Description
The Fallen Summoner is a summoner enemy that appears in Fallen mode. It also appears in The Takeover Event. It is a stronger version of the Fallen Necromancer. It moves slower but has way more health and stronger abilities. It has two abilities, the first is Rise of the Fallen, where it summons six enemies, which are either the Necrotic Skeleton (65% chance) or the Possessed Armor (35% chance). Its second ability, Ghost State, only happens when it loses half of its health. It will become a Hidden enemy, which also makes it slightly translucent.
Appearance
The Fallen Summoner has black skin. It has neon blue eyes and a white mouth. It wears a black and blue robe with a hood. This robe has a few blue gems on it. The robe's hood has horns on it. It wears skull shoulder-pads with neon blue eyes and black horns. It walks with a staff which, when used, creates purple smoke.
It has a death animation where it drops its staff and falls to its knees, dropping to the ground right after.
Strategy
- High DPS towers, like the the Turret, Minigunner or Accelerator can be useful here.
- High DPS towers with splash damage capabilities can be especially useful, as they can hit both the Fallen Summoner and the enemies it summons. Such towers include the Ranger, Pursuit and Engineer.
- At half health, the Fallen Summoner will become Hidden, so make sure you have sufficient hidden detection source.
- Area of effect towers like the Mortar or Electroshocker can be useful at dealing with the enemies spawned by the Fallen Summoner.
- The Electroshocker can also be very useful at slowing it down, however do note that it does not have hidden detection.
- No cash can be generated from summoned enemies. This includes the Cowboy's cash generation.
- However, this also means that the Cowboy will deal more DPS to the summons, as attacking summoned enemies does not make it spin its guns, making it attack for longer.
- As the Fallen Summoner has no immunities, any slowing tower can be used to slow it down.
- Do note that some of them, such as the freezing and knockback towers, will be less effective against it, due to its large size.
Gallery
Animations
Converted Variants
Corpse Variants
Thumbnails
Promotional Images
Trailers
Concept Art
Renders
Miscellaneous
Update History
- 2 August 2024 - v1.27.0
- Fallen Summoner added.
- 28 August 2024 - v1.29.0
- Bug: Can be slowed down by the DJ Booth while a boss.
- 31 August 2024 - v1.29.7
- Bugfix: No longer can be slowed down by the DJ Booth while a boss.
- 6 November 2024 - v1.40.0
- Fallen Summoner can no longer have its defense dropped while a Boss enemy.
- 11 June 2025 - v1.67.0
- Speed decreased from Average (3) to Slow (1.5).
- Cash given increased from
$3,750 to
$10,000 every 25% health lost. - Summoned enemies increased from 3 to 6.
- Necrotic Skeleton chance decreased from 40% to 35%.
- Possessed Armor chance increased from 60% to 65%.
- 25 June 2025 - v1.68.0
- First wave appearance changed from Wave 33 to Wave 37 in Fallen mode.
- Health increased from 15,000 to 20,000 in Fallen mode.
- Speed decreased from Slow (1.5) to Very Slow (1.25).
- Necrotic Skeleton chance increased from 35% to 65%.
- Possessed Armor chance decreased from 65% to 35%.
- 12 September 2025 - v1.74.3a
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- Has 15,000 health in Sk8 P4rk.
- Now appears in Sk8 P4rk Extreme difficulty as part of The Takeover Event.
- 22 September 2025 - v1.74.3g
- No longer appears in Sk8 P4rk, as it has been removed.
| Previous Debut | Current Debut | Next Debut |
|---|---|---|
| Fallen Honor Guard Wave 35 |
Fallen Summoner Wave 37 |
Fallen Guardian Wave 39 |
| Extreme (The Takeover) | ||
|---|---|---|
| Previous Debut | Current Debut | Next Debut |
| Fallen Honor Guard Wave 27 |
Fallen Summoner Wave 29 |
Fallen King Wave 30 |
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|---|
| Sandbox Only Enemies | ||
|---|---|---|
| Legacy Molten Mode | Normal • Speedy • Slow • Normal Boss • Hidden • Mystery • Necromancer • Molten • Slow Boss • Hidden Boss • Shock • Speedy Boss • Mystery Boss • Mystery Summoner • Molten Titan • Molten Boss | |
| Golden Mode | Abnormal • Quick • Heavy • Abnormal Boss • Shadow • Mystery • Dark Necromancer • Golden • Chained Boss • Shadow Boss • Charge • Tank • Mystery Boss • Boomer • Summoner Boss • 24 Karat • Gold Guard • Gold Titan | |
| Legacy Fallen Mode | Abnormal • Quick • Heavy • Abnormal Boss • Shadow • Mystery • Dark Necromancer • Fallen • Giant Boss • Shadow Boss • Glitch • Hazard • Tank • Mystery Boss • Boomer • Templar • Summoner Boss • Error • Fallen Hero • Fallen Guardian • Fallen King | |
| Brain Rot | Toilet • Streamer • Chad • Metal Toilet • Ninja Toilet • Png Bot2 • Png Bot • Brick Man • Armored Toilet • Megatron Toilet • Pro Streamer • Arrow • Png Bot4 • Png Bot3 • Toilet Boss | |
| Other | Slime • Elite Boomer • Dummy Boss • Imposter | |
| Legacy Enemies | ||
|---|---|---|
| Replaced | Blighted • Boomer 1 • Necromancer 2 • Mystery 2 • Gravekeeper • Super Mystery • Ultra Mystery • Uber Mystery • Ninja • Frost Hero • Strong | |
| Pre-MEGA | Carrier • Swarm • Tank 2 • Boomer 2 • Controlled • Shrike Crystal • Rusted • Witch Doctor • Tombstone • Frozen • Deep Freeze • Frost Hero | |
| Polluted Wasteland | Radioactive • Wasted Boss • Amalgamation • Rusher • Splitter • Split • Nuclear Fallen King | |
| Hidden Wave (Legacy) | Glitched Giant • Bug • Bruh • SCT • Jaxe • Mechanical Rot • Frost Hero • Developer 1 • Developer 2 • Developer 3 • Creator • A • B • C | |
| Other | Void • First Form | |










