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This article is about Fallen Shield. You may be looking for other uses of Fallen.

Quote
"What’s that rumbling? Do you hear something?
WAIT A SECOND! There’s a Fallen Shield storming down the field!"

Commander dialogue on Wave 30 (Fallen)

Quote
"Massive wave incoming!
Time to lock and load!"

Commander dialogue on Wave 18 (The Takeover Event, Extreme)

Quote
"HOLY MOLY! WHAT IS THAT THING?!
Get some extra firepower on the field now! It's protecting its allies!"

Commander dialogue on Wave 27 (Formerly, Fallen)

Description

The Fallen Shield is a very large enemy that appears in Fallen, Fallen Arena PVP modes and also The Takeover Event. It has high health, Shield Health, a decent speed and 50% defense, which reduces most forms of damage by 33%. It has Stun Immunity, making stunning towers only slow it down and preventing knockback towers from knocking it back and it cannot be frozen or chilled as it has Freeze Immunity. It is a Boss enemy when it first spawns.

When it loses all of its Shield Health, the Fallen Shield will begin charging, increasing its speed temporarily, slowing down back to its regular speed after a few seconds.

The Fallen Shield can be spawned by the Awakened Fallen King with its Army of Chaos ability.

Appearance

The Fallen Shield wears dark teal and silver armor. This armor covers most of its body, with the exception of its left arm. This arm has blue skin with multiple bandages wrapped around it. It wields a massive shield in front of it and a mace to its side. When its ability activates, it changes stance and charges forward with particles trailing behind it. When it is defeated, it has a death animation where it tosses its shield, then falls over.

Strategy

  • High DPS towers, such as the Accelerator, Engineer and Turret are recommended to take this enemy down.
  • As the Fallen Shield is quite fast for its health, towers that slow down enemies, such as the Trapper, Electroshocker or Warden can be pretty useful here.
    • When it first spawns, the only way to slow it down is by stunning it, as its immunities prevent all other forms of stalling from affecting it.
    • It cannot be frozen or chilled by freezing towers, making them useless against it.
  • You can use defense dropping towers, such as the Pyromancer to decrease this enemy's defense.

Gallery

Animations

Converted Variants

Corpse Variants

Promotional Images

Promotional Videos

Trailers

Development Images

Miscellaneous

Update History

  • 2 August 2024 - v1.27.0
    • Fallen Shield added.
    • Bug: Poison and electric defense dropping does not decrease Fallen Shield's defense.
    • Bug: It is possible to stunlock the Fallen Shield by constantly stunning it during its animation before it gains the speed boost. Has to be stuns specifically, like the Flash Bang or Trapper's bear trap, not shock like from the Electroshocker.
  • 28 August 2024 - v1.29.0
    • Bug: Can be slowed down by the DJ Booth while a boss.
  • 31 August 2024 - v1.29.7
    • Bugfix: No longer can be slowed down by the DJ Booth while a boss.
  • 6 November 2024 - v1.40.0
    • Fallen Shield can no longer have its defense dropped while a Boss enemy.
    • Bugfix: Poison and electric defense dropping towers now can drop its defense, though the Jester still cannot drop it.
  • 9 April 2025 - v1.60.0
    • Now appears in High Rank PVP Test.
      • Has 6,000 health.
      • Unlocked on Wave 24.
      • Can be sent out for Cash (Gameplay Currency)$2,500 in groups of 2.
      • Adds Cash (Gameplay Currency)$-100 to economy.
      • Has a spawn timer of 4.5.
  • 23 April 2025 - v1.62.0
    • No longer appears in the PVP Test as it has been removed.
  • 11 June 2025 - v1.67.0
    • Health increased from 8,000 to 10,000 in Fallen mode.
    • Health increased from 8,000 to 12,500 in Sandbox mode.
    • Shield Health increased from 2,000 to 5,000.
    • Speed decreased from Average (3) to Below Average (2.5).
    • Speed boost time decreased from 5 to 4.
  • 23 July 2025 - v1.71.0
    • Health decreased from 10,000 to 8,000 in Fallen mode.
    • Now appears in Fallen Arena PVP, carrying over most of its PVP Test statistics.
      • Now appears naturally.
      • Health increased from 6,000 to 8,000.
      • Wave unlocked increased from Wave 24 to Wave 25.
      • Send cost increased from Cash (Gameplay Currency)$2,500 to Cash (Gameplay Currency)$3,500.
      • Number sent increased from 2 to 2-3.
      • Economy bonus increased from Cash (Gameplay Currency)$-100 to Cash (Gameplay Currency)$-40.
      • Spawn timer increased from 4.5 to 7.
  • 6 August 2025 - v1.72.0
    • Wave unlocked increased from Wave 25 to Wave 26.
    • Send cost increased from Cash (Gameplay Currency)$3,500 to Cash (Gameplay Currency)$5,000.
    • Number sent decreased from 2-3 to 1.
  • 12 September 2025 - v1.74.3a
    • Now appears in Sk8 P4rk difficulty as part of The Takeover Event.
      • Has 8,000 health and 5,000 shield health in Sk8 P4rk.
    • Cash given is now mode dependent.
      • Fallen mode and Fallen Arena PVP now gives Cash (Gameplay Currency)$3,000 every 25% health lost.
      • The Takeover Event Extreme difficulty gives Cash (Gameplay Currency)$1,500 every 25% health lost.
      • Default value is Cash (Gameplay Currency)$1 every 25% health lost.
  • 22 September 2025 - v1.74.3g
    • No longer appears in Sk8 P4rk, as it has been removed.

Notes

  1. Only the first Fallen Shield spawned in Fallen mode is a boss.


FallenHardcoreIcon Fallen
Previous Debut Current Debut Next Debut
Fallen Rusher
Wave 28
Fallen Shield
Wave 30
Fallen Tank
Wave 31
Fallen Arena PVP
Previous Debut Current Debut Next Debut
Fallen Tank
Wave 23
Fallen Shield
Wave 25
Fallen Guardian
Wave 27
Extreme (The Takeover)
Previous Debut Current Debut Next Debut
Fallen Hero
Wave 16
Fallen Shield
Wave 18
Breaker4
Wave 19


EnemiesNewHeader
Regular Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Frost Mode
Challenge Trials
Hardcore Mode
Special Enemies
Polluted Wasteland II
Badlands II
Pizza Party
Headache Headquarters
Tutorial
PVP
Sandbox Only Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Sk8 P4rk Noob
Pro
Master
Extreme
Halloween 2025 Live Events
Null & Void Event Outpost 16
Banlands
Blind Faith
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other