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Brawler
ARTICLE GALLERY HISTORY

To see the statistics of this tower without the Firerate Bug, visit the Firerate Bug page.

12 March 2025 ā€“ Current

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Type
Offensive
Support
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
Damage6
Damage Method
Single
Pierce (Level 3+)
Firerate
Tick0.608
Hidden Detection
Hidden DetectionLevel 2+
Range
Range6
Lead Detection
Lead DetectionLevel 0+ (Fists only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Level 1 - Hand to Hand Training - Cash (Gameplay Currency)$300

+3 Damage Damage


Sell Price changes to Cash (Gameplay Currency)$300

Level 2 - Enhanced Gauntlets - Cash (Gameplay Currency)$850

+Hidden Detection Hidden Detection

+3 Damage Damage

ā€¢24 Final Hit Damage Final Hit Damage

ā€¢3 Hit Count

ā€¢0.75 Cooldown Cooldown

ā€¢Knocks back enemies on final hit Knockback

ā€¢17.5 Knockback Force


Sell Price changes to Cash (Gameplay Currency)$583

Level 3 - Pack a Punch - Cash (Gameplay Currency)$2,000

+8 Damage Damage

+16 Final Hit Damage Final Hit Damage

0.75 > 0.65 Cooldown Cooldown

+2.5 Knockback Force Knockback

ā€¢10 Reposition Range Reposition Range

ā€¢Knocks back all hit enemies Knockback

ā€¢25 Knockback Force

ā€¢The Brawler leaps to a selected spot on the map


Sell Price changes to Cash (Gameplay Currency)$1,250

Level 4 - Prototype Frame - Cash (Gameplay Currency)$5,000

+0.5 Range Range

+20 Damage Damage

+40 Final Hit Damage Final Hit Damage

0.608 > 0.508 Swingrate Fireate

0.65 > 0.5 Cooldown Cooldown

+4 Knockback Force Knockback

ā€¢Reposition Ability now deals area damage on landing

ā€¢100 Reposition Damage Reposition Damage


Sell Price changes to Cash (Gameplay Currency)$2,916

Level 5 - Faster Hydraulics - Cash (Gameplay Currency)$12,500

+0.5 Range Range

+45 Damage Damage

+90 Final Hit Damage Final Hit Damage

+100 Reposition Damage Reposition Damage

+6 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$7,083

Ability

Reposition
Level 3+ 20s Cooldown
Leaps to the selected area on the map, changing its placement spot. Additionally, the Brawler will knockback to up to 20 enemies on its landing position with a knockback force of 25 within 10 reposition range, and will deal area damage in that range from Level 4+.

Stats Table

Level Total Price Damage Final Hit Damage Reposition Damage Hit Count Swingrate[1] Cooldown Knockback Force Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$600 6 N/A N/A N/A 0.608 N/A N/A 6 9.87 Cash (Gameplay Currency)$60.78
1 Cash (Gameplay Currency)$900 9 N/A N/A N/A 0.608 N/A N/A 6 14.8 Cash (Gameplay Currency)$60.81
2 Cash (Gameplay Currency)$1,750 12 24 N/A 3 0.608 0.75 17.5 6 24.4 Cash (Gameplay Currency)$71.72
3 Cash (Gameplay Currency)$3,750 20 40 0 3 0.608 0.65 20 6 42.87 Cash (Gameplay Currency)$87.47
4 Cash (Gameplay Currency)$8,750 40 80 100 3 0.508 0.5 24 6.5 105.54 Cash (Gameplay Currency)$82.91
5 Cash (Gameplay Currency)$21,250 85 170 200 3 0.508 0.5 30 7 224.27 Cash (Gameplay Currency)$94.75

Fallen Heroes Update Part 2 (21 August 2024) ā€“ 12 March 2025

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$600
Type
Offensive
Support
Sell Price
Cash (Gameplay Currency)$200
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Pierce (Level 4+)
Firerate
Tick1.008
Hidden Detection
N/A
Range
Range6
Lead Detection
Lead DetectionLevel 0+ (Fists only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Level 1 - Hand to Hand Training - Cash (Gameplay Currency)$350

1.008 > 0.758 Swingrate Swingrate


Sell Price changes to Cash (Gameplay Currency)$316

Level 2 - Enhanced Gauntlets - Cash (Gameplay Currency)$850

0.758 > 0.608 Swingrate Swingrate

+5 Damage Damage

ā€¢30 Final Hit Damage Final Hit Damage

ā€¢3 Hit Count

ā€¢1 Cooldown Cooldown

ā€¢Knocks back enemies on final hit Knockback

ā€¢17.5 Knockback Force


Sell Price changes to Cash (Gameplay Currency)$600

Level 3 - Pack a Punch - Cash (Gameplay Currency)$2,250

+15 Damage Damage

+30 Final Hit Damage Final Hit Damage

1 > 0.75 Cooldown Cooldown

+2.5 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$1,350

Level 4 - Prototype Frame - Cash (Gameplay Currency)$6,000

+1 Range Range

0.608 > 0.508 Swingrate Fireate

+20 Damage Damage

+40 Final Hit Damage Final Hit Damage

+4 Knockback Force Knockback

ā€¢80 Reposition Damage Reposition Damage

ā€¢10 Reposition Range Reposition Range

ā€¢Knocks back all hit enemies Knockback

ā€¢25 Knockback Force

ā€¢The Brawler leaps to a selected spot on the map


Sell Price changes to Cash (Gameplay Currency)$3,350

Level 5 - Faster Hydraulics - Cash (Gameplay Currency)$17,500

0.75 > 0.5 Cooldown Cooldown

+50 Damage Damage

+200 Final Hit Damage Final Hit Damage

+120 Reposition Damage Reposition Damage

+6 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$9,183

Ability

Reposition
Level 4+ 20s Cooldown
Leaps to the selected area on the map, changing its placement spot. Additionally, the Brawler will deal area damage to up to 20 enemies on its landing position with 10 reposition range, knocking them back with a knockback force of 25.

Stats Table

Level Total Price Damage Final Hit Damage Reposition Damage Hit Count Swingrate[1] Cooldown Knockback Force Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$600 10 N/A N/A N/A 1.008 N/A N/A 6 9.92 Cash (Gameplay Currency)$60.48
1 Cash (Gameplay Currency)$950 10 N/A N/A N/A 0.758 N/A N/A 6 13.19 Cash (Gameplay Currency)$72.02
2 Cash (Gameplay Currency)$1,800 15 30 N/A 3 0.608 1 17.5 6 27.08 Cash (Gameplay Currency)$66.47
3 Cash (Gameplay Currency)$4,050 30 60 N/A 3 0.608 0.75 20 6 61.04 Cash (Gameplay Currency)$66.35
4 Cash (Gameplay Currency)$10,050 50 100 80 3 0.508 0.75 24 7 113.25 Cash (Gameplay Currency)$88.74
5 Cash (Gameplay Currency)$27,550 100 300 200 3 0.508 0.5 30 7 329.82 Cash (Gameplay Currency)$83.53

Fallen Foes Update (2 August 2024) ā€“ Fallen Heroes Update Part 2 (21 August 2024)

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$550
Type
Offensive
Support
Sell Price
Cash (Gameplay Currency)$183
Placement Type
Ground
Damage
Damage8
Damage Method
Single
Pierce (Level 4+)
Firerate
Tick1.008
Hidden Detection
N/A
Range
Range6
Lead Detection
Lead DetectionLevel 0+ (Fists only)
Placement Limit
Placement Limit6
Flying Detection
N/A

Upgrades

Level 1 - Hand to Hand Training - Cash (Gameplay Currency)$300

1.008 > 0.758 Swingrate Swingrate

Sell Price changes to Cash (Gameplay Currency)$283

Level 2 - Enhanced Gauntlets - Cash (Gameplay Currency)$1,000

0.758 > 0.608 Swingrate Swingrate

+7 Damage Damage

ā€¢30 Final Hit Damage Final Hit Damage

ā€¢3 Hit Count

ā€¢1 Cooldown Cooldown

ā€¢Knocks back enemies on final hit Knockback

ā€¢17.5 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$616

Level 3 - Pack a Punch - Cash (Gameplay Currency)$2,250

+15 Damage Damage

+30 Final Hit Damage Final Hit Damage

1 > 0.75 Cooldown Cooldown

+2.5 Knockback Force Knockback

Sell Price changes to Cash (Gameplay Currency)$1,366

Level 4 - Prototype Frame - Cash (Gameplay Currency)$5,500

+1 Range Range

0.608 > 0.508 Swingrate Fireate

+10 Damage Damage

+25 Final Hit Damage Final Hit Damage

+4 Knockback Force Knockback

ā€¢80 Reposition Damage Reposition Damage

ā€¢10 Reposition Range Reposition Range

ā€¢Knocks back all hit enemies Knockback

ā€¢25 Knockback Force

ā€¢The Brawler leaps to a selected spot on the map


Sell Price changes to Cash (Gameplay Currency)$3,200

Level 5 - Faster Hydraulics - Cash (Gameplay Currency)$15,000

0.75 > 0.5 Cooldown Cooldown

+60 Damage Damage

+115 Final Hit Damage Final Hit Damage

+120 Reposition Damage Reposition Damage

+6 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$8,200

Ability

Reposition
Level 4+ 20s Cooldown
Leaps to the selected area on the map, changing its placement spot. Additionally, the Brawler will deal area damage to up to 20 enemies on its landing position with 10 reposition range, knocking them back with a knockback force of 25.

Stats Table

Level Total Price Damage Final Hit Damage Reposition Damage Hit Count Swingrate[1] Cooldown Knockback Force Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$550 8 N/A N/A N/A 1.008 N/A N/A 6 7.94 Cash (Gameplay Currency)$69.27
1 Cash (Gameplay Currency)$850 8 N/A N/A N/A 0.758 N/A N/A 6 10.55 Cash (Gameplay Currency)$80.57
2 Cash (Gameplay Currency)$1,850 15 30 N/A 3 0.608 1 17.5 6 27.08 Cash (Gameplay Currency)$68.32
3 Cash (Gameplay Currency)$4,100 30 60 N/A 3 0.608 0.75 20 6 61.04 Cash (Gameplay Currency)$67.17
4 Cash (Gameplay Currency)$9650 40 85 80 3 0.508 0.75 24 7 93.43 Cash (Gameplay Currency)$103.29
5 Cash (Gameplay Currency)$24,650 100 200 200 3 0.508 0.5 30 7 263.85 Cash (Gameplay Currency)$93.424

29 May 2024 ā€“ Fallen Foes Update (2 August 2024)

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$450
Type
Offensive
Support
Sell Price
Cash (Gameplay Currency)$150
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Pierce (Level 4+)
Firerate
Tick1.208
Hidden Detection
Hidden DetectionLevel 2+
Range
Range6
Lead Detection
Lead DetectionLevel 0+ (Fists only)
Placement Limit
Placement Limit10
Placement Limit5 (PVP Test)
Flying Detection
N/A

Upgrades

Level 1 - Hand to Hand Training - Cash (Gameplay Currency)$700

+5 Damage Damage

+1 Range Range

1.208 > 1.008 Swingrate Swingrate


Sell Price changes to Cash (Gameplay Currency)$383

Level 2 - Enhanced Gauntlets - Cash (Gameplay Currency)$1,500

+Hidden Detection Hidden Detection

1.008 > 0.508 Swingrate Fireate

-5 Damage Damage

ā€¢40 Final Hit Damage Final Hit Damage

ā€¢3 Hit Count

ā€¢1.1 Cooldown Cooldown

ā€¢Knocks back enemies on final hit Knockback

ā€¢17.5 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$883

Level 3 - Pack a Punch - Cash (Gameplay Currency)$4,000

+20 Damage Damage

+20 Final Hit Damage Final Hit Damage


Sell Price changes to Cash (Gameplay Currency)$2,216

Level 4 - Prototype Frame - Cash (Gameplay Currency)$5,000

+1 Range Range

+25 Final Hit Damage Final Hit Damage

+7.5 Knockback Force Knockback

ā€¢100 Reposition Damage Reposition Damage

ā€¢10 Reposition Range Reposition Range

ā€¢4 Stun Time Stun Time

ā€¢Knocks back all hit enemies Knockback

ā€¢35 Knockback Force Knockback

ā€¢The Brawler leaps to a selected spot on the map


Sell Price changes to Cash (Gameplay Currency)$3,883

Level 5 - Faster Hydraulics - Cash (Gameplay Currency)$14,000

0.508 > 0.208 Swingrate Swingrate

1.1 > 0.75 Cooldown Cooldown

+20 Damage Damage

+15 Final Hit Damage Final Hit Damage

+100 Reposition Damage Reposition Damage


Sell Price changes to Cash (Gameplay Currency)$8,550

Ability

Reposition
Level 4+ 40s Cooldown
Leaps to the selected area on the map, changing its placement spot. Additionally, the Brawler will deal area damage to up to 20 enemies on its landing position with 10 reposition range, knocking them back with a knockback force of 35 and stunning them for 4 seconds.

Stats Table

Level Total Price Damage Final Hit Damage Reposition Damage Hit Count Swingrate[1] Cooldown Knockback Force Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$450 10 N/A N/A N/A 1.208 N/A N/A 6 8.28 Cash (Gameplay Currency)$54.35
1 Cash (Gameplay Currency)$1,150 15 N/A N/A N/A 1.008 N/A N/A 7 14.88 Cash (Gameplay Currency)$77.28
2 Cash (Gameplay Currency)$2,650 10 40 N/A 3 0.508 1.1 17.5 7 28.36 Cash (Gameplay Currency)$93.44
3 Cash (Gameplay Currency)$6,650 30 60 N/A 3 0.508 1.1 17.5 7 56.71 Cash (Gameplay Currency)$117.26
4 Cash (Gameplay Currency)$11,650 30 85 100 3 0.508 1.1 25 8 68.53 Cash (Gameplay Currency)$170.07
5 Cash (Gameplay Currency)$25,650 50 100 200 3 0.208 0.75 25 8 171.53 Cash (Gameplay Currency)$149.54

Brawler Update (18 May 2024) ā€“ 29 May 2024

Base Stats

Base Stats
Cost
Cash (Gameplay Currency)$450
Type
Offensive
Support
Sell Price
Cash (Gameplay Currency)$150
Placement Type
Ground
Damage
Damage10
Damage Method
Single
Pierce (Level 4+)
Firerate
Tick1.208
Hidden Detection
Hidden DetectionLevel 2+
Range
Range6
Lead Detection
Lead DetectionLevel 0+ (Fists only)
Placement Limit
Placement Limit10
Flying Detection
N/A

Upgrades

Level 1 - Hand to Hand Training - Cash (Gameplay Currency)$700

+5 Damage Damage

+1 Range Range

1.208 > 1.008 Swingrate Swingrate


Sell Price changes to Cash (Gameplay Currency)$383

Level 2 - Enhanced Gauntlets - Cash (Gameplay Currency)$1,500

+Hidden Detection Hidden Detection

1.008 > 0.508 Swingrate Fireate

-5 Damage Damage

ā€¢40 Final Hit Damage Final Hit Damage

ā€¢3 Hit Count

ā€¢1.1 Cooldown Cooldown

ā€¢Knocks back enemies on final hit Knockback

ā€¢17.5 Knockback Force Knockback


Sell Price changes to Cash (Gameplay Currency)$883

Level 3 - Pack a Punch - Cash (Gameplay Currency)$4,000

+20 Damage Damage

+20 Final Hit Damage Final Hit Damage


Sell Price changes to Cash (Gameplay Currency)$2,216

Level 4 - Prototype Frame - Cash (Gameplay Currency)$5,000

+1 Range Range

+25 Final Hit Damage Final Hit Damage

+7.5 Knockback Force Knockback

ā€¢100 Reposition Damage Reposition Damage

ā€¢10 Reposition Range Reposition Range

ā€¢4 Stun Time Stun Time

ā€¢Knocks back all hit enemies Knockback

ā€¢35 Knockback Force Knockback

ā€¢The Brawler leaps to a selected spot on the map


Sell Price changes to Cash (Gameplay Currency)$3,883

Level 5 - Faster Hydraulics - Cash (Gameplay Currency)$14,000

0.508 > 0.208 Swingrate Swingrate

1.1 > 0.75 Cooldown Cooldown

+20 Damage Damage

+15 Final Hit Damage Final Hit Damage

+100 Reposition Damage Reposition Damage


Sell Price changes to Cash (Gameplay Currency)$8,550

Ability

Reposition
Level 4+ 40s Cooldown
Leaps to the selected area on the map, changing its placement spot. Additionally, the Brawler will deal area damage to up to 20 enemies on its landing position with 10 reposition range, knocking them back with a knockback force of 35 and stunning them for 4 seconds.

Stats Table

Level Total Price Damage Final Hit Damage Reposition Damage Hit Count Swingrate[1] Cooldown Knockback Force Range DPS[2] Cost Efficiency
0 Cash (Gameplay Currency)$450 10 N/A N/A N/A 1.208 N/A N/A 6 8.28 Cash (Gameplay Currency)$54.35
1 Cash (Gameplay Currency)$1,150 15 N/A N/A N/A 1.008 N/A N/A 7 14.88 Cash (Gameplay Currency)$77.28
2 Cash (Gameplay Currency)$2,650 10 40 N/A 3 0.508 1.1 17.5 7 28.36 Cash (Gameplay Currency)$93.44
3 Cash (Gameplay Currency)$6,650 30 60 N/A 3 0.508 1.1 17.5 7 56.71 Cash (Gameplay Currency)$117.26
4 Cash (Gameplay Currency)$11,650 30 85 100 3 0.508 1.1 25 8 68.53 Cash (Gameplay Currency)$170.07
5 Cash (Gameplay Currency)$25,650 50 100 200 3 0.208 0.75 25 8 171.53 Cash (Gameplay Currency)$149.54

Notes

  1. ā†‘ 1.0 1.1 1.2 1.3 1.4 Swingrate only applies to the first two hits in each burst and is not the time between bursts from level 2+.
  2. ā†‘ 2.0 2.1 2.2 2.3 2.4 DPS is calculated as [(Damage Ɨ 2) + Final Hit Damage] Ć· [Cooldown + (Swingrate Ɨ (Hit Count - 1))] from Level 2+.


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