To see the statistics of this tower without the Firerate Bug , visit the Firerate Bug page.
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 4 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.208 (Tower) 0.458 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 13 (Tower) 18 (Sentry ) 4 (Build Range) 1 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+2 Range
+Hidden Detection
+Flying Detection
+1 Max Units
Sell Price changes to $466
+6 Damage
ā¢2 Damage
ā¢0.308 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢36 Scrap Meter
Sell Price changes to $1,066
+6 Damage
+1 Range
1.208 > 0.758 Firerate
+1 Max Units
+Sentry Shield
Sell Price changes to $2,066
+12 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢120 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $6,233
+20 Damage
+2 Range
-0.5 Deadzone Range
0.758 > 0.608 Firerate
+1 Max Units
ā¢8 Damage
ā¢0.128 Firerate
ā¢24 Range
ā¢35x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢250 Health
ā¢60 Second Lifespan
ā¢250 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $17,900
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
4
1.208
13
1
4
1
3.31
5.49
$136.61
1
$1,000
6
1.208
15
1
4
1
4.97
7.15
$139.86
2
$1,400
6
1.208
17
1
4
2
4.97
9.33
$150.05
3
$3,200
12
1.208
17
1
4
2
9.93
22.91
$139.68
4
$6,200
18
0.758
18
1
4
3
23.75
43.22
$143.45
5
$18,700
30
0.758
18
1
4
3
39.58
128.86
$145.12
6
$53,700
50
0.608
20
0.5
4
4
82.24
402.42
$133.44
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0ā2
Sentry
20
1
N/A
0.458
N/A
18
N/A
30s
16
2.18
3ā4
Rifle Sentry
40
2
N/A
0.308
N/A
20
N/A
30s
36
6.49
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
120
29.76[ 8]
6
War Machine Sentry
250
8
35x2
0.128
4
24
5
60s
250
80[ 9]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 4 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.208 (Tower) 0.458 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 13 (Tower) 18 (Sentry ) 4 (Build Range) 1 (Deadzone Range)
Lead Detection Level 0+
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+2 Range
+Hidden Detection
+Flying Detection
+1 Max Units
Sell Price changes to $466
+6 Damage
ā¢2 Damage
ā¢0.308 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢36 Scrap Meter
ā¢Lead Detection
Sell Price changes to $1,066
+6 Damage
+1 Range
1.208 > 0.758 Firerate
+1 Max Units
+Sentry Shield
Sell Price changes to $2,066
+12 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢120 Scrap Meter
ā¢Hidden Detection
ā¢Lead Detection
Sell Price changes to $6,233
+20 Damage
+2 Range
-0.5 Deadzone Range
0.758 > 0.608 Firerate
+1 Max Units
ā¢8 Damage
ā¢0.128 Firerate
ā¢24 Range
ā¢35x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢250 Health
ā¢60 Second Lifespan
ā¢250 Scrap Meter
ā¢Hidden Detection
ā¢Lead Detection
Sell Price changes to $17,900
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
4
1.208
13
1
4
1
3.31
5.49
$136.61
1
$1,000
6
1.208
15
1
4
1
4.97
7.15
$139.86
2
$1,400
6
1.208
17
1
4
2
4.97
9.33
$150.05
3
$3,200
12
1.208
17
1
4
2
9.93
22.91
$139.68
4
$6,200
18
0.758
18
1
4
3
23.75
43.22
$143.45
5
$18,700
30
0.758
18
1
4
3
39.58
128.86
$145.12
6
$53,700
50
0.608
20
0.5
4
4
82.24
402.42
$133.44
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0ā2
Sentry
20
1
N/A
0.458
N/A
18
N/A
30s
16
2.18
3ā4
Rifle Sentry
40
2
N/A
0.308
N/A
20
N/A
30s
36
6.49
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
120
29.76[ 8]
6
War Machine Sentry
250
8
35x2
0.128
4
24
5
60s
250
80[ 9]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 4 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.208 (Tower) 0.458 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 13 (Tower) 18 (Sentry ) 4 (Build Range) 1 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+2 Range
+Hidden Detection
+Flying Detection
+1 Max Units
Sell Price changes to $466
+6 Damage
ā¢2 Damage
ā¢0.308 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢36 Scrap Meter
Sell Price changes to $1,066
+6 Damage
+1 Range
1.208 > 0.758 Firerate
+1 Max Units
+Sentry Shield
Sell Price changes to $2,066
+12 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢120 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $6,233
+20 Damage
+2 Range
-0.5 Deadzone Range
0.758 > 0.608 Firerate
+1 Max Units
ā¢8 Damage
ā¢0.128 Firerate
ā¢24 Range
ā¢35x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢250 Health
ā¢60 Second Lifespan
ā¢250 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $17,900
