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Tower Defense Simulator Wiki
Tower Defense Simulator Wiki

Description

Blessed is a status effect which boosts the Defense of enemies.

Mechanics

When applied, increases an enemy's Defense by 100%. If the enemy has existing Defense, the bonus is added to the existing value. For example, an enemy such as the Armored with 50% Defense will have 150% Defense when Blessed.

If an enemy has had its Defense reduced, it will gain back all of its lost Defense. However, if the total reduction is higher than the enemy's Defense, like the total reduction being 120% less Defense while an enemy has 100% Defense, the enemy will not gain back its full 100% Defense but instead only 80%.

There is also an additional effect of it preventing the Defense of an enemy from being reduced, both natural and the one gained from Blessed. This has two results.

  • If Blessed is permanent, the Defense will be entirely impossible to drop.
  • If it is temporary, any tower debuffs applied to it which would reduce it will do that only after the effect ends, even if the debuff has already ended. Additionally, since during the temporary Blessed the enemy has 100% more Defense, that Defense is accounted for during the reduction. For example, if an enemy with 40% Defense gains Blessed, it will now now have 140%. This means that, any burn Defense dropping towers will now reduce it by 70% once Blessed has ended. Due to it ending, it will only have 40% Defense, making it remove its Defense entirely.

Enemy List

No enemy will naturally spawn with Blessed. It can only be applied through the Champion Templar's Fiery Boon ability and the Trickster Elf's Subzero Tricks ability.

Update History

  • 23 July 2025 - v1.71.0
    • Blessed added.


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