Description
Corpse, internally referred to as MoltenCorpse, is a status effect which spawns a Corpse enemy when an enemy with the attribute is killed.
Mechanics
Whenever an enemy with the Corpse status effect is killed, it will summon a Corpse upon death. It is an immobile enemy with 100% defense, Burn Immunity and Stun Immunity. The Corpse itself has 75% of the health of the enemy it is spawned from, as well as inheriting most of that enemy's attributes, the Hidden attribute, however, will be removed.
As the Corpse spawned is practically the same enemy that was killed with a slightly altered appearance, it will also keep its abilities. This means that abilities performed on death, such as Boomer's explosion on death, will still happen, even after it has turned into a Corpse.
Enemy List
The following enemies have Corpse by default:
- Molten Titan
- Mimic Umbra
- Husk (Modern version)
- Toxic (Modern version)
- Super Toxic (Modern version)
The following enemies can spawn with Corpse but do not have it by default:
- Quick (Molten)
- Hidden (Molten)
- Molten
- Molten Hound
- Molten Mech
- Elite Molten
- Boomer (Molten)
- Skeleton
The following event enemies can spawn with Corpse, but do not have it by default:
The following enemies used to spawn with Corpse, but did not have it by default:
Update History
- 11 December 2024 - v1.45.0
- Corpse added.
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Enemy Types | Hidden ā¢ Lead ā¢ Flying ā¢ Ghost ā¢ Boss | |
Immunities | Freeze Immunity ā¢ Burn Immunity ā¢ Splash Damage Immunity ā¢ Stun Immunity ā¢ Full Immunity ā¢ Energy Immunity (Removed) ā¢ Collision Immunity (Removed) ā¢ Partial Electric Immunity (Removed) | |
Status Effects | Scale ā¢ Bloated ā¢ Nimble ā¢ Slime ā¢ Health Regen ā¢ Tank ā¢ Aggro ā¢ Corpse ā¢ No Target ā¢ Shield (Removed) | |
Other | Shield Health ā¢ Defense |