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Tower Defense Simulator Wiki
DJ Booth
ARTICLE GALLERY HISTORY

28 August 2024 – Present

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$1,200
Placement Footprint
Very Large (2.5)
Sell Price
Cash (Gameplay Currency)$400
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
Firerate1
Hidden Detection
N/A
Range
Range12
Lead Detection
Lead DetectionLevel 3+
Placement Limit
Placement Limit1
Flying Detection
N/A
Range Buff
Range Buff12.5%
Discount Buff
Range Buff5%

Upgrades

Level 1 - Laptop Studio - Cash (Gameplay Currency)$300

+3 Range Range


Sell Price changes to Cash (Gameplay Currency)$500

Level 2 - Party Mode - Cash (Gameplay Currency)$1,250

12.5% > 15% Range Buff Range Buff

5% > 7.5% Discount Buff Discount Buff

Provides a 10% Damage Buff Damage Buff

Sell Price changes to Cash (Gameplay Currency)$916

Level 3 - Thrifty Music - Cash (Gameplay Currency)$3,000

Performs different abilities based on the current track

•Purple: Creates pulses that knockback enemies and apply slowness to them, with slowness increasing for each tower in its range

•Green: Generates Cash (Gameplay Currency)Cash when used, with the amount increasing for each tower in its range

•Red: Creates pulses that damage and reduce defense of enemies, with defense drop stacking

•30s Cooldown

15% > 17.5% Range Buff Range Buff

+3 Pulses

•1.5 Cooldown Cooldown

•20 Knockback Force Knockback

•8 Max Hits

0 > 6 Slowness Time Slowness Time

0% > 20% Base Slowness Base Slowness

0% > 1% Slowness per Tower Slowness per Tower

0% > 40% Max Slowness Max Slowness

7.5% > 10% Discount Buff Discount Buff

Cash (Gameplay Currency)$0 > Cash (Gameplay Currency)$250 Base Cash Base Cash

Cash (Gameplay Currency)$0 > Cash (Gameplay Currency)$35 Cash per Tower Cash per Tower

Cash (Gameplay Currency)$0 > Cash (Gameplay Currency)$600 Max Cash Max Cash

10% > 12.5% Damage Buff Damage Buff

+15 Damage Damage

+3 Pulses

•1.5 Cooldown Cooldown

+Lead Detection Lead Detection

0% > 5% Base Defense Drop Base Defense Drop

0% > 1% Defense Drop per Tower Defense Drop per Tower

0% > 25% Max Defense Drop Max Defense Drop


Sell Price changes to Cash (Gameplay Currency)$1,916

Level 4 - Audio Visualizer - Cash (Gameplay Currency)$8,000

+1.5 Range Range

17.5% > 22.5% Range Buff Range Buff

+2.5 Knockback Force Knockback

+1 Max Hits

6 > 8 Slowness Time Slowness Time

10% > 12.5% Discount Buff Discount Buff

Cash (Gameplay Currency)$250 > Cash (Gameplay Currency)$500 Base Cash Base Cash

Cash (Gameplay Currency)$35 > Cash (Gameplay Currency)$50 Cash per Tower Cash per Tower

Cash (Gameplay Currency)$600 > Cash (Gameplay Currency)$1,250 Max Cash Max Cash

12.5% > 15% Damage Buff Damage Buff

+10 Damage Damage

5% > 7% Base Defense Drop Defense


Sell Price changes to Cash (Gameplay Currency)$4,583

Level 5 - Apocalypse Rave - Cash (Gameplay Currency)$20,000

+2 Range Range

Applies all buffs at all times, but at reduced power if its track is not active

•12.5% Range Buff Range Buff

•7.5% Discount Buff Discount Buff

•10% Damage Buff Damage Buff

22.5% > 25% Range Buff Range Buff

+1 Pulses

-2.5 Knockback Force Knockback

+1 Max Hits

8 > 10 Slowness Time Slowness Time

20% > 30% Base Slowness Base Slowness

40% > 50% Max Slowness Max Slowness

12.5% > 15% Discount Buff Discount Buff

Cash (Gameplay Currency)$500 > Cash (Gameplay Currency)$750 Base Cash Base Cash

Cash (Gameplay Currency)$50 > Cash (Gameplay Currency)$75 Cash per Tower Cash per Tower

Cash (Gameplay Currency)$1,250 > Cash (Gameplay Currency)$2,250 Max Cash Max Cash

