Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

Crystal Cave is a Normal map that is entirely enclosed. It has an extremely long path, with an average amount of cliff spaces spread across the map.

Crystal Cave has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

Crystal Cave takes place in an underground mine. Long crystals protrude from the ground and ceiling, coming in bunches. The colors vary based on the crystals location in the map. Stalactites and pillars can also be found here. Multiple crates are scattered across the map There is also a wooden house near the start of the map, with a pickaxe on its porch. The middle of the map has a magma stream with a bridge over it.
The path itself is a winding railroad track that starts at one cave and ends at another. The enemy spawn is closed to the red crystals, while the exit is close to the green crystals.

The second version of Crystal Cave took place underground in a cave with colorful crystals dotted around the map, as the name suggested. Multiple cliffs with grass could be spotted across the map. There were multiple wooden houses on these cliffs, with some having wooden crates next to them. There was a pool of magma in the middle of the map, with a wooden bridge over it. The columns on the wooden bridge were burning because of the magma. Multiple stalactites could be seen on the roof of the cave.
The path began and ended at a cave entrance.

Crystal Cave took place underground in a cave with colorful crystals dotted around the map, as the name suggested. Several torches were also dotted around the map. As is the nature of caves, some cave walls reached the roof of the map, while other were low enough that cliff towers could be placed on them. Near the entrance of the cave, some over-ground features could be seen outside the cave, like grass hills and trees. The cave was effectively split into two, as it had two distinct ridges with a wooden bridge spanning a large pool of magma, meaning you could not place towers near the middle of the path. A magma-fall could be seen.
The grey path began at the entrance of the cave and ended at a hole in the cave on the back of the map. The path went over the wooden bridge before it curved round a large rock.

Interactive Map

Strategy

  • Towers are likely to be spread out due to the expanse of the map. This will reduce the amount of towers in the Commander's range.
    • Multiple Commanders may be required to boost every tower.
    • The DJ Booth can also help remedy this problem.
  • As the map is quite large, long-range towers are recommended.
    • This helps you attack enemies near the middle of the map, where short-range towers cannot reach.
  • Because of the magma and other map formations preventing tower placement, locating towers requires some planning.

Gallery

Map Icons

View

Top Down

Icons

Promotional Videos

Trailers

Development Images

Trivia

  • This is the only fully enclosed map to be added to the game.
  • Prior to the MEGA Update, the roof was non-collidable, so the Freezer could use its Ice Drop ability.
    • In the first version of Crystal Cave, when spawning in, players would spawn above the map and fall through the roof of the cave.
      • In the second version, players who spawned for the first time would sometimes appear above the map and become stuck as the roof was collidable.
        • To enter the cave, players would have had to reset to spawn inside.
  • The first version of this map did have an outside baseplate. However, players could not leave the vicinity of the cave due to invisible walls surrounding the cave.
    • There was a larger grey baseplate beneath the outside baseplate.
  • This map was removed in the MEGA Update and was not re-added until the 12th of March 2022.
  • On the 7th of March 2022, this map, alongside Wrecked Battlefield, Grass Isle and Sacred Mountains were accidentally left as the only survival maps in the game. It, alongside Grass Isle, were the only playable survival maps.
    • The Crystal Cave used the Grass Isle icon and difficulty on the elevator.
    • The profile card for Crystal Cave would use a sprite of Boyfriend from Friday Night Funkin.
      • This would later be changed on 12th of March 2022, so that the profile card uses an image of the map instead.
      • The sprite could have also been seen whenever Crystal Cave was in Matchmaking rotation prior to the 21st of November 2022.
    • This, with the exception of the profile card, was later fixed on the same day.
  • In the update log of the Entity System Update, Crystal Cave is called Crystal Cavern.
  • The magma that the second version of this map was meant to have was removed for being too bright. Instead, water, colored orange, appears instead.
    • On the 7th of March 2022, this water appeared as blue.

Update History

  • 29 June 2019 - BETA v1.3.0
    • Crystal Cave added.
  • 5 August 2019 - BETA v1.8.0
    • Hard difficulty removed.
  • 13 October 2019 - Release v1.0.0
    • Crystal Cave removed.
  • 7 March 2022 - v1.0.2c
    • Bug: Crystal Cave accidentally re-added.
    • Bug: Crystal Cave uses a sprite of Boyfriend from Friday Night Funkin in profile cards.
  • 7 March 2022 - v1.0.2d
    • Bugfix: Crystal Cave removed from the game.
  • 12 March 2022 - v1.1.0
    • Crystal Cave remade and re-added.
    • Normal difficulty added.
    • No longer gives a badge upon first triumph.
    • Bugfix: Crystal Cave now uses its icon in profile cards.
  • 30 September 2022 - v1.4.0
    • Bug: Crystal Cave uses a sprite of Boyfriend from Friday Night Funkin in Matchmaking rotation.
  • 21 November 2022 - v1.5.0
    • Bugfix: Crystal Cave now uses a correct icon in Matchmaking.
  • 5 August 2023 - v1.8.4
  • 22 September 2023 - v1.8.5
    • Bug: Crystal Cave now uses the second version of the map.
  • 22 September 2023 - v1.8.5a
    • Bugfix: Crystal Cave now uses the correct version of the map.

Notes

  1. On the 7th of March 2022, Crystal Cave was accidentally added. It would use this icon in-game.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined