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Cryomancer
ARTICLE GALLERY

Event Content

Cryomancer has been made unobtainable from the game as of the 31st of January 2024 as it was part of the Krampus' Revenge Event.
Players with the item in question can continue using it, but you cannot obtain this item anymore, outside of limited-time promotional sales.

Similar Article
This article is about Cryomancer. You may be looking for Pyromancer.

"Chill and freezes hordes of enemies in a wave of frost."
―Store Description

"Burn multiple enemies at once and chip away defense."
―Former Store Description

Description

The Cryomancer is an exclusive support tower that could have been obtained by triumphing Krampus Frosthold. It could have also been obtained via a gamepass for Robux 500 during the Krampus' Revenge Event. Most recently, the Cryomancer was put on sale in December of 2024, costing Robux 699 to purchase.

The Cryomancer fires a frost beam which applies the chillness slowness effect to enemies every hit, which stacks up to its maximum slowdown. This beam can only hit three enemies every tick at Level 0–3, increasing to six at Level 4. At Level 4, when the enemy's slowdown is higher than max slowdown, the enemy will freeze. Larger enemies will be frozen for a shorter amount of time than average sized enemies. Enemies with Freeze Immunity also cannot be frozen or slowed down. It also has a limited amount of ammo, which means that when it runs out of its ammo, it will have to reload. It only reloads when it runs out of ammo. At Level 2+, its freezing effects will deal tick damage every 0.25 seconds. It can also damage lead enemies from Level 0, though due to it not having any damage at Level 0, in reality it cannot damage them until Level 2. It cannot detect hidden or flying enemies. The Cryomancer will drop 10% defense every tick. It can only decrease an enemy's defense by 33%. For example, if an enemy has 50% defense, it will be decreased by 16%.

As this tower's damage is quite weak meaning it can only be used to clear out earlier waves, this tower is mostly considered a support tower.

Upgrades

Level 1 - Frosty Gear - Cash (Gameplay Currency)$250

+2 Range Range

+10 Ammo

50% > 65% Max Slowdown Max Slowdown


Sell Price changes to Cash (Gameplay Currency)$183

Level 2 - Freezing Tanks - Cash (Gameplay Currency)$935

+1.5 Range Range

+30 Ammo

Enemies take damage when slowed down

•1 Tick Damage Tick Damage

•0.25 Tick Tick


Sell Price changes to Cash (Gameplay Currency)$495

Level 3 - Ice Commando - Cash (Gameplay Currency)$4,000

+1 Damage Damage

1.25 > 1.75 Hitbox Width

5% > 10% Slowdown per Hit Slowdown per Shot

2 > 6 Slowdown Time Slowdown Time

65% > 75% Max Slowdown Max Slowdown


Sell Price changes to Cash (Gameplay Currency)$1,828

Level 4 - Winter's Fury - Cash (Gameplay Currency)$9,500

+1.5 Range Range

+1 Damage Damage

+2 Tick Damage Tick Damage

1.75 > 2 Hitbox Width

+3 Max Hits

Freezes enemies when slowdown is higher than Max Slowdown

•2 Freeze Time Freeze Time


Sell Price changes to Cash (Gameplay Currency)$4,995

Stats Table

To see the statistics without the Firerate Bug, visit the Firerate Bug page.

Level Total Price Damage Tick Damage Firerate Tick Max Hits Slowdown per Hit Max Slowdown Slowdown Time Freeze Time Ammo Reload Time Hitbox Width Turning Speed Total Elapsed Damage[1] Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$300 0 0 0.208 0.25 3 5% 50% 2 N/A 40 2 1.25 4 0 10 0 N/A
1 Cash (Gameplay Currency)$550 0 0 0.208 0.25 3 5% 65% 2 N/A 50 2 1.25 4 0 12 0 N/A
2 Cash (Gameplay Currency)$1,485 0 1 0.208 0.25 3 5% 65% 2 N/A 80 2 1.25 4 8 13.5 4 Cash (Gameplay Currency)$371.25
3 Cash (Gameplay Currency)$5,485 1 1 0.208 0.25 3 10% 75% 6 N/A 80 2 1.75 4 24 13.5 8.81[3] Cash (Gameplay Currency)$622.58
4 Cash (Gameplay Currency)$14,985 2 3 0.208 0.25 6 10% 75% 6 2 80 2 2 4 72 15 21.62[4] Cash (Gameplay Currency)$693.1

Skins

To see all the upgrades of a skin, see the gallery page.