15% > 20% Damage Buff Damage Buff

+25 Damage Damage

+1 Pulses

7% > 10% Base Defense Drop Defense


Sell Price changes to Cash (Gameplay Currency)$11,250

Stats Table

Level Total Price Range
0 Cash (Gameplay Currency)$1,200 12
1 Cash (Gameplay Currency)$1,500 15
2 Cash (Gameplay Currency)$2,750 15
3 Cash (Gameplay Currency)$5,750 15
4 Cash (Gameplay Currency)$13,750 16.5
5 Cash (Gameplay Currency)$33,750 18.5
Purple Track
Level Range Buff Pulses Cooldown Max Hits Knockback Force Slowness Time Base Slowness Slowness per Tower Max Slowness
Active Inactive
0 12.5% 0% N/A N/A N/A N/A N/A N/A N/A N/A
1 12.5% 0% N/A N/A N/A N/A N/A N/A N/A N/A
2 15% 0% N/A N/A N/A N/A N/A N/A N/A N/A
3 17.5% 0% 3 1.5 8 20 6 20% 1% 40%
4 22.5% 0% 3 1.5 9 22.5 8 20% 1% 40%
5 25% 12.5% 4 1.5 10 20 10 30% 1% 50%
Green Track
Level Discount Buff Base Cash Cash per Tower Max Cash
Active Inactive
0 5% 0% N/A N/A N/A
1 5% 0% N/A N/A N/A
2 7.5% 0% N/A N/A N/A
3 10% 0% Cash (Gameplay Currency)$250 Cash (Gameplay Currency)$35 Cash (Gameplay Currency)$600
4 12.5% 0% Cash (Gameplay Currency)$500 Cash (Gameplay Currency)$50 Cash (Gameplay Currency)$1,250
5 15% 7.5% Cash (Gameplay Currency)$750 Cash (Gameplay Currency)$75 Cash (Gameplay Currency)$2,250
Red Track
Level Damage Buff Damage Pulses Cooldown Base Defense Drop Defense Drop per Tower Max Defense Drop
Active Inactive
2 10% 0% N/A N/A N/A N/A N/A N/A
3 12.5% 0% 15 3 1.5 5% 1% 25%
4 15% 0% 25 3 1.5 7% 1% 25%
5 20% 10% 50 4 1.5 10% 1% 25%

Overhaul Update (29 October 2020) – 28 August 2024

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Placement Footprint
Average (1.5)
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range15
Lead Detection
N/A
Placement Limit
Placement Limit1
Flying Detection
N/A
Range Buff
Range Buff10%

Upgrades

Level 1 - Laptop Studio - Cash (Gameplay Currency)$300

+2 Range Range


Sell Price changes to Cash (Gameplay Currency)$300

Level 2 - Party Mode - Cash (Gameplay Currency)$850

10% > 15% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$583

Level 3 - Thrifty Music - Cash (Gameplay Currency)$2,500

+1 Range Range

10% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$1,416

Level 4 - Audio Visualizer - Cash (Gameplay Currency)$4,000

15% > 25% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$2,750

Level 5 - Apocalypse Rave - Cash (Gameplay Currency)$9,000

+2 Range Range

25% > 35% Range Range Buff

10% > 20% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$5,750

Stats Table

Level Total Price Range Range Buff Discount Buff
0 Cash (Gameplay Currency)$600 15 10% 0%
1 Cash (Gameplay Currency)$900 17 10% 0%
2 Cash (Gameplay Currency)$1,750 17 15% 0%
3 Cash (Gameplay Currency)$4,250 18 15% 10%
4 Cash (Gameplay Currency)$8,250 18 25% 10%
5 Cash (Gameplay Currency)$17,250 20 35% 20%

Hardcore Testing

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Placement Footprint
Large
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
N/A
Damage Method
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range15
Lead Detection
N/A
Placement Limit
Placement Limit1
Flying Detection
N/A
Range Buff
Range Buff10%

