Foggy Forest has been removed from the game as of the 26th of January 2022 as it was part of the Solar Eclipse Event.
This page has been preserved for historical purposes.
Description
Foggy Forest was the event map for the second night of the Solar Eclipse Event. Like other event maps, it had a specialized wave structure with special enemies. Players started with $900 (
$1,000 if the player joined Paradoxum Games) at the start of the game. Upon triumphing, you were awarded with
150,
50 EXP and
160 Solar Shards. Losing on wave 12 awarded
120 Solar Shards instead. This map used the Swamp Monster as its narrator, instead of the Commander.
Design & Path
Foggy Forest was a large forest. Three large mushrooms, one red, one blue, and one grey, could be seen on the map and used as cliff spots. Multiple trees and smaller fungi could also be seen scattered along the map.
The path started and ended at two caves, the path took a turn right and went straight. It then took the smaller circle on the left and then the bigger circle on the right. After that, it went straight and then took a left turn to the exit.
Interactive Map
Rewards
The game calculated how much Coins and
EXP you received based on how many waves you survived and if you won a match. During periods of 50% more
EXP (08:00 UTC Friday – 08:00 UTC Sunday), any
EXP earned was multiplied by 1.5x. The VIP gamepass also multiplied any
EXP earned by 1.25x.
Any rewards that ended in a decimal point was rounded down, no matter the first figure of the leading decimal.
Rewards were calculated as:
Currency | Equation |
---|---|
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Waves 0-9: ![]() Waves 10-12: ![]() |
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Wave Structure
Formula for calculating wave bonus on each wave was:
- (
$220 + (
$75 × Waves Completed)) ÷ Players
The waves in Foggy Forest could not be skipped. They followed these timings:
Waves | Wave Timer |
---|---|
1-11 | 1:00 |
12 | N/A |
Bolded names indicates an enemy type's debut.
Wave | Swamp Monster Dialogue | Enemy Type & Amount | |
---|---|---|---|
1 | ![]() |
..You should've turned back. Savor the taste of life.. For the final time.. But don't worry too much. I will make it.. Somewhat painless for you.. | 5x Shroogma |
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Let's see how you fare against my troops.. This should be easy for the likes of you, or am I wrong? | ||
2 | - | 8x Shroogma | |
3 | - | 4x Shroogma, 4x Overgrowth | |
4 | - | 8x Overgrowth | |
5 | ![]() |
I do hope you're observant.. If not, you won't see them come past your defenses! | 10x Shroogma, 5x Ghost |
6 | ![]() |
Seems like you can handle your own. However, is that enough for what is to come? Let's find out! | 7x Shroogma, 6x Overgrowth, 6x Ghost |
7 | - | 6x Ghost, 4x Wraith | |
8 | - | 8x Overgrowth, 8x Wraith | |
9 | - | 6x Shroogma, 8x Overgrowth, 8x Wraith, 1x Ent | |
10 | - | 8x Shroogma, 6x Overgrowth, 6x Wraith, 2x Ent | |
11 | ![]() |
Do you hear that howling? It means that your time is up. | 10x Shroogma, 10x Overgrowth, 8x Wraith, 1x Werewolf |
12 | ![]() |
I will admit, I underestimated you.. | 12x Shroogma, 12x Overgrowth, 12x Wraith, 3x Ent, 2x Werewolf, 1x Swamp Monster |
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But, your wasted effort won't change anything.. For once I am done with you.. | ||
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You will be nothing more than a lost soul-..! | ||
Lose Dialogue | |||
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...Do you think this will change.. anything? Heh.. Don't worry, we will meet again.. Soon enough.. |
Strategy
- There is a visual bug where the Accelerator seems to not target the Swamp Monster, the major boss of the map. This has no impact on the performance of the Accelerator and it will still deal damage to it, so it is a viable option.
- Due to its expensive price, it is recommended to place it later on.
- Wave 5 can cripple or defeat players due to the spawned Ghosts.
- Multiple Level 3 Scouts or Crook Bosses are a good counter to this. For later waves, they should be upgraded to Level 4.
- Since the path goes through the middle of the path twice, it is recommended to place your towers near it.
- The Ace Pilot and Pursuit can be useful in this map, as the path goes in circles.
- You can place down cliff towers such as the Ranger on the giant fungi near the path.
- The Mortar can help clear out early waves, however it will struggle against the Ghosts due to them being a hidden enemy with Splash Damage immunity.
Gallery
Promotional Videos
Trailers
Update History
Solar Eclipse Event | ||
---|---|---|
Previous Map | Current Map | Next Map |
Rotfield Night I |
Foggy Forest Night II |
Tower Outskirts Night III |