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
4
1.208
13
1
4
1
3.31
5.49
$136.61
1
$1,000
6
1.208
15
1
4
1
4.97
7.15
$139.86
2
$1,400
6
1.208
17
1
4
2
4.97
9.33
$150.05
3
$3,200
12
1.208
17
1
4
2
9.93
22.91
$139.68
4
$6,200
18
0.758
18
1
4
3
23.75
43.22
$143.45
5
$18,700
30
0.758
18
1
4
3
39.58
128.86
$145.12
6
$53,700
50
0.608
20
0.5
4
4
82.24
402.42
$133.44
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0ā2
Sentry
20
1
N/A
0.458
N/A
18
N/A
30s
16
2.18
3ā4
Rifle Sentry
40
2
N/A
0.308
N/A
20
N/A
30s
36
6.49
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
120
29.76[ 8]
6
War Machine Sentry
250
8
35x2
0.128
4
24
5
60s
250
80[ 9]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 4 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.258 (Tower) 0.458 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 12 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+3 Range
-2 Deadzone Range
+Hidden Detection
+Flying Detection
+1 Max Units
Sell Price changes to $466
+6 Damage
1.258 > 1.108 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢36 Scrap Meter
Sell Price changes to $1,133
+6 Damage
+1 Range
1.108 > 0.858 Firerate
+1 Max Units
+Sentry Shield
Sell Price changes to $2,383
+17 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢140 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $6,966
+25 Damage
+2 Range
-0.5 Deadzone Range
0.858 > 0.658 Firerate
+1 Max Units
ā¢9 Damage
ā¢0.123 Firerate
ā¢24 Range
ā¢35x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢300 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $17,800
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
4
1.258
12
3
5
1
3.18
5.36
$139.93
1
$1,000
6
1.258
14
3
5
1
4.77
6.95
$143.88
2
$1,400
6
1.258
17
1
5
2
4.77
9.13
$153.34
3
$3,400
12
1.108
17
1
5
2
10.83
26.33
$129.13
4
$7,150
18
0.858
18
1
5
3
20.98
44.23
$161.65
5
$20,900
35
0.858
18
1
5
3
40.79
130.07
$160.68
6
$53,400
60
0.658
20
0.5
5
4
91.19
453.87
$117.65
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0ā2
Sentry
20
1
N/A
0.458
N/A
18
N/A
20s
16
2.18
3ā4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
36
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
140
29.76[ 8]
6
War Machine Sentry
120
9
35x2
4
0.123
24
5
60s
300
90.67[ 10]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 4 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.508 (Tower) 0.458 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 12 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+3 Range
-2 Deadzone Range
+Hidden Detection
+Flying Detection
Sell Price changes to $433
+6 Damage
1.508 > 1.258 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢36 Scrap Meter
Sell Price changes to $1,016
+6 Damage
+1 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,183
+17 Damage
+1 Max Units
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢140 Scrap Meter
Sell Price changes to $6,766
+15 Damage
+2 Range
-0.5 Deadzone Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢8 Damage
ā¢0.128 Firerate
ā¢24 Range
ā¢33x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢300 Scrap Meter
Sell Price changes to $17,600
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
4
1.508
12
3
5
1
2.65
4.83
$155.28
1
$1,000
6
1.508
14
1
5
1
3.98
6.16
$162.34
2
$1,300
6
1.508
17
1
5
1
3.98
6.16
$211.04
3
$3,050
12
1.258
17
1
5
1
9.54
17.29
$176.4
4
$6,550
18
1.008
18
1
5
2
17.86
33.36
$196.34
5
$20,300
35
1.008
18
1
5
3
34.72
124
$163.71
6
$52,800
50
0.808
20
0.5
5
4
61.88
377.88
$139.73
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0ā2
Sentry
20
1
N/A
0.458
N/A
18
N/A
20s
16
2.18
3ā4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
36
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
140
29.76[ 8]
6
War Machine Sentry
120
8
33x2
0.128
4
24
5
60s
300
79[ 11]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.258 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 12 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+1 Range
-1 Deadzone Range
+Hidden Detection
+Flying Detection
Sell Price changes to $466
+5 Damage
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,050
+5 Damage
+3 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,133
+15 Damage
+1 Max Units
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,300
+15 Damage
+2 Range
-1 Deadzone Range
1.008 > 0.808 Firerate
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $17,466
