Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

Enchanted Forest is a mystical map. This map is only available in private servers. It is a community map, which means its rewards are meant to change based on its difficulty. However, due to bugs, this is not the case. As it is a Insane map, its Coin Coins rewards would have been increased by 25%.

Enchanted Forest has the All Paths modifier, which duplicates all enemies for each path with the exception of major bosses. It also increases Coin Coins and Experience EXP rewards by 10%.

Design & Path

Enchanted Forest takes place on multiple islands, which are split into islands with a blue flora and islands with a pink flora. Some islands are connected by wooden bridges. On the islands, multiple trees, bushes and rocks can be found. Lily pads can be seen, with glowing pink flowers. On one island, a giant tree can be found. This tree has a large metal platform, which can be accessed through a rope. On another island, a collapsed lighthouse can be found. On one of the main islands, there is a small stone statue with a humanoid that holds a sword.
The paths start at caves and end at a building, which appears to be an observatory. These paths merge near the middle of the map, near the stone statue.

Interactive Map


Rewards

The game calculates how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular Experience EXP boosts are multiplicative with other modifiers present on this map.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Mode Coins/Gem Reward EXP Reward
Easy (Coin 250 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only)) × 1.1 (Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Casual (Coin 400 × (Waves/30)^1.75 + Coin 50 (Triumph Only)) × 1.1 (Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)) × 1.1
Intermediate (Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.1 (Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])) × 1.1
Molten (Coin 650 ÷ (1 + [(35 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only)) × 1.1 (Experience 135 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)) × 1.1
Fallen (Coin 850 ÷ (1 + [(40 ÷ Current Wave) - 1]^1.3) + Coin 150 (Triumph Only)) × 1.1 (Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)) × 1.1
Hidden Wave Gem 150 × 1.1 Experience 250 EXP × 1.1

Strategy

  • All enemies, except the major boss spawn twice on this map due to the All Paths modifier.
    • The increased amount of enemies allows you to gain more cash by damaging enemies. The Cowboy and Golden Cowboy can also generate more cash because of this.
  • It is recommended to place your towers where the paths intersect.
    • Do note that space is limited on this map, as the islands on which you can place your towers on are quite small. This means you may not want to use the Turret, as it has a bigger placement footprint.
      • The Military Base and Farm should also be placed far away from the area where you place down your DPS towers, as they will take up important space.
  • As both parts merge at the intersection, crowd control towers like the Gladiator, Mortar or Executioner can be very useful here.
    • As there is not that much ground space far away from the path, the Rocketeer may not be that useful here as its deadzone range will cover most of the path.
  • This map has a lot of cliff spots, though they are far apart from each other.
    • Cliff towers should generally be placed around the intersection, as it allows them to cover a lot of the path.
      • The DJ Booth can allow your cliff towers to cover more path, which is especially helpful for cliff towers that are not placed in the middle of the map.

Gallery

Trailers

Trivia

  • At the edge of the map is an island with a sword in a rock. The sword itself is made of stone, implying this is another sculpture.
  • Multiple lanterns on the map are not suspended by anything, and are floating. They are not placed consistently so this is most likely a developer mistake.

Update History

  • 9 June 2023 - v1.8.0
    • Enchanted Forest added.
  • 21 June 2024 - v1.25.0
    • Bug: Enchanted Forest appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: Enchanted Forest appears in PVP Test mode matchmaking map override but cannot be chosen.
  • 25 October 2024 - v1.38.0
    • Difficulty changed from Hard to Insane.
  • 29 January 2025 - v1.51.0


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined