To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.
Base Stats
Cost
$2,000
|
Placement Footprint Average (1.5)
|
Sell Price
$666
|
Placement Type Ground
|
Damage
3
|
Damage Method Burst Fire Single (Ice Turret)
|
Firerate
0.208
0.608 (Burst Cooldown)
|
Hidden Detection
Level 2+
|
Range
12
|
Lead Detection
Level 0+ (Burn only)
|
Placement Limit
5
|
Flying Detection N/A
|
Burn Damage
5
|
Burn Tick
0.5
|
Slowdown per Hit
5%
|
Max Slowdown
45%
|
|
Upgrades
+2 Damage
+3 Range
3 > 4 Burst Size
+3 Burn Damage
2 > 3 Burn Time
5% > 7.5% Slowdown per Hit
Sell Price changes to $1,166
|
+5 Damage
+2 Range
+Hidden Detection
3 > 4 Burn Time
45% > 50% Max Slowdown
Creates a heatwave that deals damage, applies burn and knockbacks enemies
ā¢150 Damage
ā¢10 Burn Damage
ā¢0.5 Burn Tick
ā¢5 Burn Time
ā¢12.5 Range
ā¢20 Knockback Force
ā¢40 Ability Cooldown
Creates an Ice Turret in the selected spot, which freezes enemies on max chillness
ā¢10 Damage
ā¢0.458 Firerate
ā¢10 Range
ā¢1,000 Health
ā¢45 Second Lifespan
ā¢25% Slowdown per Hit
ā¢50% Max Slowdown
ā¢5 Slowdown Time
ā¢2 Freeze Time
ā¢50 Ability Cooldown
Sell Price changes to $2,500
|
+3 Damage
4 > 5 Burst Size
0.608 > 0.508 Burst Cooldown
+2 Burn Damage
4 > 2 Burn Time
0.5 > 0.25 Burn Tick
7.5% > 10% Slowdown per Hit
+100 Damage
+5 Burn Damage
+1 Range
+2.5 Knockback Force
+10 Damage
+2.5 Range
0.458 > 0.358 Firerate
Sell Price changes to $5,166
|
+5 Damage
5 > 7 Burst Size
0.208 > 0.133 Burst Cooldown
0.508 > 0.408 Burst Cooldown
2 > 4 Burn Time
10% > 12.5% Slowdown per Hit
50% > 60% Max Slowdown
+150 Damage
+5 Burn Damage
+1.5 Range
+2.5 Knockback Force
+10 Damage
+2.5 Range
0.358 > 0.308 Firerate
25% > 30% Slowdown per Hit
50% > 60% Max Slowdown
Sell Price changes to $10,166
|
Abilities
Level 2+
|
40s Cooldown
|
|
Creates a shockwave, which deals damage to enemies, knocks them back and sets them on fire.
|
|
Level 2+
|
50s Cooldown
|
|
Creates an Ice Turret in the selected spot, which chills and freezes enemies.
