Tower Defense Simulator Wiki
Advertisement
Tower Defense Simulator Wiki
Event Content

Citizen 1 has been removed from the game as of the 8th of May 2021 as it was part of the Halloween 2020 Event.
This page has been preserved for historical purposes.

Similar Article

This article is about Citizen 1. You may be looking for the Citizen 2.

Summary

The Citizen 1 was a unique unit not spawned by a specific tower. It appeared during Trick or Threat Town on wave 18 to support your towers. It stopped to attack an enemy when it detected one in its range. It was a melee unit, so it had short range. However, it dealt high damage and had a relatively high firerate.

Appearance

The Citizen 1 had tan skin. It had a beige shirt, brown legs and black shoes. It wore a dusty farmer cap. It wielded a pitchfork to attack enemies.

Strategy

  • The Citizen 1 spawns interchangeably with the Citizen 2.
    • When wave 18 starts, 5 random citizens (either 1 or 2) will spawn. After that, every 12-17 seconds, another random citizen will spawn.
  • Do not rely solely on the Citizen 1 for damage. They should only be used as a desperate last resort when Lord Sinister approaches the end of the map.
  • If Lord Sinister uses its Infernal Storm attack, and a Citizen 1 is caught in the attack, it is instantly killed.
  • Citizen 1 cannot detect flying or hidden enemies. It also cannot collide with the Ghost as it is a ghost enemy.

Trivia

  • Citizen 1 was one of two units without an associated tower, alongside the Citizen 2.
    • This unit was more defensive-based than the Citizen 2, as it had higher health and longer range in comparison. However, it had slower speed and lower DPS.

Update History

  • 31 October 2020
    • Citizen 1 added.
  • 8 May 2021
    • Citizen 1 removed.


TowerNewHeader.png
Advertisement