
- "Umbra, get ready to be EXECUTED!
I'm gonna chop you all to bits!" - ―Removed Executioner dialogue on Wave 16 (A Dark Tale)

- "Executioner actor number 1! KILL THESE FOOLS!"
- ―Narrator dialogue on Wave 10 (The Great Finale)

- "Yes sir! After this, you owe me a pay raise!"
- ―Executioner dialogue on Wave 10 (The Great Finale)
Description
The Executioner, also referred to as Executioner Plush, was the boss of the first act and a regular enemy in the third act of the Lunar Overture Event. It had much higher health than all enemies that appeared before it, but it was also significantly slower. The Executioner had one ability where it threw its axe at a random tower, stunning any tower hit by it. In the first act, it was a boss enemy, making it immune to being slowed down by the Toxic Gunner, immune to freezing and could only be slowed down by the Warden and Electroshocker. It had none of these immunities in the third act.
Appearance
The Executioner was a plushie version of the Level 5 Eclipse Executioner. It had a dark purple helmet with horns with blue glow inside of it, dark purple shoulder-pads, chestplate and leg padding. It had yellow button kneepads, a purple belt and a giant yellow button on its torso. It also wore purple gloves and shoes.
The Executioner wielded a large grey and red axe which it used to attack towers.
Strategy
- Multiple lower level DPS towers, like Level 2 Minigunners, Golden Minigunners or Level 2-3 Accelerators can be very useful against the Executioner.
- Multiple weaker towers, such as multiple Level 3-4 Golden Scouts, Level 3-4 Golden Soldier or Militants can also be quite useful.
- Towers that cannot be stunned by the Executioner's ability, like the Pursuit, are particularly effective against it.
- Placing down cheap towers as a distraction, such as a Scout or Golden Scout, can be very helpful by distracting the Executioner's axe from hitting your offensive towers.
- However, this may not be viable in The Great Finale, due to limited space on this map.
Trivia
- The Executioner's theme is a remix of the Swamp Monster's theme.
- Weirdly, in A Dark Tale, the boss health bar of this enemy called it the Executioner Plush, despite its actual name being Executioner.
- This is because the internal name of the Executioner is Executioner Plush.
- However in The Great Finale the Narrator calls the Executioner an actor. This makes it unclear if the Executioner is a plush or an actor.
Update History
- 28 October 2023 - v1.9.0b
- Executioner added.
- 12 November 2023 - v1.9.0l
- The Executioner now appears in The Great Finale.
- 12 November 2023 - v1.9.0n
- Health in The Great Finale increased from 5,000 to 7,000.
- 21 December 2023 - v1.11.0
- Executioner removed.
Notes
- ā Is only a boss on A Dark Tale.
A Dark Tale (Lunar Overture Event, Act I) (28 October 2023 ā 21 December 2023) | ||
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Previous Debut | Current Debut | Next Debut |
Cobalt Guard Wave 13 |
Executioner Wave 16 |
End N/A |
The Great Finale (Lunar Overture Event, Act III) (12 November 2023 ā 21 December 2023) | ||
---|---|---|
Previous Debut | Current Debut | Next Debut |
Marionette Wave 9 |
Executioner Wave 10 |
Sock Puppet Wave 11 |
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Legacy Enemies | ||
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Replaced | Blighted ā¢ Boomer 1 ā¢ Necromancer 2 ā¢ Mystery 2 ā¢ Gravekeeper ā¢ Super Mystery ā¢ Ultra Mystery ā¢ Uber Mystery ā¢ Ninja ā¢ Frost Hero ā¢ Strong | |
Pre-MEGA | Carrier ā¢ Swarm ā¢ Tank 2 ā¢ Boomer 2 ā¢ Controlled ā¢ Shrike Crystal ā¢ Rusted ā¢ Witch Doctor ā¢ Tombstone ā¢ Frozen ā¢ Deep Freeze ā¢ Frost Hero | |
Polluted Wasteland | Radioactive ā¢ Wasted Boss ā¢ Amalgamation ā¢ Rusher ā¢ Splitter ā¢ Split ā¢ Nuclear Fallen King | |
Hidden Wave (Legacy) | Glitched Giant ā¢ Bug ā¢ Bruh ā¢ SCT ā¢ Jaxe ā¢ Mechanical Rot ā¢ Frost Hero ā¢ Developer 1 ā¢ Developer 2 ā¢ Developer 3 ā¢ Creator ā¢ A ā¢ B ā¢ C | |
Other | Void ā¢ First Form ā¢ Imposter |