|
|
Stats Table
Fire Mode
|
Level
|
Total Price
|
Damage
|
Burn Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Burn Tick
|
Range
|
Burn Time
|
Total Elapsed Damage[1]
|
DPS[2]
|
Cost Efficiency
|
0
|
$2,000
|
3
|
5
|
3
|
0.208
|
0.608
|
0.5
|
12
|
2
|
20
|
18.79[3]
|
$106.44
|
1
|
$3,500
|
5
|
8
|
4
|
0.208
|
0.608
|
0.5
|
15
|
3
|
48
|
32.23[4]
|
$108.59
|
2
|
$7,500
|
10
|
8
|
4
|
0.208
|
0.608
|
0.5
|
17
|
4
|
64
|
48.47[5]
|
$154.73
|
3
|
$15,500
|
13
|
10
|
5
|
0.208
|
0.508
|
0.25
|
17
|
2
|
80
|
88.51[6]
|
$175.12
|
4
|
$30,500
|
18
|
10
|
7
|
0.133
|
0.408
|
0.25
|
17
|
4
|
160
|
144.48[7]
|
$211.1
|
Frost Mode
|
Level
|
Total Price
|
Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Range
|
Slowdown per Hit
|
Max Slowdown
|
Slowdown Time
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
3
|
3
|
0.208
|
0.608
|
12
|
5%
|
45%
|
2
|
8.79
|
$228.31
|
1
|
$3,500
|
5
|
4
|
0.208
|
0.608
|
15
|
7.5%
|
45%
|
2
|
16.23
|
$215.65
|
2
|
$7,500
|
10
|
4
|
0.208
|
0.608
|
17
|
7.5%
|
50%
|
2
|
32.47
|
$230.98
|
3
|
$15,500
|
13
|
5
|
0.208
|
0.508
|
17
|
10%
|
50%
|
2
|
48.51
|
$319.52
|
4
|
$30,500
|
18
|
7
|
0.133
|
0.408
|
17
|
12.5%
|
60%
|
2
|
104.48
|
$291.92
|
Heatwave
|
Level
|
Damage
|
Burn Damage
|
Range
|
Burn Tick
|
Burn Time
|
Knockback Force
|
Speed
|
Total Elapsed Damage[1]
|
Ability DPS
|
2
|
150
|
10
|
12.5
|
0.5
|
5
|
20
|
2
|
100
|
23.75[8]
|
3
|
250
|
15
|
13.5
|
0.5
|
5
|
22.5
|
2
|
150
|
36.25[9]
|
4
|
400
|
20
|
15
|
0.5
|
5
|
25
|
2
|
200
|
50[10]
|
Ice Turret
|
Level
|
Health
|
Damage
|
Firerate
|
Range
|
Slowndown per Hit
|
Max Slowdown
|
Slowdown Time
|
Freeze Time
|
Lifespan
|
DPS
|
2
|
1,000
|
10
|
0.458
|
10
|
25%
|
50%
|
5
|
2
|
45
|
21.83
|
3
|
1,000
|
20
|
0.358
|
12.5
|
25%
|
50%
|
5
|
2
|
45
|
55.87
|
4
|
1,000
|
30
|
0.308
|
15
|
30%
|
60%
|
5
|
2
|
45
|
97.4
|
Base Stats
Cost
$2,000
|
Placement Footprint Average (1.5)
|
Sell Price
$666
|
Placement Type Ground
|
Damage
3
|
Damage Method Burst Fire Single (Ice Turret)
|
Firerate
0.208
0.608 (Burst Cooldown)
|
Hidden Detection
Level 2+
|
Range
12
|
Lead Detection
Level 0+ (Burn only)
|
Placement Limit
5
|
Flying Detection N/A
|
Burn Damage
5
|
Burn Tick
0.5
|
Slowdown per Hit
5%
|
Max Slowdown
45%
|
|
Upgrades
+2 Damage
+3 Range
3 > 4 Burst Size
+3 Burn Damage
2 > 3 Burn Time
5% > 7.5% Slowdown per Hit
Sell Price changes to $1,166
|
+5 Damage
+2 Range
+Hidden Detection
3 > 4 Burn Time
45% > 50% Max Slowdown
Creates a heatwave that deals damage, applies burn and knockbacks enemies
ā¢150 Damage
ā¢10 Burn Damage
ā¢0.5 Burn Tick
ā¢5 Burn Time
ā¢12.5 Range
ā¢20 Knockback Force
ā¢40 Ability Cooldown
Creates an Ice Turret in the selected spot, which freezes enemies on max chillness
ā¢10 Damage
ā¢0.458 Firerate
ā¢10 Range
ā¢1 Health
ā¢45 Second Lifespan
ā¢25% Slowdown per Hit
ā¢50% Max Slowdown
ā¢5 Slowdown Time
ā¢2 Freeze Time
ā¢50 Ability Cooldown
Sell Price changes to $2,500
|
+3 Damage
4 > 5 Burst Size
0.608 > 0.508 Burst Cooldown
+2 Burn Damage
4 > 2 Burn Time
0.5 > 0.25 Burn Tick
7.5% > 10% Slowdown per Hit
+100 Damage
+5 Burn Damage
+1 Range
+2.5 Knockback Force
+10 Damage
+2.5 Range
0.458 > 0.358 Firerate
Sell Price changes to $5,166
|
+5 Damage
5 > 7 Burst Size
0.208 > 0.133 Burst Cooldown
0.508 > 0.408 Burst Cooldown
2 > 4 Burn Time
10% > 12.5% Slowdown per Hit
50% > 60% Max Slowdown
+150 Damage
+5 Burn Damage
+1.5 Range
+2.5 Knockback Force
+10 Damage
+2.5 Range
0.358 > 0.308 Firerate
25% > 30% Slowdown per Hit
50% > 60% Max Slowdown
Sell Price changes to $10,166
|
Abilities
Level 2+
|
40s Cooldown
|
|
Creates a shockwave, which deals damage to enemies, knocks them back and sets them on fire.
|
|
Level 2+
|
50s Cooldown
|
|
Creates an Ice Turret in the selected spot, which chills and freezes enemies.
|
|
Stats Table
Fire Mode
|
Level
|
Total Price
|
Damage
|
Burn Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Burn Tick
|
Range
|
Burn Time
|
Total Elapsed Damage[1]
|
DPS[2]
|
Cost Efficiency
|
0
|
$2,000
|
3
|
5
|
3
|
0.208
|
0.608
|
0.5
|
12
|
2
|
20
|
18.79[3]
|
$106.44
|
1
|
$3,500
|
5
|
8
|
4
|
0.208
|
0.608
|
0.5
|
15
|
3
|
48
|
32.23[4]
|
$108.59
|
2
|
$7,500
|
10
|
8
|
4
|
0.208
|
0.608
|
0.5
|
17
|
4
|
64
|
48.47[5]
|
$154.73
|
3
|
$15,500
|
13
|
10
|
5
|
0.208
|
0.508
|
0.25
|
17
|
2
|
80
|
88.51[6]
|
$175.12
|
4
|
$30,500
|
18
|
10
|
7
|
0.133
|
0.408
|
0.25
|
17
|
4
|
160
|
144.48[7]
|
$211.1
|
Frost Mode
|
Level
|
Total Price
|
Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Range
|
Slowdown per Hit
|
Max Slowdown
|
Slowdown Time
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
3
|
3
|
0.208
|
0.608
|
12
|
5%
|
45%
|
2
|
8.79
|
$228.31
|
1
|
$3,500
|
5
|
4
|
0.208
|
0.608
|
15
|
7.5%
|
45%
|
2
|
16.23
|
$215.65
|
2
|
$7,500
|
10
|
4
|
0.208
|
0.608
|
17
|
7.5%
|
50%
|
2
|
32.47
|
$230.98
|
3
|
$15,500
|
13
|
5
|
0.208
|
0.508
|
17
|
10%
|
50%
|
2
|
48.51
|
$319.52
|
4
|
$30,500
|
18
|
7
|
0.133
|
0.408
|
17
|
12.5%
|
60%
|
2
|
104.48
|
$291.92
|
Heatwave
|
Level
|
Damage
|
Burn Damage
|
Range
|
Burn Tick
|
Burn Time
|
Knockback Force
|
Speed
|
Total Elapsed Damage[1]
|
Ability DPS
|
2
|
150
|
10
|
12.5
|
0.5
|
5
|
20
|
2
|
100
|
23.75[8]
|
3
|
250
|
15
|
13.5
|
0.5
|
5
|
22.5
|
2
|
150
|
36.25[9]
|
4
|
400
|
20
|
15
|
0.5
|
5
|
25
|
2
|
200
|
50[10]
|
Ice Turret
|
Level
|
Health
|
Damage
|
Firerate
|
Range
|
Slowndown per Hit
|
Max Slowdown
|
Slowdown Time
|
Freeze Time
|
Lifespan
|
DPS
|
2
|
1
|
10
|
0.458
|
10
|
25%
|
50%
|
5
|
2
|
45
|
21.83
|
3
|
1
|
20
|
0.358
|
12.5
|
25%
|
50%
|
5
|
2
|
45
|
55.87
|
4
|
1
|
30
|
0.308
|
15
|
30%
|
60%
|
5
|
2