Upgrades

Level 1 - Laptop Studio - Cash (Gameplay Currency)$300

+2 Range Range


Sell Price changes to Cash (Gameplay Currency)$300

Level 2 - Party Mode - Cash (Gameplay Currency)$850

+2 Range Range

10% > 15% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$583

Level 3 - Thrifty Music - Cash (Gameplay Currency)$2,500

+2 Range Range

10% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$1,416

Level 4 - Audio Visualizer - Cash (Gameplay Currency)$4,000

15% > 25% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$2,750

Level 5 - Apocalypse Rave - Cash (Gameplay Currency)$9,000

+2 Range Range

25% > 35% Range Range Buff

10% > 20% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$5,750

Stats Table

Level Total Price Range Range Buff Discount Buff
0 Cash (Gameplay Currency)$600 15 10% 0%
1 Cash (Gameplay Currency)$900 17 10% 0%
2 Cash (Gameplay Currency)$1,750 19 15% 0%
3 Cash (Gameplay Currency)$4,250 21 15% 10%
4 Cash (Gameplay Currency)$8,250 21 25% 10%
5 Cash (Gameplay Currency)$17,250 23 35% 20%

25 November 2019 – Overhaul Update (29 October 2020)

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Placement Footprint
Large
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
N/A
Damage Type
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range15
Range Buff
Range Buff10%
Placement Limit
Placement Limit1

Upgrades

Level 1 - Laptop Studio - Cash (Gameplay Currency)$300

+2 Range Range


Sell Price changes to Cash (Gameplay Currency)$300

Level 2 - Party Mode - Cash (Gameplay Currency)$850

+2 Range Range

10% > 15% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$583

Level 3 - Thrifty Music - Cash (Gameplay Currency)$2,500

+2 Range Range

10% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$1,416

Level 4 - Epic Speakers - Cash (Gameplay Currency)$4,000

15% > 25% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$2,750

Level 5 - Neon Rave - Cash (Gameplay Currency)$9,001

+2 Range Range

25% > 35% Range Range Buff

10% > 20% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$5,750

Stats Table

Level Total Price Range Range Buff Discount Buff
0 Cash (Gameplay Currency)$600 15 10% 0%
1 Cash (Gameplay Currency)$900 17 10% 0%
2 Cash (Gameplay Currency)$1,750 19 15% 0%
3 Cash (Gameplay Currency)$4,250 21 15% 10%
4 Cash (Gameplay Currency)$8,250 21 25% 10%
5 Cash (Gameplay Currency)$17,251 23 35% 20%

9 November 2019 – 25 November 2019

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Placement Footprint
Large
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
N/A
Damage Type
N/A
Firerate
N/A
Hidden Detection
N/A
Range
Range15
Range Buff
Range Buff10%
Placement Limit
Placement Limit1

Upgrades

Level 1 - Laptop Studio - Cash (Gameplay Currency)$300

+2 Range Range


Sell Price changes to Cash (Gameplay Currency)$300

Level 2 - Party Mode - Cash (Gameplay Currency)$850

+2 Range Range

10% > 20% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$583

Level 3 - Thrifty Music - Cash (Gameplay Currency)$2,500

+2 Range Range

10% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$1,416

Level 4 - Epic Speakers - Cash (Gameplay Currency)$4,000

20% > 35% Range Range Buff


Sell Price changes to Cash (Gameplay Currency)$2,750

Level 5 - Neon Rave - Cash (Gameplay Currency)$9,001

+2 Range Range

35% > 50% Range Range Buff

10% > 20% Discount Discount Buff


Sell Price changes to Cash (Gameplay Currency)$5,750

Stats Table

Level Total Price Range Range Buff Discount Buff
0 Cash (Gameplay Currency)$600 15 10% 0%
1 Cash (Gameplay Currency)$900 17 10% 0%
2 Cash (Gameplay Currency)$1,750 19 20% 0%
3 Cash (Gameplay Currency)$4,250 21 20% 10%
4 Cash (Gameplay Currency)$8,250 21 35% 10%
5 Cash (Gameplay Currency)$17,251 23 50% 20%


Towers
Starter
Intermediate
Advanced
Hardcore
Golden Perks
Exclusive
Removed
Units
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Elf Camp
Necromancer
Elementalist
Biologist
Consumables
Enforcer
Mecha Base
Trick or Threat Town
Commands Only
Tower Gallery Pages
Starter
Intermediate
Advanced
Hardcore
Golden Perks
Exclusive
Removed
Unit Gallery Pages
Military Base
Engineer
Crook Boss
Golden Crook Boss
Commander
Mercenary Base
Necromancer
Elementalist
History Pages
Starter
Intermediate
Advanced
Hardcore
Golden Perks
Exclusive
Removed
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