The April Fools 2022 has ended after the 2nd of April 2022 and almost all associated items have been made unobtainable/removed.
This page has been preserved for historical purposes.
Description
April Fools 2022 was the third April Fools edition that was added to the game on the 31st of March 2022, and was removed from the game on the 2nd of April 2022. It randomized the faces, animations, and the sounds of towers, units and enemies. Additionally, it also changed the Commander narrator's icons and dialogue. The icon and thumbnail was also changed into a poorly drawn version of the Entity System Update icon and thumbnail, while the title was changed multiple times.
Changes
Faces
The faces of towers, units and enemies were changed into one of the faces below:
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Man Face | Woman Face |
The faces used were unique on each server. In one server, a default Scout could use the Man Face, and in another it could use the Woman Face. The face only changes if the tower, unit or enemy has a face. Otherwise, it will remain faceless.
This effect can be replicated using the April fools 2022 modifier.
Animations
The animations of towers, units, enemies and emotes were changed into any random animation used in the game. The animation could be any animation used in the game. Due to most enemies, units and towers using R6 while emotes use R15, if they used the animation of an emote, it would not work properly. Similarly, emotes would not work properly when they used an animation of an enemy, unit or a tower that does not use R15. The animations were unique on each server.
Some towers did not have their animations changed. These towers are:
- The Gladiator
- The Slasher
- The Executioner
- The Farm, as it has no animations
- The Military Base's units
- The Crook Boss's units were affected by the animation change.
- The Pursuit
- The Ace Pilot
- The Turret
- The XR500 skin for the Turret was affected by the animation change.
This effect can be replicated using the April fools 2022 modifier.
Audio
The audio of towers, units and enemies were changed into any random audio used in the game. The audio could be any audio used in the game. Towers, units and enemies could use currently unused audio, such as the John's Enraging Shout ability audio, or audio from exclusive towers, such as the War Machine. Additionally, there were some sounds that were never heard before in the game, added to the game as part of the April Fools 2022. The audio is unique in each server.
While emotes were affected by animation changes, their music did not change. They would play the intended music.
This effect can be replicated using the April fools 2022 modifier.
Narration
The Commander narrator was changed for the April Fools 2022 update. Rather than being a Roblox humanoid, it was a white wolf. Additionally, the dialogue in every gamemode was spoken in furry talk, except the lose dialogue. The wave layout was not changed.
This effect cannot be replicated using the April fools 2022 modifier.
A full list of all the dialogue during the April Fools 2022 update can be found here:
Wave | Commander Dialogue | |
---|---|---|
1 | ![]() |
Zombies have been spotted awong the path! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Pwace down wour units cwose to the path and defend! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
2 | - | |
3 | ![]() |
Speedy enemys awe appwoaching! (ā_ā) |
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They may be fast, but they'we weakew. (ą¹Ć¶āƶ)Ū¶ | |
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Quick buwsts of damage on these enemies and we'ww do just fine. ε=ε=(ć£*Ā“ā”`)㣠| |
4 | - | |
5 | ![]() |
