Awakened Fallen King
All Flying enemies have the regular Freeze Immunity as part of being a Flying enemy.
The following enemies have Boss Freeze Immunity:
- Grave Digger
- Grave Digger (Legacy version)
- Molten Boss
- Fallen King
- Fallen King (Legacy version)
- Fallen Swordmaster
- Void Reaver
- Nuclear Monster
- Gunslinger
- Wox the Fox
The following enemies are a Boss enemy for their first spawn, which means they have the Boss Freeze Immunity:
- Normal Boss
- Slow Boss
- Ghoul
- Living Experiment
- Fallen Squire
- Fallen Necromancer
- Fallen Giant
- Fallen Shield
- Fallen Summoner
- Fallen Honor Guard
The following event enemies also had Freeze Immunity:
- Frozen (Village of Despair)
- Deep Freeze (Village of Despair)
- Snowman (Village of Despair)
- Yeti (Village of Despair)
- Frost Tank (Village of Despair)
- Deep Freeze (Outpost 32)
- Jaxe (Rotfield)
- Swamp Monster (Foggy Forest)
- Headless Jaxe (Totality Tower)
- Evil Elf (Cold Ambush)
- Swamper (A Dark Tale)
- Snow Golem (Krampus Frosthold)
- Snowman (Krampus Frosthold)
- Snowy (Krampus Frosthold)
- Frozen (Krampus Frosthold)
- Packed Ice (Krampus Frosthold)
- Evil Elf (Krampus Frosthold)
- Krampus (Krampus Frosthold)
- Neuro Runner (Hexscape)
- Synaptic (Hexscape)
- Forsaken Skull (Hexscape)
- Rotting Terror (Hexscape)
- Blight Walker (Hexscape)
- Conjurer (Hexscape)
- Cursed Horror (Hexscape)
- Eclipsed (Hexscape)
- Hex Drako (Hexscape)
- Withered (Hexscape)
- Primordial Drakobloxxer (Hexscape)
- Cat (Pls Donate)
- Dev (Pls Donate)
- Alien (Pls Donate)
- Snowy (Operation I.C.E)
- Frozen (Operation I.C.E)
- Siege Engine (Operation I.C.E)
- Packed Ice (Operation I.C.E)
- Snow Golem (Operation I.C.E)
- Snowman (Operation I.C.E)
- Deep Freeze (Operation I.C.E)
- Unstable Ice (Operation I.C.E)
- Crying Angel (Operation I.C.E)
- Frost Ravager (Operation I.C.E)
- Frost Necromancer (Operation I.C.E)
- Frost Undead (Operation I.C.E)
- Frost Hero (Operation I.C.E)
- Frost Spirit (Operation I.C.E)
- Ice Beacon (Operation I.C.E)
The following event enemies also had Boss Freeze Immunity:
- Jack O' Bot (Nightmare Carnival)
- Krampus (Village of Despair)
- Ducky D00M (Eggy Island)
- Lord Sinister (Trick or Threat Town)
- Frost Spirit (Outpost 32)
- Penumbras (Tower Outskirts)
- Lunar Servant (Totality Tower)
- Solar Servant (Totality Tower)
- The Umbra (Totality Tower)
- Ducky D00M (D00M's Revenge)
- Ripped Elf (Cold Ambush)
- Gatekeeper (Cold Ambush)
- Mecha-claus (Cold Ambush)
- Executioner (Lunar Overture, A Dark Tale)
- Jack-o-Bot (The Haunted Past)
- Ripped Elf (Krampus Frosthold)
- Gatekeeper (Krampus Frosthold)
- Krampus (Krampus Frosthold)
These following event enemies could spawn with the Freeze Immunity, but did not have it by default:
- Korblox Soul (Huevous Hunt)
- Korblox Soul (Huevous Hunt)
- Korblox Warrior (Huevous Hunt)
- Redcliff Traitor (Huevous Hunt)
- Korblox General (Huevous Hunt)
- Korblox Warrior (The Classic)
- Redcliff Traitor (The Classic)
- Hex's Maw (Hexscape)
- Necromancer (Enemies Beta Enemy, Pls Donate)
The following enemies once had Freeze Immunity, but now no longer have it:
- Mystery Summoner
- Speedy Boss
- Dark Necromancer
- Chained Boss
- Tank
- Fallen Guardian (Legacy version)
- Mimic Umbra
- Sock Puppet
The following removed enemies had Freeze Immunity:
The following removed enemies had Boss Freeze Immunity:
Prior to the Overhaul Update, the following enemies were immune to the Freezer's basic freeze only (but they were not immune to the Frost Blaster or Ice Age):
Prior to the MEGA Update, the following enemies had Basic Freeze Immunity:
Tower & Unit List
The following towers have the Freeze Immunity:
The following units have the Freeze Immunity:
Any unit which can have the shield from the Field Medic applied to them can gain Freeze Immunity from it, making them immune to freeze attacks, though the Field Medic itself is not immune to them.
Update History
- 14 June 2019 - BETA v1.0.0
- Freeze Immunity added.
- 13 October 2019 - Release v1.0.0
- Freeze Immunity now prevents the enemy from being slowed down by frost mark.
- Basic Freeze Immunity no longer exists, now only the regular Freeze Immunity exists.
- Freeze Immunity is now given to all Boss enemies.
- 29 October 2020 - Overhaul v1.0.0
- No longer makes enemies immune to frost mark as it has been removed.
- Now displayed with the
ICE tag under the enemy's health.
- 7 April 2023 - v1.7.0
- Tag displayed under an enemy's health bar changed from
ICE to
No Freeze.
- Tag displayed under an enemy's health bar changed from
- 21 December 2023 - v1.11.0
- Regular Freeze Immunity now makes the enemy immune to chillness slowdown, Boss Freeze Immunity only makes the slowdown weaker.
- Regular Freeze Immunity now prevents freeze defense dropping, as it is now done through chillness.
- 16 December 2024 - v1.46.0
- Freeze Immunity for towers and units added.
- 20 December 2024 - v1.47.0
- Tower Freeze Immunity is now displayed in the upgrade menu.
Enemy Types | Hidden ā¢ Lead ā¢ Flying ā¢ Ghost ā¢ Boss | |
---|---|---|
Immunities | Freeze Immunity ā¢ Burn Immunity ā¢ Splash Damage Immunity ā¢ Stun Immunity ā¢ Full Immunity ā¢ Energy Immunity (Removed) ā¢ Collision Immunity (Removed) ā¢ Partial Electric Immunity (Removed) | |
Status Effects | Scale ā¢ Bloated ā¢ Nimble ā¢ Slime ā¢ Health Regen ā¢ Tank ā¢ Aggro ā¢ Corpse ā¢ No Target ā¢ Shield (Removed) | |
Other | Shield Health ā¢ Defense |