|
45
|
97.4
|
Base Stats
Cost
$2,000
|
Placement Footprint Average (1.5)
|
Sell Price
$666
|
Placement Type Ground
|
Damage
3
|
Damage Method Burst Fire Single (Ice Turret)
|
Firerate
0.208
0.608 (Burst Cooldown)
|
Hidden Detection
Level 2+
|
Range
12
|
Lead Detection
Level 0+ (Burn only)
|
Placement Limit
5
|
Flying Detection N/A
|
Burn Damage
5
|
Burn Tick
0.5
|
Slowdown per Hit
5%
|
Max Slowdown
45%
|
|
Upgrades
+2 Damage
+3 Range
3 > 4 Burst Size
+3 Burn Damage
2 > 3 Burn Time
5% > 7.5% Slowdown per Hit
Sell Price changes to $1,166
|
+5 Damage
+2 Range
+Hidden Detection
3 > 4 Burn Time
45% > 50% Max Slowdown
Creates a heatwave that deals damage, applies burn and knockbacks enemies
ā¢150 Damage
ā¢10 Burn Damage
ā¢0.5 Burn Tick
ā¢5 Burn Time
ā¢12.5 Range
ā¢20 Knockback Force
ā¢40 Ability Cooldown
Creates an Ice Turret in the selected spot, which freezes enemies on max chillness
ā¢10 Damage
ā¢0.458 Firerate
ā¢10 Range
ā¢1 Health
ā¢45 Second Lifespan
ā¢25% Slowdown per Hit
ā¢50% Max Slowdown
ā¢5 Slowdown Time
ā¢2 Freeze Time
ā¢50 Ability Cooldown
Sell Price changes to $2,500
|
+2 Damage
4 > 5 Burst Size
0.608 > 0.508 Burst Cooldown
+2 Burn Damage
4 > 2 Burn Time
0.5 > 0.25 Burn Tick
7.5% > 10% Slowdown per Hit
+100 Damage
+5 Burn Damage
+1 Range
+2.5 Knockback Force
+10 Damage
0.458 > 0.358 Firerate
Sell Price changes to $5,166
|
+3 Damage
5 > 7 Burst Size
0.208 > 0.133 Burst Cooldown
0.508 > 0.408 Burst Cooldown
2 > 4 Burn Time
10% > 12.5% Slowdown per Hit
50% > 60% Max Slowdown
+150 Damage
+5 Burn Damage
+1.5 Range
+2.5 Knockback Force
+10 Damage
0.358 > 0.308 Firerate
25% > 30% Slowdown per Hit
50% > 60% Max Slowdown
Sell Price changes to $10,166
|
Abilities
Level 2+
|
40s Cooldown
|
|
Creates a shockwave, which deals damage to enemies, knocks them back and sets them on fire.
|
|
Level 2+
|
50s Cooldown
|
|
Creates an Ice Turret in the selected spot, which chills and freezes enemies.
