Description
Aggro is a status effect that makes towers target an enemy with it instead of the enemy they should with their targeting.
Mechanics
When an enemy has Aggro, it will be targeted by towers even if it should target a different enemy based on their targeting. For example, if there are two Minigunners placed down, one set to First Enemy and second on Last Enemy, Aggro will make them target the enemy with it instead. If multiple Aggro enemies are in range, they will be targeted based on the tower's targeting. Aggro also gives enemies a red aura.
Enemy List
The following enemies have Aggro by default:
The following enemies also have Aggro, but only through ability usage:
- Molten Warlord (From the Ashes)
The following event enemies also have Aggro, but only through ability usage:
- Titus (Cult Following, Hexscape)
- Corrupted Titus (Cult Rejuvenating, Hexscape)
The following enemies can spawn with Aggro, but do not have it by default:
The following event enemies can spawn with Aggro, but do not have it by default:
- Brain Bound (Hexscape)
- Neuro Runner (Hexscape)
- Mind Shackled (Hexscape)
- Hex Spawn (Hexscape)
- Hex Minion (Hexscape)
- Hex Wraith (Hexscape)
- Hex Revenant (Hexscape)
- Hex Corpse (Hexscape)
- Rotting Terror (Hexscape)
- Eclipsed (Hexscape)
- Unknown Boss (Hexscape)
- Unknown (Hexscape)
- Snow Golem (Operation I.C.E)
- Frost Ravager (Operation I.C.E)
- Korblox Warrior (Korblox Temple)
- Korblox General (Korblox Temple)
Update History
- 2 August 2024 - v1.27.0
- Aggro added.
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Enemy Types | Hidden ā¢ Lead ā¢ Flying ā¢ Ghost ā¢ Boss | |
Immunities | Freeze Immunity ā¢ Burn Immunity ā¢ Splash Damage Immunity ā¢ Stun Immunity ā¢ Full Immunity ā¢ Energy Immunity (Removed) ā¢ Collision Immunity (Removed) ā¢ Partial Electric Immunity (Removed) | |
Status Effects | Scale ā¢ Bloated ā¢ Nimble ā¢ Slime ā¢ Health Regen ā¢ Tank ā¢ Aggro ā¢ Corpse ā¢ No Target ā¢ Shield (Removed) | |
Other | Shield Health ā¢ Defense |