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
1.258
12
3
5
1
2.38
4.34
$172.81
1
$1,000
5
1.258
14
3
5
1
3.97
5.93
$168.63
2
$1,400
5
1.258
15
2
5
1
3.97
5.93
$236.09
3
$3,150
10
1.258
15
2
5
1
7.95
15.7
$200.64
4
$6,400
15
1.008
18
2
5
2
14.88
30.38
$210.66
5
$18,900
30
1.008
18
2
5
3
29.76
119.04
$158.77
6
$52,400
45
0.808
20
1
5
3
55.69
359.44
$145.78
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.258 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower) Level 0+ (Units)
Range 12 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+1 Range
-1 Deadzone Range
+Hidden Detection
+Flying Detection
Sell Price changes to $466
+5 Damage
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $1,050
+5 Damage
+3 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,133
+15 Damage
+1 Max Units
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $6,300
+15 Damage
+2 Range
-1 Deadzone Range
1.008 > 0.808 Firerate
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
ā¢Hidden Detection
Sell Price changes to $17,466
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
1.258
12
3
5
1
2.38
4.34
$172.81
1
$1,000
5
1.258
14
3
5
1
3.97
5.93
$168.63
2
$1,400
5
1.258
15
2
5
1
3.97
5.93
$236.09
3
$3,150
10
1.258
15
2
5
1
7.95
15.7
$200.64
4
$6,400
15
1.008
18
2
5
2
14.88
30.38
$210.66
5
$18,900
30
1.008
18
2
5
3
29.76
119.04
$158.77
6
$52,400
45
0.808
20
1
5
3
55.69
359.44
$145.78
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average (1.5)
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.258 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 12 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+2 Range
Sell Price changes to $333
+1 Range
-1 Deadzone Range
+Hidden Detection
+Flying Detection
Sell Price changes to $466
+5 Damage
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,050
+5 Damage
+3 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,133
+15 Damage
+1 Max Units
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,300
+15 Damage
+2 Range
-1 Deadzone Range
1.008 > 0.808 Firerate
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $17,466
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
1.258
12
3
5
1
2.38
4.34
$172.81
1
$1,000
5
1.258
14
3
5
1
3.97
5.93
$168.63
2
$1,400
5
1.258
15
2
5
1
3.97
5.93
$236.09
3
$3,150
10
1.258
15
2
5
1
7.95
15.7
$200.64
4
$6,400
15
1.008
18
2
5
2
14.88
30.38
$210.66
5
$18,900
30
1.008
18
2
5
3
29.76
119.04
$158.77
6
$52,400
45
0.808
20
1
5
3
55.69
359.44
$145.78
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.258 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 14 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+1 Range
Sell Price changes to $366
+1 Range
+Hidden Detection
+Flying Detection
Sell Price changes to $500
+3 Damage
1.508 > 1.258 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,033
+7 Damage
+2 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,200
+10 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,366
+15 Damage
+2 Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $18,033
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
1.508
14
3
5
2
1.99
5.91
$126.9
1
$1,000
5
1.508
15
3
5
2
3.32
7.24
$138.12
2
$1,400
5
1.508
16
3
5
2
3.32
7.24
$193.37
3
$3,000
8
1.258
16
3
5
2
6.36
21.86
$137.24
4
$6,500
15
1.008
18
3
5
3
14.88
38.13
$170.47
5
$19,000
25
1.008
18
3
5
3
24.8
114.08
$166.55
6
$54,000
40
0.808
20
3
5
4
49.5
454.5
$118.81
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 1.508 (Tower) 0.53 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 14 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+1 Range
Sell Price changes to $333
+1 Range
+Hidden Detection
+Flying Detection
Sell Price changes to $466
+3 Damage
1.508 > 1.258 Firerate
ā¢2 Damage
ā¢0.28 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,000
+7 Damage
+2 Range
1.258 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,166
+10 Damage
ā¢5 Damage
ā¢0.19 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,333
+15 Damage
+2 Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢12 Damage
ā¢0.15 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $18,000
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
1.508
14
3
5
2
1.99
5.77
$129.98
1
$1,000
5
1.508
15
3
5
2
3.32
7.1
$140.85
2
$1,400
5
1.508
16
3
5
2
3.32
7.1
$197.18
3
$3,000
8
1.258
16
3
5
2
6.36
20.64
$145.35
4
$6,500
15
1.008
18
3
5
3
14.88
36.3
$179.06
5
$19,000
25
1.008
18
3
5
3