|
|
Stats Table
Fire Mode
|
Level
|
Total Price
|
Damage
|
Burn Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Burn Tick
|
Range
|
Burn Time
|
Total Elapsed Damage[1]
|
DPS[2]
|
Cost Efficiency
|
0
|
$2,000
|
3
|
5
|
3
|
0.208
|
0.608
|
0.5
|
12
|
2
|
20
|
18.79[3]
|
$106.44
|
1
|
$3,500
|
5
|
8
|
4
|
0.208
|
0.608
|
0.5
|
15
|
3
|
48
|
32.23[4]
|
$108.59
|
2
|
$7,500
|
10
|
8
|
4
|
0.208
|
0.608
|
0.5
|
17
|
4
|
64
|
48.47[5]
|
$154.73
|
3
|
$15,500
|
12
|
10
|
5
|
0.208
|
0.508
|
0.25
|
17
|
2
|
80
|
84.78[11]
|
$182.83
|
4
|
$30,500
|
15
|
10
|
7
|
0.133
|
0.408
|
0.25
|
17
|
4
|
160
|
127.06[12]
|
$240.04
|
Frost Mode
|
Level
|
Total Price
|
Damage
|
Burst Size
|
Firerate
|
Burst Cooldown
|
Range
|
Slowdown per Hit
|
Max Slowdown
|
Slowdown Time
|
DPS
|
Cost Efficiency
|
0
|
$2,000
|
3
|
3
|
0.208
|
0.608
|
12
|
5%
|
45%
|
2
|
8.79
|
$228.31
|
1
|
$3,500
|
5
|
4
|
0.208
|
0.608
|
15
|
7.5%
|
45%
|
2
|
16.23
|
$215.65
|
2
|
$7,500
|
10
|
4
|
0.208
|
0.608
|
17
|
7.5%
|
50%
|
2
|
32.47
|
$230.98
|
3
|
$15,500
|
12
|
5
|
0.208
|
0.508
|
17
|
10%
|
50%
|
2
|
44.78
|
$346.14
|
4
|
$30,500
|
15
|
7
|
0.133
|
0.408
|
17
|
12.5%
|
60%
|
2
|
87.06
|
$350.33
|
Heatwave
|
Level
|
Damage
|
Burn Damage
|
Range
|
Burn Tick
|
Burn Time
|
Knockback Force
|
Speed
|
Total Elapsed Damage[1]
|
Ability DPS
|
2
|
150
|
10
|
12.5
|
0.5
|
5
|
20
|
2
|
100
|
23.75[8]
|
3
|
250
|
15
|
13.5
|
0.5
|
5
|
22.5
|
2
|
150
|
36.25[9]
|
4
|
400
|
20
|
15
|
0.5
|
5
|
25
|
2
|
200
|
50[10]
|
Ice Turret
|
Level
|
Health
|
Damage
|
Firerate
|
Range
|
Slowndown per Hit
|
Max Slowdown
|
Slowdown Time
|
Freeze Time
|
Lifespan
|
DPS
|
2
|
1
|
10
|
0.458
|
10
|
25%
|
50%
|
5
|
2
|
45
|
21.83
|
3
|
1
|
20
|
0.358
|
10
|
25%
|
50%
|
5
|
2
|
45
|
55.87
|
4
|
1
|
30
|
0.308
|
10
|
30%
|
60%
|
5
|
2
|
45
|
97.4
|
Notes
- ā 1.0 1.1 1.2 1.3 1.4 1.5 Total Elapsed Damage is calculated as Burn Damage Ć (Burn Time Ć· Tick).
- ā 2.0 2.1 2.2 DPS is calculated as (Damage x Burst Size) Ć· ([Burst Size - 1] x Firerate + Burst Cooldown) + Burn Damage Ć· Burn Tick.
- ā 3.0 3.1 3.2 8.79 Normal DPS + 10 Burn DPS
- ā 4.0 4.1 4.2 16.23 Normal DPS + 16 Burn DPS
- ā 5.0 5.1 5.2 32.47 Normal DPS + 16 Burn DPS
- ā 6.0 6.1 48.51 Normal DPS + 40 Burn DPS
- ā 7.0 7.1 104.48 Normal DPS + 40 Burn DPS
- ā 8.0 8.1 8.2 3.75 Normal DPS + 20 Burn DPS
- ā 9.0 9.1 9.2 6.25 Normal DPS + 30 Burn DPS
- ā 10.0 10.1 10.2 10 Normal DPS + 40 Burn DPS
- ā 44.78 Normal DPS + 40 Burn DPS
- ā 87.06 Normal DPS + 40 Burn DPS