Skin Krampus Slayer
Rarity Event
Daily Store Cost N/A
Obtained From Gift of Agony

Strategy

  • This tower should not be used as early-game defense, as it deals no damage until Level 2.
    • At Level 2, the Cryomancer can fend off against weaker enemies like the Normal or Abnormal, though while it can deal some damage to stronger ones like the Normal Boss, its low DPS will make killing it very long.
      • Because of this, the Cryomancer should be used mostly as a support tower alongside other towers.
  • Multiple Cryomancers can be quite effective at slowing down hordes of enemies.
    • Do note that enemies with the freeze immunity cannot be slowed down or frozen by the Cryomancer. Larger enemies are also frozen for a shorter amount of time than average-sized enemies.
    • Bosses are immune to being frozen by default. However, they are only partially immune to being slowed down by its chillness effect, as it is only weaker on them. Due to this, the Cryomancer can be very useful for slowing down major bosses such as the Void Reaver.
  • The Cryomancer can be useful for decreasing an enemy's defense, allowing your towers to deal more damage to it.
    • It is especially useful as it can drop defense from Level 0, being the cheapest form of defense dropping in the game.
    • However, do note that as the defense dropping happens when an enemy is frozen or slowed down, freeze immune enemies cannot have their defense dropped.
    • The defense drop can stack with other towers, such as the Pyromancer, Electroshocker or Toxic Gunner, allowing you to remove an enemy's defense entirely.
      • However, the Cryomancer's defense drop does not stack with Frost Blaster's and Freezer's defense drop.
  • The Cryomancer can be quite useful at clumping up enemies, allowing towers like the Mortar or Rocketeer to hit more enemies with their explosions.
  • The Cryomancer has lead detection from Level 0, allowing it to deal damage to lead enemies when it is upgraded to at least Level 2.
    • However, it does not have hidden detection, only being able to hit these enemies when they are caught in its frost beam.
    • The Cryomancer cannot damage flying enemies, even if they are caught in the hitbox of the Cryomancer, or if the Cryomancer gains flying detection via the Firework Technician.

Trivia

  • Due to a bug, the Cryomancer's inventory description used to be the same as the Pyromancer's.
  • The Level 4 upgrade name, Winter's Fury, is a reference to an upgraded version of the Winter's Howl from Call of Duty: Zombies.
    • The Level 2 upgrade price is also a reference to Group 935.
  • The Cryomancer used to be able to affect units, which made it the only way to decrease the defense of units.

Update History

  • 21 December 2023 - v1.11.0
    • Cryomancer added, only obtainable through a gamepass.
    • Skin: Krampus Slayer
    • Bug: Cryomancer has Pyromancer's inventory description.
    • Bug: Cryomancer's chillness effect can be applied on units, damaging them, slowing them down and decreasing their defense.
  • 31 January 2024 - v1.12.0c
    • Cryomancer can no longer be obtained by triumphing Krampus Frosthold.
      • Cryomancer is still available via its gamepass.
  • 10 February 2024 - v1.13.0
    • Cryomancer can no longer be obtained via its gamepass.
  • 23 May 2024 - v1.23.0
    • Bug: Chillness damage no longer generates cash in Molten mode, Fallen mode and special maps.
    • Bug: Hitbox growth speed does not work correctly.
  • 31 May 2024 - v1.23.5
    • Bug: Level 0–2 Cryomancer's frost beam can deal damage.
  • 3 June 2024 - v1.23.6
    • Bugfix: Cryomancer's frost beam no longer deals damage at Level 0-2.
  • 21 June 2024 - v1.25.0
    • Bug: Regular damage is no longer boosted by damage buffs.
  • 19 July 2024 - v1.26.0
    • Hitbox changed to an angled hitbox.
    • Bugfix: Cryomancer can no longer deal damage to units.
    • Bugfix: Hitbox growth speed now works correctly.
  • 2 August 2024 - v1.27.0
    • Cryomancer no longer deals damage to Flying enemies.
    • Bugfix: Regular damage is now boosted by damage buffs.
  • 23 October 2024 - v1.37.0
    • Freeze now affects enemies that are set on fire.
  • 16 December 2024 - v1.46.0
    • Bugfix: No longer uses the Pyromancer's description.
    • Bug: Cryomancer will struggle to hit enemies if it has to aim up or down at them, or when on elevation.
    • Bug: Cryomancer does not deal damage to Flying enemies.
  • 25 December 2024 - v1.47.3a
    • Cryomancer is now available through a gamepass for Robux 699.
  • 28 December 2024 - v1.47.5b
    • Gamepass taken offsale, Cryomancer is no longer obtainable.
  • 8 January 2025 - v1.48.0
    • Bugfix: Cryomancer now deals damage normally when targeting enemies while aiming up or down, or when on elevation.
  • 15 January 2025 - v1.49.0
    • Bugfix: Cryomancer now deals damage to Flying enemies.
  • 9 April 2025 - v1.60.0
    • Defense role added.

Notes

  1. At Level 2+ Total Elapsed Damage is calculated as Tick Damage × (Slowdown Time ÷ Tick).
  2. DPS assumes the ice flames only hit one enemy.
    At Level 2+, Ice DPS is calculated as Ice Damage ÷ Tick.
    At Level 3+ DPS is calculated as (Normal Damage × Ammo) ÷ (Reload Time + (Firerate × Ammo)) + Ice DPS.
  3. 4.81 Normal DPS + 4 Tick DPS
  4. 9.62 Normal DPS + 12 Tick DPS


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