Tower Defense Simulator Wiki
Tower Defense Simulator Wiki
Circuit
Polluted Wasteland & Hardcore • Polluted Wasteland II

"Hello? Communicator's acting up...
This doesn't feel right, can you hea-RRrR"

Commander dialogue on Wave 36 (Polluted Wasteland Fallen)
"ERROR: Incoming mysterious enemies!"
―Beginning of Wave 36 (Pre-Overhaul, Polluted Wasteland Fallen)

Description[]

The Circuit is a very fast enemy that appears in Hardcore mode (it used to appear in Polluted Wasteland in Fallen mode, replacing the Error). The Circuit has quite high speed and somewhat high health. However, the Circuit has the Super Charge ability, letting it make itself and surrounding enemies faster, including major bosses (like the Fallen King). If you are really unlucky, multiple Super Charges can stack, making strong enemies extremely fast, even faster than the Error and Glitch, making it a very dangerous enemy. The Circuit also has stun immunity, which makes the Warden and Electroshocker only slow it down and making knockback towers not knock it back.

The Circuit can be spawned from the Mystery upon its death in Hardcore mode, from wave 44 onwards.

Appearance[]

The current version of the Circuit is identical to its original version, except it has no mouth.

The original version of the Circuit had a near complete blue appearance. It was slightly smaller than the average enemy. It had lightning particles in both hands and also had a blue threatening face, with blue glowing eyes. Some blue glitch particles could be briefly seen emitting from its torso. When a Super Charge occurred, electricity bolts can be seen above its head and a mouth beside its face.

Strategy[]

  • This enemy must be defeated quickly. If not, it can speed enemies up to speeds greater than the Glitch and Fallen Rusher.
    • This can speed up large enemies, such as the Slow King and Vindicator, and even major bosses like the Fallen King. Taking into account the ability to stack, this has the potential to be the most dangerous enemy in the game.
  • Fast-firing towers, such as the Minigunner, paired with the Commander, are recommended to defeat the Circuit quickly.
    • Long range towers, like the Ranger, are also recommended.
    • The Accelerator is not recommended against the Circuit as it will likely get out of its range before the Accelerator can charge up.
  • The Rocketeer and Mortar can damage hordes of Circuits. However, be aware that the Circuit may outrun the projectiles from these towers.
  • The Electroshocker, Toxic Gunner, Sledger, Harvester and Warden can be used to slow down the Circuit.
    • Do note that the stun immunity that the Circuit has prevents stunning towers like the Electroshocker from stunning it, with it only being slowed down instead and it cannot be knocked back because of it.
  • The Military Base's Tank and Railgun Tank are the best in halting the advance of the Circuit as it can easily sprint past all of your defenses.

Gallery[]

Previous Variants

Corpse Variants

Miscellaneous

Trivia[]

Update History[]

  • 29 April 2020 - Release v1.10.0
    • Circuit added.
    • Bug: Super Charge indicator disappears after 5 seconds.
  • 1 May 2020 - Release v1.10.0b
    • Bugfix: Super Charge indicator no longer disappears after 5 seconds.
  • 29 October 2020 - Overhaul v1.0.0
    • Animation changed.
    • Partial electric immunity replaced with energy immunity.
  • 8 May 2021 - Overhaul v1.3.0
  • 23 May 2023 - v1.7.3a
    • Energy immunity replaced with stun immunity.
  • 16 December 2024 - v1.46.0
    • Bug: Circuit appears twice in the Index.


Fallen (Polluted Wasteland)
Previous Debut Current Debut Next Debut
Templar
Wave 35
Circuit & Summoner Boss
Wave 36
Fallen Hero
Wave 39
Hardcore
Previous Debut Current Debut Next Debut
Error
Wave 42
Circuit & Speedy King
Wave 43
Molten Titan & Molten Boss
Wave 44


Regular Enemies
Easy Mode
Casual Mode
Intermediate Mode
Molten Mode
Fallen Mode
Hardcore Mode
Special Enemies
Polluted Wasteland II
Badlands II
Pizza Party
Headache Headquarters
Tutorial
Challenge Only
PVP Test
Sandbox Only Enemies
Legacy Molten Mode
Golden Mode
Legacy Fallen Mode
Brain Rot
Other
Event Enemies
The Heights
Area 51
Nightmare Carnival
Village of Despair
Eggy Island
Trick or Threat Town
Outpost 32
(Frost Invasion)
Cyber City
Solar Eclipse Event Rotfield
Foggy Forest
Tower Outskirts
Totality Tower
D00M's Revenge
Cold Ambush
Lunar Overture Event A Dark Tale
The Haunted Past
The Great Finale
Krampus Frosthold
Huevous Hunt
The Classic Event Classic Candy Cane Lane
Classic Winter
Classic Forest Camp
Classic Island Chaos
Classic Castle
Hexscape Event Failed Gateway
The Nightmare Realm
Containment
Pls Donate
Outpost 32
(Operation I.C.E)
Korblox Temple
Bathroom Approach
Legacy Enemies
Replaced
Pre-MEGA
Polluted Wasteland
Hidden Wave (Legacy)
Other