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This article is about Atlas Colosseum. You may be looking for Ancient Colosseum.

Description

Atlas Colosseum is a private server-exclusive map that takes place in a Colosseum. It is a community map, which means its rewards are meant to change based on its difficulty. However, due to bugs, this is not the case. As it is a Hard map, its Coin Coins rewards would have been increased by 15%.

Atlas Colosseum has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.

Design & Path

Atlas Colosseum takes place in an abandoned fighting area. The entire arena is surrounded by high stone bleachers, which in turn were surrounded by large stone column arches. There are also multiple entrances to the bleachers and a few statues. There are also two entrances to the arena. The bleachers also have a specific spot for a king, with a stone statue of a king seated in that location. In the arena, there are multiple crumbling pillars, stone bricks, weapons and wooden caravans. Wind can be heard on the map, alongside sand moving in the air.
The path starts and ends at an arena entrance.

Interactive Map


Rewards

The game calculates how many Coin Coins and Experience EXP you receive based on how many waves you survived and if you won a match. During periods of 100% more Experience EXP (Friday – Sunday), any Experience EXP earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any Experience EXP earned by 1.25x through the VIP Boost modifier. These two boosts are additive.

Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.

Mode Coins/Gem Reward EXP Reward
Easy Coin 250 ÷ (1 + [(25 ÷ Current Wave) - 1]^1.3) + Coin 50 (Triumph Only) Experience 50 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Casual Coin 400 × (Waves/30)^1.75 + Coin 50 (Triumph Only) Experience 75 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 15 EXP (Triumph Only)
Intermediate Coin 500 ÷ (1 + [(30 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 120 EXP ÷ (1 + [(25 ÷ Current Wave) - 1])
Molten Coin 650 ÷ (1 + [(35 ÷ Current Wave) - 1]^1.3) + Coin 100 (Triumph Only) Experience 135 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)
Fallen Coin 850 ÷ (1 + [(40 ÷ Current Wave) - 1]^1.3) + Coin 150 (Triumph Only) Experience 200 EXP ÷ (1 + [(25 ÷ Current Wave) - 1]) + Experience 50 EXP (Triumph Only)
Hidden Wave Gem 125 Experience 250 EXP

Strategy

  • Cliff towers are not recommended here, as the only cliff spots on this map are the pillars that appear on the arena, which are spread apart and only allow a small amount of towers to be placed on them.
  • The Ace Pilot and Pursuit can be great here, as their flight path is circular, which allows them to cover a large amount of the path.
  • The map has a large center area, between the two turns. This spot should be reserved for DPS towers such as the Accelerator and Minigunner.
    • Placing supports such as the Commander and the DJ Booth here is also recommended so that it may reach all towers in the map.

Gallery

Trailers

Trivia

  • The Colosseum is named after Atlas, a greek Titan which was condemned by Zeus to hold the sky on his shoulders.
    • The statue in the middle of the Colosseum was based on Atlas.
  • Atlas Colosseum is based on Ancient Colosseum, a Hardcore exclusive map during Hardcore Beta testing.
  • The ambience volume setting does not control the volume of the ambient track that plays on this map.

Update History

  • 9 June 2023 - v1.8.0
    • Atlas Colosseum added.
  • 3 May 2024 - v1.20.0
    • Bug: Ambience volume is not affected by the ambience Ambience sound setting.
  • 21 June 2024 - v1.25.0
    • Bug: Atlas Colosseum appears in Hardcore mode matchmaking map override but cannot be chosen.
  • 19 July 2024 - v1.26.0
    • Bug: Atlas Colosseum appears in PVP Test mode matchmaking map override but cannot be chosen.


Regular
Very Easy
Easy
Normal
Hard
Insane
Special
Hardcore
PVP Test
Easy
Sandbox Mode
Hard
Insane
Special
Other
Normal
Event
Undefined
Easy
Normal
Hard
Insane
Event
Removed
Undefined
Easy
Hard
Unreleased
Undefined