Consumables are items that can be used during a match to provide an immediate, helpful effect. They are obtained by opening one of the three tiers of consumable crates, with powerful Consumables having a higher rarity and a lower chance to be obtained. The effects of Consumables are different for each, meaning they will apply buffs for towers, deal heavy damage or slow down the enemies.
Consumables are equipped similar to towers in a separate hotbar, allowing up to four different consumables to be brought into a match. There is a limit to how many consumables can be used in a match, with each consumable having a cooldown between uses and from the start of the match. Consumables can be used in most matches unless the mode that is being played, such as Hardcore mode does not allow them.
Evergreen
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Consumable | Grenade | Flash Bang | Barricade | Molotov |
Rarity | Common | Common | Common | Common |
Limit | 6 | 5 | 4 | 5 |
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Consumable | AirStrike | Supply Drop | UAV | Napalm Strike |
Rarity | Uncommon | Uncommon | Uncommon | Rare |
Limit | 3 | 3 | 4 | 3 |
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Consumable | Damage Flag | Range Flag | Cooldown Flag | Blizzard Bomb |
Rarity | Rare | Rare | Rare | Epic |
Limit | 3 | 3 | 3 | 2 |
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Consumable | Nuke | |||
Rarity | Legendary | |||
Limit | 1 |
Event
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Consumable | Turkey Leg | Sugar Rush | Pumpkin Bomb | Fruit Cake |
Rarity | Common | Rare | Epic | Common |
Limit | 6 | 5 | 5 | 2 |
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Consumable | Present Cluster Bomb | Festive Tree | Santa's Air Strike | Molten Monster |
Rarity | Uncommon | Rare | Rare | Legendary |
Limit | 4 | 3 | 3 | 1 |