24.8
103.76
$183.11
6
$54,000
40
0.808
20
3
5
4
49.5
399.5
$135.17
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.53
N/A
18
N/A
20s
10
1.89
3-4
Rifle Sentry
40
2
N/A
0.28
N/A
20
N/A
30s
20
7.14
5
Minigun Sentry
60
5
N/A
0.19
N/A
20
N/A
45s
50
26.32[ 8]
6
War Machine Sentry
120
12
15x2
0.15
4
22
5
60s
100
87.5[ 13]
Base Stats
Cost $750
Placement Footprint Average
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 2.008 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 14 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 0+ (Tower & Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+1 Range
Sell Price changes to $366
+1 Range
+Hidden Detection
+Flying Detection
Sell Price changes to $500
+3 Damage
2.008 > 1.808 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,033
+7 Damage
+2 Range
1.808 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,200
+10 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,366
+15 Damage
+2 Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $18,033
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
2.008
14
3
5
2
1.49
5.41
$138.63
1
$1,100
5
2.008
15
3
5
2
2.49
6.41
$171.61
2
$1,500
5
2.008
16
3
5
2
2.49
6.41
$234.01
3
$3,100
8
1.808
16
3
5
2
4.42
19.92
$155.62
4
$6,600
15
1.008
18
3
5
3
14.88
38.13
$173.09
5
$19,100
25
1.008
18
3
5
3
24.8
114.08
$167.43
6
$54,100
40
0.808
20
3
5
4
49.5
454.5
$119.03
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 2.008 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 14 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 6 (Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+1 Range
Sell Price changes to $366
+1 Range
+Hidden Detection
+Flying Detection
Sell Price changes to $500
+3 Damage
2.008 > 1.808 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,033
+7 Damage
+2 Range
1.808 > 1.008 Firerate
+Sentry Shield
+1 Max Units
Sell Price changes to $2,200
+10 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,366
+15 Damage
+2 Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $18,033
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
2.008
14
3
5
2
1.49
5.41
$138.63
1
$1,100
5
2.008
15
3
5
2
2.49
6.41
$171.61
2
$1,500
5
2.008
16
3
5
2
2.49
6.41
$234.01
3
$3,100
8
1.808
16
3
5
2
4.42
19.92
$155.62
4
$6,600
15
1.008
18
3
5
3
14.88
38.13
$173.09
5
$19,100
25
1.008
18
3
5
3
24.8
114.08
$167.43
6
$54,100
40
0.808
20
3
5
4
49.5
454.5
$119.03
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Base Stats
Cost $750
Placement Footprint Average
Sell Price $250
Placement Type Ground
Damage 3 (Tower) 1 (Sentry )
Damage Method SingleSplash (Level 6)
Firerate 2.008 (Tower) 0.508 (Sentry )
Hidden Detection Level 2+ (Tower only)[ 1]
Range 14 (Tower) 18 (Sentry ) 5 (Build Range) 3 (Deadzone Range)
Lead Detection Level 6 (Splash only)
Placement Limit 6
Flying Detection Level 2+ (Tower only)[ 2]
Upgrades
+2 Damage
+1 Range
Sell Price changes to $366
+1 Range
+Hidden Detection
+Flying Detection
Sell Price changes to $500
+3 Damage
2.008 > 1.808 Firerate
ā¢2 Damage
ā¢0.258 Firerate
ā¢20 Range
ā¢40 Health
ā¢30 Second Lifespan
ā¢20 Scrap Meter
Sell Price changes to $1,033
+7 Damage
+2 Range
1.808 > 1.008 Firerate
+1 Max Units
Sell Price changes to $2,200
+10 Damage
ā¢5 Damage
ā¢0.168 Firerate
ā¢20 Range
ā¢60 Health
ā¢45 Second Lifespan
ā¢50 Scrap Meter
Sell Price changes to $6,366
+15 Damage
+2 Range
1.008 > 0.808 Firerate
+1 Max Units
ā¢12 Damage
ā¢0.128 Firerate
ā¢22 Range
ā¢15x2 Splash Damage
ā¢4 Rocket Firerate
ā¢5 Explosion Range
ā¢120 Health
ā¢60 Second Lifespan
ā¢100 Scrap Meter
Sell Price changes to $18,033
Stats Table
Engineer Stats
Level
Total Price
Damage
Firerate
Range
Deadzone Range
Build Range
Max Units
DPS[ 3]
Combined DPS[ 4]
Cost Efficiency[ 5]
0
$750
3
2.008
14
3
5
2
1.49
5.41
$138.63
1
$1,100
5
2.008
15
3
5
2
2.49
6.41
$171.61
2
$1,500
5
2.008
16
3
5
2
2.49
6.41
$234.01
3
$3,100
8
1.808
16
3
5
2
4.42
19.92
$155.62
4
$6,600
15
1.008
18
3
5
3
14.88
38.13
$173.09
5
$19,100
25
1.008
18
3
5
3
24.8
114.08
$167.43
6
$54,100
40
0.808
20
3
5
4
49.5
454.5
$119.03
Sentry Stats[ 6]
Level
Sentry
Health
Damage
Splash Damage
Firerate
Rocket Firerate
Range
Explosion Range
Lifespan
Scrap Meter
DPS[ 7]
0-2
Sentry
20
1
N/A
0.508
N/A
18
N/A
20s
10
1.96
3-4
Rifle Sentry
40
2
N/A
0.258
N/A
20
N/A
30s
20
7.75
5
Minigun Sentry
60
5
N/A
0.168
N/A
20
N/A
45s
50
29.76[ 8]
6
War Machine Sentry
120
12
15x2
0.128
4
22
5
60s
100
101.25[ 12]
Notes