Tankiew zombies awe stawting to seep in! ε=ε=(ć£*Ā“ā”`)㣠|
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They may be swow, but they awe hawdew to bwing down! Stay vigiwant!. (ą¹Ć¶āƶ)Ū¶ | |
6 | - | |
7 | ![]() |
The zombie onswaught is bwinging in a boss zombie! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
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Pwepawe and upgwade youw units and HOWD YOUW GWOUND! ε=ε=(ć£*Ā“ā”`)㣠| |
8 | - | |
9 | ![]() |
I just spotted some Hidden zombies coming in! |
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Upgwade youw units to detect these twicky enemies! (ā_ā) | |
10 | - | |
11 | ![]() |
Hewe come mystewy zombies! (ā_ā) |
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They'ww tuwn into a diffewent zombie when kiwwed! I wondew what's inside them? | |
12 | - | |
13 | ![]() |
Wooks wike the zombie howde is "summoning" a Necwomancew! ā(āU ā-Ķ ) |
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Don't wet them get the chance to waise even mowe zombies! (ā_ā) | |
14 | ![]() |
You suwvived? Good. ā(āU ā-Ķ ) |
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They'we bwinging out tankiew menaces! .ā°(āŠ“āā )ā°. | |
15 | - | |
16 | ![]() |
Woud thuds in the distance? I don't wike what I'm heawing.. (dĻd `)........... |
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It sounds wike something huge is coming! Pwepawe! (ā_ā) | |
17 | ![]() |
A fast boss that's AWSO hidden? |
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You GOTTA be kidding me! (ā_ā) | |
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Pwease teww me you've got units to detect it by now.. (ΦĻΦ) | |
18 | - | |
19 | ![]() |
Vewy quick zombies are cwosing in fast! .ā°(āŠ“āā )ā°. |
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Get a unit to slow these guys down ow we may have a pwobwem. (“dĻd`) | |
20 | ![]() |
I thought we wewe going to die fow a second thewe! .ā°(āŠ“āā )ā°. |
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Weww, the battwe isn't ovew yet. Get weady fow anothew hoawd! (ā_ā) | |
21 | ![]() |
This big guy may not be as fast as bowts, but he suwe is heaview! (ā_ā) |
![]() |
Units with a wot of wange can hewp with keeping this enemy on ouw wadaw! ε=ε=(ć£*Ā“ā”`)㣠| |
22 | - | |
23 | ![]() |
A fast, hidden, ow tanky threat? What couwd it be? |
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Pwepawe fow the wowst, anything can go wwong now... ā(āU ā-Ķ ) | |
24 | - | |
25 | - | |
26 | ![]() |
A zombie with gween attiwe coming? That can onwy mean one thing; a Mystewy Summonew! (ā_ā) |
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Ewiminate this thweat and don't give him ANY bweathing woom to summon anything! .ā°(āŠ“āā )ā°. | |
27 | - | |
28 | - | |
29 | - | |
30 | ![]() |
The gwave diggew has awwived to dig ouw gwaves! .ā°(āŠ“āā )ā°. |
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This is a fight fow wife ow death! Give it youw best! .ā°(āŠ“āā )ā°. | |
Lose Dialogue | ||
![]() ![]() ![]() |
One icon and dialogue is randomly chosen upon defeat:
ā¢We're toast! |
Wave | Commander Dialogue | |
---|---|---|
1 | ![]() |
Hewe comes the howde! (ā_ā) |
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Pwace youw towews quick to pwepawe fow the incoming enemies! (āć āU) | |
2 | - | |
3 | - | |
4 | - | |
5 | ![]() |
Fastew zombies awe coming in quick! ε=ε=(ć£*Ā“ā”`)㣠|
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You know the dwiww, quick buwsts of damage and we'ww do just fine. | Ā“Ļ`|Φ | |
6 | - | |
7 | ![]() |
Woah, these guys wook a wot toughew than what we've deawt with befowe! .ā°(āŠ“āā )ā°. |
8 | - | |
9 | - | |
10 | ![]() |
The zombie onswaught is bwinging in a boss! (āć āU) |
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Pwepawe and upgwade youw units, and HOWD YOUW GWOUND! (āć āU) | |
11 | - | |
12 | - | |
13 | ![]() |
I just spotted some Hidden zombies coming in! |
![]() |
Upgwade youw units to detect these twicky enemies! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
14 | - | |
15 | ![]() |
Mowe hiddens awe appwoaching! .ā°(āŠ“āā )ā°. |
16 | ![]() |
Hewe come mystewy zombies! .ā°(āŠ“āā )ā°. |
![]() |
They'ww tuwn into a diffewent zombie when kiwwed! I wondew what's inside them? | |
17 | - | |
18 | - | |
19 | ![]() |
Wooks wike the zombie howde is "summoning" a Necwomancew! (dĻd `)........... |
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Don't wet them get the chance to waise even mowe zombies! (āć āU) | |
20 | ![]() |
The aiw's getting pwetty hot. Whats that? |
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Mowten enemies inbound! (ā_ā) | |
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They have a wot of heawth, but with enough fiwe powew, we'ww easiwy take em' out! (āć āU) | |
21 | ![]() |
Stiww awive? Good |
22 | ![]() |
Woud thuds in the distance? I don't wike what I'm heawing.. (dĻd `)........... |
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It sounds wike something huge is coming! Pwepawe! .ā°(āŠ“āā )ā°. | |
23 | - | |
24 | ![]() |
A fast boss that's AWSO hidden? |
![]() |
You GOTTA be kidding me! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
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Pwease teww me you've got units to detect it by now.. | Ā“Ļ`|Φ | |
25 | - | |
26 | ![]() |
Shockews coming in hot, we need units that swow zombies down ow quick buwsts of damage! (āć āU) |
27 | - | |
28 | - | |
29 | - | |
30 | ![]() |
This guy may not be as fast as shocks, but he suwe is heaview! (ā_ā) |
![]() |
Units with a wot of wange can hewp with keeping this enemy on ouw wadaw! ε=ε=(ć£*Ā“ā”`)㣠| |
31 | - | |
32 | ![]() |
A fast, hidden, ow tanky threat? What couwd it be? |
![]() |
Pwepawe fow the wowst, anything can go wwong now... ā(āU ā-Ķ ) | |
33 | - | |
34 | - | |
35 | ![]() |
A ton of mystewies are on theiw way! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Pwepawe fow a mystewy wush! ε=ε=(ć£*Ā“ā”`)㣠| |
36 | ![]() |
A zombie with gween attiwe coming? That can onwy mean one thing; a Mystewy Summonew! (ā_ā) |
![]() |
Ewiminate this thweat and don't give him ANY bweathing woom to summon anything! (āć āU) | |
37 | - | |
38 | - | |
39 | ![]() |
Woah, it's hottew than a vowcano in hewe. Something big is coming, get weady! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
40 | ![]() |
Its the Mowten Titan! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Shoot him with evewything you have, and don't get buwnt! ε=ε=(ć£*Ā“ā”`)㣠| |
Lose Dialogue | ||
![]() ![]() ![]() |
One icon and dialogue is randomly chosen upon defeat:
ā¢We're toast! |
Wave | Commander Dialogue | |
---|---|---|
1 | ![]() |
Enemies awe appwoacing! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
This feews wike this isn't going to be easy. | Ā“Ļ`|Φ | |
![]() |
Stawt up youw defenses and pwepawe fow the wowst. āāāā -ā āā | |
2 | - | |
3 | - | |
4 | - | |
5 | ![]() |
Quick enemies incoming! (āć āU) |
![]() |
They may be fastew, but cwiff units can easiwy stop them dead in theiw twacks. (“dĻd`) | |
6 | - | |
7 | ![]() |
Tankiew enemies incoming! (āć āU) |
![]() |
They may be swow, but don't wet youw guawd down! A howde of these can soak up a wot of damage... (dĻd `)........... | |
8 | - | |
9 | - | |
10 | ![]() |
A thick skinned boss is on its way! .ā°(āŠ“āā )ā°. |
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We need to get a wot of heavy damage to take down this swow but menacing foe. āāāā -ā āā | |
11 | - | |
12 | - | |
13 | ![]() |
Keep a eye out fow hidden enemies! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Without the wight upgwades, they'ww sneak wight past youw defenses! (āć āU) | |
14 | - | |
15 | ![]() |
Mowe shadows! .ā°(āŠ“āā )ā°. |
16 | ![]() |
Hewe come mystewy enemies! ε=ε=(ć£*Ā“ā”`)㣠|
![]() |
They'ww tuwn into a wandom enemy when kiwwed! I wondew what's inside them? | |
17 | - | |
18 | - | |
19 | ![]() |
A dawk necwomancew is appwoaching! ε=ε=(ć£*Ā“ā”`)㣠|
![]() |
It can summon enemies fwom the gwound, so kiww the necwomancew quickwy! .ā°(āŠ“āā )ā°. | |
20 | ![]() |
Quick and tough enemies awe coming in quick! (āć āU) |
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Get weady fow FAWWENS! (āć āU) | |
21 | - | |
22 | ![]() |
This enemy has awweady taken quite a beating, but it can take a wot mowe! (ā_ā) |
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Wook out fow the giant boss! (āć āU) | |
23 | - | |
24 | ![]() |
A fast boss that's AWSO hidden? |
![]() |
You GOTTA be kidding me! .ā°(āŠ“āā )ā°. | |
![]() |
Pwease teww me you've got units to detect it by now.. | Ā“Ļ`|Φ | |
25 | - | |
26 | ![]() |
Hey, that doesn't wook wight... |
![]() |
What awe those things? | |
27 | - | |
28 | ![]() |
Hazawdous enemies incoming! ε=ε=(ć£*Ā“ā”`)㣠|
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Fast and tanky with Giant bosses in the back. āāāā -ā āā | |
29 | ![]() |
Get weady fow an intense hoawd of enemies! .ā°(āŠ“āā )ā°. |
30 | ![]() |
Woah, this guys fast! (āć āU) |
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Watch out fow his thwowing awm, I heaw he made the big weagues in basebaww... Eithew way, watch out fow the bouwders he thwows, they sutn! [sic] (ā_ā) | |
31 | - | |
32 | ![]() |
This doesn't wook wike youw nowmaw mystewy... |
![]() |
These Mystewy bosses wiww summon OTHEW bosses! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
33 | - | |
34 | ![]() |
These things may be swow, but they make up fow that in EXPWOSIVE wepewcussions! .ā°(āŠ“āā )ā°. |
![]() |
Boomers wiww, weww, go BOOM when they die, stunning towews! .ā°(āŠ“āā )ā°. | |
35 | ![]() |
Majow thweat incoming! (āć āU) |
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This boss has extwemewy high defense and stuns towews with a minigun! ε=ε=(ć£*Ā“ā”`)㣠| |
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We need a TON of heavy damage to beat him! .ā°(āŠ“āā )ā°. | |
36 | ![]() |
Hewwo? Communicatow's acting up... |
![]() |
This doesn't feew wight. Can you hea-WWwW | |
37 | - | |
38 | - | |
39 | - | |
40 | - | |
Lose Dialogue | ||
![]() ![]() ![]() |
One icon and dialogue is randomly chosen upon defeat:
ā¢We're toast! |
Wave | Commander Dialogue | |
---|---|---|
1 | ![]() |
Enemies awe appwoaching! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Stawt up youw defenses and pwepawe fow the wowst. āāāā -ā āā | |
![]() |
Good wuck. (dĻd `)........... | |
2 | - | |
3 | - | |
4 | ![]() |
Quick enemies incoming! (ā_ā) |
![]() |
They may be fastew, but cwiff units can easiwy stop them dead in theiw twacks. (ą¹Ć¶āƶ)Ū¶ | |
5 | - | |
6 | - | |
7 | ![]() |
Hefty enemies incoming! .ā°(āŠ“āā )ā°. |
![]() |
They'we swow but have a ton of defense! Don't wet them thwough! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
8 | - | |
9 | - | |
10 | ![]() |
Do you see anything??? |
11 | - | |
12 | ![]() |
They'we fwoating now?!? |
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Cwiff units, attack!!! (āć āU) | |
13 | - | |
14 | ![]() |
It wooks wike these enemies awe covewed in wead. (dĻd `)........... |
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Onwy expwosions, fiwe, and ewectwicity can damage them! (āć āU) | |
15 | - | |
16 | ![]() |
A stwong boss is on its way and its made of wead! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
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Make suwe the wead mewting twoops awe weady. We have to chip away its awmow! (ą¹ā¢Ģć ā¢Ģ)ą«ā | |
17 | ![]() |
Hewe come mystewy enemies! ε=ε=(ć£*Ā“ā”`)㣠|
![]() |
They'ww tuwn into a wandom enemy when kiwwed, I wondew what's inside them? | |
18 | - | |
19 | ![]() |
This enemy has awweady taken quite a beating, but it can take a wot mowe! (ą¹ā¢Ģć ā¢Ģ)ą«ā |
![]() |
Get weady fow Mega Swows! (āć āU) | |
20 | - | |
21 | ![]() |
Awe you afwaid of death? |
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Weww I am! That weapew wiww kiww us if you don't take out its minions! .ā°(āŠ“āā )ā°. | |
22 | - | |
23 | ![]() |
A fast boss that's AWSO hidden? |
![]() |
You GOTTA be kidding me! .ā°(āŠ“āā )ā°. | |
![]() |
Pwease teww me you've got units to detect it by now.. | Ā“Ļ`|Φ | |
24 | - | |
25 | - | |
26 | - | |
27 | ![]() |
The enemies are makinig[sic] a wush fow it! ε=ε=(ć£*Ā“ā”`)㣠|
![]() |
Quick, destwoy theiw shiewds befowe they destwoy us!! (āć āU) | |
28 | - | |
29 | - | |
30 | - | |
31 | ![]() |
A boss is appwoaching! ε=ε=(ć£*Ā“ā”`)㣠|
32 | ![]() |
Stiww awive? |
![]() |
Good. (ΦĻΦ) | |
33 | ![]() |
This isn't youw avewage Mystewy enemy.. (ΦĻΦ) |
34 | - | |
35 | - | |
36 | ![]() |
Get weady fow a boss fight! .ā°(āŠ“āā )ā°. |
![]() |
This boss wiww dig ouw gwave! .ā°(āŠ“āā )ā°. | |
37 | ![]() |
It's getting pwetty hot. (ΦĻΦ) |
![]() |
Wava enemies are emewging! .ā°(āŠ“āā )ā°. | |
![]() |
They heaw HP! (ā_ā) | |
38 | - | |
39 | - | |
40 | - | |
41 | ![]() |
Wave 40. That's it wight? |
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... āāāā -ā āā | |
![]() |
Thewe's... mowe??? | |
42 | - | |
43 | - | |
44 | - | |
45 | - | |
46 | - | |
47 | ![]() |
Hewwo? Communicatow's acting up... |
![]() |
This doesn't feew wight. Can you hea-WWwW | |
48 | - | |
49 | - | |
50 | - | |
Lose Dialogue | ||
![]() ![]() ![]() |
One dialogue is randomly chosen upon defeat:
ā¢We're toast! |
Game Titles
When the April Fools 2022 update was released, the title of the game has changed multiple times. The list of all the titles are:
- (new) tower defense game (wow!!!)
- Tower (early) Simulator
- Tower (Very early) Simulator
- new tower defense simulator update!!!
- TOWER EARLY SIMULATOR
Trivia
- The Militant and Scout on the thumbnail for the April Fools 2022 update was a reference to the Two Soyjaks Pointing meme.
- The titles "Tower (early) Simulator", "Tower (Very early) Simulator" and "TOWER EARLY SIMULATOR" are a reference to the "Tower Delay Simulator" meme, which started due to the frequent delays that Tower Defense Simulator updates used to have. The developers updated the game early on the 31st of March instead of the 1st of April to mock the meme.
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Events | |
---|---|
2019 | SFOTH ⢠Area 51 ⢠Halloween ⢠Christmas |
2020 | Spring ⢠Halloween |
2021 | Metaverse Champions ⢠Frost Invasion ⢠Solar Eclipse |
2022 | Duck Hunt ⢠Violent Night |
2023 | Lunar Overture ⢠Krampus' Revenge |
2024 | The Hunt ⢠The Classic ⢠Hexscape ⢠Tower Defense Simulator x PLS DONATE ⢠Operation I.C.E |
2025 | The Hunt: Mega Edition ⢠Ducky Revenge |
Passes | |
---|---|
2020 | Halloween Season |
2021 | Frost Invasion Season ⢠Solar Eclipse Season |
2022 | Season of Love ⢠Hunting Season ⢠End of Summer Season ⢠Philips x TDS Season ⢠Violent Night Season |
2023 | Lunar Overture Season ⢠Krampus' Revenge Season |
2024 | Hexscape Event Battle Pass ⢠Operation I.C.E Battle Pass |
2025 | Ducky Revenge Battle Pass |
April Fools |
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2020 ⢠2021 ⢠2022 ⢠2023 ⢠2024 ⢠2025 |